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Gaming Forums => Nintendo Gaming => Topic started by: Tomer on June 02, 2003, 11:23:29 AM

Title: GameCube controller, Really hurts...
Post by: Tomer on June 02, 2003, 11:23:29 AM
Hey..

I don't know if anyone else has this problem, but the controller for the gamecube really hurts my fingers.. It's actually just the two trigger buttons, ( L and R  buttons ) that ussually act as turbos, or in shooter games as one of the triggers.. anyhow, i just picked up a copy of NBA Street Vol. 2 for the cube.. Great game, but my finger for the R button is just killing me.. Does anyone else have this problem and are there any other gamecube controllers i can try out.. I'm pretty happy with the rest of the layout of the controller, it's just the way the L and R buttons are possitiond ( i guess ) that really hurts my two trigger fingers..
Title: GameCube controller, Really hurts...
Post by: Hostile Creation on June 02, 2003, 11:33:05 AM
The Gamecube controller (the official one) is one of the most wonderful things that I've ever had the pleasure of putting my hands upon.  I've never had any problems with discomfort, much less pain.
Title: RE: GameCube controller, Really hurts...
Post by: Gamefreak on June 02, 2003, 11:33:15 AM
I definately don't have, or have ever heard of, this problem. I find that the GCN controller has the best triggers out of any controller...
Maybe there is something wrong with your hand? Does it hurt when you do other things?  
Title: GameCube controller, Really hurts...
Post by: Stimutacs Addict on June 02, 2003, 11:33:56 AM
the triggers used to hurt my fingers as well (i guess it stems from the handles being too short)

maybe try just holding the controller another way.. i stopped using my little fingers on the handles.. and now the controller is infinitely excellent
Title: GameCube controller, Really hurts...
Post by: AERO on June 02, 2003, 12:13:35 PM
The only trouble I've had with gamecube controllers is the face buttons. Nintendo is keeps cutting in grooves into the face buttons for their letters and after a a few hours of gameplay your fingers can really get irratated. Don't know about the triggers though.  
Title: GameCube controller, Really hurts...
Post by: Grey Ninja on June 02, 2003, 12:16:35 PM
It might be because I have been playing video games since the NES, which had one of the least ergonomic controllers of all time, but controllers NEVER hurt my hand anymore.

Although I suppose I did bruise my thumb pretty good playing Bloody Roar: Primal Fury with a friend all night once.  That was really because I hadn't used the D-Pad in about 5 years though.  
Title: GameCube controller, Really hurts...
Post by: The Omen on June 02, 2003, 12:24:53 PM
I never had this problem.  Maybe you need a smaller controller?
Title: RE: GameCube controller, Really hurts...
Post by: RickPowers on June 02, 2003, 12:37:12 PM
Actually, the left trigger used to really bother my hand playing Metroid Prime, due to all the quick strafing and locking on I'd do.  It was mostly the first knuckle of my left index finger that took the brunt of the abuse.
Title: GameCube controller, Really hurts...
Post by: Ian Sane on June 02, 2003, 12:44:36 PM
I've had the same problem Rick has had with Metroid Prime.  Any discomfort with the triggers usually has to do with the resistance of the triggers themselves instead on anything like size or position.  Normally they work great but when developers try to use analog triggers as digital triggers then things start getting sore as you hold down the button.  I imagine the Xbox would have a similar problem.

So basically blame developers who design their games so that you have to hold down the triggers constantly.
Title: GameCube controller, Really hurts...
Post by: Scyth3r on June 02, 2003, 12:45:35 PM
Quote

Originally posted by: AERO
The only trouble I've had with gamecube controllers is the face buttons. Nintendo is keeps cutting in grooves into the face buttons for their letters and after a a few hours of gameplay your fingers can really get irratated. Don't know about the triggers though.


Here I thought I was the only one!   Damn, I REALLY wish Nintendo got rid of those freakin groooves.   They're painful.

