NBA Jam is now a multi-platform title.
http://www.nintendoworldreport.com/blog/24203
NBA Jam is no longer a Wii-exclusive in any way, shape, or form. The version that is hitting Xbox 360 and PlayStation 3, which was originally supposed to be a downloadable version that came free with the now-delayed NBA Elite 11, will have as much of the content of the Wii version as the developers can pack into it.
"I'll tell you, we're doing everything in our power to get as much on there as possible. I mean, we had online up. It was a really basic online feature set. We're trying to blow that out. And then you get Remix. We're trying to throw it all in there," said Creative Director Trey Smith on Toronto FAN 590's Got Game.
The decision to make this retail release of NBA Jam on Xbox 360 and PlayStation 3 caught Smith's team at EA Canada off guard. The team is currently "shuffling to get everything together," according to Smith.
"And its really up to you [which version you buy]," Smith said. "If you want to hang out with your friends and use gesture controls, you got it on the Wii. If you want to go online and you want that HD experience, you go on the PS3/360."
Why would anyone pay $50 for the Wii version sans online when they can pay $50 or maybe even less for a PS360 version with online?
"And its really up to you [which version you buy]," Smith said. "If you want to hang out with your friends and use gesture controls, you got it on the Wii. If you want to go online and you want that HD experience, you go on the PS3/360."
Are developers brain damaged or something? Nobody WANTS gesture controls on games designed for buttons! We tolerate them but there is absolutely no reason to add them at all costs yet developers keep doing just that! Do you have to prove an IQ below 65 to work as a game developer for Wii games these days? How fucking dense do developers have to be to not realize this after four fucking years of reviewers bludgeoning them with bad scores over it?
I think devs assume that PS360 owners don't want waggle (which is probably DEAD ON) but that Wii owners being casuals and non-gamers and kids and grandmas do. I think that's crap but I think that's what they think.
This translates to: "If you want the POS version we slapped together in a month, buy the Wii version. If you want the version that we are actually putting time, effort and online to, buy the PS3/360."
Aren't you one of the people who said that people shouldn't accept watered-down versions of games?
The Wii handles online just as well as developers program it, and games like Mario Strikers Charged prove that it can handle a game like this just fine. Furthermore, like sales, whether or not a feature is used by a lot of people doesn't factor into what someone wants in a game.
Also, the number of people who actually use online features in a game is speculative, I'd like to see statistics on that but I'm not sure if they exist.