Why?! It wasn't even ported by the original developers, and we still haven't gotten the 3DS Conduit or Conduit 3.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: ShyGuy on March 14, 2013, 03:28:13 PM
I don't mind Nintendo exclusives getting late ports, High Voltage needs the cash! Now gives us an HD re-release of the Conduit two pack on the Wii U! I would bite.
I still hold out hope for the Grinder. :(
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: Oblivion on March 14, 2013, 03:32:00 PM
Oh, I totally forgot about The Grinder! I really wanted that to come out last year.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: BranDonk Kong on March 14, 2013, 05:24:28 PM
I was surprised at how bad it looks on Android actually. Let High Voltage do the work and it will look better than the Wii version in no time.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: Mop it up on March 14, 2013, 06:32:37 PM
People used to say that a mediocre game on PS360 would be considered excellent on the Wii, so it's funny to see a mediocre Wii game being excellent on a phone.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: EasyCure on March 15, 2013, 11:37:44 AM
i wonder why exactly its excellent on mobiles...
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: ShyGuy on March 15, 2013, 11:56:06 AM
Not entirely fair. Mobile games have lower expectations - mostly because of lower cost, weak competition despite huge quantity of games available, and shorter expected playing times. Because of this altered mindset, reviewers approach games differently and score them differently compared to what is released on consoles. So this is less "anti-Nintendo" than "pro-mobile" bit of fluff.
That said, a weak game is a weak game regardless of cost or platform - especially when you actively gimp the controls (my favorite part of the review is how he just excuses this and then ignores the problem). The Conduit is decent enough, but certainly not a great game regardless of where you play it. Maybe the value proposition works in your favor a bit easier at $5... but you can probably find the Wii version for the same price by now anyway.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: Fatty The Hutt on March 15, 2013, 12:45:23 PM
A Conduit 3 on 3DS could work really well, I think. I really enjoyed Call of Duty: World At War on the DS. The campaign was solid fun and the online multiplayer was especially good. I had many excellent late-night battles on that thing. The connection was smooth and seamless and the maps were good.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: Louieturkey on March 15, 2013, 02:30:54 PM
I was surprised at how bad it looks on Android actually. Let High Voltage do the work and it will look better than the Wii version in no time.
The reviewer says it does look better on Android. Though he also said the controls on the Wii were worse than Android, even though the Wii controls were completely customizable. That's a fact many of the commenters at Kotaku were pointing out to him. I also found it interesting that he only played through 2 levels and decided he played enough to review it.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: Oblivion on March 15, 2013, 03:05:20 PM
The controls on the Conduit are perfect in every way. I'd rather play an FPS with the Wii Remote+Nunchuck rather than keyboard +mouse.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: EasyCure on March 16, 2013, 06:33:07 PM
The controls on the Conduit are perfect in every way. I'd rather play an FPS with the Wii Remote+Nunchuck rather than keyboard +mouse.
and I'd NEVER want to play an FPS on a touchscreen device with no physical buttons. Which is why I don't understand how a mobile version could possibly be better.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: ThePerm on March 17, 2013, 05:37:31 AM
wonder if its getting an Ooyah version
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: UncleBob on March 17, 2013, 12:51:56 PM
I honestly don't feel sorry for you. The game doesn't have physical controls on that platform - which makes it worth the price it is on that platform. You paid extra for the superior version. This is like complaining that you bought a game on one Wii, and a couple months later they release it on a different system for a cheaper price. You paid the extra money to play it before the Android gamers, and you played it on the better platform? Who cares that they released it on Android at a cheaper price?
And you continue to claim that the Android version is sub-par to the Wii version, when that's just a matter of opinion and not a fact.
And I'm saying that you're being irrational. They took a great game and put it on a platform that is inferior. Who ****ing cares? It doesn't affect you. They sold it to you FIRST for $50 and later sold it for $5 with an absence of physical controls. You're acting like an entitled customer and you're the only person I've seen on the internet who actually has a big issue with this.
:D
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: NWR_insanolord on March 17, 2013, 02:00:42 PM
Before I saw the smiley at the end I was ready to call you the biggest damn hypocrite in the world. Well played.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: UncleBob on March 17, 2013, 02:03:14 PM
What, are you saying that it would be hypocritical to say those things, then complain about a game that gets ported to smart phones?
