Community Forums => NWR Mafia Games => Topic started by: Khushrenada on November 13, 2013, 01:11:17 AM
Title: Mafia LVIX: Jurassic Park. The End
Post by: Khushrenada on November 13, 2013, 01:11:17 AM
In case you were looking for a story, good news! Instead of going into the full detail I was before, I just started righting out my plans for the story in a more concise format. So, Day 4 and 5's story ideas are now up and I'm just finishing Day 6's notes. It's what I should have done in the first place instead of writing a whole book.
In the meantime, here's a bunch of Philosoraptor Thoughts now that the game is over.
Well, it was an interesting game with many twists and turns. Townie got off to a terrific start but ended up undoing all that gained momentum. The mass death tiebreak rule was finally enacted. Thatguy pulled off the dream mafia bluff by getting the doctor to protect him and then hitting himself to look completely innocent for the end vote. But the biggest controversy seems to be inactive players and what to be done about them.
You may now discuss the game and post your commentary on it. I hope everyone had a good time despite how it may have ended for them and that you can join in the next game which Stratos has currently booked to host. Look to him for the details as to when that game is to occur.
I'm Khushrenada and I've been your host with no mod powers and forced to do this old school in the funhouse. Thanks for playing!
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Spak-Spang on November 13, 2013, 06:21:35 AM
I knew it. I knew it. WOW. I thought it would be a perfect strategy to hit yourself and have the Doctor Protect you. You get instant townie credibility.
Amazing play by that guy.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Stogi on November 13, 2013, 08:46:20 AM
*Lights up a victory dance*
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Stratos on November 13, 2013, 02:09:08 PM
Wow! Congratulations on your victory.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: ThePerm on November 13, 2013, 02:59:31 PM
Rules..... I asked is there a vote ore eliminate rule? No? ok
oh wait there is a if you don't vote on a tie then 3 people die rule. So there was a vote or die rule....
one of the problems is I wok the afternoon to night shift. So if I vote in the morning and I vote for the wrong person then I could get home and see that everyone voted for me while I was gone. So I was in a precarious position. The weekend rules were not clear either.
I'm a sore loser, mainly because i put the hit on stogi.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Khushrenada on November 13, 2013, 04:11:39 PM
Since I've been in "lawyer" mode with the new Wright game out and completely obliterating any case the mods might have had for not allowing me to host the game in this forum, I'll respond to ThePerm's comments about his death.
As I posted in the Dead Thread: To be honest, since I've never had to enforce the tiebreak rule, I never thought about it being a possibility so it surprised me when it happened. A lot of talk has been brought up about having a rule to make people be more active. I guess in a way the threat of a tie vote might be one sort of incentive then.
1. It has never come up before in at least 10 games I have hosted since making that rule. (I should double check that figure. I don't know how long ago I started that rule.)
2. It is not an inactivity/elimination rule. A person could still not play or vote and theoritically win the game with every vote being a tie by being very lucky and surviving the random picks of death each day. Insanolord didn't vote once to my knowledge and only posted on the second to last day. Yet, he could have won despite that because he was lucky to survive the tie. How is the tie break solution an inactivity/elimination rule then? You might as well have asked is there any way I can die in this game so that I would have to outline every scenario of possible death because that seems to be what you were after.
3. There had been a tie earlier in the game and I warned people then what would happen if unresolved. If you paid attention, you should have already been aware of this possibility and not been blindsided by it. Moreover, in the past, when I have hosted and had an inactivity rule, I would post the names of players who had to vote that day or die and give them fair warning. How am I supposed to give fair warning on a tie? A tie vote could happen seconds before the vote ends. It is up to players to keep abreast of the day's events.
4. You are a mafia veteren and have proven yourself a good player in the past. I can't be expected to play the game for you or everybody else and start messaging them and telling them every possible scenario that could happen every day. You chose to lay low and were busy so you weren't paying close attention. You didn't want to get hit by the mafia so you played in fear. In contrast, the mafia was vocal and voted lots with Thatguy leading the way after everyone else had died. He could have been hit by you or the vigilante but it didn't stop him from voting and maybe getting targetted by them. His team won the game, yours resulted in an early loss. Maybe more participation and politcal manuevering may have helped you instead.
