Wii U receives high praises from the eShop developer.
http://www.nintendoworldreport.com/news/34409
Manfred Lizner of Shin'en, developer of Nano Assault Neo on Wii U, said in a recent interview, among other compliments, "There is a lot of power to unleash in the Wii U."
Though many have criticized the Wii U for not being a powerful console, Lizner disagrees. He goes on to state that there is enough power for many years to come and that their technical praise on Nano Assault Neo is "not well deserved." He explained this statement saying "We had the game from start in 720p at 60fps. We drew the complete game world twice for TV and GamePad. We had tons of overlays, special effects and even camera streaming and still had no GPU or CPU problems."
Shin'en has developed many games for Nintendo systems including Nano Assault Neo, available on the Wii U eShop.
I really enjoy Shin'en's games but isn't Lizner's opinion a bit skewed from the perspective of a not only a badass developer but one that only works on Nintendo Hardware.Fixed. You do raise a good point, that it's going to end up more up to the middleware developers to open up that power since there are only a few dedicated enough to do the kind of things that Shin'en does with limited hardware.
God bless Shin'en, but they're kinda impartial.
Players are able to test what the type of their Hidden Power is most often by utilizing a Kecleon. It does not have to be their own, though this makes it more convenient. Entering any Double Battle with the Pokémon with Hidden Power and Kecleon at the front of the list, then using Hidden Power on the Kecleon will cause it to change types to the type that Hidden Power is, or, if the Hidden Power is a Ghost-type move, cause nothing to happen due to Kecleon's immunity.although in platinum and beyond there is a guy that can determine the type somewhere.