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Gaming Forums => Nintendo Gaming => Topic started by: Nintendo Gamecube on May 26, 2003, 04:15:31 PM

Title: Resident Evil 4...Going to the next level?
Post by: Nintendo Gamecube on May 26, 2003, 04:15:31 PM
"You'll pee your pants"

Ah, what  awonderful phrase; hopefully, it doesn't come true for me.

To my point, I think this Resident Evil will be the mature kick that Nintendo needs. It seems a lot like Silent Hill. The thing I like most is the flashlight effect (for anyone who didn't see the RE4 video in E3. When Leon aims, he crosses over a flash light, which releases a blue hue). This will add a whole new dimension to the game because now you can have hidden creatures right in front of you without knowing it, if you aren't using the flash light. Then BAM, you are being sucked on the neck by a zombie. I also think this is a great chance for Capcom to make the control style almost perfect because the game is going to be in full motion. Now, we can finally see a stop from the bickering of all the RE fans that the control scheme sucks (Even though I thought it was perfect). In addition, I'm extatic that Leon is back. RE 2 was the game that got me into the series, and Leon was the character that was my most favorite. Now he is back and ready to kick ass.

Although I only hope Capcom come up with a storyline that won't be repetetive; I want it to be a whole new story. Maybe they can implement everything from RE 0 (Character swapping), RE 2 (different storylines for diff chars), RE 3 (Unsoppable monster that chases you every where).
Title: Resident Evil 4...Going to the next level?
Post by: Bill Aurion on May 26, 2003, 05:00:32 PM
That new creature is definitely not a zombie...I think it's a new virus that can possess anything at will(as shown by the deer head) and can take a humanoid form(notice that the new creature seems "static-ey," as if made of many tiny little things.)
Title: Resident Evil 4...Going to the next level?
Post by: Don'tHate742 on May 26, 2003, 05:15:03 PM
I just saw some of the videos at IGN..........HOLY CRAP! I thought Resident Evil was F*** up!

I love that cinematic they showed, very scary.
Title: RE: Resident Evil 4...Going to the next level?
Post by: Grease Monkey on May 26, 2003, 05:48:13 PM
to almost  each resident evil game they add an even scaryer part to it and they never forget to add the parts where the charaters get overwhelmed with zombies. But in Game Informer they game it 6!i dont know why cause it looks like a awsome game!
Title: Resident Evil 4...Going to the next level?
Post by: rpglover on May 26, 2003, 06:40:48 PM
i agree with nintendo gamecube- it seems a lot more like silent hill
for any of you who havent played those games, they are like re but a little more stranger
most creatures in re have been remixes of old ones but in silent hill- the creatures can freak you out since they look so hideous
that chain monster chasing leon looks really good
i am thinking that it will chase after you the whole game (sort of like mr. x in re2)
the atmosphere also looks better and more scarier- i just hope the game delivers
it looks great
Title: Resident Evil 4...Going to the next level?
Post by: Hybrid Hunter on May 26, 2003, 08:39:31 PM
can't wait for RE4!
So far we don't know all that much....
Hope there is a secondary character!
Title: RE: Resident Evil 4...Going to the next level?
Post by: Termin8Anakin on May 26, 2003, 11:10:53 PM
I saw a video of Silent Hill 2 from NextGenVids' E3 2001 DVD, and frankly, it sucked. It was a bad example of what the game was like. The acting sucked. The lighting effects indoors were pretty cool. The zombies were more animated (there were these zombies that looked like they were having seizures which would be pretty freaky).
The outdoor levels were just horrible to watch. The frame just sucked.
I haven't played it, so these are just the impressions I have based on teh video.

RE4, based on the vid at E3 was very freaky. You know how you're not physically freaked, but it just suddenly gets cold and you get goosebumps? Yeah.
Title: Resident Evil 4...Going to the next level?
Post by: nonjagged on May 27, 2003, 07:05:33 AM
I read the backrounds wont be pre-rendered but fullon real buildings, which is surprising, did Nintendo challenge Capcom to try this? or Capcom want to try take the series into a new direction ready for the next-gen consoles that could make todays pre-rendered look way outdated compared to tommorrow's realtime?.

The Virus going Nano (airborn) should give the RE series a much needed refreshment as many PSX fanboys refuse to buy a GCN unless the series has something fresh as an incentive for them.