5. The rules in the sign-up thread were up for 3 weeks before the game started. That is how you get notified by rules like that. I don't post them there so that I can than message every single player and go through them step by step to make sure they have read and understand them all.
Boom. Another legal victory!
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Mop it up on November 13, 2013, 06:09:08 PM
I'm fine with this result. Day 5 is when I started to suspect thatguy of something, and once the killer was gone it seemed highly likely he was the goon. The problem was, at that point no one else was voting, so I decided it would be more fun to just join in killing off all the non-participants. Inactive players don't deserve a win!
Not to say thatguy didn't play well, he did. I thought nothing of him for the first few days of the game, and in this one especially, that's when it mattered.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: lolmonade on November 13, 2013, 06:19:26 PM
While it's nice to be part of the winning team, I think most of the credit goes to my other co-raptors. I got axed far too early to have an active involvement in strategizing, and it was a lot of fun being witness to all the decisions in the background.
Hopefully next go around there'll be more active players.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Mop it up on November 13, 2013, 06:21:50 PM
lolmonade, I don't know if it's been said yet, but the reason we went for you right away is because you were investigated. If that had not happened, I don't think I would have thought anything of you, especially since I thought Shaymin was the more likely goon of the two of you. So seeing him turn out to be a townie would have made me rethink you had you not been investigated.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Wah on November 13, 2013, 06:52:59 PM
If i hadn't been killed by the tie break... would i have lived?
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Khushrenada on November 13, 2013, 07:59:44 PM
Hard to say since there are plenty of other factors like who else could have stayed alive if there wasn't a tiebreak, who would have taken your place if I hadn't drawn your name and how would that have changed things.
I do know this however. Seeing that there would be 3 random people dying plus a potential killer hit or two, thatguy sent me a whole list of people to hit. I was to start from the top and work down and the first name that hadn't died from the vote was to be his hit. Here is that list:
As it stands, his first choice, Nickmitch, wasn't killed in the vote so that is who got hit. You'll notice you are near the bottom of the list. Therefore, the mafia didn't feel you were a priority target and thus you probably had a good chance of lasting longer. Plus, you were active and that would have appealed to Mop it up. And I think everyone viewed you as a townie and not a threat to vote out. Based on my impressions, I think you could have made it another day and possibly two before you might have been in danger.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: that Baby guy on November 13, 2013, 08:04:21 PM
While it's nice to be part of the winning team, I think most of the credit goes to my other co-raptors. I got axed far too early to have an active involvement in strategizing, and it was a lot of fun being witness to all the decisions in the background.
Hopefully next go around there'll be more active players.
So much credit goes to you, you have no idea. If you hadn't been investigated, you wouldn't have been voted out so readily, and I wouldn't have been able to quickly join the vote and pass myself off as a townie so well.
Rules..... I asked is there a vote ore eliminate rule? No? ok
oh wait there is a if you don't vote on a tie then 3 people die rule. So there was a vote or die rule....
one of the problems is I wok the afternoon to night shift. So if I vote in the morning and I vote for the wrong person then I could get home and see that everyone voted for me while I was gone. So I was in a precarious position. The weekend rules were not clear either.
I'm a sore loser, mainly because i put the hit on stogi.
That isn't an excuse. I work 6-6. I wake up at 4:15 in the morning and I have gone to bed hours before the day is over each day. If I can participate and win, so can you. I wasn't there every day this time around. I wasn't there railing against things late at night. I played the hand I was dealt. This time around, it worked. Sometimes it doesn't. But not participating outside of one day, and then saying you start too early, that doesn't fly. Some days, I made my post around 4:30am, and that was it. Not a valid excuse. If you want people to talk to you, send a private message first. If you don't, why should they?
If i hadn't been killed by the tie break... would i have lived?
Probably. I didn't actually want to end with two inactive players. That said, at that point in the game, the killer was my target, so there's a chance you'd have died in the cross-fire. It also depends on who ThePerm was planning to kill, since the tie-break killed him.
On the tie break, let's lay it down: There were 9 players in the game at that point. The doctor, the killer, the goon, and the vigilante were all actively playing at that point. I voted early in the morning. Mop it up voted late at night. Any one of those other 7 players, including the ones with roles could have made a move. From what I understand, Mop it up forced a tie because reaching a tie was a sign that showed the people left in the game were mostly miserable to play with. Again, players had all day to vote with me, against me, for me, for someone else. Two of nine made a move. That's sad, folks.
