Who's excited?
http://www.nintendoworldreport.com/news/31955
The first pack of downloadable Coin Rush levels for New Super Mario Bros. 2 will be available in North America on October 4. The three-level set is the same as announced for Japan previously. Each pack costs $2.50, and names for the levels are below:
Three-Pack Set (1, 2, 3)
1: Gold Rush Pack
2: Coin Challenge Pack A
3: Nerve-Wrack Pack
The Nintendo Direct was hosted by Nintendo of America President Reggie Fils-Aime and featured gameplay from the DLC.
Need I remind everyone that for Mario Advance 4, the e-Reader cards costed $6 and got 5 levels out of them. So even at $2.50 for a pack of 3 levels, we're still getting a better deal with this game then the last time Nintendo had DLC levels for a Mario game.You don't. Anyone who thinks the DLC's price is unacceptable probably also thought the e-reader cards were as well. Getting a better deal today doesn't automatically make it a good one.
Simply because developers made an extra level or quest doesn't mean their entitled to charge for it.
I do think that crap like skin packs should be free (Capcom charging for Street Fighter skins), but I don't thin anyone should feel entitled to free levels and stuff like that.Skins are exactly the type of DLC I wouldn't pay for (though a Daisy character skin for Peach in Smash Bros. would be tempting). Free may be asking a bit much. Being coupled with like a level/character pack would be an extra incentive for anyone on the fence and a bonus for people who were buying anyway. That would make it "free" in a manner of speaking.
But would you pay for DLC that's already on the disc?
And no they aren't ridiculous. Radiohead did this with their last album and made MORE money than they ever have.
They came out with a new album? Damn, I need to get that.
And they probably used the sales as leverage to get a better deal from their label.