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Gaming Forums => Nintendo Gaming => Topic started by: Wesisapie on April 28, 2003, 08:49:07 PM

Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Wesisapie on April 28, 2003, 08:49:07 PM
I have been playing online games for PC for like what, 5 years or so. There are however, many reasons that i don't feel as inclined to play online games anymore:

1. Bad communities - they may have heaps of people in them, but when all these people are complete wankers, it isn't really that much fun. Counter-strike is probably a great example of this. The game is ok, maybe even good, but when coupled with a bunch of campers and elitists, it's easy to see why it has such a following of haters. Those 10 year olds kids yelling into their microphones don't help either.

2. Repetitivity - It is cool when you first start playing games online, but after a while this "cool i'm playing against actual people" becomes pretty dull. Also, see above point for reasons. The originality of new online games is also slipping.

3. Everyone wants to be "the hero", but in online games, you realise you're just another nerd playing a game online.

4. Lack of co-operation: closely tied with point #1, there is no point making team based games when everybody plays "Lone Wolf"

So in conclusion, the only game worth playing online is DOOM II. The best way to play this is dialing up directly to their modem. Co-op of course.

P.S.  This is about online PC gaming, console online gaming may not have the same problems.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: BlkPaladin on April 28, 2003, 09:42:52 PM
One of the biggest problems for online console gaming is the players who use "game enhancers". It can totally wreck almost any game.

And then you have the campers etc and every other problem under the sun.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Grey Ninja on April 28, 2003, 09:52:25 PM
I hate Counterstrike just as much as the next guy.  (Just had to say that)

But to quote penny arcade.... online gaming would be cool if it weren't for all the people.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Mario Menace on April 28, 2003, 10:32:36 PM
  The problem that I am starting to see with online gaming is that the single player experience in games seems to not be as fully developed.  It seems to me that developers are starting to become too dependent on the online aspect of gaming therefore not spending nearly as much time developing story lines, good computer A.I., etc.    Also the length of single player games seem to be getting shorter and shorter because depelopers have the attitude of "oh well, once they'll beat single player in a day but they'll play online for months.   Well I want better single player apspects of games.

 Another thing is that playing with or against "Joe Shmoe" from timbucktwo is not as fun as playing with your buddies in the same room.   I remember spending countless hours with my friends playing Goldeneye and trash talking each other as we play.   To me THAT is what multi-player gaming is all about!  It's the comraderie you develop with your friends while playing.  Not with complete strangers.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Uglydot on April 29, 2003, 12:11:20 AM
If you don't know the guy, you may as well be playing against bots.  The only difference is that the name is probably something stupid and his pathing is different, for better or worse.  I played CS online for about a month and got sick of muting mics.  Not I play mulitplayer PC games exclusivly with my clan, about 14 dedicated gamers who can insult, yell and frag just as much as I can.  Console gaming benefits from the lack of a keyboard at times IMO.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Locke Cole on April 29, 2003, 02:55:49 AM
Quote

Originally posted by: Grey Ninja
I hate Counterstrike just as much as the next guy.  (Just had to say that)

But to quote penny arcade.... online gaming would be cool if it weren't for all the people.


What do you mean Grey, you don't like Counterstrike at all?  Anyways, I can agree with that list that gets me angry when I play that game.  Thats why I only play on like adult servers beacause they kick people who act like a a$$.  Hopefully if Nintendo goes online, they'll find a way for players to vote against people who act like them.  
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: adamhap on April 29, 2003, 03:18:31 AM
I have never gotten into the recent online gaiming scene but I do remember playing online with Doom and Warchaft2 using the Dial-up route.  Where you and a buddy or 2 would set up a machine (one of the groups) to listen for the others to dial into you and then you play on your own terms with no one else suddenly jumping in.  I really hope Nintendo allows for IP entering with their Lan plans becuase you could do this by just knowing someones IP.  It is just more fun when it is with people you know.

Adam
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: BlackGriffen on April 29, 2003, 04:04:19 AM
If they're only explicitly supporting LAN play, and not internet, then it won't be up to Nintendo to block wankers. It will be up to the type of connection software you use. I believe that Gamespy runs something, and you could probably set up your own virtual private network, if you know what you're doing.

