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Gaming Forums => General Gaming => Topic started by: Shorty McNostril on March 04, 2013, 12:33:32 AM

Title: New SimCity
Post by: Shorty McNostril on March 04, 2013, 12:33:32 AM
I can't wait for this.  Looking pretty spiffy.


Total Biscuit played a few hours of it on his live stream.  A link to a vod below if you want to watch.  A great view if you got a couple of hours. 
Anyone else going to pick this up?


http://www.twitch.tv/totalbiscuit/b/373197925 (http://www.twitch.tv/totalbiscuit/b/373197925)
Title: Re: New SimCity
Post by: Louieturkey on March 04, 2013, 02:35:52 PM
Never been a Sim City person but this looks neat.  I wonder how many Nintendo fans would turn it down due to the hostile nature of EA's and Nintendo's relationship.
Title: Re: New SimCity
Post by: pokepal148 on March 04, 2013, 04:27:33 PM
Never been a Sim City person but this looks neat.  I wonder how many EA execs would turn it down due to the hostile nature of EA's and Nintendo's relationship.
fixed :-)
Title: Re: New SimCity
Post by: Pixelated Pixies on March 04, 2013, 04:30:17 PM
The GB quicklook is streaming live now. I think it looks neat. The only Simcity game I've ever played was the one on the SNES, but I enjoyed it quite a bit.
Title: Re: New SimCity
Post by: Morari on March 05, 2013, 11:14:13 AM
Origin? Always-on DRM? Forced cloud-based saves?

No thanks. It's junk.
Title: Re: New SimCity
Post by: Pixelated Pixies on March 05, 2013, 11:27:08 AM
Origin? Always-on DRM? Forced cloud-based saves?

No thanks. It's junk.

Yeah, now that you mention it, I guess the SNES version wasn't all that great.  :P:
Title: Re: New SimCity
Post by: lolmonade on March 05, 2013, 12:40:17 PM
Origin? Always-on DRM? Forced cloud-based saves?

No thanks. It's junk.

Hostile attitude aside, as a fan of city/economy building games like Sim City, Roller Coaster Tycoon, etc, this is the reason I'll wait for a steep discount before I consider purchasing a game like this.  My internet connection isn't reliable enough for me to be confident there won't be some snafu in my ability to play the game, and even if that weren't the case, I don't like the concept of having to have a persistent internet connection to play a single-player game (I'm less hostile towards the idea of some sort of one-time online verification, but still don't like it).
 
I also have no trust that EA would maintain the servers indefinitely, and from what i've read, this is truly a game that will be unplayable once the servers are shut down.  I still play Sim City 2000, Roller Coaster Tycoon 2, and Civ II & III from time to time.  I don't like the idea of having no means to play a game like this that relies heavily on replayability 5 to 10 years from now.
 
Title: Re: New SimCity
Post by: UncleBob on March 05, 2013, 08:48:09 PM
I also have no trust that EA would maintain the servers indefinitely, and from what i've read, this is truly a game that will be unplayable once the servers are shut down.

This.  So much this.  Not a SIMCity fan anyway, but I'm reluctant to ever get into a game that is online-only.  I still have my Intellivision hooked up and still play it occasionally (although, with Intellivision Lives on the DS, I can get my Advanced Dungeons and Dragons Adventure fix, even if it's a bit buggy, I don't need to get it out as much).

The idea of liking a game and *not* being able to play it later makes me sad. :(
Title: Re: New SimCity
Post by: TJ Spyke on March 06, 2013, 11:07:36 AM
There is nothing wrong with Origin, so Morari's complaint about that is invalid.

However, there is no reason this game needs to always be online, and that is the reason I was not interested in it when they announced it months ago. I want to be able to play the game even when I don't have Internet access.
Title: Re: New SimCity
Post by: UncleBob on March 06, 2013, 11:09:05 AM
There is nothing wrong with Origin, so Morari's complaint about that is invalid.

Nothing?  What about all of the issues the system has been having for Day 1 SIM City players?

