Billy returns to RFN, and this time, he stays for nearly the entire show.
http://www.nintendoworldreport.com/rfn/27374
Jon is out yet again due to circumstances beyond his control; he positively swears that he'll be back next week! Taking over the senior chair at our RFN table this week is Billy Berghammer, a dude you might know from here or there. He's got a few thoughts on the recent 3DS news and what's to come for the system, plus tempered impressions for Shadows of the Damned, the latest game from a certain Suda 51 who may be coming up again soon on this podcast. Jonny dives into the memory hole with Final Fantasy 3/6, which is better than ever on Virtual Console, and he also catches up with Bulletstorm, the innovative and apparently under-performing FPS from Epic Games. James has a buffet of Summer of Arcade demos and seems to especially like Bastion. Greg wraps up the segment with hands-on impressions of Skyward Sword and eyes-on impressions of Xenoblade Chronicles.
In Listener Mail, we field your magnificent queries on topics like how Nintendo's troubles with 3DS will influence their handling of Wii U, and reverse-import suggestions for Japanese gamers who want to check out the Western world's exclusive treasures. Then Billy has to run, but we keep on truckin' through a pair of additional letters. The last two include an assessment of the Fire Emblem series (and similar games) and the fantastically fun question of which characters we'd like to see in the next Smash Bros game(s).
RetroActive #19 has been decided -- we'll be playing Killer 7 in a matter of weeks, so stock up on canned food and ammo. If you dare to play along, or just want to observe gamers in agony (kidding... sort of), check out the official discussion thread. Your comments could be read on the podcast! Also, thanks again to everyone who voted and made this poll our most successful yet.
Any update available on the upcoming t-shirts?Its on the DNF Release Schedule.
Any update available on the upcoming t-shirts?Its on the DNF Release Schedule.
I hope Billy comes back soon!Corrected for Greater Justice!
Also its kinda sad when your own retroactive players voted upon a title specifically to troll you. I think you should dictatorial do Battalion Wars.
Any update available on the upcoming t-shirts?Its on the DNF Release Schedule.
In my personal defense... Wait, t-shirts?
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No, I know, James isn't going to play the game and suddenly think: "I'm in Hyrule! I'm a magical elf boy saving the world!"
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Hi, I'm Minoru, the writer of the listener mail from Japan. This is my first post here.You could probably do the Homebrew Channnel like people here are doing for Xenoblade. There is links to instruction somewhere on the forums.
Thank you for reading my e-mail on the air and your suggestions for importing games!
Regarding Secret of Evermore, I have a working Super Famicom to play on it! I'll give it a shot after Secret of Mana. (I play the games of former retroactive features as I clear backlog episodes.) I heard SNES games can be played on a Super Famicom if the shell is replaced with that of a Super Famicom cassette (and vice versa?).
Beyond Good and Evil, I'll check it out on XBLA. Speaking of XBLA, I downloaded SEQUENCE there, which Jonny recommended. It was ridiculously good.
Dead Space 1 and 2, I got to know them from some Western media and imported PS3 copies. They are popular here in Japan too, but it's very unlikely these games or sequels will be released in Japan because of dismemberment.
Exitebots, I've been interested in it since I heard many good things about it on RFN. I like this kind of crazy race game, but unfortunately this would be the most difficult one for me to play. Obviously this is because Wii is completely region-locked. I wonder why later Nintendo systems (i.e., GC, Wii and 3DS, and downloadable games too) are totally region-locked, unlike PS3 or 360. No one would be unhappy with region-free systems. Nintendo might make a small profit but would never lose any money without region lock. (Am I wrong?) And for that matter, few would have made all the fuss on Operation Rainfall.
