A new Yoshi game, Ace Attorney 5 and Baten Kaitos 3 may be in the works for the 3DS.
http://www.nintendoworldreport.com/rumor/27733
A new Yoshi platformer, Ace Attorney 5, and even Baten Kaitos 3 are going to be announced soon for 3DS, according to several sources across the internet.
Eurogamer, via a translated blog post from Hachimaki, mentions that the Yoshi platformer will be developed by Good Feel, known for their work on last year's Kirby Epic Yarn for the Wii. In addition, the fifth game in Capcom's Ace Attorney series is also reportedly in the works. It is believed that the game will include a scenario starring prosecutor Miles Edgeworth. Edgeworth has starred in two previous spin-off games.
The developers behind the Wario Ware franchise are also working on an unspecified new game for the 3DS.
A new Etrian Odyssey will also be announced, as well as a Hatsune Miku game based off of the PSP rhythm games.
All of these rumors seem to point to a flurry of announcements that will come from next Tuesday's 3DS event in Japan.
Rumors also indicate that there will be demos of 3DS retail titles coming to the eShop, with with the first to be a trial of Super Mario 3D Land. The DSiWare version of The Legend of Zelda: Four Swords is also rumored to be getting a release date at the event.
There will also apparently be a new God Eater title announced, which will include a PSP Vita version. Grasshopper Manufacture's The Silver Case, which was planned as a DS remake, is now going to be moved to the 3DS and will also be announced soon.
Finally, a third Baten Kaitos game and a new Mach Rider game are in the works and also will be announced soon. Mach Rider Unchained is believed to be the only Nintendo developed title at the event, and is described as a racing brawler. It will be released in 2012 and will have a dark, grim tone.
Recently, the rumored 3DS attachment featuring a second Circle Pad was confirmed by Famitsu alongside a new Monster Hunter game that uses the peripheral.
Nintendo's 3DS press event will take place on September 13.
...Fixed.
Capcom proved they don't care about their English-speaking fanbase already
...
anyway, these would be cool! 3DS just needs a redesign on the shelves by October and then all will be right with the 3DS world come January.Except for the millions of people who already bought a 3DS, no one seems to care about them. :( Plus, it would reflect badly on Nintendo and probably make people weary of the 3DS, wondering if they'll be another revision in 8 months.
2. Any dissatisfaction experienced from item 1 is the risk run by early adopters in any technological realm. It sucks, but as long as people keep tripping over themselves for the new iPhone 4.2.1ab.3.9, companies will continue believing early adopters are fine with buying shiny new gadgets every 8 months.The circle pad attachment isn't desirable, as you've realized...
I still think that's one of the coolest/most enviable purchases you've made in our long and storied past (=P)Pay me $250 and it's yours!
The devices also aren't built to last, and usually end up breaking after a year anyhow.Sorry, but my Droid is way sturdier than any handheld Nintendo has ever released.
The devices also aren't built to last, and usually end up breaking after a year anyhow.Sorry, but my Droid is way sturdier than any handheld Nintendo has ever released.
@Mop_it_up
No one is worried about those people because ....
1. One way or another every game will be playable on the original 3DS. Be it through normal controls or the new slide pad monstrosity.
2. Any dissatisfaction experienced from item 1 is the risk run by early adopters in any technological realm. It sucks, but as long as people keep tripping over themselves for the new iPhone 4.2.1ab.3.9, companies will continue believing early adopters are fine with buying shiny new gadgets every 8 months.
I'm not saying you shouldn't have bought a 3DS. I still think that's one of the coolest/most enviable purchases you've made in our long and storied past (=P), but, this is the current philosophy in electronics.
They don't tell you in that pic, but the buttons don't work and the screen was replaced (see Nintendo Power July 1991). Also, original Game Boys had serious screen degradation problems; I went through three screen replacements.
The devices also aren't built to last, and usually end up breaking after a year anyhow.Sorry, but my Droid is way sturdier than any handheld Nintendo has ever released.
I absolutely wish we, as consumers, never let companies get so terrible with iterative releases of hardware. Back in the day, you bought a PS1, it played PS1 games, and everyone was happy.
Now, so many people are scared to buy new systems because you don't know if it's going to RROD, heat-up like a nuclear reactor, or be obsolete in 12 months time.
However, and maybe Capcom forced their hand, at this point, the best course of action would be to full on adopt the thing and get a revision out asap.I don't agree with that assessment. From what it looks like, CapCom is the only one who wanted the second slide pad, and Nintendo won't be using it. If they wanted it, they would have included it in the system to begin with. Therefore, I think Nintendo should leave the attachment as a peripheral for Monster Hunter 3G rather than create a whole new system for it. Really, there's no reason for it, and CapCom's just being lazy for not creating a control scheme that works on the 3DS. Nintendo shouldn't encourage that. We'll know soon enough, as I expect this stuff to be revealed at TGS. Hopefully, if it does become a new standard, it will be like the PlayStation where only one or two games required an analogue controller.
Really, there's no reason for it, and CapCom's just being lazy for not creating a control scheme that works on the 3DS. Nintendo shouldn't encourage that.