Easily RE4 will be the best Survival Horror game made to date and should get sales of 1MIL pretty easy.
Title: RE: Resident Evil 4...Going to the next level?
Post by: manunited4eva22 on May 27, 2003, 08:41:59 AM
Bah I still hold on to Alone In the Dark, now that was the origonal.
Title: Resident Evil 4...Going to the next level?
Post by: ThePerm on May 27, 2003, 09:01:44 AM
thats rediculous...thats like not wanting to play kirby because mario came first. Remember that koie game that was like shadow gate....Survival Horor was always coming..it was just a matter of time before there was a game with graphics capable of scaring you..personally even though doom is a shooter it was one of those games that was really scary to play in the dark when it came out.
Title: RE: Resident Evil 4...Going to the next level?
Post by: BlkPaladin on May 27, 2003, 11:23:47 AM
Accually CV on the Dreamcast was not prerendered. So it was only a matter of time before they did it again.
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on May 27, 2003, 01:16:17 PM
Resident Evil 4 is on my list of must have games, and has been there for a while.  I really like the new direction that the game is going in though, and am eager to try it out to see how it works.  Having never played Code Veronica, I am also eager to play it.  

Quote

Originally posted by: Termin8Anakin
I saw a video of Silent Hill 2 from NextGenVids' E3 2001 DVD, and frankly, it sucked. It was a bad example of what the game was like. The acting sucked. The lighting effects indoors were pretty cool. The zombies were more animated (there were these zombies that looked like they were having seizures which would be pretty freaky).
The outdoor levels were just horrible to watch. The frame just sucked.
I haven't played it, so these are just the impressions I have based on teh video.q]

DO NOT be dissing Silent Hill.  Be it 1, 2, or 3.  The game is pathetically easy in terms of fighting, and the puzzles don't make sense, but that's not what the game is about.  The game is intended to creep you right out.  Silent Hill 2 was the ONE PS2 game that made me actually want a PS2 for over a year.  When it finally came out for PC, I was a happy man.  The game is truly great at what it does, and those who haven't played it (to the end), wouldn't know what I was talking about.  Silent Hill 1 was good, and scary as hell.  Silent Hill 2 did the job that much better.
Title: Resident Evil 4...Going to the next level?
Post by: Don'tHate742 on May 27, 2003, 01:38:00 PM
Doom was FREAKING AS HELL, I loved it to death. Still one of my all time favorite FPS. I loved how you would think that you almost beat a level, only to walk into a room with those huge demons with horns (forget what they are called) that tear you up into little pieces. That shock scared the hell out of me.

Anyways, that is really amazing if that's all real-time. I'm glad they chose to go realtime, now hopefully when you shoot out a light (WHY THE HELL WOULD YOU!) or a zombie knocks down a lamp, the light fades on all the objects and the moon will be glistening through a window or something, and now making everything take a blue tone. Can't do that with pre-rendered stuff. That tidbit would make everything a hell of alot scarier, so will the flashlight. Also when a zombie is shot with a shotgun, the blood will splater on the wall and the bullet holes will be left in the wall. I can't wait for this game.

*dreams about blood splatering against wall*

One feature that I hope they fix is the limiting of the number of items you can carry. This thing alone made the game a hell of alot longer......bastards. Sure it was more realistic and not like Link, where he can pull a bow, a bomb, or boomarang out of his a**, but hey it sure is alot more frustrating. Also the movement; stop with the digital crap....I hate moving and turning so slow especially if your trying to shoot to many different zombies quickly from different directions. I don't like getting raped by zombies becuase of the controls.

*dreams about getting raped by zombies*
Title: Resident Evil 4...Going to the next level?
Post by: almondblight on May 27, 2003, 02:22:02 PM
It remains to be seen if it is scarier than clocktower...but hopefully, this game is looking very good.
Title: RE: Resident Evil 4...Going to the next level?
Post by: Termin8Anakin on May 27, 2003, 04:50:28 PM
*dreams about getting raped by zombies*
Here here. *lights lighter in agreement*

And Grey Ninja, I might have come off sounding like I was dissing it, but I was just saying that the video I saw gave me a VERY bad impression of the game. And it might not have been in context, but there was all these scenes about the guy and the blonde chick screaming out if they love each other or not, and they're in some dark corridor with zombies around them.
It's just that I'd rather not play a game with really bad acting. It's like watching a bad movie. You can compare the two now, since Konami are making their major games more movie-like. And I'm not saying that it's not scary either. Hell, the bloody Redeads in WW scared the crap outta me the first time I saw them! I try to kill them without having to go near them, which is why the bomb bag upgrade was so helpful! That screech is terrifying!
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on May 27, 2003, 06:28:19 PM
Quote

Originally posted by: Termin8Anakin
And Grey Ninja, I might have come off sounding like I was dissing it, but I was just saying that the video I saw gave me a VERY bad impression of the game. And it might not have been in context, but there was all these scenes about the guy and the blonde chick screaming out if they love each other or not, and they're in some dark corridor with zombies around them.
It's just that I'd rather not play a game with really bad acting. It's like watching a bad movie. You can compare the two now, since Konami are making their major games more movie-like. And I'm not saying that it's not scary either. Hell, the bloody Redeads in WW scared the crap outta me the first time I saw them! I try to kill them without having to go near them, which is why the bomb bag upgrade was so helpful! That screech is terrifying!