Another awesome show guys, I wanted to add to the 3DS advertising. Ever since after E3 I have seen one numerous sites (for example on Kotaku and the History Channel's website) ad banners where Nintendo is advertising the eShop and it is a pretty cool ad if I say so myself. It starts off by an icon (i.e. Excite Bike 3D) and then it zooms out and more icons are shown (other eShop games) and then it zooms out even more to reveal DSiware games. It's a cool ad, just hope there will more 3DS owners (especially now with the price drop) so that the eShop can become a viable platform.Ironically I don't think I've seen that one on here.
You could probably do the Homebrew Channnel like people here are doing for Xenoblade. There is links to instruction somewhere on the forums.
So you going to play Killer 7 with us?
Um... Dang. We can find it just the Disc for $4-6. hmmm....You could probably do the Homebrew Channnel like people here are doing for Xenoblade. There is links to instruction somewhere on the forums....
So you going to play Killer 7 with us?
Yes, I'm gonna play Killer 7. It looks cool. But even today, a Japanese GC used copy thereof costs as expensive as 4900 yen (=63 bucks)!
You could probably do the Homebrew Channnel like people here are doing for Xenoblade.
5. Nintendo's "rules" about couches and hands and whatnot might be easy prey ... but that sh*t has worked and worked well!! You can't say those weren't smart moves! That's why the Wii was able to transcend stigmas of being a game device for hardcore nerds and caught on as a social device for everyone! That's how they overcame the typical graphical arms race! The proof is in the puddin' ... Sony and MS have followed suit because it was a smart choice.this makes no sense.
For the Japan-only spot: Starfy
8. Fire Emblem could be a fantastic series if characters didn't die forever. Even if they had like their XP brought back to zero that would at least make it bearable to suffer casualties.
I hope Billy comes back soon!
Also its kinda sad when your own retroactive players voted upon a title specifically to troll you. I think you should dictatorial do Baten Kaitos Origins.
Great post! It's very nice. Thank you so much for your post.
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5. Nintendo's "rules" about couches and hands and whatnot might be easy prey ... but that sh*t has worked and worked well!! You can't say those weren't smart moves! That's why the Wii was able to transcend stigmas of being a game device for hardcore nerds and caught on as a social device for everyone! That's how they overcame the typical graphical arms race! The proof is in the puddin' ... Sony and MS have followed suit because it was a smart choice.this makes no sense.
I mean, Brawl had a monumental soundtrack of over 300 songs, and there's still a huge, untapped well to take from.Actually, it has 258 songs, at least half of which are ripped straight from other games, and all of which have worse sound quality than MP3s. There is tons of room for improvement.
I believe that there is at least one point in the game where it is pretty easy to permanently lose a character. Shadow is unavailable for the remainder of the game if you don't get through the Floating Continent escape sequence quickly enough.That's slightly mistaken. You have to wait standing at the escape vessel until there are only a few seconds left, then he'll show up and escape with you. Otherwise, I guess he's killed when the whole world blows up. Unfortunately, I don't think the game gives you a very good indicator that you have to do this, so I didn't have him on my first playthrough. He's kind of useless anyway since his best advantage, high evade, is a stat that doesn't work as it's supposed to.
It's been a while since I've played the game, so I must have mis-remembered. :)I believe that there is at least one point in the game where it is pretty easy to permanently lose a character. Shadow is unavailable for the remainder of the game if you don't get through the Floating Continent escape sequence quickly enough.That's slightly mistaken. You have to wait standing at the escape vessel until there are only a few seconds left, then he'll show up and escape with you. Otherwise, I guess he's killed when the whole world blows up. Unfortunately, I don't think the game gives you a very good indicator that you have to do this, so I didn't have him on my first playthrough. He's kind of useless anyway since his best advantage, high evade, is a stat that doesn't work as it's supposed to.
The only thing that I never really cared for in Final Fantasy VI was that the individual character abilities become somewhat secondary after you can start teaching magic to all of your characters.
In fact, I wish they had kept the magic-learning to a select few, such as Celes and Terra. For characters like Gau and Strago in particular, learning magic makes a number of their abilities redundant.