I knew it. I knew it. WOW. I thought it would be a perfect strategy to hit yourself and have the Doctor Protect you. You get instant townie credibility.
Amazing play by that guy.
I appreciate the sentiment, but I didn't really do this as a disguise. I suppose I did, but really, I was stalling. In a game with stevey, Insanolord, and me all left as the last players, 9/10, I'd be the one voted out should they participate. And, well, the day before both of these players showed up. In a game with Mop it up, one of those two, and me, Mop it up also grows extra suspicious and maybe votes me out on a whim at the last minute. I felt I didn't actually have much of a choice here. I messaged Mop it up with something like, "By tomorrow, one of the two of us will probably be dead." to make sure she said something about protecting me, and after that, I confirmed my plans with Khush: Hit myself provided there is no tie and the vote is not against me. The plan worked, but to be honest, I think had the other two players been participating, Mop it up would have pushed some suspicions in the thread openly, and the end result, even with the protection, would have been my elimination. It's a point among many where had people participated, even just a little, the game would have ended much differently.
Anyway, I think it's worth noting Stratos was able to ID two mafia members in his short time on the board. Kudos there. I didn't have any idea of who he was when I put a hit on him. I just picked someone I felt seemed like he would be an obvious target. I wanted my hit to be a neutral one that wouldn't lead back to me. Apparently ThePerm thought about the same or something. I can't be certain.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: that Baby guy on November 13, 2013, 08:12:27 PM
I figured my last post was a little long, but I ought to mention the list Khush posted: As for why Oblivion was at the bottom? Oblivion had been IDed as a townie. If any player was likely to be protected, it would be him. Mop it up revealed who she was to me. Even though Oblivion said he gave up, it could have been a bluff. I assumed Oblivion knew what Mop it up was, and knew I knew. So I had to be careful on hitting her. I really believed Nickmitch and Silenced were most likely the killer, based on Nickmitch's early participation and Silenced's zeal in the daily threads. ThePerm was next up because he popped up and voted for me trying to join Toruresu's bandwagon all of a sudden. Didn't trust that move. Stevey and Insanolord followed because they were inactive, and I also don't trust them.
So that's why my list was like that.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: ThePerm on November 14, 2013, 03:44:13 PM
Thatguy you live in Florida, you're 2-3 hours ahead. Your time standards don't apply to me. What I was saying is I would be away from the computer during the times most people would be active. I can vote early in the day, but its an uneducated vote. Most people are going to be active 4pm to 9pm pst. My waking hours are 12noon to 4am. So when everyone is getting up, I'm going to bed. There are only a few hours where we're all up at the same time and half of those hours i'm at work. Also, I commute to work, so i really work 3pm to midnight pst. Add an extra hour for getting ready for work and its 2pm to midnight pst. I also had a eye doctor appointment on Friday. I'm probably not going to play a mafia game any time soon, unless it has a better time frame, or I have a schedule that works with it better.
im pressed for time, so its hard to research who is alive and who is dead I think those peeps are still alive. If im wrong about that then substitute Stogi
That was another problem, I had wished the latest thread had listed who was dead and alive. Thats a minor complaint. I could have done it myself, but i was getting ready to leave. Hell I'm getting ready to leave now.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Khushrenada on November 14, 2013, 03:56:02 PM
I did create a player's list and role thread. Every day, I mentioned who died. I updated the list so that info was there. I had to point it out to Oblivion also though so you weren't alone in missing that. Normally, if we had the game in the Mafia forum, that thread would be stickied at the top of people's reference but in the funhouse, it just sort of kept sinking down and down as new threads got bumped and created. Feel free to complain to your local mod about how having the game in the funhouse hampered your enjoyment of it and please let us use this forum as it was meant to be used.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: ThePerm on November 14, 2013, 04:58:12 PM
oh yeah, i know you did list the dead players and that's all you really need to do. It would be better if you listed who died and then had a compiled list of dead players and living players. Otherwise then everyone has to go from thread to thread grabbing a list of players and subtract the players.
