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NWR Interactive => TalkBack => Topic started by: NWR_Neal on February 02, 2012, 04:40:42 PM

Title: Sakura Samurai Freezing Issue
Post by: NWR_Neal on February 02, 2012, 04:40:42 PM

Having trouble loading Nintendo's latest eShop game? We might have a solution.

http://www.nintendoworldreport.com/blog/29177

So you bought Sakura Samurai despite my lukewarm review and it won't load? That sucks.

But seriously, I ran into the same issue when I was reviewing the game. I booted the game and it would just start with a black screen with "Loading..." spazzing out in the bottom right-hand corner of the system. It effectively froze my system, as the only way to restart is to hold the power button down and do a hard reset.

When I asked our Nintendo representatives about this issue, they had no idea. Fortunately, I was running out of SD card space at the same time, so I bought a new SD card, replacing the one that came with the system. After moving the files over to the new bigger SD card, Sakura Samurai worked fine.

I can't promise this will 100% solve the issue, but it worked for me. Afterwards, I was able to play the game to completion with no technical issues.

In conclusion, try getting a new SD card if Sakura Samurai isn't loading for you. 

Title: Re: Sakura Samurai Freezing Issue
Post by: Ceric on February 02, 2012, 05:02:22 PM
Why wasn't this in the Review?

*Points to recent RFN Discussions*
Title: Re: Sakura Samurai Freezing Issue
Post by: NWR_Neal on February 02, 2012, 05:12:41 PM
Why wasn't this in the Review?

*Points to recent RFN Discussions*

I thought it was an isolated issue with my SD card being faulty. I was wrong.

Also, once I transferred everything over to the new SD card, it worked fine.
Title: Re: Sakura Samurai Freezing Issue
Post by: Ceric on February 02, 2012, 05:16:38 PM
Why wasn't this in the Review?

*Points to recent RFN Discussions*

I thought it was an isolated issue with my SD card being faulty. I was wrong.

Also, once I transferred everything over to the new SD card, it worked fine.
You know on the technical side its probably using the SD Card as a place to unpack its files outside of memory for quicker access the decompressing them on the fly.
Title: Re: Sakura Samurai Freezing Issue
Post by: MegaByte on February 02, 2012, 05:19:11 PM
An aside, I ran out of SD card space too, but the programs I was using actually warned me about it rather than just locking up. I bought the fastest card they sell, but apparently speed is limited by the 3DS because nothing seems to load any faster.
Title: Re: Sakura Samurai Freezing Issue
Post by: Ceric on February 02, 2012, 05:21:59 PM
An aside, I ran out of SD card space too, but the programs I was using actually warned me about it rather than just locking up. I bought the fastest card they sell, but apparently speed is limited by the 3DS because nothing seems to load any faster.
I doubt Nintendo put in a reader that supports the upgraded speeds.

That reminded me of a funny thing I would do with Java in College where you can catch the Out of Memory Exception.  I would right something where I was suppose to be optimizing for memory space and just have it return a count of how many objects I made before it ran out of space.  Fun times.
Title: Re: Sakura Samurai Freezing Issue
Post by: MegaByte on February 02, 2012, 05:33:20 PM
It's not that you have to make a reader that supports new speeds (UHS specification excepted), it's more the inherent specs of the hardware or there's a bottleneck somewhere else in the system. A faster card on the Wii does make a discernible difference.
Title: Re: Sakura Samurai Freezing Issue
Post by: Enner on February 02, 2012, 05:40:44 PM
Time to buy a big 'ol card!
A 16 or 32 GB one should be fine, right?
Title: Re: Sakura Samurai Freezing Issue
Post by: MegaByte on February 02, 2012, 05:48:41 PM
Hopefully... the 3DS doesn't officially support over 32GB.
Title: Re: Sakura Samurai Freezing Issue
Post by: Pajamas on February 02, 2012, 05:59:20 PM
I've got a 8gb card in my 3DS and haven't had any issues. Possibly a glitch when used on smaller SD cards?
Title: Re: Sakura Samurai Freezing Issue
Post by: Shaymin on February 02, 2012, 06:40:35 PM
Hopefully... the 3DS doesn't officially support over 32GB.

Not yet, anyway. Surely a firmware update can correct that once SDXC is available.

Could it also be a speed issue with the card? I'm assuming the bundled SD isn't a Class 10...
Title: Re: Sakura Samurai Freezing Issue
Post by: MegaByte on February 02, 2012, 06:48:56 PM
Not yet, anyway. Surely a firmware update can correct that once SDXC is available.

We can hope, but there are compatibility and Microsoft licensing problems (http://en.wikipedia.org/wiki/SDXC#SDXC).
Title: Re: Sakura Samurai Freezing Issue
Post by: NWR_Neal on February 02, 2012, 07:22:26 PM
I've got a 8gb card in my 3DS and haven't had any issues. Possibly a glitch when used on smaller SD cards?

If it's not close to filled up, it shouldn't be an issue.
Title: Re: Sakura Samurai Freezing Issue
Post by: Ceric on February 02, 2012, 07:49:48 PM
Not yet, anyway. Surely a firmware update can correct that once SDXC is available.

We can hope, but there are compatibility and Microsoft licensing problems (http://en.wikipedia.org/wiki/SDXC#SDXC).
exFAT...  Come on...  Why can't we move on to a new better file system...
Title: Re: Sakura Samurai Freezing Issue
Post by: Seacor on February 02, 2012, 08:47:13 PM
The game developer just needs to patch the software.
Title: Re: Sakura Samurai Freezing Issue
Post by: Seacor on February 05, 2012, 12:17:07 AM
Updated version is now available - check "Your Downloads" (updates button is still broken)