BlackGriffen
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: RickPowers on April 29, 2003, 06:19:51 AM
Let me just get something straight about "campers".  In a game like Counterstrike, camping is not only acceptable strategy, but there are times when it's the smart thing to do.  It makes me laugh when people accuse the sniper on our team of camping.  What the hell else is a SNIPER to do?!?

Sure, maybe it's not the most friendly thing to do in a game like Quake, maybe, but my suggestion is to just get over it.  camping is strategy.  Maybe YOU don't like it, but then maybe the smart thing for you to do would be to learn the maps, find the favorite camp spots, and flush out the campers with a rocket or two.  Seems to me that if you're always getting picked off by campers, you just aren't playing the game smart.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: DRJ on April 29, 2003, 06:32:30 AM
Online games would be a lot funner if you could keep people from cheating. I love playing Diablo II LOD online, but every other person is using some cheating patch. In some cases they use a map hack so they can see everything, a worse one was a telekenesis hack which allowed people to pick up items from a distance with a magic item (which they could do normally) the cheat was that the computer would pick up the item instantly so before you even see the item its gone.

Warcraft III is fun too but everybody uses a map hack so they can see your entire army while they are still hidden.

Playing Mario Kart or F-Zero online would be fun, but action replay or some other company would make cheating programs, so your playing fair, but someone else makes their cars go faster or something else to give them an unfaire advantage. It just ruins it for everyone and there is no way to really stop it.

I like the lan idea a little better since you can play with your friends.  Isnt the point of playing these multi player games to be able to make fun of your friends after you completely own them in a game. You cant really do that online with people you dont know.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: WesDawg on April 29, 2003, 07:51:20 AM
I ain't played much online in recent years, but with the crappiness of AI nowadays, it sure sounds neat to be able to play against real people. Then I remember getting my ass kicked in GoldenEye by a bunch of 12 year olds and I figure maybe I should just stick to playing people I know.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: dmcollin on April 29, 2003, 09:47:21 AM
well in regards to the camping remarks, i have to say from playing cs from beta 4.0 on that camping tends to ruin the game especially with a gun like the awp which is so clearly the best weapon in the game (my beloved deagle has been castrated with  every release since 1.0 on).  Anyone can easily learn how to use it and with the pistol switch script it makes it to easy to kill.  CS is the only game in which you can run around scoped with a sniper rifle then make a quick stop and have a perfect shot.  If you ever play on servers with extremely good players you will see that majority of people use the awp and colt just because they can kill so easily in almost any situation.

Anyways the main problem with online gaming is that it realy requires high bandwidth to play at an acceptable level for most games.  Until broadband becomes more ubiquitous and modem speed increases there will not be enough people to use it to make a profit from it.  If you look at the xbox most people who use their live service are very experience computer users who also do pc online gaming.  Also if microsoft changes over to a monthly subsription you will see people leave the service quickly.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Ninja X on April 29, 2003, 10:04:50 AM
Can't people send viruses to your PC through online gaming?  Can the same happen with the PS2, Xbox, or if Nintendo adopts an online service, GCN?
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: dmcollin on April 29, 2003, 11:23:19 AM
no, well not really, there is some concern that they can use your comp though for dos (denial of service: aka ping of death) attacks.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: RickPowers on April 29, 2003, 11:34:12 AM
Quote
well in regards to the camping remarks, i have to say from playing cs from beta 4.0 on that camping tends to ruin the game especially with a gun like the awp which is so clearly the best weapon in the game (my beloved deagle has been castrated with every release since 1.0 on). Anyone can easily learn how to use it and with the pistol switch script it makes it to easy to kill. CS is the only game in which you can run around scoped with a sniper rifle then make a quick stop and have a perfect shot. If you ever play on servers with extremely good players you will see that majority of people use the awp and colt just because they can kill so easily in almost any situation.