It did suck that the threads kept getting pushed down too, but obviously that isn't your fault. You've been the gamemaster for most of the games that I played anyhow. I've had no problems till this game, and it's mostly because my schedule.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: pokepal148 on November 14, 2013, 06:31:42 PM
Guys, what if oblivion voted thatguy instead of me... Just imagine what kind of game it would be.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Spak-Spang on November 14, 2013, 06:36:22 PM
thatguy interesting posts about your play style this game. Whether your meant to or not...it was a great strategy to think outside the box. Protecting yourself and still putting a hit on yourself.
I really want to know what would have happened without a tie breaker. The game would have been an interesting change.
As for my style. I knew I was a nobody and I wanted to be as loud and annoying as possible to attract attention. If I died it meant nothing...I didn't know any roles until my last day, and so I was not protecting anyone specifically, but I was secretly hoping to attract enough attention to the mafia and T-Rex to hit wasting two actions. It ended up happening to Stratos.
Speaking of which, he got lucky and unlucky with his investigations. He accidentally picked two mafia players from the start to investigate. It is important to know that the investigations were instantaneous this game, so once he put the investigation in he knew the role that day. This lead to him being able to know more information it seemed and lead the way for townies to vote out Mafia.
The turning point where the townies should have won grand slam was when the T-Rex killed a mafia member. We had 3 mafia members dead, and very little causalities of our own.
However, the investigator died early and only found one townie for an alliance. So we had very little information to go on.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Oblivion on November 14, 2013, 06:38:28 PM
What I was saying is I would be away from the computer during the times most people would be active
This is a forum, which means that we don't directly communicate with each other, which means that no one needs to be online when anyone else is online. The vote shouldn't come down to the final moments of the day or be based on only the actions from that day. Aside from the first day, there could be something to go on to vote early on.
Unfortunately it doesn't always work that way, and I can understand the problem with that. But I certainly appreciate anyone who tries to participate over anyone who just sits back and watches/ignores the daily threads.
Thatguy you live in Florida, you're 2-3 hours ahead. Your time standards don't apply to me. What I was saying is I would be away from the computer during the times most people would be active. I can vote early in the day, but its an uneducated vote. Most people are going to be active 4pm to 9pm pst. My waking hours are 12noon to 4am. So when everyone is getting up, I'm going to bed. There are only a few hours where we're all up at the same time and half of those hours i'm at work. Also, I commute to work, so i really work 3pm to midnight pst. Add an extra hour for getting ready for work and its 2pm to midnight pst. I also had a eye doctor appointment on Friday. I'm probably not going to play a mafia game any time soon, unless it has a better time frame, or I have a schedule that works with it better.
im pressed for time, so its hard to research who is alive and who is dead I think those peeps are still alive. If im wrong about that then substitute Stogi
That was another problem, I had wished the latest thread had listed who was dead and alive. Thats a minor complaint. I could have done it myself, but i was getting ready to leave. Hell I'm getting ready to leave now.
I think you missed the part where I noted that on several days, I managed to get involved at 4 am ET. 16 hours before the thread closed. If I wanted to contact someone, I'd leave them a message. Granted, I didn't get into much contact with people this time around. I messaged Mop it up about things happening not that night, but the day after in some cases. 4 am ET is much earlier in the day than noon PT. Most days, you would have had at least the benefit of seeing something I had to say. Granted, you were busy on the day of the tie, but I did vote several hours before you would even be awake. Somewhere between 1-2 AM PT.
As far as how things would have gone without a tie? Well, ThePerm posted his list. He would have killed Mop it up and Insanolord. Oblivion, a newly inactive was killed by the tie break. Silenced or Nickmitch was, too. One of them would be killed by the vote. One of them by my hit. So that's three players out who were out with the tie. Mop it up would have died, which is a different outcome, yes. Instead, lucariofan99 would have lived.
So in that scenario, you have a very similar game. 5 players remain. This time, the goon and the killer are left. However, during the day, stevey came back and voted Insanolord. Lucariofan99, I can't guess what he'd do, but judging by his Friday participation, not much, or, by his Thursday participation, it could well be a vote against a vocal townie. That night, it would be wise for ThePerm to save a hit so he could have a better chance at killing the goon. However, ThePerm was next on my hit list. In the end, the final three would have been me, lucariofan99, and probably Obluevion, with stevey being the voted out player.
