The DS game feels much better than the Wii game, as the lower production values and pick-up-and-play gameplay is much better suited to the handheld platform. The only difference in features between the two versions is a lack of multiplayer on the handheld, which is a bit disappointing, because a single-cart multiplayer game would be very feasible with the single-screen gameplay of Sushi Go Round.
The touch screen works very well for the game, allowing you to quickly tap ingredients to add them to the sushi roll, and merely tapping the sushi mat will roll them up and pass them along to your customers. The story mode proceeds exactly the same, with the same comic-book style art displaying the boys story of infatuation with the girl that inspires him to start a restaurant.
Pros:
Lastability: 6.0
Theres plenty to do if you want to explore all of the modes, but the core gameplay mechanic just doesnt hold up to hours of play.
Final: 6.0
The DS version of Sushi Go Round gives you an adequate quick-hit of action/strategy gameplay, holding up over time much better than the Wii version. If youre looking for something a little fun and different on DS, you could do much worse.