Nintendo World Report Forums

Gaming Forums => General Gaming => Topic started by: Chozo Ghost on August 10, 2012, 07:47:29 PM

Title: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Chozo Ghost on August 10, 2012, 07:47:29 PM
http://www.gameinformer.com/b/news/archive/2012/08/10/playstation-boss-admits-vita-has-been-a-tough-sell-to-publishers.aspx (http://www.gameinformer.com/b/news/archive/2012/08/10/playstation-boss-admits-vita-has-been-a-tough-sell-to-publishers.aspx)

Quote
The Vita hasn't been an easy sell to third-party publishers, according to Sony. In a recent interview, Sony Worldwide Studios president Shuhei Yoshida spoke about the challenges the company has been dealing with in the handheld space.

"We're having a more difficult time than we had anticipated in terms of getting support from third-party publishers, but that's our job," Yoshida told PlayStation: The Official Magazine. "We will continue to talk to development communities and publishing partners and tell them why Vita can provide a great experience for the IPs they have."

As a Nintendo fan who has seen Nintendo going through the exact same thing these last 15+ years, it is refreshing to see the tables finally have turned on the evil Sonyian empire.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Halbred on August 10, 2012, 09:42:18 PM
After the middling response to the PSP, I can see why. The Vita is, sadly, little more than a PSP with better graphics and a second stick. And lots of proprietary barriers to entry.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: shingi_70 on August 10, 2012, 11:16:49 PM
How is Sony the evil empire?
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: broodwars on August 11, 2012, 12:40:55 AM
I think you have to give Yoshida a lot of credit for fully accepting that while 3rd party publishers haven't signed onto Vita, it's because Sony hadn't done their job as 1st party company in selling them on it.  That kind of honesty from a representative of one of the Big 3 is rather refreshing, honestly.  Now that they've admitted they screwed-up, I hope that they actually change directions now and do the things that have to be done to make Vita relevant.  At the moment, I like both my 3DS and Vita for different experiences, and I'd like to see both continue to get new games.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: ShyGuy on August 11, 2012, 08:31:16 AM
Rear touch pad innovation
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Chozo Ghost on August 11, 2012, 08:37:03 AM
Rear touch pad innovation

Didn't that innovation first appear in Prison showers?
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: shingi_70 on August 11, 2012, 11:21:08 AM
Vita was always going to be a tough sale. Its a nice price of tech in relation to the 3DS but its not impressive when comparing it to smartphones and tablets. Parents will go toward the 3DS because it is and it looks less expensive as well as having a nice fatality for the kids. The vita is trying to get the admit market where most of them go to phoned and tablets. The market for a high end dedicated gaming handheld for the core gamer is pretty niche. The price as well as the memory card deal didn't help it at all.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: nickmitch on August 11, 2012, 11:35:13 AM
It's an incredibly tough sale especially when Sony pushes what might be its worst feature. The idea of getting the full console experience on a handheld is pretty much meh. Especially with such high barriers as previously mentioned. The 3DS offers something you don't get on the Wii. It's easy to want to own both. Why would I spend hundreds of dollars to play a game that I already have at home while not at home? The touch screen is something that's been done, the second analogue stick is unnecessary, and that rear touchpad is mostly there for show.

Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Chozo Ghost on August 11, 2012, 12:26:36 PM
Vita was always going to be a tough sale. Its a nice price of tech in relation to the 3DS but its not impressive when comparing it to smartphones and tablets. Parents will go toward the 3DS because it is and it looks less expensive as well as having a nice fatality for the kids. The vita is trying to get the admit market where most of them go to phoned and tablets. The market for a high end dedicated gaming handheld for the core gamer is pretty niche. The price as well as the memory card deal didn't help it at all.

I agree, and over the long term the Vita's problem with the tablets and stuff will only get worse and worse because tablets will keep improving and getting better and better whereas the Vita hardware is finalized and stuck that way forever. Right now the Vita may seem powerful and not too bad in relation to tablets, but over the next few years this gap will widen.

The PSP was a fairly successful system, but it came out back in 2005 when Tablets and stuff were either non-existent or very primitive and crappy. The PSP was able to carve out a niche, but this niche has now been usurped by iOS, Blackberry, and Android. For this reason the Vita probably doesn't have any hope of selling the same 70+ million units as its predecessor did.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Louieturkey on August 14, 2012, 04:56:22 PM
It's an incredibly tough sale especially when Sony pushes what might be its worst feature. The idea of getting the full console experience on a handheld is pretty much meh. Especially with such high barriers as previously mentioned. The 3DS offers something you don't get on the Wii. It's easy to want to own both. Why would I spend hundreds of dollars to play a game that I already have at home while not at home? The touch screen is something that's been done, the second analogue stick is unnecessary, and that rear touchpad is mostly there for show.