Actually, I LOVED the trailers for Silent Hill 2.  There were 3 of them, and 2 of those made it onto the PC version's first disc...  which of them did you see?  My favorite was the first one.  It started out with a shot of James in a rowboat going through a foggy lake.  It ended with some VERY disturbing scenes featuring a huge monster dragging around a corpse.  After it was over... it showed James back in the bathroom, and Maria ran her hand over his face and said: "See?  I'm real."  It was a teaser trailer shown at E3 a few years back I think.  It didn't make it onto the Silent Hill 2 PC version disc though unfortunately...  

The voice acting in Silent Hill 2 was awesome though... all the trailers had good voice acting scenes I think... so I don't really know what your gripe is about that.  

Anyways, since I am on the topic of Silent Hill... #3 just came out recently for PS2.  I have to wait until August for the PC version.  Is anyone else here waiting for the game as much as me?    Or do you coughcoughtraitorscough have PS2s?  
Title: Resident Evil 4...Going to the next level?
Post by: Sirmorphix on May 27, 2003, 06:45:49 PM
My impression of the shadowy looking zombie was that it's a manifestation of Leon's mind.  We know from the original trailer that Leon becomes infected with the virus in a place that doesn't resemble the area of the new demo at all, which leads me to believe that maybe the new trailer is showing some sort of internal struggle of Leon vs. the Virus (which could prove to be the whole main game, or just part of it).  Just a thought, could prove to be really interesting if they do it well.
Title: Resident Evil 4...Going to the next level?
Post by: NinGurl69 *huggles on May 27, 2003, 07:13:12 PM
Shoot zombeez and stuf! yeah buddy!
Title: Resident Evil 4...Going to the next level?
Post by: nonjagged on May 27, 2003, 11:41:09 PM
Quote

Originally posted by: BlkPaladin
Accually CV on the Dreamcast was not prerendered. So it was only a matter of time before they did it again.


Yes true but when I played CV on the DC I noticed that the graphics where no where near as highly detailed as being pre-rendered eg. in REmake on GCN, but today's technology and most likely next-gen consoles will allow for realtime graphics to look as good as the pre-rendered (static) environments.

CV on DC is not an example of fading the line between pre-rendered and realtime. RE4 on GCN however will be though.

Im dissapointed that AitD4 or is it 5 is only scheduled for ps2 and Xbx. That sucks because Gamecube users get RE series for temp period we get to miss out on AitD series or *cough* SH series *cough* Konami hates Nintendo *cough*.

Bummer.

Title: Resident Evil 4...Going to the next level?
Post by: Mario on May 28, 2003, 01:43:40 AM
If Resident Evil 4 is even half as good as RE1 and 0 on GC were, then im definately gonna get it. And it looks ten times better than the previous ones! The graphics look damn incredible, and they are in full 3D! I wonder how it plays though, it should be interesting to find out what it controls like in full 3D, i wonder if you can control the camera? This game looks awesome, thank you Capcom, and please dont rush this game, it will be the best game ever! Oh man, is GC the best console ever or what! *Gets excited, and then runs off to play Wind Waker*
Title: RE: Resident Evil 4...Going to the next level?
Post by: Termin8Anakin on May 28, 2003, 03:20:53 AM
Grey Ninja: It wasn't a proper trailer. Just some spliced FMVs and gameplay footage. It didn't have like the logo emblazed at the end, or any 'Konami presents' or anything like that. Just a fade in and out.
Title: Resident Evil 4...Going to the next level?
Post by: Ninja X on May 28, 2003, 01:01:39 PM
Of course.  This game has been in development for a long time now.  If I do not see what is one of the best games, if not, the best game on GCN when it is released, I will be disappointed.  

The wraith creature is probably made of the new virus, the Progenitor virus.  Whatever it is, it looks to be a Nemesis.  The difference between this and the Nemesis though is that this seems like it can appear in any shape and can appear anywhere...at any time.  Cool...

