Now you can try to get past that tricky spot again and again.
Games made available on the Virtual Console service of the Nintendo eShop will have full save states. This means that it is possible to save your game during gameplay, and retry from that point in the game multiple times.
For the Wii, it is only possible to "suspend" a game, creating a pause point that you can go back to once. Adding save states to Game Boy titles solves the problem of games that had no save option at all or used passwords.
So next week when you are playing Super Mario Land, Game Over will not be a threat.
I actually kind of don't like this. It's too tempting to abuse full save states. The Wii Virtual Console forces you to play as you would on the original system.
I actually kind of don't like this. It's too tempting to abuse full save states. The Wii Virtual Console forces you to play as you would on the original system.
So it's more like a PC emulator's save states. Nice!
THe comments have confused me, Is this WORSE or BETTER than Wii virtual console and suspending the game. FOr my 3DS and portable gaming I want to be able to pick up, stop and play later at any time and not have to worry about starting all over especially with GB games that don't have any save feature so this seems like great news to me.
THe comments have confused me, Is this WORSE or BETTER than Wii virtual console and suspending the game. FOr my 3DS and portable gaming I want to be able to pick up, stop and play later at any time and not have to worry about starting all over especially with GB games that don't have any save feature so this seems like great news to me.
It's better because you can use is as a temporary place holder like on the Wii or you can use it like a save point and start there everytime.
Options. Apparently we only want them if we don't have them.