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Gaming Forums => Nintendo Gaming => Topic started by: Kytim89 on April 10, 2010, 01:27:42 PM

Title: What Kind of Games should the 3DS have?
Post by: Kytim89 on April 10, 2010, 01:27:42 PM
With the advent of the new Nintendo handheld on the horizon and the fact that it will play games in 3D, I can not help but think of all the cool games that will release for the system. In doing so, I have compiled a list of release titles and eventual release games for the system.
 
No More Heroes 3DS
MadWorld 3DS
Mass Effect 3DS
Super Smash Brothers Rumble 3DS
Punch-out 3DS
New Super Mario Brothers 2 in 3D
Super Mario Galaxy 3DS
Dead Space 3DS
Dante's Inferno 3DS
Final Fantasy 5-9 in 3D
Fear Effect 1 and 2 3DS
Red Steel 3DS
Conduit 3DS
DS Sports
DS Fit
DS Music
 
Title: Re: What Kind of Games should the 3DS have?
Post by: Mop it up on April 10, 2010, 04:15:05 PM
The system needs games that can actually benefit from being in 3D and not just having it tacked-on or halfhearted as a gimmick. I'm not sure if any of the games you mentioned are a good fit.

No More Heroes 3DS
MadWorld 3DS
Mass Effect 3DS
Dead Space 3DS
Dante's Inferno 3DS
Fear Effect 1 and 2 3DS
These types of games tend to be poor on handhelds, they perform much better on television systems. I've never played any of them though, so I don't know if being in 3D would enhance the experience.

Super Smash Brothers Rumble 3DS
New Super Mario Brothers 2 in 3D
These games have 2D movement so I can't see them benefiting form 3D. They would be like Wario Land and Mario Clash on Virtual Boy where they could have easily appeared on any other system, and the 3D aspect was nothing more than a cheap gimmick.

Punch-out 3DS
Now this one could be interesting. It'd be nerve-wracking if your opponent's punches jumped right out at you.

Red Steel 3DS
Conduit 3DS
Shooters might work too, especially if they use a first-person perspective. Imagine bullets whizzing by or explosions coming right at you.

DS Sports
DS Fit
DS Music
Any music game would be pointless on 3DS since it's all about sound. Similarly, I don't see the point of a fitness game either. Wii Sports is all about the control, so unless the 3DS has something to introduce in terms of control, it wouldn't be very interesting.
Title: Re: What Kind of Games should the 3DS have?
Post by: nickmitch on April 10, 2010, 04:36:05 PM
What she said. You can't just tack on "3DS" to any random game title and have a hit.

Anyway, I'd hope for a Wario Ware game at launch. Wario Ware was a good launch title for DS and an ok one for Wii. It'll definitely help people see the benefits of the 3DS control scheme and show off possibilities.
Title: Re: What Kind of Games should the 3DS have?
Post by: Spinnzilla on April 10, 2010, 04:47:50 PM
Sim City 3DS would be the ****. 
 
Also pokemon. Could you imagine flamethrowers and hydro pumps coming at you? 
Title: Re: What Kind of Games should the 3DS have?
Post by: BlackNMild2k1 on April 10, 2010, 05:12:58 PM
I was planning on not responding to this thread for reasons I need not share, but I'll just add
Descent 3DS especially if we get some sort of 3 dimensional spacial stylus tracking.
Title: Re: What Kind of Games should the 3DS have?
Post by: Stratos on April 10, 2010, 05:16:41 PM
I was planning on not responding to this thread for reasons I need not share, but I'll just add
Descent 3DS especially if we get some sort of 3 dimensional spacial stylus tracking.

Do. Want. I loved the old ones. The first was a classic for me. The count down timer as I tried to escape the level was always pretty tense.

F-Zero could be interesting with 3D.
Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on April 10, 2010, 05:26:16 PM
What I wanted is for those games to take advantage of what ever hard ware upgrade that Nintendo put in the next system.
Title: Re: What Kind of Games should the 3DS have?
Post by: Shorty McNostril on April 10, 2010, 06:58:56 PM
I wouldn't get my hopes up on stuff jumping out of the screen if I were you.  I think you will be disappointed.  I have a niggling feeling it will be depth only.  But I sooooooooooooo hope I am wrong.
Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on April 10, 2010, 08:09:09 PM
So you guys would mot be interested in playing No More Heroes on a handheld with force feedback, rumble and 3D screens? It seems like it would be an awesome experience if it were to happen.
Title: Re: What Kind of Games should the 3DS have?
Post by: GearBoxClock on April 10, 2010, 08:41:42 PM
No More Heroes just doesn't seem like it would work on a handheld, but thats just me
Title: Re: What Kind of Games should the 3DS have?
Post by: nickmitch on April 10, 2010, 08:44:39 PM
No More Heroes just doesn't seem like it would work on a handheld, but thats just me

No, I don't think it would work either. I'm not the biggest fan of bringing console titles down to handhelds. While the DS and 3DS would add something you couldn't get on a console, the end product would still be watered down in some other ways. This doesn't really apply to 2D games, like Metroid.

Back to the question at hand: Metroid.
Title: Re: What Kind of Games should the 3DS have?
Post by: Stratos on April 11, 2010, 12:25:33 AM
I think NMH could work really well on the DS. Make it a side-scrolling 2D brawler/beat-em-up like River City Ransom or similar to GTA Chinatown Wars with those 8-bit mini games injected into the mix could be rather fun.
Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on April 11, 2010, 12:41:31 AM
I think NMH could work really well on the DS. Make it a side-scrolling 2D brawler/beat-em-up like River City Ransom or similar to GTA Chinatown Wars with those 8-bit mini games injected into the mix could be rather fun.