FYI, the second analogue stick is the number one thing that gamers complained about with the PSP.  I think that was very necessary if for marketing alone.  It may not be necessary for gaming, but the backlash they got for it not being there on the PSP made it so they had to have it there.  The rear touchpad was stupid and the thing that Sony decided to put in to say they innovated.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Louieturkey on August 14, 2012, 04:57:36 PM
Parents will go toward the 3DS because it is and it looks less expensive as well as having a nice fatality for the kids.
So the more nice fatalities a system has, the better?
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: NWR_insanolord on August 15, 2012, 07:25:04 PM
The rear touchpad is worth it to me just for its implementation in FIFA. It's a lot more convenient than the same functionality in the 3DS and Wii U versions that require you to take your hands off the controls.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Louieturkey on August 16, 2012, 01:19:01 PM
Actually, it looks like some devs are getting the hang of it.  Media Molecule's new game, Tearaway looks like the read touchpad is going to be vital to the game and the way it is used looks really fun as well.  If I ever do get a Vita, I think I'm going to get this game.  It looks like loads of fun and in a different way than LBP was fun.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Ian Sane on August 20, 2012, 06:30:06 PM
The Vita, to me, was like if Nintendo tried to release a Virtual Boy 2 in 1997.  The PSP wasn't a particularly popular system that the public was demanding a successor for in the first place.  The Vita is a product that no one really asked for.  It's the sequel to the movie no one liked.  It came across like Sony merely survived the PSP.  "Well, thank God this undesirable product didn't completely sink us."  And then their response was to tempt fate and try this foolhardy nonsense all over again.

The lesson to learn from the PSP was "don't bother with another handheld because you suck too much at it" and Sony really missed that.  I suppose a Sony fanboy could say the same about Nintendo making consoles but at least they have some positive track record there.  There is a rich history of Nintendo console success while the Sony' entire handheld history was just "the PSP?  Oh right, THAT thing."
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: broodwars on August 20, 2012, 06:42:06 PM
The Vita, to me, was like if Nintendo tried to release a Virtual Boy 2 in 1997.  The PSP wasn't a particularly popular system that the public was demanding a successor for in the first place.

Wow, that is a particularly stupid comparison.  The Virtual Boy had at best one or two decent titles from a tiny library, and it was dead within 6 months.  The PSP, while nowhere near as popular as the DS was, eventually made Sony money; was around for a full life cycle; and was immensely popular in Japan thanks to Monster Hunter and its steady stream of JRPGs.  Just because it got curb stomped by the DS outside Japan that doesn't make it a failure, as even outside Japan it had a good library of games.  The Virtual Boy was a failure on pretty much every level.

The Vita is a perfectly fine handheld with a decent library, but one that suffers from some spectacularly terrible marketing & design choices (i.e. the lack of internal storage).  Comparing it to a "Virtual Boy 2" is beyond inaccurate.  The Vita is at least competent.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: NWR_insanolord on August 20, 2012, 06:55:24 PM
The Vita's a good system that's being held back by Sony's decision making. Don't write it off; if Sony can figure a few things out and get out of their own way it can definitely get back in this race. As someone who owns a Vita, as well as someone who thinks Nintendo could stand to benefit from some real competition, I hope they get it back on track.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: BranDonk Kong on August 20, 2012, 10:19:17 PM
It's also being held down by no one wanting it.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: NWR_insanolord on August 20, 2012, 10:41:09 PM
Sony's awful decision making is a big part of the reason no one wants it.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Chozo Ghost on August 20, 2012, 11:05:16 PM
As someone who owns a Vita, as well as someone who thinks Nintendo could stand to benefit from some real competition, I hope they get it back on track.

Nintendo doesn't benefit from real competition. For some, competition may be beneficial, but Nintendo is like a kid that is forced to live inside of a bubble because any sort of competition is fatal. Look what happened when they got "real competition" from the PS1 and how it devastated the N64. If it weren't for Nintendo's handheld monopoly they almost certainly would have gone the way of Sega. Well, now Sony is attempting to do to Nintendo's handhelds what it already did to Nintendo's Consoles.

