Games, letters, and the new RetroActive poll!
http://www.nintendoworldreport.com/rfn/30846
We start this show with an odd slate of games, starting with Guillaume's latest venture into Zen Pinball 3D (anticipating Marvel Pinball for 3DS) and his recent trips to a "gamer bar" in Montreal. He also played Infamous 2 thanks to PS+, but he has plenty of criticism for the superhero sequel. Jon catches up with the "original" Call of Duty: Black Ops and encounters some truly bizarre bugs in this two-year-old game. Jonny tries and fails to play Tomba, the classic PSone platformer, but he does successfully provide an update on his progress through Kid Icarus: Uprising. James closes the segment with one of his signature review rants on the completely pointless DSiWare puzzle game, Seven Wonders of the World... 2!
In Listener Mail, we continue to churn through the extensive backlog with several excellent questions from the crowd. Topics include MotionPlus on Wii U, the return of Advance Wars, the retro-future of handheld gaming, the industry's health overall, and Pokemon Red/Blue/Yellow on Virtual Console. Send your own emails for next time, please!
Don't forget that we have several awesome t-shirt designs to show your love for Radio Free Nintendo and Connectivity -- check them out! And finally, be sure to take a few moments to vote in the latest RetroActive poll -- Second Chance Edition! Whatever wins, we'll play it and discuss the game on a future episode.
As far as the motion plus support goes, I think nintendo needs to make it mandatory that all WiiU titles use motion plus. If this is not done, motion plus support will be optional and will divide the market, meaning a smaller install base and less games developed using motion plus. This needs to be a requirement akin to the way microsoft made "HD" and achievements requirements for any title developed for the xbox. You dont want to split your userbase or the feature will get looked over by 3rd party devs. This is why accessories typically fail. You can't split the marketplace.
I don't think requiring HD was about anything more than them trying to make sure Xbox 360 games looked good. They stopped requiring it in like 2008 (so 360 games can be just 480i if a developer wanted).
I don't know if that's changed since then, but if Microsoft's stopped requiring HD resolution support that's a fairly recent change.
I found the discussion on whether Wii U will be as successful as Wii very interesting, and overall I would agree with the RFN crew. However, the question that I have for anyone who can answer is what about Asia? South Korea but especially China seem like they should be up and coming markets. The Wii U seems like it is ideally situated with the second screen to take advantage of these markets where TV penetration and living space isn't as large as in the US. I even recall Nintendo saying last year the second screen is ideal for the Japanese living room. Also I remember someone in the forums pointing out Sing would sell a ton of systems in Asia. So how about it can new Asian markets push the Wii U to new heights in the coming years?