If the 3DS has PSP style graphics then I would want NMH to be done with the kind of graphics that a PSP game currently has at its disposal. Basically I just want to take a NMH game on the go and who would not want that to happen?
 
As for such games as Mass Effect and Dead Space for the 3DS, same principle as NHM. Mix in what ever motion controls and force feed/rumble and these games would be a winner. Imagine playing a Dead Space DS game where a necromorph jumps out at you and it looks like the image is coming out of the screen and you have to swipe it with a stylus to break it loose from attacking your character.
 
What are the chances of a Mass Effect game making it to a Nintendo console? Probably slim, but Bioware has stated in the past that they are interested in developing for the DS(Sonic Chronics). Perhaps it could happen after all.
Title: Re: What Kind of Games should the 3DS have?
Post by: Stratos on April 11, 2010, 12:46:08 AM
I don't think I'd be comfortable playing a game like NMH on the go. I'd get to many angry parents attacking me when Travis yells "**** heads!!" I prefer to play those things at home.
Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on April 11, 2010, 12:54:18 AM
I don't think I'd be comfortable playing a game like NMH on the go. I'd get to many angry parents attacking me when Travis yells "**** heads!!" I prefer to play those things at home.

Dude, wear head phones. If I were in that situation, I would just tell the mom to mind her own **** buisness.
Title: Re: What Kind of Games should the 3DS have?
Post by: Stratos on April 11, 2010, 01:05:20 AM
I watched a mom call the cops on a 13 year old because the teen wouldn't stop using profanity in front of her young child at work. Plus I'm not rude like that. I also hate using headphones when I game.

I'll just play it at home like I do with most of my DS games. I find I rarely play 'on the go'. It's more convenient to play from bed when it's cold or before I go to sleep.
Title: Re: What Kind of Games should the 3DS have?
Post by: KDR_11k on April 11, 2010, 02:36:47 AM
The obvious choice is Star Fox, after all you move into the depth of the screen.
Title: Re: What Kind of Games should the 3DS have?
Post by: NWR_insanolord on April 11, 2010, 03:41:04 AM
I think the genre that would benefit the most from the 3D would be puzzle games. I'd love to be able to play Picross 3D with the effects of the 3DS screen.
Title: Re: What Kind of Games should the 3DS have?
Post by: Stratos on April 11, 2010, 04:30:57 AM
Tetrisphere 3DS would be awesome.
Title: Re: What Kind of Games should the 3DS have?
Post by: SixthAngel on April 11, 2010, 09:09:15 AM
I had an idea for a game a few days ago.

Enemies are far away and slowly move towards the screen and you have to shoot them before they reach the screen.  When the reach the screen part they start to break the "screen" and if you don't stob them in time they pop out at you and you lose.  I think it would combine the depth and pop of 3d well.
Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on April 11, 2010, 11:38:04 AM
I find the games on my lisy to be intriging to have on a handheld. A 3D handheld starfox game would be pretty good. However, I do not care that much about puzzle, but I do care about action-adventure games on the device.
Title: Re: What Kind of Games should the 3DS have?
Post by: nickmitch on April 11, 2010, 04:10:16 PM
Tetrisphere 3DS would be awesome.

This.

I'd like to see what Nintendo could do to modernize some Virtual Boy games. You know, add color, graphics, take out the eye bleeding part, etc.
Title: Re: What Kind of Games should the 3DS have?
Post by: Stratos on April 11, 2010, 04:47:35 PM
Mario Clash was pretty good in and of itself.

They could revive the dead Super Mario Virtual Boy game and incorporate depth into the actual gameplay.
Title: Re: What Kind of Games should the 3DS have?
Post by: Spak-Spang on April 11, 2010, 11:35:16 PM
I want Nintendo 3DS, to be like the Nintendo DS and Wii are currently. 

Capable to do all games, and functionally doing all kinds of games.  I want to be a haven for new ideas, old ideas, classic 2D, Puzzle and modern 3D games. 

I don't want variety and fun ideas for most...I don't care about individual titles like saying I want No More Heroes or what not.  Those will come.  What I want is to make sure the ideas and variety that has always been available on the DS remains.
Title: Re: What Kind of Games should the 3DS have?
Post by: Ian Sane on April 12, 2010, 06:47:23 PM
I want new games that are good that I feel I couldn't have been played on the DS.  It doesn't have to have 3D visuals.  It can just be a game that makes enough use of the additional horsepower that the DS couldn't have had it.  This assuming the 3DS will be a big step up and not just "two DS's duct taped together".

If I'm playing a game where it's like a DS game only with 3D visuals that add nothing to the game and lose their novelty value quickly then I'm going to be disappointing.  I do not want the portable equivalent of waggle.  I'm very skeptical of what additional value 3D adds to games.  It sounds very superfiscial in theory so Nintendo is going to have to really prove the concept to me.

