Oh, Iwata...
http://www.nintendoworldreport.com/news/35160
Price isn't the reason for poor Wii U sales, according to Iwata in a recent interview.
While speaking to Computer and Video Games Iwata went on to say that if "price is actually the an issue with [the Wii U], then there is some contradiction between the current sales balance between the Basic and Premium versions."
He also stated that he "[understands] that the real issue is the lack of software, and the only solution is to provide the mass-market with a number of quality software titles."
This is after the company reported selling only 160,000 units worldwide between April and July of this year and some retailers sought to lower the prices themselves.
Nintendo also needs to expand so that they can pump out more great games especially with all their talk of how HD games have taken longer to make then they expected I hope they expand their current studios or buy 1 or 2 more studios.
That's not to say a new, radically different Zelda Wii U title isn't coming. It is. His teams are currently developing the next-gen title, but unfortunately it's not at a point where there's anything relevant to show. Progress on the title's also being held up by Nintendo's development resources, or lack thereof. Right now, Aonuma's teams are spread a bit thin across [/size]A Link Between Worlds[/color][/size] and [/color][/size]Wind Waker[/color][/size] [/color][/size]HD[/color][/size], with priority going to that latter title. So before Nintendo can make any serious headway on Zelda Wii U -- let alone make the title's existence public -- [/color][/size]WindWaker HD[/color][/size] needs to be completed. [/color]
He's partially right. The price is too high for it to sell WITHOUT a large number of highly-demanded titles. If the console was $199.99 it would sell even with the meager library it has now.
Why buy it at launch when, in a few months, Nintendo will probably slash the cost? Basically, they are sending out a message of don't buy our product when it releases as we'll offer you something better in a few months. And then if people do start adopting this approach of waiting and not buying, things are going to get more and more dicey every time they launch any kind of device.I might agree with you... except this sort of logic doesn't apply to games. Nearly all $60/50 games can be found for half price or less in a few months, yet this hasn't stopped people from lining up on day one willing to pay full price. People still don't wait for the price drops even though this has been common for years now, so people should be aware of it.
Nintendo's already done the first two steps. Unfortunately, their idea of "appropriate solutions" include annual releases of Mario Party.