Whether Vita is the real competition or if its iOS/Android my point is still the same. Nintendo can't just ignore the requests of 3rd parties anymore. The DS supposedly stands for "Developer's System" and it was built with the wishlists of developers in mind, and the 3DS carries on that tradition. That's a great thing for developers, and its also a great thing for consumers.What? If that were true, there would be no attachment. The second slide pad would have been there in the first place. And while the extra functionality stands to make certain games better, this sucks for developers. It forces consumers to pay more for something that should have come with the system (in a non-asinine way) and it forces 3rd parties to contend with holdouts who refuse to buy the add-on. That affects development and marketing. They're posed with either creating games that some people refuse to play due to extra cost/don't know better or creating a competent control mode that works without the right slide pad which is more work and cost for them. This pretty much sucks for everybody in some way even if it benefits certain games.
Its been beaten to death, but the addon is only $10 and it will likely come bundled for free with many of the games which would use it. It isn't going to be a major obstacle for 3DS owners to get ahold of one. If you have the money to purchase a 3DS game then you can just get it then, and if you don't have the money to buy a $39.99 3DS game which would bundle it then what would the point be in catering to you anyway?No one said it would be an obstacle to get one so hop off of that horse. It's not an obstacle to buy a lot of things these days. Rather, the question is whether people WANT to get one. There are a number of people on these very boards who don't, even for $10, myself included. I'm okay with the attachment existing. Playstation Move exists, but I'm not going to buy that either. I don't currently want the slide pad add-on, the only game it's announced for doesn't interest me (I already owned and traded it on the Wii), and I don't care that it's $10. I don't buy things just because I can. I have to WANT it. Unless the attachment happens to come with a game I really want, I'm got going to have it. That same $10 can go towards something I actual do want like cupcakes or ice cream. Chances are the only way I'm getting a second slide pad on a 3DS is if it's included in a revision because I can't imagine there being a game on 3DS I'm dying to play that absolutely, positively requires it.
The bundling peripherals thing turned out to be an extremely successful business strategy for Nintendo during the Wii generation and it is why an unremarkable game like Wii Play somehow has managed to become one of if not the best selling video games of all time. So why wouldn't Nintendo want to replicated this peripheral bundling strategy on the 3DS or Wii U? It works and it prints money so they probably set this up deliberately.Are you really trying to compare the Wii to the 3DS? Wii started a craze, 3DS did not. The Wii was consistently sold out everywhere for like 1.5-2 years. Nintendo had to drop the price $80 after 5 months to get people to buy a 3DS and even then, only the promise of also getting 20 free games pushed some people. Wii Play sold because it was new and casual gamers were willing literally eat **** if the word "Wii" was attached to it. It also didn't hurt that when Wii Play launched, getting extra controllers wasn't terribly easy. That's why I bought Wii Play and I only ended up liking one of those games (Tanks for the motherfucking win). I'm sure Nintendo WANTS to replicate the success of bundling. That doesn't mean it's always going to work.
There are a number of people on these very boards who don't, even for $10, myself included.
Are you really trying to compare the Wii to the 3DS?
So Nintendo shouldn't listen to what third parties want and encourage them to develop for it?Not when it's a lazy cash-in third-party. They can listen to the good ones.
Not when it's a lazy cash-in third-party. They can listen to the good ones.
Not even if it is bundled for FREE with the game? It would be $10 to buy it separately, but its free if it comes with a game you buy.Assuming it's bundled for free. The only thing that springs to mind immediately that Nintendo ever bundled for free was the Wii Wheel and that offered no extra functionality. More often than not, Nintendo charges for extras.
I'm talking about the business strategy of bundling peripherals in with games as a trojan horse to get people to buy them when otherwise they probably wouldn't.Yeah.... I got it. And I explained why it worked on the Wii and why it is less likely to work on 3DS.
You don't like Monster Hunter and that's fine, but if your favorite game franchise came to the 3DS you would probably buy it and if the analog slider thing was bundled in with it for free you would get it and it wouldn't cost you a cent extra than what you would have paid to get the game anyway.I'm seriously not sure if you're just trolling me. I'm beginning to think you don't read entire posts and just pick and choose what you want to hear.
Unless the attachment happens to come with a game I really want, I'm got going to have it. That same $10 can go towards something I actual do want like cupcakes or ice cream. Chances are the only way I'm getting a second slide pad on a 3DS is if it's included in a revision because I can't imagine there being a game on 3DS I'm dying to play that absolutely, positively requires it.
"I don't want this, I don't have to have it, No one is making me get it, but damnit, I want to complain about it anyway."
"I don't want this, I don't have to have it, No one is making me get it, but damnit, I want to complain about it anyway."Who's complaining? If this is aimed at me, I'm not complaining about it. I've stated several times that I'm fine with it being released even if I don't plan on getting it. Companies release a lot of things I don't intend to buy. I just find Chozo Ghost's enthusiasm for it unwarranted. I may disagree with his view, but that doesn't mean I'm complaining.
My guess is that a popular game like Monster Hunter wasn't mentioned back then as a game that would need a second circle pad, or Nintendo figured that the 3DS would be popular so they just did their own thing and didn't worry about third-parties.Possibly though this is the same Nintendo that let Capcom redesign the Classic Controller. I'm certain that Nintendo decided to do their own thing. I recall them saying that they asked 3rd parties what they wanted to see. I'm sure many of them were like, "Where's the right analog stick?" And Nintendo's response was, "Well, you see, the thing about that is... uh... **** YOU!"
That's pretty much what I assumed happened. The timing is odd though. While showing 3rd parties what they were working on, I'm sure a right slide pad came up more than once. I'm still trying to figure out why Nintendo thought it was a good idea not to include it in the first place.