That seems to be something wrong to me... :D
Title: Re: New SimCity
Post by: TJ Spyke on March 06, 2013, 11:10:41 AM
I was talking about Origin as a service, not problems that specific games are having (which is a problem with the game, not Origin itself).
Title: Re: New SimCity
Post by: UncleBob on March 06, 2013, 11:12:56 AM
The fact that the service can't handle the amount of traffic of a launch-day game would seem to be a problem with the service...
Title: Re: New SimCity
Post by: Oblivion on March 06, 2013, 11:32:03 AM
I was under the impression that that's not Origin's servers fault, it's the game's servers fault. That's like saying Steam's a piece of **** because TF2's servers are down.
Title: Re: New SimCity
Post by: UncleBob on March 06, 2013, 11:36:06 AM
https://twitter.com/OriginInsider/status/309046087728119809

Quote
We’re making changes to prevent further issues, and are confident that Origin will be stable for international launches later this week.

Quote
We’re making changes to prevent further issues, and are confident that Origin will be stable for launches later this week.

Sounds like Origin says the issues were with Origin.  Awfully kind of them to take all the blame if it isn't their fault.
Title: Re: New SimCity
Post by: Oblivion on March 06, 2013, 11:42:02 AM
Enough with the fucking sarcasm. I was mistaken, no need to rub it in my fucking face.
I was under the impression
impression
Title: Re: New SimCity
Post by: UncleBob on March 06, 2013, 12:10:25 PM
And I was providing a credible source that you could use to educate yourself and re-evaluate your impression. 
Sounds like Origin says the issues were with Origin.  Awfully kind of them to take all the blame if it isn't their fault.

if.

Didn't even say "You're wrong, haha eat dirt."  Said if you're right, it was awfully kind of Origin.
Title: Re: New SimCity
Post by: Ian Sane on March 06, 2013, 12:50:47 PM
You know if it wasn't for the always-online I would be interested in this.  I'm not buying any game with a remote off switch.  Nintendo could make the next Zelda always-online and it could get the highest ranking on GameRankings and I wouldn't buy it.  I still play games that are over 20 years old.  A Sim City "purchase" is just an extended rental.

If you're reading this, EA, your stupid restrictive bullshit cost you a sale.  I want the game but I won't buy it in these circumstances.
Title: Re: New SimCity
Post by: Ceric on March 06, 2013, 03:32:01 PM
From what I read if I want to go back and play Simcity I be better off picking up Simcity 4.
Title: Re: New SimCity
Post by: UncleBob on March 06, 2013, 04:16:28 PM
So, I'm curious.  For forum members who say that the publisher shouldn't matter, that we should only look at the gameplay... what are your thoughts on this?  Typically, always-on DRM and such don't get in the way of your gameplay... so, should that be ignored as well?
Title: Re: New SimCity
Post by: Ian Sane on March 06, 2013, 04:44:15 PM
So, I'm curious.  For forum members who say that the publisher shouldn't matter, that we should only look at the gameplay... what are your thoughts on this?  Typically, always-on DRM and such don't get in the way of your gameplay... so, should that be ignored as well?

I'd argue they do get in the way of the gameplay.  If my internet connection goes down and the game abruptly quits in the middle of play, that affects gameplay.  Turning off the server at some point in the future ensures that I cannot enjoy the gameplay again.  If a game crashing bug affects the gameplay, then so does this.
Title: Re: New SimCity
Post by: UncleBob on March 06, 2013, 06:58:38 PM
So, I'm curious.  For forum members who say that the publisher shouldn't matter, that we should only look at the gameplay... what are your thoughts on this?  Typically, always-on DRM and such don't get in the way of your gameplay... so, should that be ignored as well?

I'd argue they do get in the way of the gameplay.  If my internet connection goes down and the game abruptly quits in the middle of play, that affects gameplay.  Turning off the server at some point in the future ensures that I cannot enjoy the gameplay again.  If a game crashing bug affects the gameplay, then so does this.