Though since the hardware is likely going to be something similar to what previous consoles were capable of I will look at it from the point of view of a portable.  If it has Gamecube graphics then I could say "well this could have been a Gamecube game" but I think the ability to have such a game on a portable is justification enough.  I will compare it to other portables, not all other videogames.  It just wouldn't be fair otherwise.
Title: Re: What Kind of Games should the 3DS have?
Post by: Spak-Spang on April 12, 2010, 11:25:49 PM
True, and am I the only one that thinks 2D gaming with 3D visuals is not a gimmick but would be quite impressive and visually stunning.  Imagine for a second that each layer of sprites has its own depth to create a deep image...much like the movie Tarzan did.  Now if somebody did that with a Super Mario Bros 3 or Yoshi's Island or dare dream Wario Shake graphics that would be the best 2D visuals created.
Title: Re: What Kind of Games should the 3DS have?
Post by: Guitar Smasher on April 13, 2010, 12:06:33 AM
Actually that sounds quite intriguing, although I think it would take a lot of practice to get the proper effect.
Title: Re: What Kind of Games should the 3DS have?
Post by: Stratos on April 13, 2010, 03:56:37 AM
Isn't that basically what the Virtual Boy did for Mario and Wario except in eye-strain-o-vision-red?
Title: Re: What Kind of Games should the 3DS have?
Post by: Spak-Spang on April 13, 2010, 08:36:47 AM
Yes, and it was pretty good.  Except on Color, and it felt more limited.  I think with the more advanced technology it will be better...and the fact that we can probably now have transparency effects in 3D...that could be amazing.

I would love to see a Top Down 2D Zelda with transparent clouds floating above the screen.  AMAZING.  Or using the 3D to help see where a flying monster in the world is.  I really think 2D with 3D is going to be more useful than 3D with 3D.
Title: Re: What Kind of Games should the 3DS have?
Post by: NinGurl69 *huggles on April 13, 2010, 12:01:21 PM
This new 3DS could revolutionize Portable Porn.

Porn with depth.

Porn that potentially pops-out.

3D Porn without horrible expensive glasses.

There'd be a slight increase in production cost due to wielding all-new dual-camera setups to capture the action.  I wonder if holding the new setup will pose some challenges for the casual POV Pornographer.
Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on April 13, 2010, 12:45:25 PM
This new 3DS could revolutionize Portable Porn.

Porn with depth.

Porn that potentially pops-out.

3D Porn without horrible expensive glasses.

There'd be a slight increase in production cost due to wielding all-new dual-camera setups to capture the action.  I wonder if holding the new setup will pose some challenges for the casual POV Pornographer.

This is an awesome idea, but it may disuade Nintendo from putting a movie player on the 3DS and this is something I really want to see happen.
Title: Re: What Kind of Games should the 3DS have?
Post by: BlackNMild2k1 on April 13, 2010, 02:04:44 PM
This new 3DS could revolutionize Portable Porn.

Porn with depth.

Porn that potentially pops-out.

3D Porn without horrible expensive glasses.

There'd be a slight increase in production cost due to wielding all-new dual-camera setups to capture the action.  I wonder if holding the new setup will pose some challenges for the casual POV Pornographer.

This is an awesome idea, but it may disuade Nintendo from putting a movie player on the 3DS and this is something I really want to see happen.

But we'll have internet, and there will be customized websites ;)

Don't click this link.... It's porn for your 3DS and it's NSFW (http://i29.photobucket.com/albums/c262/BlackNMild2k1/Funny%20GIFs/4p2mg77.gif)


Now imagine this
(http://i29.photobucket.com/albums/c262/BlackNMild2k1/Funny%20GIFs/123056175211.gif)   or   (http://i29.photobucket.com/albums/c262/BlackNMild2k1/Funny%20GIFs/4ut7gw6.gif)

on 3DS with depth and pop out
Title: Re: What Kind of Games should the 3DS have?
Post by: Pale on April 13, 2010, 03:41:57 PM
I'm running out of rain so I guess I'll keep this parade dry.

Anyway, as for the games I'd like to see on the next Nintendo Handheld.

I want to see a reclassification as to what makes a handheld game suitable on the system.  Currently way too many people feel that handheld games are just console games with older tech.  This then morphed into 3D for home consoles and 2D for portables.  This is all just silly.  We should be focusing on game design in this day and age... not technology.

Portable games should be games that require shorter play sessions first and foremost.  They can still be epic games, but you should always be able to sit down and play in 10-20 minute spurts.

They should also take advantage of the fact that they are played in a variety of locations.  Accelerometers and GPS would allow for amazing new games.  Make a Pokemon game where wild pokemon are only available in certain areas of the world during certain seasons. I really liked Jonny's ideas on RFN.  Take the pokewalker idea, build the tech in, and expand on that.

Nintendo needs to differentiate the handheld scene, not just from its competitors, but also from the Wii.  Otherwise it will remain a redundant piece of hardware for many of the blue ocean buyers.  Why buy a Wii if I have a 3DS? Why buy a 3DS if I have a Wii?

That's why, to me, 3D seems to be nothing but a gimmick to superficially differentiate it from the DS.  I hope that proves to not be the case and it ends up just being one feature of many improvements.  I know, that sounds seriously similar to many people's view of the Wii.  I didn't share that view though, and, in a way, I was burned.  Motion controls were really the ONLY significant hardware addition to the platform and I think they will prove to be a much more significant innovation than a silly 3D screen will be.

There, I guess I still found some rain.
Title: Re: What Kind of Games should the 3DS have?
Post by: NinGurl69 *huggles on April 13, 2010, 04:09:04 PM
"... not technology."

I can't believe you said that.
Title: Re: What Kind of Games should the 3DS have?
Post by: Pale on April 13, 2010, 04:22:19 PM
Hah, i knew I would be called on that... see the problem is, in order for game designers to NOT focus on technology, the technology needs to be good enough that it isn't a limiting factor.  It's a catch-22.
Title: Re: What Kind of Games should the 3DS have?
Post by: King of Twitch on April 13, 2010, 04:55:19 PM
Super Mario Brothers 3 was done on the NES.
Title: Re: What Kind of Games should the 3DS have?
Post by: Ian Sane on April 13, 2010, 05:33:52 PM
Quote
  Hah, i knew I would be called on that... see the problem is, in order for game designers to NOT focus on technology, the technology needs to be good enough that it isn't a limiting factor.  It's a catch-22. 

