With Neal on vacation, we bring in RFN host Jonathan Metts to sit in and chat about the latest in news and releases.
In Whatcha Reviewin', Zach gives his impressions of Dementium II, and Andy talks about the worst DS game featuring a piano attachment that he's ever played.
News stories discussed include the DS Price Drop in Japan, Spirit Hunter for 3DS, Fire Emblem for DS, and much, much more!
Email the NWR Newscast crew at newscast@nintendoworldreport.com
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Credits:
This podcast was edited by Andy Goergen.
Check out Zach's side project podcast, Dinorama.
Music for this episode of NWR Newscast is used with permission from A Boy Named Earth.
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New Tetris modes
Bombliss: This was actually seen in Tetris 2 for the NES and Game Boy back in 1993. Players have to deal with non-standard Tetris pieces that include bombs. Clear lines and the bombs will cause chain reactions.
- Sprint: Clear 40 lines in the shortest amount of time possible.
- VS Sprint: Three players compete locally to see who can be the first to clear 40 lines.
- Master: This is for the super hardcore Tetris players out there. You start on the maximum level of difficulty and speed. Pieces don't fall -- they just appear at the bottom of the screen and you have a single moment to place them.
- Co-op vs. Co-op: You and a partner team up to take on another pair on a super wide game board.
- All Clear Sprint: Achieve 20 perfect clears in the shortest time possible.
Four enhanced modes that were previously in Tetris Party WiiWare
- Field Climber now includes an "Everest" option, which enables endless play.
- Shadow now includes "Edit Mode" so players can create their own levels.
- Stage Racer now includes "Abyss Mode," which extends the length of the race course.
- Duel Spaces has been tweaked for a (hopefully) better multiplayer experience.
What is Cosmic Walker?
It boggles the mind that there aren't more astronaut games, simulation or otherwise.
I doubt that, it probably has more to do with copying being easier and since the predominant genres involving space usually have helmet-less dudes running around with gravity that's what the industry makes.
Marcus Fenix is not an astronaut. Neither is Commander Shepard, for that matter.
A simulation game would be too boring as you can not actually move that fast in space. There have been a few games, but mostly shoveware.
Admittedly, my "sources" are forum posters I've never met, so...