Meh, if power goes out, then I can't play the game.  It's not the game's fault if you lose your internet connection.
Title: Re: New SimCity
Post by: Morari on March 06, 2013, 08:05:57 PM
I still have SimCity 2000 installed on my laptop. I still play it now and then, 19 years later. I guarantee that SimCity 2013 will see forced obsolescence long before that. Requiring a server connection in order to gain access to vital game code and even save files is nothing but a scam. EA had already shot themselves in the foot by shoehorning their games into a broken and bloated distribution system like Origin, so I guess they don't have much else to lose.
Title: Re: New SimCity
Post by: Shaymin on March 06, 2013, 09:32:17 PM
From what I read if I want to go back and play Simcity I be better off picking up Simcity 4.


SimCity 2000 or bust.


I'll give my comments on the new one on <Parameter:String>
Title: Re: New SimCity
Post by: S-U-P-E-R on March 07, 2013, 12:04:22 AM
At least "always online" and "doesn't work" is a step up from installing a rootkit on your PC, I guess. I am looking forward to maybe playing this after a patch pirate release that fixes these issues.
Title: Re: New SimCity
Post by: Ian Sane on March 07, 2013, 12:59:23 PM
So, I'm curious.  For forum members who say that the publisher shouldn't matter, that we should only look at the gameplay... what are your thoughts on this?  Typically, always-on DRM and such don't get in the way of your gameplay... so, should that be ignored as well?

I'd argue they do get in the way of the gameplay.  If my internet connection goes down and the game abruptly quits in the middle of play, that affects gameplay.  Turning off the server at some point in the future ensures that I cannot enjoy the gameplay again.  If a game crashing bug affects the gameplay, then so does this.

Meh, if power goes out, then I can't play the game.  It's not the game's fault if you lose your internet connection.

Internet hiccups are more common than power outages.  Plus now there are TWO things that can kibosh my game instead of just one.  Also this is a single player game so having an extra potential failure point with the internet connection is unnecessary.  It's like making my bicycle require electricity to "unlock" it when the bicycle itself doesn't require it.
Title: Re: New SimCity
Post by: NWR_insanolord on March 07, 2013, 01:11:10 PM
After all the negativity surrounding this game, and the fact that the Mac version doesn't come out for a while anyway, I went and reinstalled SimCity 4.
Title: Re: New SimCity
Post by: Shorty McNostril on March 07, 2013, 03:57:28 PM
I have had a lot of time to examine the menu screen.
Title: Re: New SimCity
Post by: Louieturkey on March 10, 2013, 04:36:47 AM
So they announced they actually removed some non-essential parts of the game so that the server load could be alleviated.  So now they took away parts of the game so that people could even just play any part of the game.  It didn't look like anything was missing when I watched someone stream it (though they had server trouble multiple times during the stream) but that type of press can't be good for the game.
Title: Re: New SimCity
Post by: ejamer on March 10, 2013, 02:13:04 PM
Game looks good. Playing an updated version of Sim City sounds very appealing.  But there is no way I would support this type of architecture - needing active servers run by the publisher to be able to play the game at all is a huge red flag for me. It's not even the launch issues that scare me off, as those will probably be fixed eventually... but how long is this game going to be playable? There is no way to tell, and no recourse once EA decides to shut it down for whatever reason.
Title: Re: New SimCity
Post by: Morari on March 10, 2013, 03:23:33 PM
You mean you don't trust EA to do what's right for their customers? :P
Title: Re: New SimCity
Post by: TJ Spyke on March 10, 2013, 04:21:38 PM
To make up for this whole launch mess with the game, EA said they will offer a free download from their online store (thought they did not specify details, like if people can choose any game or if it's from a pre-selected list of games) to those who bought the game.

I was interested in the game until EA announced a few months ago that it would require a Internet connection to play (supposedly because features of the game can be updated instantly). I don't mind this on free-to-play games, but I refuse to pay for a game that requires a Internet connection to play at all (it's one reason I won't play MMOs, even ones like Guild Wars that don't have a monthly fee).
Title: Re: New SimCity
Post by: SixthAngel on March 10, 2013, 10:34:16 PM
To make up for this whole launch mess with the game, EA said they will offer a free download from their online store (thought they did not specify details, like if people can choose any game or if it's from a pre-selected list of games) to those who bought the game.

