We've got hands-on reports for the newest 3DS releases and even some upcoming Wii U games!
http://www.nintendoworldreport.com/rfn/35812
We have a very packed episode for you this week, with both Listener Mail and a special report from Guillaume's recent Nintendo preview event in Montreal. But New Business is no slouch either! Jonny's first up with early impressions for Pokémon Y (why ask Y?), which brings to the series a modern presentation but is otherwise extremely familiar. Gui stirs up controversy with his harsh criticism of beloved Secret of Mana -- but it's based on his intense love of another game that few of us have played. Lindy just downloaded PS3's The Last of Us and finds it surprisingly conventional... And James presents white-hot evidence of the new Phoenix Wright game, released to the eShop just barely in time for recording! Before we snap it up, Jonny also shares a few thoughts on Steam's Volgarr the Viking, which reminds him so much of a certain SNES game...
We lost Jon during the break but soldier on for a meaty segment featuring Gui, who recently took a group of friends to Nintendo of Canada's holiday preview event. He played Super Mario 3D World, Wii Fit U, Wii Party U, Sonic Lost World, and even the new Mario Party (demoed on a 2DS)! James and Jonny grill him about each one, and we're left with new answers and even more questions about Nintendo's holiday lineup. There was time left for just a few emails after that, so we tackle your questions about the future of Off-TV play, the best way to handle Pokémon DLC, and the best time to play downloaded missions in Fire Emblem Awakening.
More emails equal more podcast! Please send in yours today.
Jon's section on TLOU is so stupid its hilarious. There is NO platforming elements similar to Uncharted whatsoever. Try and jump forward with Joel and then do the same with Drake in any UC game and you'll tell the difference. Actually picking up a plank and strategically moving it doesn't not equal jumping 20 feet with no start jog over a huge fucking pit.
The Infected (they are undead, they aren't zombies. They can suffocate and drown like a real person) have not taken over. In fact, after 20 years, people are fairly well off. Stay within the cities and the camps and people (whether the police in the city or the people surviving in the wild) can very easily fight them off. However, fighting them how Joal does in the game (by himself) is the problem. Also, the Infected are only 40% of the game's enemies. The AI and the combat really shines with the people. Also, what level of difficulty are you playing on? TLOU vets (like myself, I love multiplayer) recommend playing on Hard difficulty or Survivor.
You are derping incredibly hardcore, dude. And that's saying it nicely.
Johnny, don't let his awful explanation and "preview" of TLOU disuade you from playing the game.
"When it comes to business, the one thing I've always said no to is the act of buying Pokemon with money,'" he (Ken Sugimori) said. "That is something that has been said since the days [Game Freak founder Satoshi] Tajiri was completely involved in everything."
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"The reason being, is because it's one of things that could ruin the worldview of Pokemon," he said. "I believe the reason we don't simply commercialize [Pokemon], is that it's a way of protecting the brand, and for this purpose, we have the specialty company called The Pokemon Company. Therefore, suppose we sell a Pokemon for 100 yen, then we must prepare something that is worthy of that 100 yen, along with a reasonable consent for doing so."
Sugimori explained that the company gives away legendary Pokemon to players who watch Pokemon movies in theaters because having the creatures "appear out of the big screen" sounded fun. However, should the company choose to sell Pokemon with real currency in the future, it would have to embody that same "fun" experience Game Freak strives to create.
"If we ever get the idea of, 'This could be fun if we could sell it for real-life money,' or something similar during the planning of a future game, then perhaps we could sell [Pokemon] for 100 yen," he said.
The title of this episode should have been "So Many Analogies!" from the 3D World discussion.All these analogies to make up for lack of full analog control in that game!
SMW3D has analog control if you play with the GamePad. After that NSMBU patch, they'll probably allow Pro controllers too for discerning multiplayer partners.
In recent videos, the Wii U Pro Controller is displayed below the Wii Remote on the player select screen. It was nice to see that!Official site (http://www.nintendo.co.jp/wiiu/ardj/index.html) that opened up even earlier, had controls page that has shown that you can even use Wiimote+Nunchucks.
Official site (http://www.nintendo.co.jp/wiiu/ardj/index.html) that opened up even earlier, had controls page that has shown that you can even use Wiimote+Nunchucks.Found it:
Official site (http://www.nintendo.co.jp/wiiu/ardj/index.html) that opened up even earlier, had controls page that has shown that you can even use Wiimote+Nunchucks.Yet another update:
Regarding The Last of Us, I've only played a section of the beginning before you are tasked with Ellie before a friends launch PS3 overheated and died with a yellow light. From the little I've played, I lean towards Jon's assessment. So far, all I've played is a refinement of the lessons Naughty Dog learned making the Uncharted games and a address to the combat complaints of the Uncharted series. Also, one guy watched that one Planet Earth episode and wanted to make not-zombie zombies. (All of that is fine.)