From there, the end results would have been based on lucariofan99's actions. If he voted for me, we'd have tied and the entire game would have been scratched. If he vigilanted me, I'd have lost and townies would have won. If he did nothing, voted Oblivion, or attacked Oblivion, I'd have won.
If he used his action the day before, there's a chance he'd go after ThePerm, stevey, Ol' Blue Vion, or me. If he hit ThePerm, then day 3 would progress as above, but if he targeted anyone aside from ThePerm or me, I likely would have won that night.
So, while that was a wordy explanation, the outcome of the game would have likely been the same or it would have been in the hands of lucariofan99, based on the information I have at this point and ThePerm's hit patterns and such.
As far as having the day as it is not allowing half the people to play, well... As it stands, days last approximately 23-22.5 hours. If you can't find a window of opportunity to get involved daily like that, I'm not trying to cast judgment. The fact is, mafia on forums probably isn't for you. Even still, you can hang in the game missing a day or two, particularly if you're given a blue ball at the beginning.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Oblivion on November 14, 2013, 07:39:34 PM
Ol' Blue Vion?
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: that Baby guy on November 14, 2013, 07:44:25 PM
Protest until you're blue in the face, if you like.
Edit: Looks like I can't keep straight when Silenced died. So my estimation up there is a little bit off, but not much.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: pokepal148 on November 14, 2013, 07:45:03 PM
Guys, what if oblivion voted thatguy instead of me... Just imagine what kind of game it would be.
Don't be utterly annoying and maybe it won't happen again.
no i'm being serious, if oblivion had voted thatguy he would have died instead of me, thus removing the mafia from the game, but frankly i would not have let a tie happen under any circumstance so perm may have been able to get out some stored hits. Oblivion you may have made the losing vote tbh...
even if perm killed me i think there's a good chance silenced would have been able to rally a few people against him.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Stratos on November 14, 2013, 07:53:43 PM
I really think the "day" should go until we have enough votes. Having the day how it is doesn't allow like half the people to actually play.
The reason the hours for voting are what they are is because in the past, that was the best time to give everyone a chance to play or sway the vote. We've had a few people from Australia play and so for them, those late hours are early morning hours. During most of the day, they are asleep so they either get to participate in the early morning hours or late evening hours of the North American time zone. The only people we haven't been able to best accommodate are Europeans. Plugabugz would play but he'd be done by about 6-7pm EST as it was late at night for him then. Since there have been relatively few European players, we've just sort of accepted that this is the best way to work it. This game has worldwide players. Its awesome. Still, it seems that maybe times are changing as people seem to have different working hour jobs than in the past. If people can think of a better deadline, I'm all for it. I'm not sure leaving the thread open until everyone votes is the answer either as the way this game went, we might still be on Day 2.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Khushrenada on November 14, 2013, 08:16:08 PM
Fun facts about the game you probably don't know about:
On Day 2 - Stogi's hit was on ThePerm. The game looked like it was going to be over in record time. Stratos had already identified 2 mafia members and was voting 1 out. The killer and the godfather had targeted each other for their hit that night. And the doctor was now protecting the detective and with Thatguy being a high profile target plus Stratos current strategy of trust but verify for his allies, it seemed like this was going to be a major townie blowout and the dinosaurs would not escape their cages.
And then, the plan changed. Stogi and the mafia instead decided to not send in another hit. Since players were currently targeting those not around on Day 1, it seemed too dangerous for the mafia to suddenly make a hit with thatguy and Stogi now arriving on the scene. Their hope was to throw off people's suspicions about them and maybe target someone like Insanolord who had still not shown up. In the end, it didn't pay off as the killer still took out the godfather.
There are a few things I've wanted to comment about though. I've noticed before that the Aussie players like Rabicle and Dasmos have done non-hits on day 1 before when they were godfather even though they were actively playing. I've never agreed with that strategy as I believe the mafia should be playing fast to eliminate as many townies as soon as possible and try to give the townie roles less time to discover them or blow their cover. After this game, I now can see a great benefit to doing that. You can totally mislead townies in their votes the next couple days targeting inactive players on the hope they were the godfather not showing up. Players just don't look at all the angles sometimes.