They are going to give everyone some old game that no one is buying anymore or give people a choice of two shitpiles. Its a horrible fix that costs EA essentially nothing since its just a digital download and these people wouldn't buy it anyway. I imagine its going to be an old game EA is making a sequel of to give them free advertising in the process. They won't even let people return the games when they don't work so don't expect anything that would affect them in the slightest.
Title: Re: New SimCity
Post by: TJ Spyke on March 10, 2013, 11:26:07 PM
You can't return a game u bought digitally, just common sense. So that is not a valid complaint.

And a free game is a free game, even if it sucks.
Title: Re: New SimCity
Post by: UncleBob on March 10, 2013, 11:29:05 PM
Depends on the service, but yes, it's possible to return a game you've bought digitally.

When it comes to a game that requires authentication from a remote service before you can play it, there's no reason why they can't give a refund.  It's not like you can keep playing it if they disable it.
Title: Re: New SimCity
Post by: oohhboy on March 10, 2013, 11:31:12 PM
Just when I thought TJ wasn't going to corporate White Knight...
Title: Re: New SimCity
Post by: TJ Spyke on March 10, 2013, 11:35:21 PM
UB, I am not aware of any digital services that let u return games.

I laugh at people complaining about EA offering a FREE game. People seem to feel entitled to thing. EA is choosing to offer a free game to people who bought SimCity to get back some good will. They did not have to give anything. Even if the game people get sucks, it's still FREE and they didnt have to do it at all.
Title: Re: New SimCity
Post by: oohhboy on March 10, 2013, 11:42:54 PM
Steam does do refunds. There is an unofficial rule that everyone gets one refund, no questions asked. Also if the developer fucks up enough like say The War Z, refunds are offered. Simcity would more than likely meet that requirement. You can also get refunds from Steam via the developer themselves. All the machinery is in place, but for an enitity like EA, it is easier for them to say "**** off" than "Please come again."
Title: Re: New SimCity
Post by: UncleBob on March 11, 2013, 12:32:18 AM
UB, I am not aware of any digital services that let u return games. (http://www.forbes.com/sites/erikkain/2012/12/19/valve-pulls-the-war-z-off-steam-offers-refund/)

Quote
I laugh at people complaining about EA offering a FREE game. People seem to feel entitled to thing. EA is choosing to offer a free game to people who bought SimCity to get back some good will. They did not have to give anything. Even if the game people get sucks, it's still FREE and they didnt have to do it at all.

So... they sold people a $60 game that barely functions due to reasons completely outside of the consumer's control and they don't owe customers anything?  I'm thinking a court of law may disagree.
Title: Re: New SimCity
Post by: pokepal148 on March 11, 2013, 01:02:19 AM
UB, I am not aware of any digital services that let u return games. (http://www.forbes.com/sites/erikkain/2012/12/19/valve-pulls-the-war-z-off-steam-offers-refund/)

Quote
I laugh at people complaining about EA offering a FREE game. People seem to feel entitled to thing. EA is choosing to offer a free game to people who bought SimCity to get back some good will. They did not have to give anything. Even if the game people get sucks, it's still FREE and they didnt have to do it at all.

So... they sold people a $60 game that barely functions due to reasons completely outside of the consumer's control and they don't owe customers anything?  I'm thinking a court of law may disagree.
You mean like Superman 64
Title: Re: New SimCity
Post by: TJ Spyke on March 11, 2013, 01:26:49 AM
The problems came because EA underestimated the server demand for the game.
Title: Re: New SimCity
Post by: UncleBob on March 11, 2013, 01:33:13 AM
The problems came because EA underestimated the server demand for the game.

That's on EA.  They (through their studio) created a game that puts so much demand on the server, shipped out millions of copies, put a huge advertising campaign behind it and then got surprised that it sold? And that people wanted to play it?

That's on EA.
Title: Re: New SimCity
Post by: TJ Spyke on March 11, 2013, 01:34:54 AM
And I find it funny that EA's first response was to tell its online partners "please stop advertising the game".
Title: Re: New SimCity
Post by: S-U-P-E-R on March 11, 2013, 05:00:52 AM
UB, I am not aware of any digital services that let u return games.

I laugh at people complaining about EA offering a FREE game. People seem to feel entitled to thing. EA is choosing to offer a free game to people who bought SimCity to get back some good will. They did not have to give anything. Even if the game people get sucks, it's still FREE and they didnt have to do it at all.

