This brief episode of Newscast covers all of the Rango news you need to know.
http://www.nintendoworldreport.com/newscast/25979
Welcome to RangoCast! Zach and Andy have been playing the DS and Wii versions of the game for review, and have more than enough things to say about this movie tie-in. Neal joins us halfway through to engage in some good old-fashioned 3DS talk, including the potential of the online infrastructure.
Also, Andy talks about 999 for DS, and Nathan finishes his thoughts from last week on LEGO Star Wars III.
Email us at newscast@nintendoworldreport.com. We love to hear from you!
Protip: Average games deserve average scores. Some people say that is 5, some people say that is 7.
I was talking about Rango.
NWR policy is that a 5 means a relatively even balance of good and bad aspects to the game. Many sites use the A-F school-inspired grading scale, and I think that's apt. The thing about "average" games is that you would hope that the average game that manages to get published has more good points than bad, just as in school, you hope that most classes have better than a 50% average student grade -- failing grades just don't get a distinction. Thus, the actual average game does indeed end up closer to a 7, even though it's not in the middle of the scale.
On my own personal scale, I only rate games by how enjoyable the overall experience is, so 5 is my average score (and it means I enjoyed it as much as I would an average game). I think this is the better way to do it, since in the end the amount of enjoyment (not "fun" per se) I have with a game is the only thing that matters to me: graphics, sound, etc. only contribute or detract from that all-important metric. By contrast, a 7 is both moderately rare and somewhat high praise: a 10 means the game is damn near perfect and will never get old There's about a half-dozen games that qualify. I admit that I don't really understand the logic behind the more typical 7-10 scale, even after the explanations offered here, but I've cometo accept that that is how it's done.