Our old friend Billy stops in to talk Mario Tennis Open, Journey, consulting, and volatility in the gaming media.
http://www.nintendoworldreport.com/rfn/29556
James had to miss the first part of this episode, which provided us a perfect excuse to bring in Billy Berghammer for the first time in a good while. He just got back from GDC and got to play Mario Tennis Open, the upcoming 3DS revival for that sports series. Billy also describes his extensive StreetPass encounters at the conference. Greg is up next, explaining how and why he finally picked up Cave Story 3D; he also delivers impressions of the new English demo for Sega's hotly anticipated Rhythm Thief. Jon has an update on Super Mario 3D Land and also steers us into a critique of Swapnote now that the surprise and freshness has worn off. Jonny completes the segment with a trio of downloadable titles: Mutant Mudds and Zen Pinball 3D from the eShop, and the astounding game called Journey from PlayStation Network, which Billy has also played but somewhat less reverently.
James boards the RFN Express with a bang for the back half, in which we break from any typical format to address two special topics. The first is Billy's recent foray into the shadowy world of game consulting, in which publishers pay him to provide outside feedback, such as writing "mock reviews" that none of us will ever read. The second big story for this segment is the gaming media shake-up that occurred last week. Giant Bomb was purchased by CBS Interactive to reunite that gang with their former employers at GameSpot, while 1up was further gutted by lay-offs for some very high-profile writers, including ex-NWR writer Ryan Winterhalter. While the shake-ups weren't all good news, it was rather perfect timing that these events transpired on the very day that we had a veteran like Billy on the show.
We'll return to Listener Mail very soon, so please send in your questions and comments!
I listened to Giant Bombcast on the recommendation of Lord Metts.
Far too much tangents that lead unchecked, which often resulted in that 3.5 hour runtime. In December they smashed out 5 episodes of these in a row, for their GOTY. I got through 20 minutes of the first and unsubscribed. Now if RFN was that length i'd be filled with joy because i know it would be taut lean gaming goodness rather than a chat -filled with long, blank pauses - about random topics about pizza.
3. Journey looked absolutely amazing. It seriously looked like one of the coolest games ever. I just can't believe it's only like 2 hours (my PS3 buddy confirms this, btw). I don't need filler and I don't believe a 40 hour game is automatically better than a 10 hour game, but Journey seemed like a game whose emphasis would be on ... y'know ... a JOURNEY. Seems like a two-hour game shouldn't be allowed to have that title... more like "Jaunt."
I like NinSage - he always has interesting things to say; always look forward to his comments. He should be a guest on the podcast one of these days.
Ninsage that gives you an RFN number of 2 and Guillaume has an RFN number 1.I like NinSage - he always has interesting things to say; always look forward to his comments. He should be a guest on the podcast one of these days.
Do I know you? Mother? Did you finally figure out the internet?
Seriously though, that was really, really nice of you to say. Thank you. Sometimes I worry that my love of Nintendo does not fit in with this Nintendo community. ... *sigh*
Anyway, you CAN hear me on the latest NegativeWorld podcast alongside Guillaume who was on episode 282 of RFN. That's pretty darn close, right??
Linky: http://www.negativeworld.org/boardreplies.php?id=7497&pagenumber=1 (http://www.negativeworld.org/boardreplies.php?id=7497&pagenumber=1)
Direct Linky: http://feedproxy.google.com/~r/NegativeWorldPodcast/~5/bHgr1XjIpPM/Negative_World_Podcast_029.mp3 (http://feedproxy.google.com/%7Er/NegativeWorldPodcast/%7E5/bHgr1XjIpPM/Negative_World_Podcast_029.mp3)
Ninsage that gives you an RFN number of 2