Considering downloading Animal Crossing from the eShop? You better make sure you have a big enough SD card.
http://www.nintendoworldreport.com/news/32050
Nintendo has revealed the download sizes for all of their upcoming 3DS retail to download titles in Japan. Here is a list of the titles and the download size:
With the exception of Animal Crossing which releases on November 8 in Japan, all of these titles will be available on November 1 on the eShop priced between 3,800 to 4,800 yen each. Gamers in Japan can purchase the digital versions directly on the eShop or purchase a specific eShop card for their desired title.
why don't all of the games are 1 GB size? wouldn't a 1 GB Super mario land 3 mean it could have had 'double' the features/levels/graphics etc? if it is pricing related, they are all equally priced in USA right? (i know it is not the case in Japan)
@ejamerI'll field this one.
Developers favor smaller storage space? If that was true, then Rockstar (along with many other developers) wouldn't have complained about the Xbox 360's measly 9 GB DVD format, and we wouldn't have a need for Blu-Ray. Even Nintendo saw the need for 25 GB discs in the Wii U.
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Once Space isn't a factor it becomes what's easiest.
why don't all of the games are 1 GB size? wouldn't a 1 GB Super mario land 3 mean it could have had 'double' the features/levels/graphics etc? if it is pricing related, they are all equally priced in USA right? (i know it is not the case in Japan)
Judging from the sizes above possible every NES, SNES, and Portable Mario Platformer.why don't all of the games are 1 GB size? wouldn't a 1 GB Super mario land 3 mean it could have had 'double' the features/levels/graphics etc? if it is pricing related, they are all equally priced in USA right? (i know it is not the case in Japan)
Just imagine how many levels you could fill into 1GB of Super Mario Bros 3! Except you'd run out of ideas well before the first MB is filled...
It's interesting how they are all an exact size except for one. Did these games happen to hit the sizes exactly, or do the digital versions still contain the filler space of the retail versions?
@ejamerI'll field this one.
Developers favor smaller storage space? If that was true, then Rockstar (along with many other developers) wouldn't have complained about the Xbox 360's measly 9 GB DVD format, and we wouldn't have a need for Blu-Ray. Even Nintendo saw the need for 25 GB discs in the Wii U.
They favor Cheaper storage space.
On Carts that means the smallest cart they can go with which will be the cheapest for them.
On DVD that means keeping the game to 8GB.
Interestingly enough Digitally its an analog graph because your charged for the bandwidth your used. (If I sold 100 copies of a 100MB game I would make more than if I sold 100 copies of a 1GB game digitally)
Etc. Etc.
Once Space isn't a factor it becomes whats easiest.
Game sizes had nothing to do with Sony using Blu-ray Disc for PS3. BD is Sony's baby (they helped create it and are the biggest backers of it), and they used it for PS3 to help increase the marketshare of it and compete against HD DVD. The majority of current gen HD games easily fit on a 8GB DVD disc.
They still have to be compressed on BD too since uncompressed audio and video is huge (a general rule of thumb for audio is that uncompressed audio is twice as large as the compressed version). Games on BD tend to use most of that disc to have the same content more than once (to reduce the loading times that result from the larger disc size).
Sony wanted money and knew DVD couldn't last forever (which everyone knew). Almost every current gen games looks and sounds the same on Xbox 360 and PlayStation 3, the audio and video are pretty much the same. The only real difference is how much data can be stored.
tendo, the music industry has been using BD for years. It's called BD-Audio (here is one BD-Audio disc: http://www.amazon.com/Damn-The-Torpedoes-Blu-ray-Audio/dp/B0042KZJ50/ref=sr_1_1?ie=UTF8&qid=1349904875&sr=8-1&keywords=BD-Audio (http://www.amazon.com/Damn-The-Torpedoes-Blu-ray-Audio/dp/B0042KZJ50/ref=sr_1_1?ie=UTF8&qid=1349904875&sr=8-1&keywords=BD-Audio)). The thing is that they are pretty niche, just like SACD's are.
It's much harder to tell the difference in audio quality unless you have a expensive (read: several hundred dollars) sound system. And even then, the difference isn't as big as HD video. Essentially, you need a TV, Blu-ray Disc player, and expensive sound system just to tell the difference in audio quality. Only audiophiles will even care, most people will prefer just downloading the MP3 (which sounds good too). Price for the discs is another reason too. Would you prefer to pay $5 for the CD version of the album (http://www.amazon.com/Damn-Torpedoes-Remastered-Petty-Heartbreakers/dp/B0042KZJ5A/ref=sr_1_1?s=music&ie=UTF8&qid=1349906660&sr=1-1&keywords=Damn+The+Torpedoes (http://www.amazon.com/Damn-Torpedoes-Remastered-Petty-Heartbreakers/dp/B0042KZJ5A/ref=sr_1_1?s=music&ie=UTF8&qid=1349906660&sr=1-1&keywords=Damn+The+Torpedoes)) or $27 for the BD-Audio version?
I have a 4gb car sitting and waiting for Animal Crossing.Wasn't Animal Crossing for GC ridiculously small? Like a few dozens of Mbs...