If you think camping ruins the game because the weapons are off-balanced, blame Valve, not the players.  What I don't understand is that you then back that comment up saying that you can "run around" with the sniper rifle, stop briefly, and get a kill.  Again, sounds like a problem with game balance, not with the players.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Caster13 on April 29, 2003, 11:51:43 AM
Quote

Originally posted by: RickPowers
Let me just get something straight about "campers".  In a game like Counterstrike, camping is not only acceptable strategy, but there are times when it's the smart thing to do.  It makes me laugh when people accuse the sniper on our team of camping.  What the hell else is a SNIPER to do?!?


Yes, in real life, snipers do sit in one place for a while, but in a game, it just gets tedious and annoying. Real police officers do not just sit outside the building where a criminal is holding a hostage. Real terrorists don't hide in a corner when they have a freaking bomb to plant. Real counter-terrorist operatives dont sit in the far end of the building when there's a primed bomb about to blow.

Counter-Strike is not a deathmatch game where the objective is to kill as many people as fast as possible. It's a game with objectives that you are suppose to follow.

Quote

Originally posted by: RickPowers
If you think camping ruins the game because the weapons are off-balanced, blame Valve, not the players. What I don't understand is that you then back that comment up saying that you can "run around" with the sniper rifle, stop briefly, and get a kill. Again, sounds like a problem with game balance, not with the players.


I agree with you on this though. Many people will agree the AWP/AWM is overpowered, but hell, some people learn to live with it. I've learned to take care of these guys without too many problems.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: mouse_clicker on April 29, 2003, 11:56:40 AM
Camping really is a good strategy- I played Unreal Championship with a friend of mine on XBox Live for hours. We were playing instagib capture the flag and my friend (who's currently the leader of a fairly large clan) taught me all the great camping spots. In one particular game we were playing against some *exceptionally* good people and they flushed me out of that camping spot almost as soon as I got there. Sure camping may be kind of cheap if you sit there the entire game, but really the only people complaining are the ones who aren't doing anything about it.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: EggyToast on April 29, 2003, 11:59:40 AM
Exactly.  Sniper rifles are designed by developers to be awful for melee and only useful for camping.  And shotguns and machine guns are awful for long-range attacks.  Any developer who's attempting to make a multiplayer game, especially with online play (since there are then so many people who play and will talk about what to exploit), should set up a game so that it's balanced both in weapons and things like spawn locations.  In other words, players should either spawn with weapons that DO something, or should spawn in a hard-to-camp location with good access to weapons (so they don't spawn then die then spawn then die).

So a lot of that balancing lies on the developer.  You'd be surprised how many people claim someone's cheating just because they're playing a game well, or exploiting an unbalanced weapon.  For instance, the rockets in TS2 are *perfect*, because they arc upwards as they move forward so it's very hard to peg someone from a distance, and they don't move super-fast.  I actually think TS2 has a very good weapon balance.

But yeah, the problems with online gaming certainly boil down to "lame gamers" and "lack of innovation in new games."
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Locke Cole on April 29, 2003, 12:44:48 PM
Quote

Originally posted by: Caster13
I agree with you on this though. Many people will agree the AWP/AWM is overpowered, but hell, some people learn to live with it. I've learned to take care of these guys without too many problems.


Same here, I play too often with awpers, when they shoot me down I get angry and remember where they were last time.  Then all I do is bring nades and just kill them easily.  Anyways you can do something about the campers, just fight back and don't complain.  
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: EggyToast on April 29, 2003, 01:06:45 PM
Quote

Originally posted by: Caster13


Yes, in real life, snipers do sit in one place for a while, but in a game, it just gets tedious and annoying. Real police officers do not just sit outside the building where a criminal is holding a hostage.


Heh, actually, they do.

Quote


Real terrorists don't hide in a corner when they have a freaking bomb to plant. Real counter-terrorist operatives dont sit in the far end of the building when there's a primed bomb about to blow.


Hide and sit, perhaps not, but real terrorists tend to be as sneaky as possible.  They don't take a gun and go up against military personnel.  They try to go undetected as long as possible and then BOOM.  So they really woudln't fit into a video game well, unless you're playing "Police Profile Simulator -- catch the bad guy without firing a shot!"