Something else is that Stogi was actually around. When I checked in on the game Monday morning, he had sent me a pm stating his excitement for the role and included all his mafia in the message with the goal they would keep replying to all and let me in to the loop as their plans unfolded. I appreciated that and quite a few players were generous enough to do this in the game like Spak-Spang, Stratos and Mop it up. They'd send me the details of what they were up to and their thoughts on things. Of course, I already knew the answers to a lot of things but it was fun to still get a better understanding of why players were taking the actions they were. The point of this all is that Stogi would have had a timestamp at least showing he checked in after the game had started. Considering how other people have jobs with different working hours, for all anyone knew, he could have sent in a hit order that time he checked in since he wouldn't be around later. I don't know why he was considered on the inactive list the next day. Even though people were right to suspect him, it bugged me that it was for the wrong reason.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Mop it up on November 14, 2013, 08:34:24 PM
I hate that that's even a strategy. Why are so many people not showing up/acting/posting? To me, the game is a lot more interesting when I have to gauge who's hiding something rather than the guessing game out of who isn't participating.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Spak-Spang on November 14, 2013, 11:09:41 PM
Khush: I am curious about one thing that surprised me. Why did you give the detective the information for the investigations the day he did them, instead of a night action? What was your logic behind it?
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Stratos on November 14, 2013, 11:12:16 PM
I think it helps the action move faster. Rapid responses allow for things like alliances and genuine bandwagons to start sooner.
I think I will model my game rules after this style of searches from now on.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Khushrenada on November 15, 2013, 12:15:22 AM
Khush: I am curious about one thing that surprised me. Why did you give the detective the information for the investigations the day he did them, instead of a night action? What was your logic behind it?
Well, you haven't played for awhile but I've been doing that for a long time now. I believe I even outlined that the role would work that way in the rules (which it seems a lot of people skipped over *Reggie shrug*) Honestly, I can't remember how it started or why I did that. I think it was because some other hosts did it. In fact, if I recall, in your Winter Mafia game, you had me with a special role that would join the mafia when investigated. Right away, I got the detective to investigate me, joined the mafia and then was in communication with the detective that day since he thought I was innocent from his investigation. (The detective was Stevey, OF COURSE!, giving him another reason to vendetta me.) You yourself did the same thing and now you are questioning me? Boom! Another legal victory. Unless I'm remembering it wrong. In which case I never brought this example up.
In the end, it is just the way I view that role. If I want to investigate somebody that day, I don't see why I should have to wait until another day to get the result. Since the investigation can be done at any time of the day, making it a fast response forces the detective to think about his choice first and I have the added bonus of not having to remember to send it out later at the start of the next day. Moreover, an investigation is a bit of a different ability compared to most. Most other abilities in a game often revolve around voting power or the night hits. Also, all other abilities or roles happen that day/night. The hits that the mafia, killer, bomber, or vigilante send in will happen that day/night. They don't have to wait until the next night for their hit to take effect. Same with doctor or vote changer or most other types of roles. That ability will get used that day and if it has an effect, it will count for that day/night. You don't normally choose to protect someone and then have that protection given the next day. It happens that day.
Finally, an investigation is a small piece of info given to the person with the role. It could be of big importance, it could be irrelevant for awhile. There's still a ways to go from investigating and knowing one player is a mafia member to getting them voted out/hit and still taking out the rest of the threats or finding trustworthy allies. This game again proved that with two positive mafia identifications given on the first two days, it didn't result in a townie victory by handing out that information same day.
Title: Re: Mafia LVIX: Jurassic Park. The End
Post by: Spak-Spang on November 15, 2013, 01:13:23 AM
No, problems with the role. I like how it works. I have just been out of the loop for like 4-5 years.
I have a new role I will want to try out. I have to think of a theme to do it in...but it will be interesting. A very powerful role for the townies, but with limits will make it a fair role. And this role will basically work like that.
I don't remember having a role like...but I can not remember all the mafia games I did. The only game I really remember is my crazy Mafia Crisis on Two Earths, which ran two mafia games at the same time. That is still one of my favorite memories. It was alot of work but fun.