The problem is in Nintendo's case 3rd parties actively look for and seize onto ANY sort of excuse not to support their hardware. If Sony were able to offer a serious competitor in the handheld market this is exactly what would happen. Competition would not make Nintendo better off. I'm not saying it would kill them, because I'm sure with 1st party support alone they would be fine, but you see how the Vita is getting Black Ops 2 yet the 3DS is not? You see how the Vita is getting Madden but yet that is no where to be seen on the 3DS? This is exactly what I'm talking about. Imagine that multiplied by a hundred fold. That's what would happen if Sony offered serious competition.

The best thing for Nintendo is if the Vita fails. I'm dead serious on this. If the Vita versions of Madden and COD fail, then next year they will come to 3DS. If those titles sell well enough on the Vita though, then perhaps they will never EVER come to the 3DS. Do you see what I'm saying?

So like I said, competition to Nintendo is like an infectious disease to a kid who lives in a bubble. It might not necessarily be fatal, but it sure as hell isn't going to be beneficial either.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: broodwars on August 20, 2012, 11:10:52 PM
The best thing for Nintendo is if the Vita fails. I'm dead serious on this.

Considering you're the guy who's on the record stating you "wanted the Wii U to fail" to make Nintendo better, I consider your opinion null and void and quite possibly hypocritical.  :cool; Besides, I thought Nintendo did some of their best creative work when they were having the crap pounded out of them in the console space by Sony (and to some extent Sega).  Ever since Nintendo became Top Dog again with the Wii, I've felt their creative output has severely stagnated and they've accordingly turned out lesser product.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Chozo Ghost on August 20, 2012, 11:25:58 PM
The best thing for Nintendo is if the Vita fails. I'm dead serious on this.

Considering you're the guy who's on the record stating you "wanted the Wii U to fail" to make Nintendo better, I consider your opinion null and void and quite possibly hypocritical.

Not really, because the circumstances are different. The DS/3DS has solid software support and it doesn't have the "Wii" name which is **** and needs to be dropped ASAP, but Nintendo will only drop it if the Wii U fails. That's the only way we are ever going to get a console that isn't going to be made a laughing stock due to the ridiculous name. You also have to remember the context of when I said that which was back during E3 where everyone was severely disappointed, including you btw. So you can't really judge me on something I said back then because as I recall you were disappointed as well and probably felt similar.

Quote
Ever since Nintendo became Top Dog again with the Wii, I've felt their creative output has severely stagnated and they've accordingly turned out lesser product.

But remember the NES was Nintendo's golden age when most of the franchises we know and love today were first introduced, and the NES had like 90% market share. So you can't say the lack of competition made things stagnant. What it did do however, was give Nintendo nearly all (if not all) the 3rd party support. This is what I want to see happen again, but it won't happen if Nintendo has "serious competition". 3rd parties have proven time and time again that they hate Nintendo and will look for ANY excuse to not support them, and the presence of serious competition makes for a perfect excuse.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: NWR_insanolord on August 20, 2012, 11:28:24 PM
Nintendo doesn't benefit from real competition. For some, competition may be beneficial, but Nintendo is like a kid that is forced to live inside of a bubble because any sort of competition is fatal. Look what happened when they got "real competition" from the PS1 and how it devastated the N64.

Devastated isn't a word I'd use. Yeah, Nintendo lost the sales race to Sony, but look at the games they put out for that system and tell me they didn't have an amazing software lineup for that thing. I don't care if Nintendo "wins" in terms of sales or market share or whatever, and neither should you. I want to see them at the top of their game creatively, and in that generation they absolutely were.


EDIT: For the love of god, Chozo, the name is irrelevant. You need to shut up about the name, because whether that system bombs or sells 200 million units it will have absolutely nothing to do with the name.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: broodwars on August 20, 2012, 11:34:43 PM
You also have to remember the context of when I said that which was back during E3 where everyone was severely disappointed, including you btw. So you can't really judge me on something I said back then because as I recall you were disappointed as well and probably felt similar.

Yes, except I'm being consistent: I don't feel that the Wii becoming the success it is was in Nintendo's best creative interests, as they lost that fire that drove them to create such interesting projects in the N64/GameCube eras.  I'm not the one saying that Nintendo needs to be so dominant that it knocks out their competition as a presence in the marketplace.  I think part of what made DS such an interesting experiment is that Nintendo was genuinely threatened by Sony entering the handheld space with the PSP.  They couldn't just rest on their laurels, and they didn't until the later years of the handheld when their dominance was assured.