They are entitled to a thing, the game they bought!

(http://i.imgur.com/tGaefDL.png)
Title: Re: New SimCity
Post by: Ceric on March 11, 2013, 10:04:26 AM
Yeah,
EA had the SWTOR Release under there belt and Mass Effect 3.  They should have known what the server strain would be like guestimate.  They totally underestimated and someone didn't do proper load testing.
Title: Re: New SimCity
Post by: pokepal148 on March 11, 2013, 02:40:49 PM
To make up for this whole launch mess with the game, EA said they will offer a free download from their online store (thought they did not specify details, like if people can choose any game or if it's from a pre-selected list of games) to those who bought the game.

They are going to give everyone some old game that no one is buying anymore or give people a choice of two shitpiles. Its a horrible fix that costs EA essentially nothing since its just a digital download and these people wouldn't buy it anyway. I imagine its going to be an old game EA is making a sequel of to give them free advertising in the process. They won't even let people return the games when they don't work so don't expect anything that would affect them in the slightest.
DLC not included
Title: Re: New SimCity
Post by: SixthAngel on March 11, 2013, 04:30:04 PM
Yeah,
EA had the SWTOR Release under there belt and Mass Effect 3.  They should have known what the server strain would be like guestimate.  They totally underestimated and someone didn't do proper load testing.
I'm not even sure they underestimated it or if they did only by a little. I don't think EA wants to put the money into having no day one problems because they see it as something that will be fixed by time and the inevitable drop off of users.
Title: Re: New SimCity
Post by: Ceric on March 11, 2013, 04:36:19 PM
Yeah,
EA had the SWTOR Release under there belt and Mass Effect 3.  They should have known what the server strain would be like guestimate.  They totally underestimated and someone didn't do proper load testing.
I'm not even sure they underestimated it or if they did only by a little. I don't think EA wants to put the money into having no day one problems because they see it as something that will be fixed by time and the inevitable drop off of users.
These are the full paying folks which will lead to more folks.  Make the up front investment and then siphon the servers around as needed.
Title: Re: New SimCity
Post by: nickmitch on March 11, 2013, 04:58:13 PM
You'd think companies would have excess servers they could repurpose for big game launches.
Title: Re: New SimCity
Post by: Louieturkey on March 11, 2013, 07:54:52 PM
You'd think companies would have excess servers they could repurpose for big game launches.
Especially EA, with the amount of servers for older games they shut down all the time.
Title: Re: New SimCity
Post by: pokepal148 on March 11, 2013, 08:45:49 PM
You'd think companies would have excess servers they could repurpose for big game launches.
Especially EA, with the amount of servers for older games they shut down all the time.
Those servers arent designed to run an entire game to the extent EA is trying to accomplish, and i imagine there's some formating
Title: Re: New SimCity
Post by: nickmitch on March 11, 2013, 10:14:39 PM
But how much work would that take? I know EA can't have unlimited servers, but a BIG marque game like Sim City would warrant the extra work. Hell, people who I know that aren't gamers at all got as excited about Sim Fucking City as people I know that are gamers. It's kind of a big deal.
Title: Re: New SimCity
Post by: Oblivion on March 11, 2013, 10:25:45 PM
Why would Sim be fucking a city? That seems a little kinky.
Title: Re: New SimCity
Post by: oohhboy on March 11, 2013, 10:39:43 PM
It wouldn't be that hard. For launch they can hire extra servers to help gauge the impact then let them go as needed or as they bring in permanent in house replacements. Who ever did the launch had no idea how technology works and had no contingency planning and wanted to do everything on the cheap. Basically a suit ran the launch.
Title: Re: New SimCity
Post by: Ceric on March 11, 2013, 11:09:11 PM
Its amazing how much Bean Counters and out of touch Bosses ruin Tech.
Title: Re: New SimCity
Post by: nickmitch on March 11, 2013, 11:10:55 PM
As an accountant, I find that offensive.
Title: Re: New SimCity
Post by: Ceric on March 11, 2013, 11:29:59 PM
As an accountant, I find that offensive.
Don't feel bad.
I haven't met an Accountant that I don't personally like.
Professionally on the other hand, I just find the two worlds so close together that it makes us worlds apart.
Title: Re: New SimCity
Post by: oohhboy on March 13, 2013, 06:19:34 AM
Don't worry about it. Accountants are given the numbers, you don't make them.

