Another three Virtual Console titles have come through our team of recommendation experts.
http://www.nintendoworldreport.com/recommendations/24322
This week, we take a look at three storied franchises, and their respective Virtual Console entries.
First up is the iconic Nintendo franchise, The Legend of Zelda, with its controversial 2000 entry, Majora's Mask. The game eschewed the traditional Zelda formula in favor of a three-day time travel cycle which loaded the game down with side-quests while lightening the load on the standard dungeons.
The second recommendation is Kirby Super Star, a well-loved 1996 entry into the series which has Kirby fans playing nine completely different games featuring the pink puff.
Last up on Virtual Console Recommendations this week is Super Star Wars, a 16-bit translation of the legendary 1977 film which puts players into the role of Luke Skywalker as he begins his quest to become a Jedi and take down the Empire.
I don't think I agree with the "For Everyone" rating of The Legend of Zelda: Majora's Mask. The game has several poorly designed restrictions which make it extremely difficult to get into. Only fans of Zelda have a chance of liking it.
It's also a stretch to say Kirby Super Star has nine completely different games when five of them are platformers with slightly different goals.
These are small changes that completely change how Kirby is played, hence why the game is varied despite using the same engine.It has a ton of variety, but they're all still platformers, so they are not completely different.
Would you say Mario and Sonic are completely different games? I wouldn't. If the line were "completely different platformers" I'd be fine with it, but I feel the current line is misleading.So are you saying every game in a given genre is really the same game?
So are you saying every game in a given genre is really the same game?Of course not, just that they aren't completely different. They obviously have a number of similarities, that's why they are a part of one genre. In the case of Kirby Super Star, its "games" all use the same game engine, the same enemies, the same abilities, etc. It isn't like comparing Mario and Sonic, it's like comparing Super Mario Brothers to Super Mario Brothers 2/Lost Levels.
Majora's Mask's time constraints are not really an issue once you have figured out how to maximize what you need to do in each group of days.You don't consider having to perform the same tedious tasks again every time you go back in time to be an issue? To each their own I guess, but I consider that to be bad design. It's sad, but many of the game's problems could have been easily fixed by not having every little thing reset when you restart the three-day cycle, and allowing saving at any time.