Just the three of us, we can make it if we try.
http://www.nintendoworldreport.com/rfn/24242
This week's show features a reduced --nay, distilled-- crew of three gentlemen who sure do like Nintendo. Greg starts by bragging that Europe will get the Super Mario Bros. 25th Anniversary products, but he also has even more jealousy-inducing material with legendary NES game Faxanadu, just released on the Japanese Virtual Console and hopefully heading west soon. Jonny recommends Plants vs. Zombies and Explosionade, plus gives an update on his various RPG exploits. James has chewed through yet another Professor Layton game, and he has first impressions on Final Fantasy: The Four Heroes of Light. During the break, we also have a pre-recorded interview by Karl with the producer of DJ Hero 2.
In the second half, we return to Listener Mail with your questions about WiiHD, Facebook, games that humiliate us, the insidious influence of the Classic Controller, Nintendo's answer to Uncharted, and our favorite Kirby games. There's still time to post your thoughts on Yoshi's Story for next week's RetroActive feature -- hit that thread!
In regards to the question about the classic controller, what would it have been like if Nintendo had never released a classic controller and instead went with support backwards compatability with the controllers of each Virtual Console? For example, an N64 controller that plugs directly into the Wiimote and supports the N64 games.
In regards to the question about the classic controller, what would it have been like if Nintendo had never released a classic controller and instead went with support backwards compatability with the controllers of each Virtual Console? For example, an N64 controller that plugs directly into the Wiimote and supports the N64 games.
Then the Virtual Console would have been a colossal failure. The only reason it sells what it does is because there is a Wii controller that lets you play the games just as you could on their original consoles (if not better).
That's YOU. The rest of us aren't playing VC games for nostalgia but because we never had the consoles or games on offer so we wouldn't have the controllers at hand.
It would have made more sense if they had ever pursued the clip-on feature for the Wii Remote.
I know the mystery guest, and I'm excited to hear the next episode because of it. Make of that what you will.
i tried playing 2 on Xbox without a guide and gave up pretty early (never even got to play as Raiden, oh no!)
It would have been something like this:This is what I feel they should have done. In addition to eliminating the need to have the Wii Remote dangling somewhere (which is very bad for people with cats BTW), it would have allowed easy use of the pointer when using the Classic Controller. And yes, some CC games do use the pointer...
"http://i26.tinypic.com/21dgdc1.jpg"
I have a general question about how the podcasts are constructed. I got a launch model AppleTV 2.0, and when I point it to my laptop that stores my unheard podcasts, I'm able to listen and/or view them on the AppleTV without a problem EXCEPT for yours. Episodes 212, 213, and 214 are visible on the list of podcasts on my TV, but when I attempt to select it to listen, I just hear the "click" of my button press, and it doesn't launch.
So I'm wondering if you do something unusual with the construction of your podcast files that other people don't do, that may prevent this from being played (I'm sure unintentionally) on an AppleTV.
I want to take a stab at guessing the mystery guest: Denis Dyack.