In thw world of news, apparently EA might have been lying their ass off the entire time according to an insider (http://www.rockpapershotgun.com/2013/03/12/simcity-server-not-necessary/).

Quote
“The servers are not handling any of the computation done to simulate the city you are playing. They are still acting as servers, doing some amount of computation to route messages of various types between both players and cities. As well, they’re doing cloud storage of save games, interfacing with Origin, and all of that. But for the game itself? No, they’re not doing anything. I have no idea why they’re claiming otherwise. It’s possible that Bradshaw misunderstood or was misinformed, but otherwise I’m clueless.”

“Because of the way Glassbox was designed, simulation data had to go through a different pathway. The game would regularly pass updates to the server, and then the server would stick those messages in a huge queue along with the messages from everyone else playing. The server pulls messages off the queue, farms them out to other servers to be processed and then those servers send you a package of updates back. The amount of time it could take for you to get a server update responding to something you’ve just done in the game could be as long as a few minutes. This is why they disabled Cheetah mode, by the way, to reduce by half the number of updates coming into the queue.”

“It wouldn’t take very much engineering to give you a limited single-player game without all the nifty region stuff.”

I expect TJ to ride in on his horse any time now...
Title: Re: New SimCity
Post by: TJ Spyke on March 13, 2013, 08:33:48 AM
What do you mean?

Anyways, are we supposed to believe some no-name website quoting an "anonymous source" (to shield themselves if they are making it up)? If this guy was telling the truth, why wouldn't he at least contact a credible gaming site?
Title: Re: New SimCity
Post by: oohhboy on March 13, 2013, 08:52:54 AM
Like clock work.

It's called protecting your sources. People won't tell you anything if you don't protect them from retaliation. It's the journalist version of a Witness Protection Program.

If you read the article I linked to, there is the collaborating evidence and experiments that back up the source's claims.

In more related news, Simcity has broken path finding! Comedy ensures (http://www.eurogamer.net/articles/2013-03-13-maxis-looking-into-fixing-simcity-traffic-problems-as-complaints-grow-about-pathfinding)!

Your smites of salty tears brings me great pleasure.
Title: Re: New SimCity
Post by: nickmitch on March 13, 2013, 09:33:56 AM
So, a couple people were able to play offline before the game realized it? Sounds like the game just does an occasional check in, and spazzes out when it can't reach the server.
Title: Re: New SimCity
Post by: TJ Spyke on March 13, 2013, 11:41:26 AM
Like clock work? Because I'm not a sheep and believing claims made by some site that no one has heard of and has no credibility or reliability?
Title: Re: New SimCity
Post by: Louieturkey on March 13, 2013, 12:31:09 PM
Like clock work? Because I'm not a sheep and believing claims made by some site that no one has heard of and has no credibility or reliability?
What he means is that you are usually the one who comes in to defend a game publisher when someone is not happy with said publisher.
Title: Re: New SimCity
Post by: TJ Spyke on March 13, 2013, 12:34:00 PM
I did not defend EA, all I said was that EA did not have to give a free game to people, and that it's silly to be complaining about a FREE game.
Title: Re: New SimCity
Post by: Louieturkey on March 13, 2013, 12:45:30 PM
I did not defend EA, all I said was that EA did not have to give a free game to people, and that it's silly to be complaining about a FREE game.
That is still a defense.  I'm not saying it's bad or good.  Just that regardless of your intentions, it comes off as a defense.
Title: Re: New SimCity
Post by: Morari on March 13, 2013, 11:26:00 PM
Because I'm not a sheep

That made my day. Thanks. :)
Title: Re: New SimCity
Post by: Shorty McNostril on March 13, 2013, 11:34:38 PM
It's actually not surprising. If connection is lost with the server you are still able to play for a reasonable length of time before you get booted off. If calculations were all done server side I would imagine that you would be booted out of the game pretty much instantly upon disconnecting, due to the game not knowing what the hell to do.