Mikami, don't disappoint me.  
Title: Resident Evil 4...Going to the next level?
Post by: Nintendo Gamecube on May 28, 2003, 03:53:09 PM
Quote

Mikami, don't disappoint me.


Mikami will make you "Pea your pants!"

So don't worry, I believe in Capcom a lot. They've got some real great titles that I'm looking to buy soon (Killer 7, Veitiful Joe, and RE 4).
The REmake was incredible (mostly for the part I enver played the original).  I don't see how they can go wrong with RE 4. Fans have been wanting something full motion and new control style, and they are getting exaclty that. They are also getting one of the most favorite characters, if not the most favorite. And we all know Capcom isn't going to spill all the beans, I'm sure they got some other huge surprises up their sleeve.
Title: Resident Evil 4...Going to the next level?
Post by: Ninja X on May 28, 2003, 05:12:26 PM
Capcom's keeping mum on RE4 for the last two to three years.  As of now, they only fed us a couple nice videos and very little information, just enough to stimulate interest.  They got some nice surprises waiting for us indeed.
Title: Resident Evil 4...Going to the next level?
Post by: Bill Aurion on May 29, 2003, 06:07:09 AM
I have just noticed something that could make the series really scary.  First you have to dl the new direct-feed footage off IGN(yeah, I know ).

Watch where the single zombie in the footage walks to the right.  Backtrack to where you first see the zombie.  The zombie materializes out of nowhere.  Think about it.  You go into an empty room, grab something, turn to leave, and zombies materialize from the shadows.
Title: Resident Evil 4...Going to the next level?
Post by: Don'tHate742 on May 29, 2003, 01:15:38 PM
Hmm I don't know if I would like zombies having supernatural powers, like teleporting or materializing. It would make me paranoid not scared, but in a way the two are the same.

I just want freakier zombies and monsters.....that guys with the hook and chain look great. Oh ya and also more manouvers, like many more ways to cut off a zombies head, not just shooting a shutgun or randomly hitting there head with a pistol.
Title: RE: Resident Evil 4...Going to the next level?
Post by: godwheel on May 29, 2003, 01:40:49 PM
Actually, if you recall the first trailer released way back when, there was a shadow chasing Leon around. This character is that shadow I take it. Whether he/she is the virus or not I'm not sure, but if this thing moves through the air like that man Im gonna be poopin de pants. It almost reminds me of the Ring when the girl walks out of the TV and there is a skip where she is RIGHT IN FRONT of the guy! Man... I don't even wanna know how much this game is going to scare me
Title: Resident Evil 4...Going to the next level?
Post by: Bill Aurion on May 29, 2003, 01:50:46 PM
I don't think it's like zombies have superpowers.  I think this new virus has the ability to control things/become things(ala the leeches becoming zombies in RE0).  
Title: Resident Evil 4...Going to the next level?
Post by: highenergyboy on May 29, 2003, 02:04:09 PM
This is what really scares me the most. You may have been cut off from most human contact and be surrounded by swarms of zombies and monsters in other Resident Evil games, but you always found comfort knowing you had a pistol or 12-gauge by your side to keep most dangers at bay. After what I witnessed in the direct feed trailer that comfort might no longer exist in Resident Evil 4.

Whatever that apparition-like being was it was unsettling just to watch Leon fire at it from across a hallway in vain while it approached him undeterred wielding a hook and chain. It was almost as if the bullets did not even phase that thing to begin with. Couple this with the possiblity that it could materialize abruptly out of nowhere (say like right on the other side of a door before you open it) and that would be even more demoralizing. Zombies are bad enough but just imagine dealing with an enemy that likes to mess with your head like that.  
Title: RE: Resident Evil 4...Going to the next level?
Post by: Termin8Anakin on May 29, 2003, 02:12:32 PM
That's some scary sh!t there.
The direct feed ain't great quality, but at least it's direct feed. And the sound is freakin me out.
Resident Evil with Sanity effects.
*screams in terror*
Title: Resident Evil 4...Going to the next level?
Post by: Nintendo Gamecube on May 29, 2003, 03:23:18 PM
Well, just imagine if this was a new type of creature; maybe not even the main boss. Now I'd be peaing in my pants, when I'm being chased by two of those things, maybe one shaped as Nemesis? Who Knows?

A few additions I'd like is the better use of a knife and "whacking" weapons, such as pistols, crobars, etc. Zombies are extremely slow, and it would be realistic now, if Leon could just run around them and swipe their head and whack them to the ground. This would be extremely usefull to save up bullets. I remember in REmake that after your "safety" knives were gone, one swipe at the zombie and then you'd be being sucked by the Zombie.