And I only find irritated with the L/R buttons if I have to use it a lot, like in Metroid Prime.  The fact that you have to use it a lot and then have to hold it made it even worse.  But if its just occasional it doesn't bother me one bit.   But those grooves again.... damn them.  Even those grip grooves on the joystick... their just too deep I tell you.
Title: RE: GameCube controller, Really hurts...
Post by: Caster13 on June 02, 2003, 01:26:52 PM
It's probably because there's a much stronger spring in the L and R trigger buttons that pushes back when pressed. That kind of pressure on a finger and the muscles around it could be too much for some people's hands.
Title: GameCube controller, Really hurts...
Post by: telaris on June 02, 2003, 01:32:35 PM
Yeah, ive had these problems most notably with metroid prime. Try the wireless controller, the shoulder buttons are alot better, and plus its wireless !
Title: RE: GameCube controller, Really hurts...
Post by: Infernal Monkey on June 02, 2003, 01:43:15 PM
The L and R buttons used to give me ALOT of trouble when I first got my Cube, I thought they were the most clumsy things in the world. Although I'm more than used to the slushy things now, they still cause a few nightmares in games that require the triggers to be slammed in all the way before they register..

Give me the Super NES's L and R buttons any day.
Title: RE: GameCube controller, Really hurts...
Post by: Bloodworth on June 02, 2003, 01:57:00 PM
Heh, try the NES controller once in a while.  Don't poke holes through your hands.
Title: GameCube controller, Really hurts...
Post by: ThePerm on June 02, 2003, 01:57:51 PM
Cubivore uses the triggers alot for running and targeting..after playing it ofr a few days my hands were kinda crippled...i get the same feeling Rick described for his metroid prime. On liy the first knuckle hurt...and it was in both hands left and right because it was cubivore and not metroid prime...i never got htis from metroid(though i never play for really long stretches) or Luigi's Mantion(2 shoulder heavy games) but cubivore definitely caused some discomfort..though that game rocks!
Title: RE: GameCube controller, Really hurts...
Post by: Bloodworth on June 02, 2003, 02:09:56 PM
Ahh, yes, I believe I experienced the same thing with Cubivore.  I should get back to that.  I might understand more of the Japanese text now.
Title: GameCube controller, Really hurts...
Post by: mouse_clicker on June 02, 2003, 02:23:49 PM
In Wrestlemani X8 my friend uses a really cheap trick- he'll constantly pin you or put you in submissions even when your character's in perfectly good condition. He does that because you press the L and R triggers a bunch to get out of the moves, and after a while, your fingers start to tire out from pressing the buttons so much, which makes it easier for him to actually pin you.
Title: RE: GameCube controller, Really hurts...
Post by: Termin8Anakin on June 02, 2003, 03:15:41 PM
Serious?
The face buttons are irritating?

I think the L and R case depends on what action the developer maps onto it.
I have a small problem with the Z button. I don't have any problems reaching it, but just that pressing it doesn't feel like it's been pressed. It needs to be more like the face buttons.
Title: RE: GameCube controller, Really hurts...
Post by: PIAC on June 02, 2003, 04:25:02 PM
i haven't had any problems with the controller other than finding the handles a wee bit short, extending them maybe 2-3 cms at the most would be perfect.
also i think playing metroid once i kinda had pains in my trigger knuckles (probably from cracking them too much ) but i haven't noticed it since


i should probably stop, my doctor says i have wrists of an 80 year old
Title: GameCube controller, Really hurts...
Post by: Ninja X on June 02, 2003, 04:46:41 PM
I think it not only depends on pressure, but the size of your fingers.  I have skinny, but long, fingers and I never had a serious problem with Metroid Prime.  Maybe once in a while, my knuckle would irritate me, but that would go away after a couple minutes.  

If you want pain, the NES controller is the way to go.  I think my right thumb will never heal from that injury that damn controller caused.  
Title: GameCube controller, Really hurts...
Post by: Myxtika1 Azn on June 02, 2003, 04:53:02 PM
I've had similar problems when I first played REmake using the C button configuration.  It hurt like a mofo!
Title: RE: GameCube controller, Really hurts...
Post by: EggyToast on June 02, 2003, 04:55:15 PM
I used to have a problem with games like metriod prime with the shoulder buttons, but then i noticed that i was pressing the shoulder buttons really hard.  Like, still pressing on them despite them being depressed the whole way.