Makes sense to me.  I see a good videogame system like a blank canvas for game designers.  With each generation the technology increases so it's like giving the artist a bigger canvas and more colours and some more brush types and painting tools.  With the Wii it's like Nintendo gave the artist this new brush that does things no previous brush could do... but then gave them the same size canvas and same amount of colours as the Gamecube.  What Nintendo has done (likely inadvertingly) is actually LIMITED the artist.  If he doesn't want to use their new brush there is no point in him using their new canvas.  This is why we get so much lame waggle because without motion control, you're making a damn Gamecube game.  Sony and MS don't have the special new brush (yet) but they provide the bigger canvas and more colours.  It's more generic and less creative and innovative but ironically by being so it provides the game designer more freedom.  The PS360 is a broad improvement while the Wii is a very specific one.
 
I don't want the 3DS to be like the Wii or everyone will just narrow in on the ONE improvement and we'll get some lame gimmicky nonsense, with the usual great games from Nintendo.  It will pigeonhole devs into just thinking "3D, 3D, 3D" instead of just seeing this big canvas and letting their minds wander.  That's how Wii games are approached - "motion control, motion control, motion control".  I think the Wii is an obvious financial success and Nintendo should try to replicate that aspect of it but creatively the huge amount of junk suggests that from an artistic point-of-view the Wii approach is seriously flawed.  I'm not saying Nintendo should go nuts with the hardware and price the thing out of the market like the PS3 did.  But from a quality perspective there needs to be a significant hardware jump to go with any new features they come up with.
Title: Re: What Kind of Games should the 3DS have?
Post by: NinGurl69 *huggles on April 13, 2010, 05:40:39 PM
"but then gave them the same size canvas and same amount of colours as the Gamecube."

But they usually did worse than [GameCube offerings] what was already there.  You'd expect them to be par with the previous canvas, yet they weren't.  That's not the canvas' problem, that's a fault of the worthless "artists".  Jump off a cliff.

Then there's the whole $250 versus $600 entry fee into the museum.
Title: Re: What Kind of Games should the 3DS have?
Post by: NWR_insanolord on April 13, 2010, 05:54:08 PM
This isn't meant as a blanket argument to justify what Nintendo does, so don't take it as one, but there are times when limitations require a developer to exert more creativity than he would have if he'd been able to just do what he originally planned with no limits. Think about it: which games had better music, modern games with full orchestras at their disposal, or 8 and 16 bit games that had to make due with limited sound capabilities?
Title: Re: What Kind of Games should the 3DS have?
Post by: Ian Sane on April 13, 2010, 08:00:38 PM
Quote
This isn't meant as a blanket argument to justify what Nintendo does, so don't take it as one, but there are times when limitations require a developer to exert more creativity than he would have if he'd been able to just do what he originally planned with no limits.

Oh I agree.  This is why the original Star Wars trilogy is awesome while the prequels suck.
 
But recently it appears that most developers have not reacted well to the limitations of the Wii.  Yeah, that's a bummer and the third parties are largely at fault but I'd rather Nintendo avoid that with the 3DS if possible.  Part of the cause is probably because the Wii competes for developers with consoles that don't share its limitations.  At least in generations before the gap wasn't so great.
 
Though we don't know what competition the 3DS will have.  Is there a PSP2 on the way?
Title: Re: What Kind of Games should the 3DS have?
Post by: BlackNMild2k1 on April 13, 2010, 08:05:02 PM
Though we don't know what competition the 3DS will have.  Is there a PSP2 on the way?

PSP2   - It's coming and we know it (http://www.nintendoworldreport.com/forums/index.php?topic=30989.0)
Title: Re: What Kind of Games should the 3DS have?
Post by: NWR_insanolord on April 13, 2010, 08:09:04 PM
Quote
This isn't meant as a blanket argument to justify what Nintendo does, so don't take it as one, but there are times when limitations require a developer to exert more creativity than he would have if he'd been able to just do what he originally planned with no limits.

Oh I agree.  This is why the original Star Wars trilogy is awesome while the prequels suck.
 
But recently it appears that most developers have not reacted well to the limitations of the Wii.  Yeah, that's a bummer and the third parties are largely at fault but I'd rather Nintendo avoid that with the 3DS if possible.  Part of the cause is probably because the Wii competes for developers with consoles that don't share its limitations.  At least in generations before the gap wasn't so great.
 
Though we don't know what competition the 3DS will have.  Is there a PSP2 on the way?

I'll agree with this; if all three consoles had the same limitations, you'd see a lot more creative ways to get around them.
Title: Re: What Kind of Games should the 3DS have?
Post by: ScaredKitten on April 13, 2010, 08:38:20 PM

I don't want the 3DS to be like the Wii or everyone will just narrow in on the ONE improvement and we'll get some lame gimmicky nonsense, with the usual great games from Nintendo.  It will pigeonhole devs into just thinking "3D, 3D, 3D" instead of just seeing this big canvas and letting their minds wander.


Wii has reinvented the way we play videogames, and I believe 3DS may be a giant leap for mankind (and a giant barrier for developers). Nobody will be bothered by gfx quality if the 3DS changes the way we see and control videogames. Best-selling games are hardly ever creative - they're just simple fun. And that's what i expect. I expect Mario Kart 3D or Super Mario 3D.

Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on April 13, 2010, 09:29:38 PM
I just want the 3DS to do what the current DS models can not do right now and that is play bigger games that are on par with the playstation portable. I want a portable No More Heroes game among others. I just hope that the 3D part of the console does right and does not flop.
Title: Re: What Kind of Games should the 3DS have?
Post by: Mop it up on April 13, 2010, 09:39:43 PM
True, and am I the only one that thinks 2D gaming with 3D visuals is not a gimmick but would be quite impressive and visually stunning.  Imagine for a second that each layer of sprites has its own depth to create a deep image...much like the movie Tarzan did.  Now if somebody did that with a Super Mario Bros 3 or Yoshi's Island or dare dream Wario Shake graphics that would be the best 2D visuals created.
While that would be neat, I don't see Nintendo doing that themselves. That's nothing more than a visual gimmick and adds nothing to game design. They're all about gameplay first and foremost, so I'd imagine they're going to use the 3DS for new gameplay possibilities instead of stunning visuals.
Title: Re: What Kind of Games should the 3DS have?
Post by: NinGurl69 *huggles on April 13, 2010, 10:41:20 PM
This new 3DS could revolutionize Portable Porn.

Porn with depth.

Porn that potentially pops-out.

3D Porn without horrible expensive glasses.

There'd be a slight increase in production cost due to wielding all-new dual-camera setups to capture the action.  I wonder if holding the new setup will pose some challenges for the casual POV Pornographer.

This is an awesome idea, but it may disuade Nintendo from putting a movie player on the 3DS and this is something I really want to see happen.

But we'll have internet, and there will be customized websites ;)

Don't click this link.... It's porn for your 3DS and it's NSFW (http://i29.photobucket.com/albums/c262/BlackNMild2k1/Funny%20GIFs/4p2mg77.gif)


Now imagine this
(http://i29.photobucket.com/albums/c262/BlackNMild2k1/Funny%20GIFs/123056175211.gif)   or   (http://i29.photobucket.com/albums/c262/BlackNMild2k1/Funny%20GIFs/4ut7gw6.gif)

on 3DS with depth and pop out

(http://img.photobucket.com/albums/v156/SixSidedVideo/129081544448919701.jpg)

(http://img.photobucket.com/albums/v156/SixSidedVideo/kelli.jpg)
Title: Re: What Kind of Games should the 3DS have?
Post by: Spak-Spang on April 14, 2010, 12:11:48 AM
Pale I think you are right....and I think Nintendo is one of the best companies on understanding Portable gaming. 

The Brain Age games, Wario Ware games,  Pokemon, Nintendogs, Pokemon Pinball, New Super Mario Bros, even the portable Zeldas are designed with a concept of fast gameplay. 

There are concepts that work better on the go...and what I like about portable gaming is that it is usually more focused on the game aspect and less one the story.  Who has time to waste 5 minutes of their 20 minute game session on a CGI or even story element?

I may bypass the next console generation entirely and just stick with a portable if they keep moving away from games.
Title: Re: What Kind of Games should the 3DS have?
Post by: BlackNMild2k1 on April 14, 2010, 01:30:56 AM
This new 3DS could revolutionize Portable Porn.

Porn with depth.

Porn that potentially pops-out.

3D Porn without horrible expensive glasses.

There'd be a slight increase in production cost due to wielding all-new dual-camera setups to capture the action.  I wonder if holding the new setup will pose some challenges for the casual POV Pornographer.

This is an awesome idea, but it may disuade Nintendo from putting a movie player on the 3DS and this is something I really want to see happen.

But we'll have internet, and there will be customized websites ;)

Don't click this link.... It's porn for your 3DS and it's NSFW (http://i29.photobucket.com/albums/c262/BlackNMild2k1/Funny%20GIFs/4p2mg77.gif)


Now imagine this
(http://i29.photobucket.com/albums/c262/BlackNMild2k1/Funny%20GIFs/123056175211.gif)   or   (http://i29.photobucket.com/albums/c262/BlackNMild2k1/Funny%20GIFs/4ut7gw6.gif)

on 3DS with depth and pop out

(http://img.photobucket.com/albums/v156/SixSidedVideo/129081544448919701.jpg)

(http://img.photobucket.com/albums/v156/SixSidedVideo/kelli.jpg)

(http://i26.tinypic.com/24cfhg4.jpg)  (http://i26.tinypic.com/24cfhg4.jpg)

go cross eyed at it.... see if it pops out at you ;)
Title: Re: What Kind of Games should the 3DS have?
Post by: NinGurl69 *huggles on April 14, 2010, 02:02:48 AM
HOW MUCH MORE CAN THE HOFF TAKE?

of himself.  in 3D.  portable.  naked.
Title: Re: What Kind of Games should the 3DS have?
Post by: Toruresu on April 14, 2010, 02:05:44 AM
MY EYES!!!!!
Title: Re: What Kind of Games should the 3DS have?
Post by: Spak-Spang on April 14, 2010, 09:53:09 AM
True, and am I the only one that thinks 2D gaming with 3D visuals is not a gimmick but would be quite impressive and visually stunning.  Imagine for a second that each layer of sprites has its own depth to create a deep image...much like the movie Tarzan did.  Now if somebody did that with a Super Mario Bros 3 or Yoshi's Island or dare dream Wario Shake graphics that would be the best 2D visuals created.
While that would be neat, I don't see Nintendo doing that themselves. That's nothing more than a visual gimmick and adds nothing to game design. They're all about gameplay first and foremost, so I'd imagine they're going to use the 3DS for new gameplay possibilities instead of stunning visuals.

Actually I disagree.  Visuals effects add much more to gameplay than just pretty pictures.  But lets take this 3D layering of 2D images.  Imagine for a second playing a top down Zelda.  You have basically 3D effects adding depth to the 2D plane.  You can now see enemies flying moving in and out of the 3D planes and you can expertly tell when you can attack these enemies, or use a nice lock on system but still feel the excitement of attacking a flying creature.  The game would feel more like a 3D game, but have the precision game control of a 2D game. 