And bomb-squads tend to send in 1 or 2 personnel to deactivate the bomb, but if it's ready to blow, they send in a bomb robot, or empty the building.  Again, making sure a building is evacuated while your robot wheels up tot he bomb isn't exactly good game material

Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: manunited4eva22 on April 29, 2003, 01:21:37 PM
I disagree about the Unreal games and camping. That is one game where moving is definately a advtange. I have seen fatal1ty online in the past, and to be frank the guy NEVER stops moving. He knows the map inside and out and in the rare case a camper gets him, he pretty much always knows where they came from. The style of the game determines the effectiveness of camping.

Games where camping is effective: in general games with a very slow tempo, games that tend to be more on the 'realistic' side. Large spread out levels and moderate numbers of players also make camping and sniping easier. Games like Rainbow Six, America's Army, etc.

Games where camping is just stupid: games with extremely fast paces or games with many people. Also games that have little space to roam make it difficult for snipers.  
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Grey Ninja on April 29, 2003, 02:43:22 PM
Just a note on campers.

I play a lot of America's Army.  The game has a different philosophy on campers than most games.  Each round has a time limit of about 8 to 10 minutes.  It's perfectly acceptable to wait for about half of that time in an effort to deplete the enemy of resources.

Snipers almost never get accused of camping, as they are meant to be held in the back, under the cover of the riflemen.

People playing the defense are meant to be campers as it's good strategy, and their job is to stop the assault team, not attack.

However, genuine campers are often votekicked, as the situation is different for them.  They will be playing on the assault side, and when time is very short and they are still back at the spawn point doing dick all, or running the wrong way, they are obviously not an asset to the team.  I will always boot such a person.  If they are on defense though, it's an entirely different case.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: GeN on April 29, 2003, 03:33:13 PM
Well cheaters that play online games are just something were gonna have to live with. They aren't going anywhere. Saying online gaming would be better without cheaters is like saying the world would be a better place without criminals. Yes it's true it would but it will never happen and we have to find a way to live with them.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: LRonHoover on April 29, 2003, 03:56:16 PM
First off I am down with CS. Sure there are annoying players, of all ages, but there are always other servers. The beauty about these "other" servers are that they are free. Obviously someone pays for them, but chances are not you and definitely not Valve. Nintendo feels and Microsoft knows that server maintenance and bandwidth is not cheap. So here is my brilliant plan.


Nintendo develops and markets a "cube server". Of course I don't know all the technical details but a larger cube throw in a hard drive charge ?$200-$300?. Owner pays for bandwidth, etc. and Nintendo provides server interface software. Yes, No, Maybe? Anyways my two cents.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Scyth3r on April 29, 2003, 04:46:17 PM
Blah blah blah.  Same discussion over and over again.  

It's always nice to have the option of internet gameplay than not having it all.

 
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Wesisapie on April 29, 2003, 08:49:21 PM
The reason people camp is that they aren't good enough at rushing, and they get killed every time. So they make up the excuse of "playing smart". "Playing smart" is no fun. Go play raven shield or something if you want that. Counter-strike used to be a fun game before all the campers came along and claimed to be master strategists. If you see the best of the best, usually they are people who rush, find cover to reload, rush, and so on. Camping is not a strategy, it's stupidity.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Grey Ninja on April 29, 2003, 11:56:40 PM
Quote

Originally posted by: Wesisapie
The reason people camp is that they aren't good enough at rushing, and they get killed every time. So they make up the excuse of "playing smart". "Playing smart" is no fun. Go play raven shield or something if you want that. Counter-strike used to be a fun game before all the campers came along and claimed to be master strategists. If you see the best of the best, usually they are people who rush, find cover to reload, rush, and so on. Camping is not a strategy, it's stupidity.


There's some truth to that.  Nothing makes me feel so good as to blow through a bunch of camping assault people on the "Bridge" map in America's Army, and climb their tower and shoot them in the back.  When I can pull it off, I feel like I am king of the world.    When I stay far back and pick off the assault people struggling to cross the bridge, I feel like a coward.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: EggyToast on April 30, 2003, 06:16:45 AM
Well, when you grow up in a culture where the billboards, tv commercials, video games, and movies all tell you "there is only 1 hero, 1 number 1.  There is no second best.  Only win or lose," of course you're going to play games and feel bad about playing a 'support role.'  