Because I agree. :D
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: Oblivion on March 17, 2013, 03:41:13 PM
The thing is, I don't care what the price is, unlike you. What I care about is that instead of releasing this HD version on the Wii U, they did it on Android, which is nothing like your situation.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: ShyGuy on March 17, 2013, 03:42:12 PM
This UncleBob-Oblivion BEEF is ridonkulous.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: UncleBob on March 17, 2013, 03:55:01 PM
The thing is, I don't care what the price is, unlike you. What I care about is that instead of releasing this HD version on the Wii U, they did it on Android, which is nothing like your situation.
I've stated more than once that part of my issue is that they used the resources to make an inferior version of the game.
In my situation, it took away from Renegade Kidd resources. In yours, as you pointed in the OP, it wasn't even done by the original development team.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: pokepal148 on March 17, 2013, 04:32:48 PM
i gave them a thread in the funhouse for a reason. geez this is why we can't have nice things
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: shingi_70 on March 17, 2013, 05:21:48 PM
Looks Decent I guess. Always thought that the Conduit series would have more success if put up on XBLA/PSN/PC a bit after the Wii Version. Hopefully High Voltage gtes this game on the Ouya Market at launch.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: TJ Spyke on March 17, 2013, 06:22:45 PM
Why waste money and resources putting it on Ouya? That's like saying they should make a Symbian version, it would sell just as well.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: BranDonk Kong on March 17, 2013, 06:32:17 PM
Really? How much Android programming have you done?
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: Louieturkey on March 18, 2013, 01:22:06 PM
My guess is, based on brandogg's and others' opinions on programming for the Ouya, it'd take maybe a couple of weeks to get it ported. I wouldn't be surprised if it's one of the launch games coming by June (and by launch, I mean to the general public, not to the KS backers).
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: NWR_insanolord on March 18, 2013, 01:31:06 PM
Didn't somebody quote a guy saying you could get an Ouya port done in a matter of hours?
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: shingi_70 on March 18, 2013, 02:04:18 PM
I mean the game is coming to android and porting to Oyua doesn't seem like it would be such a big shift. All they would have to do is add in physical controls and maybe re-add multiplayer. The audience buying Oyua may be niche but if you grab that Market quick you can make some good money. That said for all we know once Oyua hits the general public its going to sale like wildfire. Also how would you define nIche?
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: Louieturkey on March 18, 2013, 02:35:19 PM
I mean the game is coming to android and porting to Oyua doesn't seem like it would be such a big shift. All they would have to do is add in physical controls and maybe re-add multiplayer. The audience buying Oyua may be niche but if you grab that Market quick you can make some good money. That said for all we know once Oyua hits the general public its going to sale like wildfire. Also how would you define nIche?
I don't know TJ's definition but I'd look at something like Roku as niche. I think they have around 4 million of their devices in the wild and yet they have enormous support for the system.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: TJ Spyke on March 18, 2013, 02:53:51 PM
But with Roku, studios have zero work they need to do for their titles to be added to it. Even if the work for Ouya games was only a few hours, that is still additional work that studios have to put in to it.
But yeah, Roku is something that would be considered niche. It will get support, but will never have any impact on the industry and will not sell that well overall.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: shingi_70 on March 18, 2013, 03:02:45 PM
Alright I agree with you. I was going to use Nike+ or fitbit as an example.
Title: Re: The Conduit was made into an Android mobile game. *sigh*
Post by: ThePerm on March 18, 2013, 03:27:39 PM
Anyways, Ouya will be a niche product at best, so don't expect any game on it to sell that well.
What you don't understand is the difference between a download economy and a publication economy. If they have a game that only needs the controls modified and nothing else all they need to do is pay a group of people for 2 weeks to make modifications. At which point they put it on the service and it costs them nothing in money to sell. Even on Ouya as niche as it is. Theres a considerable amount of userbase to make the money back and make a profit.
Selling in high numbers isn't that necessry. Thats a bonus. Lets do some math. lets say they put 8 people on a team. Each get paid about 2000 dollars for 2 weeks of their time. (This is probably more than what they would actually get paid). If they sell 2000 copies for 8 bucks then they have broke even. If they sell 20,000 copies for 8 bucks then they've profited 10x what they paid. so that $16,000 spending for $144,000 profit. Those ratios are possible even if Ouya is a niche system.
from a business sustainability standpoint you could take 30% of that and have $43,200 which would allow 2.7 more projects of equal scale. if you were to take the remaining 60% and apply it as a bonus to the 8 employees they would make $10,800 each. That is for 2 weeks work. At that rate you could do 26 port projects. 26 projects = $332,000 a year per employee. for the company itself before paying employees it would be $3,744,000. or....$741,312 after paying the employees and the government. which is enough for 46 more projects of equal scale.
Even better is my math is fudged. Theres still an unnacounted for 10% which could be divided equally among employees and the company