I solved it by consciously trying to stop pressing so hard.  voila!
Title: RE: GameCube controller, Really hurts...
Post by: KDR_11k on June 02, 2003, 08:16:43 PM
I couldn't feel my thumb-joints for a week after using a MS Sidewinder pad for half a day. The GC controller never gave me this!
Title: GameCube controller, Really hurts...
Post by: NintendoKiD on June 02, 2003, 09:13:06 PM
The L and R button are sort of clunky and are hard to tap in some games. Is there another controller with L and R buttons sort of like the PS2? Nice and easy to push down and not so big, other then that I love the way the buttons are setup, except my friends say GC controller sucks.
Title: RE: GameCube controller, Really hurts...
Post by: PIAC on June 02, 2003, 09:41:50 PM
good for your friend

mario party 1 = the most damaging game ever, you should have seen the 3 giant blisters caused from that game on my friends hand, it also wrecked 64 controllers, slacker than a yokels jaw
Title: GameCube controller, Really hurts...
Post by: 220man on June 02, 2003, 10:59:40 PM
The L and R buttons are sensitive to touch (even when you dont press them fully down) Make sure that you are not holding them slightly down in your default holding position. A new feature like button (in this case trigger) sensitivity is brand new and most gamers would think it would be a positive. I liked the old nintendo 64 style Z button(under the controller) really origional and the slightest touch would press nearly the whole way down making it a quick and easy access for shooting games such as Goldeneye and Perfect Dark. Now the L and R buttons on the game cube are ergonomic but far too large. They should be more like the 64 style Z button cause it would make blasting the hell out of my friend on 007 Night fire a much more enjoyable expierience.  Etc. etc. etc.
Title: GameCube controller, Really hurts...
Post by: Hostile Creation on June 03, 2003, 04:42:51 AM
I've never had controller pains, not in Metroid Prime or any game, and I love the L and R grooves.  I don't push down too hard, though, unless I'm in a really intense fight or race or something.
Title: GameCube controller, Really hurts...
Post by: Uncle Rich AiAi on June 03, 2003, 05:01:51 AM
When I rented Burnout, using the L trigger for accleration gave my fingers pain.....because I had to hold the button down.

Also, playing Golden Sun on the GBA for a long period of time gave my finger RSI.

Other than that, I haven't gotten any controller pains since the N64 controller (which gave me lots of pain).
Title: GameCube controller, Really hurts...
Post by: Hostile Creation on June 03, 2003, 05:15:37 AM
I liked that controller, actually.  I've got my N64 plugged in, and I compared the two controllers.  The Gamecube controller is definitely better, but not that much better.  If the N64 had a better joystick, it'd be much better than, say, the Xbox controller.

But I could see how it might cause pains.
Title: GameCube controller, Really hurts...
Post by: Ymeegod on June 03, 2003, 05:29:25 AM
Never had that problem with my index/middle finger (I can use either one for l & r).

The worst problem lies with the Mid-Evil Directional pad.  Games like SSX Tricky would leave your thumb bloody & beaten.  Think the directional pad is even smaller and narrower then even the NES pad.



Title: GameCube controller, Really hurts...
Post by: Uncle Rich AiAi on June 03, 2003, 05:40:24 AM
Quote

Originally posted by: Ymeegod
Think the directional pad is even smaller and narrower then even the NES pad.


It is.  I took out my NES last week (which I hadn't touch in like a decade!) and compared the d-pad of the NES to the GC controller.  Actually, I took it out to play Super Mario Bros. again.  *sniff* oh the memories!
Title: GameCube controller, Really hurts...
Post by: Hostile Creation on June 03, 2003, 06:20:30 AM
That's not a big problem; most games don't use the D-pad that much, only for stuff like taunts in SSBM and visor change in Metroid Prime.  I can understand how annoying it would be for a game that did use it a lot, though.
Title: GameCube controller, Really hurts...
Post by: Don'tHate742 on June 03, 2003, 06:45:00 AM
I don't know about you guys but I like using the analog stick when it comes to fighting games and such, its like a mini arcade stick.  
Title: GameCube controller, Really hurts...
Post by: Monkey man on June 03, 2003, 07:58:16 AM
The Gamecube controller is da best!
Title: GameCube controller, Really hurts...
Post by: Chronic Kommander on June 03, 2003, 12:11:55 PM

Text origonally posted by grey ninja
It might be because I have been playing video games since the NES, which had one of the least ergonomic controllers of all time, but controllers NEVER hurt my hand anymore.

Me to. those first nes controllers were very painful.... the sharp edges would jam into your palms and about make you bleed. and the buttons. o man. Anyway i think that the Nyko airflow fan controller for the GC is good 'cause it has no indentations on the buttion and i never feel a thing with the fans on full blast.