Title: Re: New SimCity
Post by: S-U-P-E-R on March 14, 2013, 06:18:29 AM
Death to EA

http://www.rockpapershotgun.com/2013/03/14/modder-runs-simcity-offline-maxis-remains-silent/
Title: Re: New SimCity
Post by: NWR_insanolord on March 14, 2013, 06:21:12 AM
As someone who was waiting for the Mac version, I'm hoping all this gets ironed out by the time that comes out.
Title: Re: New SimCity
Post by: oohhboy on March 14, 2013, 08:11:11 AM
I would skip it and play the older versions. It's no good supporting this kind of behaviour.
Title: Re: New SimCity
Post by: NWR_insanolord on March 14, 2013, 08:39:05 AM
I may just do that. Like I said, in the aftermath of this I went back and reinstalled SimCity 4, and I've been digging into the vast amounts of mod content for it.
Title: Re: New SimCity
Post by: oohhboy on March 17, 2013, 12:31:21 PM
It's official. The new Simcity is a complete farce.
Almost everything about this game is a lie. The above video just scratches the surface. I have seen cities built out of nothing but residential and parks filled with criminals and the homeless. Nuclear power planets explode because the educated workers that were suppose to work there change jobs to pump gas. Fires rage out of control because the FD is too busy sending every engine on the otherside of town to put out a BBQ fire. 50 cop cars raid one house. Choking of regional cities when players send in one recycling truck. Overtaking? **** that nosie.

The **** surrounding this game is unbelievably entertining. I have no doubt this is going to be a gift that will just keep on giving. If you are thinking of buying this game, stay very, very far away.
Title: Re: New SimCity
Post by: azeke on March 17, 2013, 12:59:10 PM
From what i see they switched to model with walking visible agents distributing resources used in Caesar/Zeus/Emperor/Tilted Mill games.

I have no idea why it's causing them so much trouble since Caesar III did that decades ago. Even if pathfinding was acting up at times, later games fixed it giving you some control over agents' waypoints.
Title: Re: New SimCity
Post by: SixthAngel on March 17, 2013, 02:49:04 PM
Looking back it was obvious that they wouldn't run anything on their servers because it costs money. Unless the game has a subscription model somewhere or some weird monetization strategy that brings in money everyday it doesn't make financial sense to run any part of the game on servers.
EA is so cheap they don't even have the servers to handle the first week "check ins" so they will never move part of the game there. If they ever did the game would be closed down the minute they could get away with it because outside of possible very successful DLC it becomes a drain on the company after of the first month.
Title: Re: New SimCity
Post by: oohhboy on March 18, 2013, 12:41:35 AM
The problems comes the very first design decisions they made. The "Agent" system simply doesn't work especially in the way they implemented it.

Unlike better games of this type like the Tropico series those agents are not only carriers of resources, they are are carriers of information and they keep a persistent identity. SC's agents are only resource carriers, nothing more than coins in a soda machine using nothing more than gravity as their "AI". SC agents simply doesn't have an AI, it's a physics simulation using particles to simulate the flow of water when they should have been using a distribution function to do the job. The very core of the game is built on a flawed premise. Because of that this game will never be fixed.

Everything they have done was to cover up the fundamental design mistake they made at the beginning. The smaller city size was not a problem of not having enough computational power, it was a poor attempt to hide the fact the system doesn't work and came with a side benefit of enabling them to sell you DLC. They broke the RCI relationship because they couldn't get the agents to ship resources to the commercial zones. Nothing about the agent system works because they don't reserve any slots anywhere. Each agent is completely unaware of each other.

Those old games worked out well with the agent system because they assigned each agent with an identity and they were aware of each other so you didn't have half the town each morning racing to the first job they could see. They have a job and this is where they worked. They also did their best to find a home near their job. They didn't have traffic problems since everything was foot traffic, so the assumption was made that they could infinitely "stack". They also had needs so they would take breaks to tend to them filling in the rest of the economy like shopping and food.

The problems of SC run so deep they effectively have to make a new game to fix the issues.