That's why most online games don't go past non-team deathmatch -- everyone wants to get the most kills, the least deaths, and "win."  Very rarely does someone enjoy sitting back and playing transport, or sniper, because they're not the 'glory' roles.  The glory roles are rambo -- 1 person gone crazy and killing dozens of people without getting hit.

blah blah blah.  Glory is lame.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: oohhboy on April 30, 2003, 07:49:27 AM
Hehe Rambo. I do that all the time in CS excpet for the bit about not getting hit but I surive. Campers are not that trouble some as long as one moves fast and erraticly. It also helps to know where they are. I tend to shun online play as cheaters make asses of themselfs and screw up the gameplay. Camping is CS is a valid tactic, but people who use it as thier only move(Or lack of move) only end up with a general lack of skills as they rely heavyly on luck. I preffer LAN over online over split-screen as it allows real time chat with facials with no lag. Nothing beats having single handly wiping out the other team and letting out a loud MMAaaahaaaa!!!!11
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: EggyToast on April 30, 2003, 08:22:08 AM
I'd also say that complaining about "jumping" instead of simply "strafing" is sort of a cop-out -- it's  a new, valid movement for FPS that helps make the game a bit more 3d, and ti's not "cheap," rather just something new.  I agree that jumping and rocketting the ground is cheap, but jumping itself (and not jumping) is more of a strategy.  If you *can* jump, why don't you jump over the rockets?
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Syl on April 30, 2003, 01:05:07 PM
Alright, I'm going be mentioning this from a Diablo II point of view.
Never being a fan of counterstrike.
nor pure PVP play, More of a fan of Co-op.

I played diablo II for over a year and a half.  Itemwise, I got rather wealthy.  Friends wise, I had too many to count, and was angry at the 25 person limit on buddy list.  Character wise, I have 12 level 85+

I even wrote my own guide for the spearazon (with the help of aprof), and its hosted on the best diablo II site on the net.
http://www.diabloii.net/strategy/x-guides/spearazon.php
(my name IS misspelled in the top corner, don't think it was even noticed when it was posted)

anyway, I started playing diablo II because, the first few times through, it was interesting.  I then was gave enough items to last me... just about forever, and i started to worry about character devolopment more than the actual game about halfway through my career.

Now, as far as hacked items and idiots go.  Diablo II is FULL of them.
quoting a signature "If idiots could fly, Diablo II would be an airport"

I play 100% legit, I have STILL never owned any sort of hacked, or duped item.  most of my equipment i found myself, most of my major items i found myself, for fear that the ones i trade for would either be duped or botted.

Now, the last few months i played, i was in a few clans (namely midnightmf and http://www.theamazonbasin.com ) and they too, inforced "legit" rules.  

I stopped playing public games near the end of my career.  After i created the blender class (my pride and joy) and after playing for a year and a half, the amount of hacking/annoying people got to me.  but, more importantly.  The game got boring.

When 1.1 comes out, I'm going to start playing diablo II again.  Lets hope blizzard fixed the problems that plagued the original so much.  

I still have yet to play any sort of online game on a console.  Simply because the only one that I can with my current systems is PSO.

Online gaming has become more of a hacker's way to make money than anything else.  Thats why i tend to play private games,   I however, love online gaming.  The amount of people you meet there, comparing the good to the bad, makes it definately worth it.

Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Tael on April 30, 2003, 04:59:26 PM
Quote

Originally posted by: GeN
Well cheaters that play online games are just something were gonna have to live with. They aren't going anywhere. Saying online gaming would be better without cheaters is like saying the world would be a better place without criminals. Yes it's true it would but it will never happen and we have to find a way to live with them.
What about PunkBuster? It does a fine job of getting rid of cheats in RTCW and the Enemy Territory test.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: corwin on May 01, 2003, 10:04:21 AM
Well I agree with Wesisapie.
When Doom2 was there I had some much fun playing co-op.
While deatchmatch, or team-deatchmatch is very basic, (almost too basic.....kill everybody who is not you, or kill everybody who is not your team) co-op teamplay is something you can create a whole new gameplay on. (i.e. "you press that switch and then I sneak trough the door that opens for only one second")

I still think games are there too dive into another world, with you as the hero. I think mass-multiplayer games won't make it in the long run... I played multiplayer games on PC for quite some time (quake3arena, unreal tournament,counterstrike etc. etc.) and I was shocked how much more fun I had playing metroid prime...my first game on gamecube.