Another addition I'd want is less bullets/weapons. Now you might think I'm crazy, but I'm a hardcore gamer, and all I look for is for games to challenge me. What better way for me to have fun then take the shadow-demon-zombie-thinnie on with a knife, crobar, and an empty pistol. Oh man, I can just imagine the carnage.

*Starts drooling and makes his pants all wet. Oh wait, they were wet already. *
Title: RE: Resident Evil 4...Going to the next level?
Post by: Termin8Anakin on May 29, 2003, 03:35:15 PM
well, if you want less bullets, they should make the game a bit more even in terms of ways to get rid of zombies.
I mean, a good ole punch or kick would be nice. After all, you are not slower than a zombie. You should be able to do "Hit and run" stuff! Kick em down, and run the hell outta there!
That said, the control scheme needs to change,
Title: Resident Evil 4...Going to the next level?
Post by: Don'tHate742 on May 29, 2003, 06:12:38 PM
OH my god! You don't know how much I've wanted to run around a zombie, knock them to the floor, then jump on there back knife in hand...

Conserving bullets suck ass, though I do think its needed.....running out of bullets is scary as hell. And yes a knife needs to be more effective, it took 8 slashes just to bring the zombie down and not even kill it, THATS CRAP.
Title: Resident Evil 4...Going to the next level?
Post by: AlphaDragoon2002 on May 30, 2003, 09:55:07 AM
Simple, yet incredibly cheap answer to having a good melee weapon: put a sword in the game.  Many times I'll see some kickass looking weapon in RE, but's a switch for something.  Grrr....
Title: RE: Resident Evil 4...Going to the next level?
Post by: BlkPaladin on May 30, 2003, 11:04:50 AM
On the new topic on the new virus remember almost all of the RE games so far only covered one of the families that made Umbrela and their form of the virus. In Code Veronica it was uncovered that there are more than on manufastation of the orginal virus other than the T and G and the other family that help find the virus is running their own experiements that means other forms of the virus.
Title: Resident Evil 4...Going to the next level?
Post by: Ninja X on May 30, 2003, 11:33:00 AM
Yes, the knife should be more effective.  And since the game is in 3D, you should be able to throw it too.  

As for the sword idea, cool, but I cannot picture Leon carrying one around swiping at zombies with it.
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on May 30, 2003, 12:37:57 PM
Nah... I wouldn't like to see an increase in the use of meelee weapons... it would become too much like DMC.  What has always gotten me the most about Resident Evil games, is when I am in a dangerous place with only a handful of bullets left, health in the red, and no green herbs in sight.

Resident Evil 0 scared the piss out of me for that reason.  I was always out of ammo, and exploring a new area just dying for a green herb.  Oftentimes I would be exploring the mansion with only about 6 bullets left in each of my guns.  (one per character)  Or I would be completely out of ammo, and simply using my precious shotgun or grenade shells on zombies.

Having an effective knife would take a great deal of fun out of that.  
Title: Resident Evil 4...Going to the next level?
Post by: ThePerm on May 30, 2003, 01:22:55 PM
kennedy got bitten and nwo he's experiencing what its like to "turn" obviouslty by the end of the game he will be in his own little world.
Title: Resident Evil 4...Going to the next level?
Post by: AlphaDragoon2002 on May 30, 2003, 10:19:18 PM
Yeah, I highly doubt there'll ever be a sword in RE, but they could put a machete or something like that.  Just something that isn't pitifully short-range like the knife is.
Title: Resident Evil 4...Going to the next level?
Post by: Don'tHate742 on May 31, 2003, 07:34:37 AM
How come there hasn't been a hachet or axe in any of the games? In alot of scary movies you see the victim pick up an axe and throw it, I want to do that in RE.
Title: Resident Evil 4...Going to the next level?
Post by: Nintendo Gamecube on June 13, 2003, 08:56:02 PM
I also think characters should be allowed to bash the crap out of the zombie, when it is dead. For example:

*Leon shoots a Zombie down. Walks over to head, and curshes it with his  foot, splattering blood across the screen.*

Man, I jsut want more difficulty, more puzzles, and more GORE.
Title: RE: Resident Evil 4...Going to the next level?
Post by: BlkPaladin on June 13, 2003, 09:06:31 PM
I like that idea also. But then I also hope they put in the Red Zombie in again.
Title: Resident Evil 4...Going to the next level?
Post by: Ninja X on June 14, 2003, 02:46:46 PM
Those Crimson Zombies were the only things that scared me in Resident Evil.  They were truly disgusting zombies that can tear you apart within in a minute.  