Quote

Text Pass the BONG Chong!
Title: GameCube controller, Really hurts...
Post by: ShockingAlberto on June 03, 2003, 01:38:29 PM
I actually like the PS2 controller.  It's just the perfect size for fighting games and the analog control is a dream.  By contrast, the Gamecube analog has already worn out for me (though, to be fair, it's worn out through lots of play).

Playing Metroid with the L + R triggers is really good, though, if you don't press down on them entirely.  Just lightly tap them and it should target them easily.  It gives everything a very high-tech feel to just tap, shoot, tap, shoot.  Obviously, you have to hold R down hard to get the full effect, but you don't do it enough for it to matter.

-- ShockingAlberto  
Title: RE: GameCube controller, Really hurts...
Post by: Cube323 on June 03, 2003, 02:27:00 PM
Dude, are we on the same planet?  I hate the PS2 controller.  It's D-pad is the WORST for fight games, especially
2-d.

Also, that D-pad is the worst thumb grinder I have ever seen.  My thumb litterallly aches after using the ps2 d-pad.  Plus their "off center" control sticks also cause me great pain. Give me a WaveBird, Dreamcast Controller, or an X-box Controller-S any day over that ps2 peice of crap.  Hopefully, if the rumors are true, the PS3 controller will be a complete redisign, probably a rip-off of the best attributes of other, better controllers from rival companies.

Still, no controller can be worse than the original X-box controller.  That thing was like playing games with a giant meatball.
I could litterally use it to club small animals.  Also, that controller caused myself, and almost every one of my Halo playing friends, serious pain that we all dubbed "X-box-itis."  Even when I think about it, it still causes me pain.  Ouch!!!  
Title: GameCube controller, Really hurts...
Post by: ShockingAlberto on June 03, 2003, 03:11:17 PM
Well, I'll agree the Dreamcast D-Pad is superior (I love how off-the-surface it is), but I prefer the middle analogs.  Maybe it's because I have big hands.

-- ShockingAlberto  
Title: GameCube controller, Really hurts...
Post by: minor incident on June 03, 2003, 04:49:34 PM
Quote

Originally posted by: Cube323
Dude, are we on the same planet?  I hate the PS2 controller.  It's D-pad is the WORST for fight games, especially
2-d.
Also, that D-pad is the worst thumb grinder I have ever seen.  My thumb litterallly aches after using the ps2 d-pad.


Can't say I agree with you in the least.  At least for fighting games with "Street Fighteresque" moves, the PS2 controller is perfect.  It's easy to roll off quarter- and half-circles due to it being so low set in the controller face, and it's nicely rounded so no thumb-grinding will ensue.  The positioning of the d-pad there is great too, unfortunately it causes the analog stick to become banished to the most awkard area of the entire controller.  The Gamecube controller has the exact opposite problem--perfect analog stick, horrible, horrible, d-pad design and placement.
Title: GameCube controller, Really hurts...
Post by: Marufy007 on June 03, 2003, 05:04:40 PM
im kinda surprised no one has mentioned anything about carpul tunnel and these problems with the buttons. just the other night i was playing Deadly Alliance and you have to use R to block which killed my right finger. its done that a lot before with anything that uses the R button a lot. i had it happen alot on N64 when doing the dash for mario kart since i had to jump a lot. i developed carpul tunnel when i worked at Wendys when i was 16, im 22 now and im starting to feel the effects when i play games now. i know typing can give it to you, but maybe some of us are just starting to develop a form of it. its not to say the controller isnt a problem either but maybe they are both related to some extent.  
Title: GameCube controller, Really hurts...
Post by: Hostile Creation on June 03, 2003, 05:19:46 PM
Well I hate fighting games, so I prefer the Gamecube controller either way.  The PS2 one isn't bad at all, though.
Title: GameCube controller, Really hurts...
Post by: NintendoKiD on June 03, 2003, 10:30:42 PM
PS2 has the best controller, the buttons are well placed, the d-pad is nice, 2 analog buttons and the L & R buttons are nice. Are there any controllers out there with different L and R buttons for the cube?
Title: GameCube controller, Really hurts...
Post by: PaLaDiN on June 03, 2003, 10:38:51 PM
It only hurt me once...