If you think about it, there have not been much co-op games, and way too much multiplayer games, where you just shoot eachother in some place, with some character. I don't know about you, but I'am fed up with that. I want a good story, a world that's about to die with you as the world last hope.....and maybe you and someone else..!
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: ZebulahnX on May 01, 2003, 10:04:34 AM
The thing that bothers me the most about online games are the cheaters.  And playing console games online is pointless without a headset.  Putting down a controller just to use a keyboard sucks.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: EggyToast on May 01, 2003, 01:16:43 PM
I'm with you Corwin.  Games that are made solely for online play that simply set up the basics for players to do with as they see fit are fine for a quick fix, or for that arcade-like excitement at home.  But a good game where you sit back and enjoy yourself as the game unfolds and you gradually get better?  Very, very rare with online games.  As I said above, in online games, everyone wants to be the hero; you couldn't get a team of 5 characters together that didn't all do hero-like things.

At least with 1p games (like Metroid and Zelda), the developers have tried their hardest to make the whole experience very involving and, compared to most online multiplayer games, the quality shows -- I can't count the number of bugs and exploits I've heard about (and seen in many cases) for online FPSs, let alone RPGs.  Not to mention that if you don't feel like getting all buddy-buddy with some other people online, you're basically 1 guy going up against huge clans of people who train together, and you get blasted because all the people like you experienced the same thing and never bother to play anymore.  
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: NickNiteQ93 on May 01, 2003, 02:48:21 PM
Man I hate campers.  Honestly after I read about what Doom III's multiplayer's gonna be like, I do NOT want to play it.  They're actually incouraging campers by letting you shoot out the lights, ala Splinter Cell.  Hide in the shadows by the BFG and kill everything and everyone.  I'm sure id will come up with some sort of solution, but as it's been said, there's always a way to f*** up every online game on the PC.  I hated playing games like Diablo online, people ask to fight, and they've got like 5 billion hit points and an axe that deals 17 trillion points in damage.  how lame?  o0o0o0o0o0o mi oobur sord kikd ur a$$.  Woppdee doo.  I think they should have id scanners for PCs or something so that the loser 10 year olds will stay off.  
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Grey Ninja on May 01, 2003, 03:57:30 PM
Quote

Originally posted by: EggyToast
I'd also say that complaining about "jumping" instead of simply "strafing" is sort of a cop-out -- it's  a new, valid movement for FPS that helps make the game a bit more 3d, and ti's not "cheap," rather just something new.  I agree that jumping and rocketting the ground is cheap, but jumping itself (and not jumping) is more of a strategy.  If you *can* jump, why don't you jump over the rockets?


It's fine for games like Quake and Unreal Tournament.  They don't strive for any kind of accountability to the laws of physics.  For a game that's supposed to be realistic however, it's completely stupid.

Try carrying a 50 pound rifle and a backpack full of ammo, supplies, etc. around a battlefield for a while.  During this time, you will be jumping around like you are Mario looking for a hidden coin box.  Do you seriously think that you would last more than 3 minutes before having a heart attack or passing out due to exhaustion?

It's NOT a realistic tactic.  If you are on the battlefield, you will be wanting to find cover, and move up the battlefield bit by bit until you are close enough to make the enemy feel your wrath.

THIS is what America's Army tries to show.  And this is also the reason that fatigue is in the game.  It's impossible to jump around like a loon for 10 minutes straight in real life, and it's impossible in the game.  I have no complaints whatsoever with that.  Counterstrike is not for someone who wants a realistic experience at all, although it tries to sell itself as such from time to time.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: ThePerm on May 01, 2003, 06:16:19 PM
fuck Counter Strike.. damn that mod. Play classic Half-Life. Gausers, snipers, a motly crew of people runnign around like crazy kickign ass. Sometimes ill call my freidn and we'll start a clkan match...and we'll be talking on the phone planning our attacks ...kicking ass.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: colmag on May 02, 2003, 05:22:38 AM
The guy that started this thread hit the nail on the head.