I hope they make a comeback too...but it looks like this wraith creature will take its stead, as it can hide in just about any corner.
Title: Resident Evil 4...Going to the next level?
Post by: Mario on June 14, 2003, 10:40:35 PM
I was dissapointed in Resident Evil Zero with the fact that there wasnt many actual zombies. Too many monsters, they arent as scary imo. I hope RE4 has lots of zombies, and i want them to scare the crap out of me! I want zombies falling from the roof and attacking me, zombies jumping out of closets right in front of me, zombies hiding behind corners etc. all with a super loud scary sound when they jump out. I want to be scared to death!
Title: Resident Evil 4...Going to the next level?
Post by: NinGurl69 *huggles on June 15, 2003, 12:40:37 AM
I want more Rebecca.  And maybe a little more Jill.
Title: RE: Resident Evil 4...Going to the next level?
Post by: boggy b on June 15, 2003, 11:20:22 AM
IMO, none of the Resi Evil's held a candle to Silent Hill...but this could be the one to change all that. If they make the game more like Silent Hill, I could really only see that as a boon.
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on June 15, 2003, 12:49:24 PM
Quote

Originally posted by: boggy b
IMO, none of the Resi Evil's held a candle to Silent Hill...but this could be the one to change all that. If they make the game more like Silent Hill, I could really only see that as a boon.


Silent Hill and Resident Evil are similar in layout and controls only.  I don't think it's fair to compare them.

Silent Hill is insanely easy.  That's its biggest problem.  Given that there are only about 3 or 4 different kinds of enemies in the games, and they can be taken down in a matter of seconds without much risk, the game just isn't very stimulating in that regard.  Many of the puzzles are INSANELY out of place, and there are quite a few that just don't make any sense whatsoever (the blasted head puzzle in SH2 comes to mind).  However, Silent Hill has a very deep plot, and even though the monsters are harmless, the general atmosphere of the game has you terrified anyways.  It gets to you in a very subliminal manner.  The game has next to nothing for replay value though.  The games are among my favorites, yet it's always a forced thing to go through the game again, simply because all the scare has worn off after one time through the game, and it's just repetitive.

Resident Evil prides itself on difficulty.  That's where the real scare comes in.  You have to invade an unexplored, zombie filled area, that could have all manner of very dangerous creature living in it, and you will be short on both ammo and health throughout the game.  The zombies themselves are not that difficult to avoid unless you are in closed quarters with them, but there are plenty of more dangerous creatures in the game.  The puzzles are out of place, but they aren't overly difficult, and there is some logic to them.  Replay value is great with the game, as the game is always difficult, and in the next times through, you can try to optimize your techniques, to try and beat that insane guy who finished the game in under an hour...  (but that's another story)  The story for Resident Evil is a very in your face B movie style, that is entertaining, but not really that scary.  I consider Resident Evil to be more action than horror, but it seems that Resident Evil 4 might be changing that to become a little more on the Silent Hill side...

Basically, what I am saying is that while Silent Hill might be smarter, and a little scarier, Resident Evil is an actual GAME.

That being said, I am not sure which one I prefer.  At times I will say Silent Hill, and at times I will say Resident Evil.  It depends on my mood at the time.  I really don't believe that one is ultimately better than the other though.
Title: RE: Resident Evil 4...Going to the next level?
Post by: AgentSeven on June 15, 2003, 01:37:15 PM
Grey Ninja make a good point, you can't really compare S.H. to R.E., still if you must compare the two, Resident Evil for GameCube wins handsdown.  I was never a fan of R.E. until I played the original on my Cube.  After that I was hooked!
I can't wait for R.E.4!

My problem with Silent Hill is that they always seemed like a RE wanna-be.  They are extremely easy, and I'm sorry to say this, but the story lines in those SH games are totally stupid.  The only survial-horror game that is worse than SH was the uber-terrible Parasite Eve.  Now theres a game that really sucked.

RE on GameCube hooked me on the series.  I can't wait to see what Capcom has in store for the next title.  Who knows maybe we will actually get a decent RE handheld game for GBA as well?
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on June 15, 2003, 01:50:50 PM
Quote

Originally posted by: AgentSeven
My problem with Silent Hill is that they always seemed like a RE wanna-be.  They are extremely easy, and I'm sorry to say this, but the story lines in those SH games are totally stupid.  The only survial-horror game that is worse than SH was the uber-terrible Parasite Eve.  Now theres a game that really sucked.



