Learn about the exclusive features that the GamePad provides!
http://www.nintendoworldreport.com/news/31231
Details of how FIFA 13 will play on Wii U and how it will compare to the game on other platforms were revealed today.
The game can be played traditionally with the Pro Controller or with the GamePad. A single player using the GamePad has a variety of advantages over playing with a traditional controller. One example is that the player can simply tap a teammate on the field to take control of him, rather than having to cycle through players until landing on the desired one, as is the case with traditional control schemes. The GamePad can also be used to assist in scoring. When preparing to shoot, the player can shake the controller or press L3 to bring up the goal on the touch screen. Then, it's just a matter of tapping exactly where you want the ball to go. The GamePad can also be used to analyze stats in-game, set up passes, and give motivational talks to your team during halftime.
Game Informer also has details about a cooperative mode in which one player uses the Pro Controller to actually play, while a second player uses the GamePad to take the role of manager. In this mode, the second player will have a bird's eye view of the field and be able to call for substitutions, tell players where to move during plays, analyze stats on the fly, and more.
There is also one point that seems to differ between stories. The Official Nintendo Magazine quotes Matt Prior, EA producer, in saying that the Wii U version is "on a par with 360 and PS3 and we were even able to make some key graphical improvements. We focused on areas that would have the most impact on the game." Meanwhile, Game Informer notes that the game is actually built from the FIFA 12 engine, and will lack some of the features of the other versions, such as first-touch controls and curving runs.
FIFA 13 is slated to release this September for the Playstation 3 and Xbox 360 and will be featured as a Wii U launch title.
As Insano already said, there is literally NO reason the Pro Controller needs to be included. Everything the Pro Controller does, so does the GamePad. So Third parties don't have any excuses anyways since the Pro Controller doesn't do anything the GamePad doesn't. And for those developers who don't want to use the GamePad's screen, they can choose to be lazy and just have the game' logo or something displayed.Incorrect, sir.
Microsoft and Sony only include 1 controllerYes, one standard controller - capable of playing four players at a time.
You don't seem to get it either. The Wii GamePad is a standard controller, but with a touchscreen on it. So it can do EVERYTHING the Pro Controller can and MORE. And you can still play 4 players at the same time, but 3 will use the Pro Controller. The ONLY thing including the Pro Controller would do is make you buy 2 more controllers rather than 3. Yes you can take the GamePad with you. If you don't want to do that, there is the option to get the Pro Controller.
You don't seem to get it either. The Wii GamePad is a standard controller, but with a touchscreen on it. So it can do EVERYTHING the Pro Controller can and MORE. And you can still play 4 players at the same time, but 3 will use the Pro Controller. The ONLY thing including the Pro Controller would do is make you buy 2 more controllers rather than 3. Yes you can take the GamePad with you. If you don't want to do that, there is the option to get the Pro Controller.Whatevs, TJ. You're not understanding what having it as an option right out of the box truly means. Not including it limits the userbase in the mindset of a third party developer.
Semi related question, actually; has anyone here played on the pro? Is it actually as horrible as the 360 pad?
Semi related question, actually; has anyone here played on the pro? Is it actually as horrible as the 360 pad?
I have, and liked it just fine, but I also like the 360 controller. What about the 360 controller bothers you?
You don't seem to get it either. The Wii GamePad is a standard controller, but with a touchscreen on it. So it can do EVERYTHING the Pro Controller can and MORE. And you can still play 4 players at the same time, but 3 will use the Pro Controller. The ONLY thing including the Pro Controller would do is make you buy 2 more controllers rather than 3. Yes you can take the GamePad with you. If you don't want to do that, there is the option to get the Pro Controller.Whatevs, TJ. You're not understanding what having it as an option right out of the box truly means. Not including it limits the userbase in the mindset of a third party developer.
I don't want the whole Wii fiasco to happen all over again. I'm sick of Nintendo's console playing second fiddle - or in the case of the Wii...being meaningless - to third party devs. There are fantastic games outside of Nintendo out there to play. And I want them, AND their multiplayer aspects, all included on Nintendo's new golden toy. So, I'll reiterate this again for you since you didn't grasp it the first and second times...
The Wii U GamePad only supports TWO PLAYERS. TWO. Numero dos. Two! Get it yet? You can't connect your GamePad over at a buddy's house along with two other's GamePads also. Pro Controllers, however? Yup, you can.
So... you include that mofo IN THE BOX.
Simple. Easy. Done.
Semi related question, actually; has anyone here played on the pro? Is it actually as horrible as the 360 pad?
I have, and liked it just fine, but I also like the 360 controller. What about the 360 controller bothers you?
The size and form factor make the 360 controller feel very... I guess slow works. It doesn't allow, at least me, enough looseness in the fingers to be as fast as I should be. My other complaints are with the dpad and analog stick, but I'm not worried about those in Nintendo's case.