Quote
But remember the NES was Nintendo's golden age when most of the franchises we know and love today were first introduced, and the NES had like 90% market share. So you can't say the lack of competition made things stagnant. What it did do however, was give Nintendo nearly all (if not all) the 3rd party support.

And look how well having all that 3rd party support did them in the later years, when Nintendo's iron-fisted monopolistic treatment of 3rd parties sent them all to Sony (and to some extent Sega).  Nintendo's their own worst enemy.  And incidentally, they couldn't rely on the same 3-4 franchises back then like they could now, as they didn't have franchises.  Yeah, I grew up on an NES and I have some heavily rose-tinted nostalgia for those days, but looking back at what the market was back then I'll take the diversity of our competitive modern era any day.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Chozo Ghost on August 20, 2012, 11:43:54 PM
Yes, except I'm being consistent: I don't feel that the Wii becoming the success it is was in Nintendo's best creative interests, as they lost that fire that drove them to create such interesting projects in the N64/GameCube eras.  I'm not the one saying that Nintendo needs to be so dominant that it knocks out their competition as a presence in the marketplace.

The rule of the game is kill or be killed. Look what happened to Sega. Sony did that to them, and probably would have done the exact same to Nintendo if Nintendo didn't have the handheld market. Diversity and competition are sometimes a good thing, but not always. Look what happened to the native wildlife in Australia when things like Dingoes and Foxes (and man) were introduced there. Diversity is nice in theory, but when you put a lot of different competing things into an environment together sometimes things end up extinct, and that's not good or healthy.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: NWR_insanolord on August 21, 2012, 12:02:12 AM
Sony didn't kill Sega. They may have twisted the knife, but Sega stabbed themselves in the back. Nintendo was never in danger of going that route, no matter how much more popular Sony's products were. The funny thing is, back when Nintendo was getting their ass kicked in sales they were making more money than anybody, and it's only now, when they're "winning", that they're posting annual losses, which they'd never done since going into gaming.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: broodwars on August 21, 2012, 12:04:06 AM
The rule of the game is kill or be killed. Look what happened to Sega. Sony did that to them, and probably would have done the exact same to Nintendo if Nintendo didn't have the handheld market.

Well, I'd argue that Sega did "that" to Sega, given that Sega's death was entirely caused by splitting their market 3-4 different ways in quick succession (and subsequently angering their fans) with the 32X, Sega CD, Saturn, and eventually the Dreamcast.  Sony merely finished them off.

Quote
Diversity and competition are sometimes a good thing, but not always. Look what happened to the native wildlife in Australia when things like Dingoes and Foxes (and man) were introduced there. Diversity is nice in theory, but when you put a lot of different competing things into an environment together sometimes things end up extinct, and that's not good or healthy.

And yet homogenization and inbreeding are also the cause of evolutionary and societal stagnation, as well as harmful mutation.  Competition breeds adaptability, which allows old species to develop the means to fight off new predators.  Throughout history, civilizations fell because they grew stagnant after lengthy periods of  sheer dominance, and thus they were swiftly taken out by new conquerors with new ideas and technologies.

Regardless, when companies compete we the consumers always win.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Luigi Dude on August 21, 2012, 12:13:03 AM
The Gameboy Advance had no competition and as a result, Nintendo just released a lot of SNES ports instead of new games.  Oh and lets not forget all classic NES games that they released individually for 20 f*cking dollars on the system as well.  The DS on the other hand had competition and as a result Nintendo released more unique software on a handheld then ever before.

So yeah, I'm going to go with the people saying Nintendo needs competition because we've seen what happens when they don't.  The GBA easily has the worst Nintendo software lineup because Nintendo knew they had a monopoly on the handheld market and as a result they didn't put much effort into it.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Chozo Ghost on August 21, 2012, 01:50:32 AM
And yet homogenization and inbreeding are also the cause of evolutionary and societal stagnation, as well as harmful mutation.  Competition breeds adaptability, which allows old species to develop the means to fight off new predators.  Throughout history, civilizations fell because they grew stagnant after lengthy periods of  sheer dominance, and thus they were swiftly taken out by new conquerors with new ideas and technologies.