Actually, I really liked the story for Silent Hill.  A lot of people don't like it because they don't dig deep enough into it, don't like the symbolism, or just don't like a story that leaves so many loose ends, but I really liked it.

And when you mention Parasite Eve... I hope to god you are talking about Parasite Eve 2, as Parasite Eve 1 was a masterpiece in every way, while Parasite Eve 2 was a suckfest as you say.  
Title: RE: Resident Evil 4...Going to the next level?
Post by: AgentSeven on June 15, 2003, 01:57:25 PM
LOL, Ninja.  I wasn't really a fan of either.  Still, your'e right about one thing, the first was far better than the second.  
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on June 15, 2003, 02:11:10 PM
Well, I really liked the first.  The story was intelligent, coherent, and somewhat plausible.  The gameplay was fresh, new, and interesting.  The game was fun as hell.  It was way too short was my only gripe with it to be perfectly honest.
Title: Resident Evil 4...Going to the next level?
Post by: Ninja X on June 15, 2003, 03:48:13 PM
IMO, it's a bit fair to compare the two to each other.  They both are of the same genre: survival-horror.  While Silent Hill may be ridiculously easy, it induces the mood of survival through its mood and atmosphere.  RE induces that mood through its difficulty.  
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on June 15, 2003, 06:28:22 PM
Yeah, but the focus and the atmosphere of the games are COMPLETELY different.

It goes without saying that Silent Hill was Konami's ripoff of Resident Evil, but I am not so sure it turned out like that, or that the two should be compared.  It's like comparing apples and oranges... they are both fruit, but they can't really be compared.
Title: Resident Evil 4...Going to the next level?
Post by: Mario on June 15, 2003, 06:52:05 PM
Silent Hill is a mediocre rip-off of Resident Evil. Resident Evil outdoes it in every category.  
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on June 15, 2003, 07:01:53 PM
*ahem*  I think not.  How much of Silent Hill have you played?
Title: Resident Evil 4...Going to the next level?
Post by: Mario on June 15, 2003, 07:04:44 PM
Hehe, i was waiting for you to respond

Well, not much actually, only played it for a brief hour. But Resident Evil still outdoes it in every category. What makes Silent Hill better?
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on June 15, 2003, 07:08:46 PM
Silent Hill's plot is much more intellectual.  Resident Evil is nice for some good mindless zombie killing action, but Silent Hill can produce some MUCH more powerful imagery.  The endings are seriously where it all comes together, and you are made to realize just how twisted the games really are.

Silent Hill actually feels a lot more like Eternal Darkness in terms of storyline.  It takes a while to get into it, and it goes right over a lot of gamer's heads.
Title: Resident Evil 4...Going to the next level?
Post by: Mario on June 15, 2003, 07:23:27 PM
Well i guess it went straight over my head then

Resident Evil's plot is actually very deep and intellectual if you know what to look for. The documents you pick up through the games provide background information on various characters and events, and the way some things link together is just brilliant. The cut-scenes also are well done, and have above average voice acting. RE also has more puzzles than just mindless zombie shooting too. Its also a lot more scary IMO. Bah, RE is just better!

It should be interesting to see what RE4 adds to the RE plot.
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on June 15, 2003, 07:27:54 PM
I understand both games.  Believe me, it's not like I am not a fan of Resident Evil.    I am just saying that Silent Hill takes it MUCH further than Resident Evil.

Remember Lisa in Resident Evil?  Silent Hill has many such characters.  In fact, the story is built around such characters.  You read about Lisa's past in the documents, but you never actually saw how it happened to her, or how she felt going through it.  Now imagine if you had met Lisa when she was normal, and you saw her go through the whole change.

That's the essential difference between Silent Hill and Resident Evil.  Resident Evil lets you know that some bad stuff happened in the past.  Silent Hill shows you that stuff, and all kinds of stuff that you NEVER want to see again.  That's what makes the game great.  Given that you have not played much of Silent Hill, it's hard for me to make a good example without spoiling the game, but for God's sakes... trust me on this.
Title: Resident Evil 4...Going to the next level?
Post by: Mario on June 15, 2003, 07:30:38 PM
Ok i guess i'll go play Silent Hill fully then
Title: Resident Evil 4...Going to the next level?
Post by: StRaNgE on June 15, 2003, 10:56:59 PM
i am playing SH2 right now and  it definatly takes awhile to get going.
i must have just run through nothing  forever before anything interesting happened, i assume it will get more  interesting soon.

the story so far seems to have potential.

before RE remake i  only like the concept of RE, after  i replayed it on the cube i fell in love!!!!!

it's like an all new game.
Title: Resident Evil 4...Going to the next level?
Post by: Ninja X on June 16, 2003, 10:51:13 AM
Quote

Originally posted by: Grey Ninja
Yeah, but the focus and the atmosphere of the games are COMPLETELY different.

