What games will YOU never finish?
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As the barren summer months roll on towards a promising and bountiful fall, what better time than now for some somber reflection?
Kicking off episode 41, Neal and Zach talk about their lists of games they'll never, ever finish. Not that the games are bad, per se, but with Neal's model airplane hobby and Zach's burgeoning male model career, who has the time to play every game he wants anymore? Have some games that will forever be relegated to your backlog? Tell us about them!
Next, we have the second installment of our Pikmin series, focusing this week on Pikmin 2. JP, Andy, and Zach discuss the often-overlooked sequel before JP reveals that it is his favorite GameCube game EVER. Crazy, or just crazy enough to work?
Closing the show out is a bonus segment about Gravity Rush for the PS Vita (boo! hiss! snicker!), featuring Neal, Zach, and James. I can't make any dumb jokes here, because I frankly don't know what the hell a PS Vita is.
As always, you can send us listener mail by clicking here. Oh, and don't forget to review us on iTunes. See you next week for every podcast's milestone episode - number 42!
00:00:00 Intro
00:00:59 Games Never Finished
00:20:21 Pikmin 2
00:43:42 Outro
00:44:38 Bonus Segment - Gravity Rush
Donkey Kong Country 1-Beaten it, never managed to get the 102% realized I blew my chance on one of them, never going to play the whole game again.DKC1 only goes up to 101%, and you can always complete it. There was a rumor that you couldn't, but you can.
RPGs are ALWAYS prime candidates for never finishing since they're so long and can get quite repetitive plus offer a lot of time in which more immediately interesting things might come out.
Interesting. I knew it was 101% or 102%, I just guessed. I have tried getting one of the last 2 secrets to fire and it will not let me. It ends the bonus game before I can get into the second one.You have to jump up into the wall and down to the door while holding the barrel otherwise you end up leaving the room instead of triggering the second bonus room. I don't know why.
So the theme seems to be, for most people, that RPGs are hard to beat. I wonder how developers can alleviate that issue? Smaller, downloadable RPGs, sort of like the Penny Arcade games? Breaking the game up into episodes for more convenient start/stop points?
I'm glad folks like Okami, but even after hearing people effuse some praise for it, I don't really have much interest in going back to it. I think it's beautiful. It's got solid mechanics. I just don't really want to play it ever again.
Favorite part of the episode:
J.P. says he never got the final treasure in Pikmin 2.
J.P. later says he 100%-ed Pikmin 2.
Which one is it, J.P.? Did you 100% Pikmin 2, or did you eat babies?!?!