That's a good point, but keep in mind evolution is a slow process. Native Americans were decimated by the introduction of smallpox and other diseases which they had no natural immunity to and 90% were killed off. Those who survived had a genetic resistance to it, and were less likely to die in the future, but the damage was done and the deluge of European immigrants to the new world meant that the native Americans were never able to bounce back from that devastating blow.

Exposure to competition can make Nintendo stronger in the long run, but they have to gradually be eased into it. When the PS1 came out it was this huge knockout blow that came instantly and they never really fully recovered from that. But I think what we're seeing with the PSP and Vita is probably the best sort of competition, because its there and its a potential threat, but at the same time its not so powerful that its instantly destroyed Nintendo. So Nintendo has the time to gradually evolve and develop a resistance to this new disease so in time they can be immunized against it.

Regardless, when companies compete we the consumers always win.

Except Atari or Sega consumers... just saying. I know they made a lot of mistakes and their demise was largely their own fault, but I'm just saying that in a vacuum with no competition none of those mistakes would have been fatal. Atari and Sega accidentally wounded themselves, but competition swooped in and mercilessly dealt the coup de grace.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Ian Sane on August 21, 2012, 12:16:32 PM
THIS Nintendo with no competition would not be like the NES days.  The Wii, with it's casual focus and endless sequels and complete abandonment nearly a year before its successor comes out, is what present day Nintendo is like when they feel indestructible.  Nintendo kind of sucks at dealing with competition but they're not a company that does well when they're complacent.

One thing to note is that the NES was released after the videogame industry crash.  Nintendo initially had to fight for their product to even be carried by stores because retailers thought the videogame "fad" was over.  And over in Japan they were essentially creating the home videogame market.  They might have had little competition at the time but they were hungry and fighting to just get their foot in the door.  They did not have the security to phone it in.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: ThePerm on August 21, 2012, 12:49:51 PM
Rear touch pad innovation

Didn't that innovation first appear in Prison showers?

i thought about that for a second, then R. Lee Emery's voice came in my head and I legit LOL'd
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Louieturkey on August 21, 2012, 02:09:35 PM
I don't know what you're thinking Chozo.  Throughout the last 25-30 years, whenever Nintendo has had competition, they have produced the best games in the industry.  When they are at the top (like with the Wii and handheld market for most of time), they have not produced the best games (see LuigiDude's comment about the GBA).  While I may enjoy Nintendo games when they are ruling the roost, I enjoy them much better when they are fighting for a piece of the pie with other companies.  They may not make the best design choices or the best feature choices, but when the competition is fierce, they definitely step their game up.  I'd much rather have them in second or third place fighting for the top spot than being in the top spot resting on their laurels.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Chozo Ghost on August 21, 2012, 11:20:49 PM
I'm talking about 3rd party support. Maybe Nintendo produces their best 1st party efforts when they have serious competition, but that gets canceled out by the fact 3rd parties leave. So do you want 3rd party support like the NES-SNES, or do you want an N64-GC with terribly 3rd party support but perhaps better 1st party stuff? I don't think 1st party software on the N64-GC was really that better the it was in the NES-SNES years. Maybe it was a little bit better, but considering the price you pay for that marginal improvement is the total lack of 3rd party support that's a really serious sacrifice to make.

Then we have the Wii which is the worst of both worlds because not only does it lack 3rd party support, but the 1st party offerings aren't really so great either (I'm talking Wii Sports, Wii Music, Metroid Other M, etc). There was some great 1st party titles sure, but there was also a lot of stinkers, and over all I wouldn't say it was Nintendo's best creative era. Far from it.

The only way Nintendo gets 3rd party support is when its dominant in the market, because then 3rd parties have no choice but to support it even if they don't want to. 3rd parties almost literally have to be FORCED to support Nintendo hardware. Unless Nintendo is a near monopoly its just not going to happen.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Louieturkey on August 23, 2012, 03:27:52 PM
Many third parties just don't like working with Nintendo, or at least that is how it appears.  They were dominant with the Wii and they still got shafted on third party quality.  The Wii U will possibly be the first time that Nintendo listens to third parties and actually implements what they were asking for.  I'm just hoping Nintendo doesn't think they are riding high into this new generation.  They need to feel hungry and I'm hoping that the first annual loss will light a fire under their creative butts and gets them going.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: NWR_insanolord on August 23, 2012, 03:37:33 PM
The Wii wasn't that easy to develop for for studios used to the kind of power and tools available on the other platforms; there were a lot of restrictions there that they didn't have to deal with on 360 and PS3, and sales for core-oriented games didn't scale with the overall hardware sales. I don't think the third parties had anything against Nintendo, it's just that supporting the system, more often than not, wasn't worth the trouble.

