Three major franchises are up for evaluation in this edition of Virtual Console Recommendations.
http://www.nintendoworldreport.com/recommendations/24941
If there's one thing that's as universal as death and taxes, it's that video games will iterate over the years. Today in Virtual Console Recommendations, we look at games from three major gaming franchises.
First up, Matt Blundon takes a look at Super Mario Kart, the game that started the Kart Racing genre and pioneered a major franchise for Nintendo.
Secondly, Andy Goergen checks out a major turning point in the Castlevania franchise in Rondo of Blood, a game which could be considered a "season finale" for the storied brand in that it was the last game in the series that featured traditional stages.
Lastly, Andy helps us decide whether or not the arcade edition of Ninja Gaiden is worth our time or money. The series eventually went on to earn accolades on the NES and Xbox, but it all started in the arcade in 1989.
I, of course, highly disagree with Matt's evaluation of SMK vs. MK64. The control and gameplay is much more solid in SMK, but we've been over this in other threads.
It'd be incredibly great if NintendoWorldReport evaluated Paper Mario for the Nintendo 64 next. I wish even I could evaluate Paper Mario, I mean it's my favorite game in the world. No one anywhere can name any game that I could like better. It'd be cool if they'd do it, but it's okay if not.
I agree with Matt on this, I think MK64 is better. Neither one is the best in the series though, that would either be Mario Kart DS or Mario Kart Wii.
I agree with Matt on this, I think MK64 is better. Neither one is the best in the series though, that would either be Mario Kart DS or Mario Kart Wii.
I agree, never could get into SMK even when it was new. Mario Kart 64 on the other hand provided countless hours of fun, the battle arenas were great for the most part, I love the multiteered levels, and also the ability to jump, not to mention revenge was so much fun as the bomb (well until you got squished by star power). But also MK Wii and MK DS are superior games, I'd give the nod to MK DS but it is close!
Am I the only person who likes Double Dash the best?
I, of course, highly disagree with Matt's evaluation of SMK vs. MK64. The control and gameplay is much more solid in SMK, but we've been over this in other threads.
Neither one is the best in the series though, that would either be Mario Kart DS or Mario Kart Wii.
It'd be incredibly great if NintendoWorldReport evaluated Paper Mario for the Nintendo 64 next. I wish even I could evaluate Paper Mario, I mean it's my favorite game in the world. No one anywhere can name any game that I could like better. It'd be cool if they'd do it, but it's okay if not.
Done! Actually, done a long time ago, right here: http://www.nintendoworldreport.com/recommendations/14041 (http://www.nintendoworldreport.com/recommendations/14041)
It was written up and recommended for "Everyone" by Evan Burchfield back in 2007.
Hey, thanks!It'd be incredibly great if NintendoWorldReport evaluated Paper Mario for the Nintendo 64 next. I wish even I could evaluate Paper Mario, I mean it's my favorite game in the world. No one anywhere can name any game that I could like better. It'd be cool if they'd do it, but it's okay if not.
Done! Actually, done a long time ago, right here: http://www.nintendoworldreport.com/recommendations/14041 (http://www.nintendoworldreport.com/recommendations/14041)
It was written up and recommended for "Everyone" by Evan Burchfield back in 2007.
I think Nintendo should give the option to turn of certain or all items, just like they did with Super Smash Bros. Brawl. I will keep them on though since the items are a major part of the series, but I know others don't like it.The Vs. Mode in Mario Kart Wii has a similar option. You can turn all items off, or you can choose one of three presets, which are Balanced, Strategic, and Powerful. I actually don't think an individual item selection menu would work out very well, it would really throw off the item balance, especially considering the item you get is based on placing.
I'm interested in Rondo of Blood. Can someone please elaborate on "complete lack of English translation"? Is the game playable to someone who only knows English?
I, of course, highly disagree with Matt's evaluation of SMK vs. MK64. The control and gameplay is much more solid in SMK, but we've been over this in other threads.
I feel like the age-old debate hinges on what game you grew up with. Mario Kart 64 played a much bigger role in my youthful multiplayer-playing days, while Super Mario Kart was never a huge focus.