Left trigger, doing a certain sidequest in Zelda: WW. Those who did it know what I'm talking about... and I didn't even get anything, other than an ego boost.
Title: GameCube controller, Really hurts...
Post by: Ian Sane on June 04, 2003, 02:51:40 PM
"PS2 has the best controller, the buttons are well placed, the d-pad is nice"

I've never understood it when people praise the PS2 d-pad.  I HATE that d-pad.  The stupid split design is blister-city.  Plus the d-pad centric design is ridiculous for a 3D gaming system.  If the Gamecube had a bigger d-pad it wouldn't get dumped on so much and the PS2 controller wouldn't be so praised.

I also feel the PS2 gets a lot of praise because most multiplatform games are designed with that controller in mind thus giving the illusion that it's a better controller.  The console leader's controller is always going to get praise because most game are designed for it.
Title: GameCube controller, Really hurts...
Post by: minor incident on June 04, 2003, 09:54:37 PM
Quote

Originally posted by: Ian Sane
I've never understood it when people praise the PS2 d-pad.  I HATE that d-pad.  The stupid split design is blister-city.  Plus the d-pad centric design is ridiculous for a 3D gaming system.  If the Gamecube had a bigger d-pad it wouldn't get dumped on so much and the PS2 controller wouldn't be so praised.

I also feel the PS2 gets a lot of praise because most multiplatform games are designed with that controller in mind thus giving the illusion that it's a better controller.  The console leader's controller is always going to get praise because most game are designed for it.


While I agree with you that the analog position is idiocy on the PS2 controller, I still think it's a great design overall.  I feel bad for anyone who can get blisters on that d-pad, it's so smooth, low-set, and rounded, it's like Sony went out of it's way to make it comfortable.  Having logged over 70 hours each on Street Fighter EX+A (Playstation) and Soul Calibur (Dreamcast),  I must admit to absolutely loving the Dreamcast controller as a whole (it is, afterall, the godfather of the whole GBA connectivity thing, but regardless...), but the PS2 d-pad blows it (and it's close cousin, the GC d-pad) out of the water.  That said, I think the GC analog stick is a beautiful thing in Soul Calibur 2, working as fluidly as an arcade joystick, but with enough snap (not to mention those great 8-way directional indentations) to pull off typical directional-tab moves with ease.

On a side note, your point that multiplatform games are designed with only the PS2 controller in mind is really only true of crap game studios (see THQ).  Some games, like the Harry Potter series, Timesplitters, and Soul Calibur 2 make excellent use of the GC controller.  It's usually not even that companies design with the PS2 controller in mind, so much as they design with a traditional arcade setup in mind, at least for the majority of fighters out there.

Off topic somewhat: this has made me realize that every game should include some alternate button configs, if not a total remapping system... Not to mention a screen positioning option.
Title: GameCube controller, Really hurts...
Post by: Usul on June 04, 2003, 11:49:22 PM
I bought my gamecube a year and a half ago, and I was really fond of the gamecube-controller, because it fitted so nicely into my hand and because of the really good analog-stick. But a few months and quite a few games later I'm not that content and happy anymore.

First off, let me say that I really don't like the ps2-pad because it doesn't have any analog triggers, so it's horrible for racing-games. The X-box-pad (not the new Controller-S-version) on the other hand was much too clumsy and the face-buttons were aligned in a very bad way.

The gamecube-pad is just perfect for action-adventures and jump-and-run-games like Mario, Zelda,  and also good for ego-shooters like the James-Bond-games or Metroid Prime, but it's only hum-hum for racing-games, and really bad for trend-sports- and kung-fu-fighting-games.

Why? Because the face-buttons are proportioned and positioned in such a way, that you can differentiate the buttons just by feeling. The big-A-button in the center, the small B-button to the lower left... It's great for games where you don't have to press them all the time and where you don't have to press two or three of them simultaneously. But for games which ask you to perform tricks in a creative way, that buttons are a pain in the ass: SSX-Tricky, Mortal Kombat DA, Soul Calibur 2... are not fun on the gamecube but hard work.

What makes it worse is that there is not a single third-party-pad for the gamecube that offers normal face-buttons like on the Dreamcast-pad or the new Controller-S-pad from Microsoft. Those are/were really perfect pads for the games I just mentioned.

I wish there would be an adapter, so I could just plug the ControllerS-X-box-pad into the gamecube, or a Dreamcast-to-gamecube-adapter, but I don't think that will happen. So at the end of the year I will buy an X-box and will play all the fighting and trendsport-games on that box, and keep my gamecube for all the action-adventures.

Usul