Now imagine level design that is built around the idea of the levels, puzzles, enemies, items and what not, and you have a very rich and new Zelda experience.

The same could be said about a Mario game.  Use your imaginations on how it could work, and you can see that it is not just a visual improvement but actually a deep gameplay mechanic. 
Title: Re: What Kind of Games should the 3DS have?
Post by: UncleBob on April 14, 2010, 11:02:37 AM
mmmm.... Professor Layton 3D.  :D
Title: Re: What Kind of Games should the 3DS have?
Post by: Pale on April 14, 2010, 11:39:49 AM
Best-selling games are hardly ever creative - they're just simple fun. And that's what i expect. I expect Mario Kart 3D or Super Mario 3D.

God, this statement hurts my freaking heart.

Did you really just make the statement that Mario Kart and Super Mario Bros. is NOT creative?  I'm speechless.



On the thread topic, for what it's worth, I know a couple people that have been hip deep in development on next gen titles.  One was an environmental artist on Dead Space.

You would not believe the stories I heard about how sad/frustrated/unhappy people on that team were when they had to move on to making Extraction.  You can argue all you want about whether or not they should or should not have felt that way, but the fact remains that they did.  It was frustrating for them to move from a system that facilitated their work to a system that did not and have the audience expect the same results.

That is why third party support is bad on Wii.  That is why it is not OK that Nintendo's systems are primitive technically.

Well, I guess it's OK if all you are concerned about is first party games.  I'm derailing though so I'll stop.
Title: Re: What Kind of Games should the 3DS have?
Post by: UncleBob on April 14, 2010, 12:18:30 PM
If Nintendo hardware isn't capable of running your re-imangined port of an HD system's game, then don't try to jam it in there.  Create us something that is fun and will run on the Wii.
Title: Re: What Kind of Games should the 3DS have?
Post by: BlackNMild2k1 on April 14, 2010, 12:28:25 PM
^ That is the strategy they took for the Wii.... and we all know how that turned out (they forgot the fun in most of them).
Title: Re: What Kind of Games should the 3DS have?
Post by: UncleBob on April 14, 2010, 12:30:16 PM
Yeah - simply creating something that will run on the Wii isn't very helpful. ;)
Title: Re: What Kind of Games should the 3DS have?
Post by: SixthAngel on April 14, 2010, 12:54:43 PM
Actually I disagree.  Visuals effects add much more to gameplay than just pretty pictures.  But lets take this 3D layering of 2D images.  Imagine for a second playing a top down Zelda.  You have basically 3D effects adding depth to the 2D plane.  You can now see enemies flying moving in and out of the 3D planes and you can expertly tell when you can attack these enemies, or use a nice lock on system but still feel the excitement of attacking a flying creature.  The game would feel more like a 3D game, but have the precision game control of a 2D game. 

Now imagine level design that is built around the idea of the levels, puzzles, enemies, items and what not, and you have a very rich and new

Everyone should remember the first Zelda and how the spinning fan enemies "flew."  Flying in a 2d game is extremely hard to show in a meaningful sense and this isn't the only example.  3d will let it really be there.

On the thread topic, for what it's worth, I know a couple people that have been hip deep in development on next gen titles.  One was an environmental artist on Dead Space.

I'd be pissed too if I were moved to an obvious c grade effort and apparently moved to an entirely new development team.
Title: Re: What Kind of Games should the 3DS have?
Post by: Pale on April 14, 2010, 01:02:55 PM
It wasn't a 100% new development team.  On the art side a few key Dead Space artists managed an overseas group.


You guys missed the point though.  People were pissed because all the sudden they had a motherload of new constraints to fall under yet us assholes beat them up if the game isn't as pretty as we arbitrarily think is possible on the system.


It isn't a good situation and it could all be solved if Nintendo put a little more money into the specs of their systems.




I mean, Dead Space was wildly successful on the platforms it released on.  Wii current has a massive market lead on those consoles.  Who cares about that massive lead if they can still be successful on the consoles where they can push the limits as opposed to working in a box?
Title: Re: What Kind of Games should the 3DS have?
Post by: Pale on April 14, 2010, 01:08:12 PM
If Nintendo hardware isn't capable of running your re-imangined port of an HD system's game, then don't try to jam it in there.  Create us something that is fun and will run on the Wii.
It's not a question of a Nintendo system being able to run a re-imagined port.  It's a question of whether or not a Nintendo system is something developers WANT to make games for... period.
Title: Re: What Kind of Games should the 3DS have?
Post by: UncleBob on April 14, 2010, 01:20:30 PM
It's not a question of a Nintendo system being able to run a re-imagined port.  It's a question of whether or not a Nintendo system is something developers WANT to make games for... period.

If developers don't want to make games for Nintendo systems, then they don't really have an argument when their games don't sell on Nintendo systems.

Dead Space was "successful" on the PS3/360.  Now, let's pretend that the original Dead Space was an on-rails shooter, but still "looked as pretty" as it did.  Think it still would have been as "successful"?
Title: Re: What Kind of Games should the 3DS have?
Post by: SixthAngel on April 14, 2010, 02:08:22 PM
You guys missed the point though.  People were pissed because all the sudden they had a motherload of new constraints to fall under yet us assholes beat them up if the game isn't as pretty as we arbitrarily think is possible on the system.

No one beats up DS:E because it looks bad.  I beat it up because it is a terrible light gun shooter beaten by pretty much every other one on the system.  They gave a point and shoot game a tutorial for god's sake.