I've been playing online for about 5years, and for the first few it was fantastic.  It's degenerated to the point now where i don't play online at all.  At first it was fresh, and the it cost a reasonable amount to play, so people respected it.  Now pretty much anyone can play, and unmetered connections mean twats can spend all day on their, without fear of their dad's bending them over 'cos of the phone bill.

I bought an MS Gamevoice, and have only used it once.  You get 15 people on a server using it properly, and 1 person broadcasting random screams and insults to everyone, and the game is destroyed.

Something else i've missed is the "story".  I'm really back into single player gaming now, and realise how much the plots add to the games.  GTA VC, Zelda, FF etc. are so immersive.  I'm just glad that id have reverted back to making single player games.  
Title: RE: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: BlackGriffen on May 02, 2003, 06:10:45 AM
The solution, as mentioned, is private servers. Stuff like bnetd (before Blizzard sued them *grrrrrr* ) where you have complete control of the server, and can limit the use to a select group of friends and invites.

BlackGriffen  
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: colmag on May 02, 2003, 11:26:45 AM
I should probably have said in my previous post, that online gaming really comes into it's own if you join a clan.  It doesn't even have to be a good clan.  The very fact that you're part of a regular team, playing other teams, changes the games completely (for the better).
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: manunited4eva22 on May 02, 2003, 11:47:27 AM
Clans are okay, but really if you aren't in a good clan you never improve.  
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Nintendo Gamecube on May 02, 2003, 02:55:32 PM
Campers, stop complaining about them. Camping, as told numerous times before, is a smart tactic (if not the smartest). It allows the person to play on his gorund, where he has already established positioning, rather then wildly running into enemy territory. If you get annoyed by them, simply learn their spots and pick them off, either close up or from a distance according to the weapon they have. And if you cannot deal with that, stop playing on the server. Find another one or make your own. Or simply stop playing humans and play AI.

Which brings me to another point, someone pointed out that playing AI is the same as playing any human on the internet. How wrong you could be. The human mind is much more complex and developed than AI is and ever will be. Humans have the aiblity to memorize and learn your tactics, and adapt to them. AI have a set mode of their abilities and cannot change any more than the programmers will them to. Humans on the other hand adapt, learn, and increase in skill. Humans have an unlimited amount of room to improve, whereas AI's are limited to the progamming they are built on. In addition, you can communicate with humans, whereas computers have built in quotes.

Hacking, is another issue. I think someone pointed it out best. They will always be there, just as there will always be criminals on Earth. The best thing to do is accept it, and fight against it rather than complaining about it.

Just a side note, why is it referred as hacking? There are merely scirpts, whcih modify the game to your advantage.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: mouse_clicker on May 03, 2003, 09:24:59 AM
"I have seen fatal1ty online in the past, and to be frank the guy NEVER stops moving."

Hehe- speaking of fatal1ty, a good friend of mine's cousin is best friends with him. He lives in Wichita, Kansas, I believe (I live in Derby Kansas, a suburb of Wichita), and his actual name is Myron.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: ThePerm on May 03, 2003, 10:15:13 AM
camping...there is no camping when theres a gause gun around.....!
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: Uglydot on May 03, 2003, 05:39:46 PM
When I said playing online people is similar to bots, I was getting at the relationship you have with them.  MANY people don't talk during games unless they know the other guy, and if they do, it is questionable whether your not you want to listen.  I know that people adapt and such, and that is the big difference.  Also, many people fall into set paths that are simply changed every so often, just because they CAN adapt to a situation, doesn't mean they will.  I do prefer playing real online foes to AI bots, but many times, the difference is small, just a matter of the skill level of the human.
Title: Downsides of Online Gaming (from an experienced online PC gamer)
Post by: ThePerm on May 03, 2003, 05:59:29 PM
because dial up sucks cock and you should have some form of broadband by now...call you freidns when you play online..or get one of those broadcaster dealies....you can always talk to your freinds...on a pc you can stop and type to your enemies whenever you know your clear.