Two-thirds of the Famicast return for an update on the Japanese gaming landscape.
http://www.nintendoworldreport.com/famicast/27269
James Charlton and Danny Bivens team up to deliver the third episode of the Famicast. Being a man down for this episode (Japan Correspondent, Matt Walker, was unable to join), the crew puts together a slightly shorter episode than usual. Nevertheless, it's still Famicast a go-go as the guys bring you the latest from the Land of the Rising Sun. Danny and James share what they have been playing lately, including the newly released Star Fox 64 3D. James also explains about a new “game” that he picked up a few months ago that has kept him busy for nearly the past three months.
Next, the crew discusses the Play for Japan soundtrack, a charity album for earthquake relief in Japan containing tunes from some of the most famous musicians in the world of gaming, which was released this month. Listen to find out where you can purchase this awesome compilation! Danny and James also go through the recent and upcoming releases on Nintendo platforms before closing the show by answering your listener mail, with topics ranging anywhere from bottle caps, capsule hotels, poop, and the state of PC gaming in Japan.
If you have any questions or comments for the Japan crew, stop by our forum thread or email us directly. We will try to answer all of your questions, with the best questions appearing on the show!
Did anyone else find James to be really quiet? Or am I just going deaf?No you're right, I was a little quiet. Was either my mic turned down low or I was incredibly tired from my 2-hour sleep :P:
was the music a nod to the ads every few minutes? it seemed like allot of music interludesNew topic = musical interlude. Just sit back and enjoy!
Congratulation on getting a Longterm Interactive Life Accessory
And hey, am I the only guy that can tolerate Japanese television?Yes.
It was ten years ago, but one of the most vivid things I saw on Japanese TV in regards to food was this show about some guy who goes around staying in little Japanese equivalent of a bed and breakfast or small/medium traditional style hotels.
Not to mention, food programs were extremely popular then and I can only assume the trend continues.
Minna no Rhythm Tengoku seems to be doing very well in Japan. How much of that do you think is due to marketing? I see they have THIRTEEN different commercials for the game.It's funny because the adverts only show a 2-player mode, the one with the entire family "playing together" they're all just chanting encouragement (http://www.youtube.com/watch?v=eFvdG1yHza8).
I'm surprised it's doing well, this game is rock hard and hardly family friendly.
Shows what a bunch of cute seals rolling on the floor in sync can do to sales!