Lets go back to 3DS.  I would love an original Zelda in 3d just for those propeller guys to actually fly.
Title: Re: What Kind of Games should the 3DS have?
Post by: Ian Sane on April 14, 2010, 02:12:15 PM
Quote
  If Nintendo hardware isn't capable of running your re-imangined port of an HD system's game, then don't try to jam it in there.  Create us something that is fun and will run on the Wii. 

I think there's going to be a publisher/developer conflict here.  I, the developer, may prefer to make something new on the Wii but the publisher says to me "bring Dead Space to the Wii" and now I'm stuck trying to figure out how to do that.  And in that situation obviously I'm not going to have much enthusiasm for what I'm doing.
 
It would be nice to avoid that on the 3DS.  Surely Nintendo sees the lousy third party support on the Wii and would not consider that a good thing.  I think there's a tendency to look at something that was successful and assume that that's the formula and if you do the exact same stuff you'll find success again.  But the Wii is not a 100% success.  Nothing is.  The DS, Game Boy, NES, SNES, PS1 and PS2 were not perfect and even with their success there was clearly things to improve on.  So I hope Nintendo doesn't figure they should approach the 3DS exactly like they approached the Wii or the DS for that matter.  Because not EVERYTHING to do with those systems was a good idea.  There are always some things that you succeeded DESPITE them and you have to acknowledge what those are.
Title: Re: What Kind of Games should the 3DS have?
Post by: Pale on April 14, 2010, 02:45:10 PM
It's not a question of a Nintendo system being able to run a re-imagined port.  It's a question of whether or not a Nintendo system is something developers WANT to make games for... period.

If developers don't want to make games for Nintendo systems, then they don't really have an argument when their games don't sell on Nintendo systems.

Dead Space was "successful" on the PS3/360.  Now, let's pretend that the original Dead Space was an on-rails shooter, but still "looked as pretty" as it did.  Think it still would have been as "successful"?
Hey, I'm not trying to make a case for whether or not developers have the right to complain about anything.  I'm just saying that if Nintendo wants to truly encourage ground breaking development on their consoles, they need to have high end tech along with a new idea (motion controller/3D screens/etc.)


Imagine what would happen in the magical world where the Wii had the specs of the PS3, but still launched at 250 with the motion controller.  Think about what the state of games on the system would be like now.


Now before you say "But that would cause Nintendo to take so much of a loss they would go out of business."  I recognize that potential issue... but potential issues are worth attempting to work through.
Title: Re: What Kind of Games should the 3DS have?
Post by: NinGurl69 *huggles on April 14, 2010, 03:16:21 PM
There would be an industry crash.  $60 games everywhere, all the time, for THREE expensive-to-develop consoles.  A casual HD game would be even costlier to produce, given the inexperience with motion development and "figuring out" the casual solution despite your best efforts to lure them with high-end visuals at the baseline.  More game makers would go out of business (or severely gutted), faster than what we've already seen.  Handhelds would be the only medium for prosperous, sustainable game development.

This is not the industry crash that I want.

EDIT: Wii would also be a huge ugly turd of a console, to house that hardware.  Appeal: -50.
Title: Re: What Kind of Games should the 3DS have?
Post by: Pale on April 14, 2010, 04:43:24 PM
So I'm confused. How do third parties make high end games that meet your standards without having a higher budget that could in turn drive game prices?

Also, the entire notion that development on other consoles is not "prosperous" or "sustainable" is insane.  Look at the great small scale games coming out on PSN and Live Arcade.  Look at insane high budget successes like MW2 and Uncharted.  There is success in both ends on those platforms.  They aren't failing no matter how you try and spin it like they are.
Title: Re: What Kind of Games should the 3DS have?
Post by: Urkel on April 14, 2010, 05:27:18 PM
Also, the entire notion that development on other consoles is not "prosperous" or "sustainable" is insane.

You don't say... (http://www.nintendoworldreport.com/forums/index.php?topic=30285.0)
Title: Re: What Kind of Games should the 3DS have?
Post by: NWR_insanolord on April 14, 2010, 05:27:58 PM
There are big hits like that, but there are also the companies in the Game Industry Death Thread. The stakes are much higher on the other consoles; you can be a huge succcess, but one mistake could screw you over big time. Sustained prosperity is possible, but very difficult.
Title: Re: What Kind of Games should the 3DS have?
Post by: Pale on April 14, 2010, 05:48:39 PM
It's quite aggravating to see this argument being made. So because your system is capable of huge budget games, all games on there have to be maximum budget?

Like Q-Games and all the money they are piling up on the PS3?


I'll drop it though, it's definitely better to have everyone work on ancient technology so they supposedly don't have to spend as much money making games.
Title: Re: What Kind of Games should the 3DS have?
Post by: Mop it up on April 14, 2010, 06:01:46 PM
The same could be said about a Mario game.  Use your imaginations on how it could work, and you can see that it is not just a visual improvement but actually a deep gameplay mechanic. 
I don't want to use my imagination. That's the job of game developers. I'll just wait and see what they come up with.
Title: Re: What Kind of Games should the 3DS have?
Post by: NinGurl69 *huggles on April 14, 2010, 06:02:34 PM
"all games on there have to be maximum budget?"

That's what the "future of gaming" looked like when you subtract Nintendo from E3 2006.
Title: Re: What Kind of Games should the 3DS have?
Post by: BlackNMild2k1 on April 14, 2010, 06:23:55 PM
It's quite aggravating to see this argument being made. So because your system is capable of huge budget games, all games on there have to be maximum budget?