It goes without saying that Silent Hill was Konami's ripoff of Resident Evil, but I am not so sure it turned out like that, or that the two should be compared.  It's like comparing apples and oranges... they are both fruit, but they can't really be compared.


I guess so.  One thing I noticed though is that Silent Hill goes off into the superstitious end of things and Resident Evil tries to be more realistic.  I think that's where they ultimately differ.  
Title: Resident Evil 4...Going to the next level?
Post by: Nintendo Gamecube on June 17, 2003, 09:19:10 PM
You guys mentioned that Silent Hill was easy. My cousins, on the other hand, thought it was insanely hard (SH 1). I'm confused. And trust me, my cousins are hard-core strategy gamers. They don't suck.
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on June 18, 2003, 12:04:09 AM
Silent Hill 1 was a fair bit harder than #2.  But the enemies were still insanely stupid.  The only really difficult enemies in the game were the flying beasties, and that's only because it took a lot of practice to figure out how to hit them.

The thing is that in Silent Hill, the melee weapons are much more versatile and powerful than the handguns.  So you never really need or run out of ammo.  The enemies are slow and predictable, meaning it is easy to avoid them or kill them at your leisure.
Title: Resident Evil 4...Going to the next level?
Post by: Nintendo Gamecube on June 18, 2003, 04:57:39 PM
I think they were referring to the puzzles in the game, not the zombies.
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on June 18, 2003, 05:51:30 PM
Oh.  Yeah, the puzzles in Silent Hill can be insanely hard.  Mainly because many of them don't make logical sense.    There's a couple of puzzles in which the solution must be found by guess and check, and to me, that's just horrid game design.
Title: Resident Evil 4...Going to the next level?
Post by: Nintendo Gamecube on June 21, 2003, 07:31:42 AM
Yeah, I think my friends mentioned one where they had to match the keystrokes of a piano or some instrument, and the pitch had to be exact. I think they went out to buy headphones and maxed out the sound just to hear it perfectly, haha.

Thanks for clearifying.
Title: Resident Evil 4...Going to the next level?
Post by: Fish on June 21, 2003, 08:50:12 AM
What i would want in RE 4 is that when Zombie falls, and in previous ones it always rices again(unless you blew its head away) so it would be nice when the zombi is lying in floor you could use your other hand to hold its face in the ground and other hand to shoot or stab it to dead with out the risk of been bitten. And then you could start kickin it in the balls and rib its limbs away and EAT IT!... okay i got little bit carried away, ignore everything after the stabbing the downed zombie.

And it would be funny to have some humorous relief, like a Zombie named Casper with yellow baseball cap and teddybear in its hands and it would follow you all the time and if you blow it when you think you got rid of it there it is!

What? Well i get scared easily......

 
Title: Resident Evil 4...Going to the next level?
Post by: Ninja X on June 21, 2003, 09:31:43 AM
I still remember the zodiac puzzle in Silent Hill 1.  Classic puzzle.  Too bad it just didn't fit into the hospital environment quite well.  But then again, it's Silent Hill...
Title: Resident Evil 4...Going to the next level?
Post by: Grey Ninja on June 21, 2003, 03:23:29 PM
Quote

Originally posted by: Nintendo Gamecube
Yeah, I think my friends mentioned one where they had to match the keystrokes of a piano or some instrument, and the pitch had to be exact. I think they went out to buy headphones and maxed out the sound just to hear it perfectly, haha.

Thanks for clearifying.


I think I remember something about that one.  I am pretty sure that there was an easier way of doing that, but I can't remember for sure now.  It's ringing a bell, but I can't really think of the puzzle now, or where I saw it...  I have next to no musical ability, so if I could do it, anyone could.

I do remember one puzzle that featured a piano with several broken keys, and a poem on the wall.    That one was in the first Silent Hill, and it was where quite a few people I know just gave up on the game because they couldn't solve it.  I thought it was a pretty easy puzzle, but it did get a lot of people stuck.

As for the Zodiac puzzle... that one took me like 3 days to solve.  I think that was one of the most difficult ones in Silent Hill.    It DID make logical sense though, even though it was out of place.