Oh another smite! Is someones corporate masters not pleased and not trickling down? Still a temporarily embarrassed millionaire?
Title: Re: New SimCity
Post by: oohhboy on March 18, 2013, 02:30:02 AM
Because IT PUTS THE LOTION ON IT'S SKIN.

Title: Re: New SimCity
Post by: shingi_70 on March 18, 2013, 02:07:32 PM
http://news.ea.com/press-release/company-news/simcity-sells-more-1-million-launch (http://news.ea.com/press-release/company-news/simcity-sells-more-1-million-launch)
 
1.1 million copies in two week and is the biggest SimCity launch thus far.
Title: Re: New SimCity
Post by: Louieturkey on March 18, 2013, 03:00:57 PM
http://news.ea.com/press-release/company-news/simcity-sells-more-1-million-launch (http://news.ea.com/press-release/company-news/simcity-sells-more-1-million-launch)
 
1.1 million copies in two week and is the biggest SimCity launch thus far.
And it will fall off the map extremely quickly just like Resident Evil 6.  Advertised will only get so many sales.  The rest have to come with a game that is actually good so the people who play it tell their friends and so on. 
Title: Re: New SimCity
Post by: Shorty McNostril on March 18, 2013, 03:58:19 PM
So EA are gifting a free game to those people who picked the game up and had to endure all the issues.  Surprisingly, the list isn't too bad:

Which games are available?
Battlefield 3 (Standard Edition)
Bejeweled 3
Dead Space 3 (Standard Edition)
Mass Effect 3 (Standard Edition)
MOHW (Standard Edition)
NFS Most Wanted (Standard Edition)
Plants vs. Zombies
SimCity 4 Deluxe Edition

That is quite a good list.  I was expecting some nonsense like The Sims 3, or some other titles which featured a massive list of DLC to try to milk even more cash from this exercise.   
Title: Re: New SimCity
Post by: Ceric on March 18, 2013, 03:59:53 PM
->SimCity 4 Deluxe Edition

lol
Title: Re: New SimCity
Post by: Shorty McNostril on March 18, 2013, 04:00:49 PM
Yes I did have a chuckle at that.  Seems potentially damaging lol.
Title: Re: New SimCity
Post by: Ceric on March 18, 2013, 04:03:08 PM
Yes I did have a chuckle at that.  Seems potentially damaging lol.
They already have you SimCity money.  This is "Offline" Mode.
Title: Re: New SimCity
Post by: Shaymin on March 18, 2013, 05:21:39 PM
I love how NFS: Most Wanted 2012 and Dead Space 3 are considered to be worth as much as Plants vs Zombies and the Sim City Offline Mode.


Also, John Riccitello has resigned.
Title: Re: New SimCity
Post by: Louieturkey on March 18, 2013, 06:05:25 PM
Yeah, John R resigned.  Here's hoping he was the sole reason Nintendo and EA have been butting heads and now EA can get back to making more games for Nintendo systems.
Title: Re: New SimCity
Post by: RABicle on April 03, 2013, 08:53:25 AM
I've been enjoying it guys! COme play with me on Origin. You know what my name is.
Title: Re: New SimCity
Post by: oohhboy on April 03, 2013, 10:40:16 AM
Don't be such a tease.
Title: Re: New SimCity
Post by: RABicle on April 03, 2013, 10:43:44 AM
I mean sure, I ahven't played it in a week, but I ahve excuses and can't wait to get back to city designing.
Title: Re: New SimCity
Post by: oohhboy on April 03, 2013, 10:50:19 AM
I suggest that you head over to this thread (http://www.nintendoworldreport.com/forums/index.php?topic=40920.0) and have a look at how much Sim is in the City. If you happen to enjoy this doll house, more power to you.
Title: Re: New SimCity
Post by: SixthAngel on April 03, 2013, 10:52:35 AM
I mean sure, I ahven't played it in a week, but I ahve excuses and can't wait to get back to city designing.

They have a new NISSAN branded charging station, time to get back to it.
Title: Re: New SimCity
Post by: oohhboy on April 03, 2013, 11:01:16 AM
I heard it runs on Nissan brand magic electricity.