Nintendo involving third parties in the decision making process for the Wii U from the beginning is a really good sign, and the very strong third party launch lineup is evidence of that. Hopefully the support stays that strong, if not even stronger.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: Ian Sane on August 23, 2012, 05:31:09 PM
Third parties shouldn't have to feel forced to support Nintendo's console.  They should WANT to support it.  How about instead of Nintendo gaining support through a dominant monopoly, they gain it by not being inflexible stubborn out-of-touch shitheads who treat third parties like competition even though they get a licence fee for every third party game and should therefore WANT to have as much third party support as possible because it generates revenue?

Nintendo is the ONLY company to sell the most consoles of a generation and not only not have the best third party support, but actually have the WORST.  Atari 2600, NES, SNES, PS1, PS2 - all of these led the market and just had fantastic third party support.  In comparison to those the Wii is this strange oddity.  Think how undesirable it must be to work with them if having the third highest selling console EVER is not enough to attract support.

Even if somehow Nintendo regained NES style dominance where third parties feel they have to support them, what then?  Isn't that just a step away from another N64 style exodus where everyone is just looking for an excuse to bolt?  What Nintendo should aim for is for third parties to have an excuse to bolt and they don't.  They don't because they're making good money on Nintendo's console and they have a good relationship with Nintendo and the hardware suits their needs well.  Sony has been last for this entire generation but it has not really affected their third party support at all.  They're no saints but obviously working with them is profitable and the PS3 suits their needs.  With the support they've kept it suggests that there was more to the PS1 and 2's third party support than market dominance.

Nintendo is like some anti-social prick that has no friends.  Which is the proper course of action?

1. Admit fault and make an effort to be a nicer and friendly person to make friends.
2. Take over the world and force people to be your "friend" through intimidation and fear.

It's 1. and Nintendo isn't going to have squat for third party support until they realize that.  They don't deserve to be successful.  They're hard to work with and take advantage of both their customers and business partners.  The Wii was successful because it preyed on rube newbies who don't know better and unless Nintendo can keep finding new groups to target as the old groups catch on to their bullshit, their failure is inevitable.  They keep dodging the real issue here.  They're huge jerkwads and they need to recognize that and change that.  If they do that it will be better for both the industry and us gamers.  Oh and it will be better for Nintendo as well.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: NWR_insanolord on August 23, 2012, 05:59:00 PM
The Wii didn't see that much support because 1. it was hard to get the most out of it from a developer's perspective and 2. games (specifically the third party core-focused variety) didn't sell all that well. If Sony or Microsoft had made the same system the same thing would have happened.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: tendoboy1984 on August 23, 2012, 10:24:58 PM
The market for a high end gaming handheld has always been niche.

Fixed. People would rather spend their money on expensive phones and tablets, but handheld game systems have always been a niche market.
Title: Re: PlayStation Boss Admits Vita Has Been A Tough Sell To Publishers
Post by: TrueNerd on August 24, 2012, 04:14:53 PM
The Gameboy Advance had no competition and as a result, Nintendo just released a lot of SNES ports instead of new games.  Oh and lets not forget all classic NES games that they released individually for 20 f*cking dollars on the system as well.  The DS on the other hand had competition and as a result Nintendo released more unique software on a handheld then ever before.

So yeah, I'm going to go with the people saying Nintendo needs competition because we've seen what happens when they don't.  The GBA easily has the worst Nintendo software lineup because Nintendo knew they had a monopoly on the handheld market and as a result they didn't put much effort into it.

I'm not going to turn this into a larger scope argument, but I love the GBA library. Fusion/Zero Mission, Wario Ware/Twisted, Minish Cap, Superstar Saga, THREE Castlevanias (maybe only Aria was truly good), Wario Land 4, Sonic Advances, Fire Emblem, Advance Wars, Drill Dozer, Kirby and the Amazing Mirror and probably others that I'm forgetting. Sure, there were a lot of ports on GBA, but this is a fantastic list of games, all originals and most of them developed by Nintendo. The DS had a larger, more diverse, more wildly eccentric library, but I'll take the best the GBA has to offer over the best the DS has to offer every day of the week.