I'll be interested to hear what you think of the Summer of Arcade titles, James, as both Bastion and From Dust are both going up on Steam imminently for £11, and I am torn over which one to buy.
As for future Smash Bros. characters, if I may weigh in...
For the obscure oldie spot: Geno
For the comedy character spot: Tom Nook
For the first villain spot: Ridley
For the second villain spot: King K. Rool
For the Japan-only spot: Starfy
For the old-school Nintendo-associated third-party spot: Mega Man
For the new-school Nintendo-associated third-party spot: Professor Layton
But yeah, the possibilities for stages and music are much larger. I mean, Brawl had a monumental soundtrack of over 300 songs, and there's still a huge, untapped well to take from.
The losing characters thing is the main reason I have yet to try any Fire Emblem game, I just can't get into games which have punishing difficulty. I'm not all that interested in strategy games either, it depends on how they're set up and how complicated they are. I still want to try one at some point, but I don't think I'll like it.
As for future Smash Bros. characters, if I may weigh in...
For the new-school Nintendo-associated third-party spot: Professor Layton
What would professor layton's moveset be
I would have had a PS3 if Amazon honoured their price listing error of $40 a while back. I don't think I'll get one unless something of the such happens for real.Target(at least my local store) had a pretty great, but brief, Black Friday deal last year ($100 store credit) with the purchase of a PS3. I was out of town, and I missed it. Maybe they'll have something similarly awesome this year.
As for future Smash Bros. characters, if I may weigh in...
For the new-school Nintendo-associated third-party spot: Professor Layton
What would professor layton's moveset be
Well, we've seen that Layton is pretty good with a rapier (http://www.youtube.com/watch?v=B3zvJUraFXc&feature=related), and he can apparently assemble a machine gun out of spare slot machine parts (http://www.youtube.com/watch?v=NTClYyWW09Q). Maybe he could also use his top hat as a projectile weapon, similar to Oddjob. :D ...although, that sort of behavior wouldn't befit a gentleman.
lol he could have luke to anoy them to death
As for future Smash Bros. characters, if I may weigh in...
For the new-school Nintendo-associated third-party spot: Professor Layton
What would professor layton's moveset be
Well, we've seen that Layton is pretty good with a rapier (http://www.youtube.com/watch?v=B3zvJUraFXc&feature=related), and he can apparently assemble a machine gun out of spare slot machine parts (http://www.youtube.com/watch?v=NTClYyWW09Q). Maybe he could also use his top hat as a projectile weapon, similar to Oddjob. :D ...although, that sort of behavior wouldn't befit a gentleman.
He could use Luke or Flora as a shield in a fashion similar to Princess Peach...
It's a pity that SEGA (being the masters of marketing that they are) bungled the VC North American launch so badly that the series is now condemned to the limbo that is the PSP.
It's a pity that SEGA (being the masters of marketing that they are) bungled the VC North American launch so badly that the series is now condemned to the limbo that is the PSP.
It was a niche game and was never gonna be a huge seller anyways. The game did OK in Japan, but not great.
As with Chrono Trigger, I've been tempted to get Final Fantasy 3/6 off of Virtual Console on more than one occasion because of how revered it is, but seldom have I had a good experience with a JRPG. If I'm generally not a fan of this genre, is there any point in me playing this game?
As with Chrono Trigger, I've been tempted to get Final Fantasy 3/6 off of Virtual Console on more than one occasion because of how revered it is, but seldom have I had a good experience with a JRPG. If I'm generally not a fan of this genre, is there any point in me playing this game?
I'm not sure if FF VI is the game for you if you don't like JRPGs all that much. FF VI is pretty much the embodiment of everything JRPGs were in the 90s. If you're interested, it's a great game and at $8 you haven't lost much if you don't like it. Chrono Trigger, though, is pretty famous for being generally liked by even people who don't usually like JRPGs, and it's much more experimental and original than FF VI is. It's my favorite game of all time, and at $8 it's also pretty hard for you to go wrong buying it.