Tell that to the devs and the pubs, they are the ones spending 4-10x the money to get the graphical assets needed to push the systems to the limits since they are the ones trying to one-up the last effort that was catering to the HD crowd.
Title: Re: What Kind of Games should the 3DS have?
Post by: Ian Sane on April 14, 2010, 07:20:11 PM
Quote
  "all games on there have to be maximum budget?"

That's what the "future of gaming" looked like when you subtract Nintendo from E3 2006. 

To be fair we see this stuff outside the game industry as well.  Every year movie studios will go nuts on a big budget blockbuster with big stars and big set pieces and big special effects.  And they'll try to top each other.  Avatar comes out and it costs around $300 milltion and it's a success and now everyone is all batshit for 3D - including Nintendo with THIS very system.  One movie comes out where the concept is really successful and everyone wants the next Avatar.  Meanwhile tons of films would have no need to go to that level.  They don't need 3D or tons of CG.  But the big projects by the studios that get the hype machine are going to be the big blockbusters.
 
And if a videogame company wants to go to the max every time and goes broke, let them.  Nintendo for example could always choose to not push it to the max.  Hell, they don't even push the Wii to the max with the Mii games.
 
I see the PS360 approach as true freedom while the Wii approach is more like a police state FOR THE GOOD OF THE PEOPLE.  It's a free market so let's let these companies succeed or fail on their own merits and by their own decisions.  Nintendo can provide that big canvas for the 3DS and choose just to paint in one corner and let whoever else make whatever size painting they want - and everyone lives or dies by the choice they make.  That's how the videogame industry works anyway.  Those that wanted the big canvas just rejected Nintendo's intentional restriction anyway.  Might as well get those games on your system since they're going to be made anyway.  The Wii did nothing to stop the creation of these games and the only company that truly benefitted from it was Nintendo themselves.  Any idealistic "saving" of the game industry is an illusion.
 
And Nintendo has sold big numbers with games that don't go for broke.  And really all games compete with each other.  The sheer fact that the Wii has big hits that sell better than big hits on the HD consoles shows that if the game has got the stuff it can carry it's own.  It isn't like if Modern Warfare 2 was on the Wii that NSMB Wii would not have been able to compete.  If this forced restriction wasn't here would Nintendo be forced to match the graphics of HD games?  To assume so is to give Nintendo no credit.  Supporting the forced restriction, to me, is like saying that Nintendo's Wii games are only exceptional by Wii standards.  If hypothetically the Wii had been comparible to the other consoles in terms of hardware (assuming the console price isn't an issue) couldn't Nintendo have made Wii Sports and Super Mario Galaxy and NSMB Wii exactly the same as they did on the Wii and have those games still be successful?
Title: Re: What Kind of Games should the 3DS have?
Post by: BlackNMild2k1 on April 14, 2010, 07:30:56 PM
I think you've got it wrong. The HD systems are like Dubai where all these things are happening, HUGE projects that cost way too much, and most of it is completely unnecessary or not asked for and no one can really afford to enjoy it.

While Nintendo is the rest of the world that's based in reality during a recession. We are making due with whats readily available in the price range we can afford.

It's an incomplete thought, but i think you see where it's headed.
Title: Re: What Kind of Games should the 3DS have?
Post by: NWR_insanolord on April 14, 2010, 11:16:34 PM
It's quite aggravating to see this argument being made. So because your system is capable of huge budget games, all games on there have to be maximum budget?

Like Q-Games and all the money they are piling up on the PS3?


I'll drop it though, it's definitely better to have everyone work on ancient technology so they supposedly don't have to spend as much money making games.

They don't have to do it that way, but that's how they do it. Just think, even on the Wii people complain when a 2D game is a retail game and not on WiiWare. There's a huge gulf between things that work on the download services and games that will sell (or at least that publishers think can sell) on the other consoles. The risk is lower on the Wii.

Remember here, I own all three consoles and have games that I love on all of them; I know that there's a lot of great stuff on the other consoles, and a good portion of it couldn't be done on the Wii. I'm just trying to convey why I don't hate Nintendo for doing what they did and that I understand the logic to an extent, and that there are some benefits to their approach.
Title: Re: What Kind of Games should the 3DS have?
Post by: Urkel on April 15, 2010, 12:45:46 AM
Quote
So because your system is capable of huge budget games, all games on there have to be maximum budget?

If you launch a console for six hundred bucks, then the kind of people who buy it will likely be expecting big budget games.
Title: Re: What Kind of Games should the 3DS have?
Post by: SixthAngel on April 15, 2010, 04:06:57 AM
Quote
So because your system is capable of huge budget games, all games on there have to be maximum budget?

Essentially yes, or at least very high budgets.  Unless you make a new game that has something that has never been done before (Wii Fit, Wii Sports, Katamari) or is alone in its genre it needs to have competitive graphics to be a retail game.  These games are few and far between on the hd systems.

Competition with the big boys will destroy any new games without comparable polish.  A new fps will get no hype if it isn't top of the line compared to the six billion others released that year.  The same will go for any other genre that have big companies with huge budgets involved.  Games didnt' get more expensive because people wanted them to, they got more expensive because they have to be to get the attention and sell.  The biggest companies like this push it because it pushes out most of the competition (every small guy).
Title: Re: What Kind of Games should the 3DS have?
Post by: Pale on April 15, 2010, 08:45:21 AM
I'm glad you all totally ignore the indie scene and everything that is springing from that.  I don't really have anything else to say.  It is interesting though that most of you think the best way to solve a problem like inflating game budgets by just putting hard technological constraints on systems.

I'll just continue hoping the 3DS won't be a giant turd technology wise.
Title: Re: What Kind of Games should the 3DS have?
Post by: UncleBob on April 15, 2010, 08:53:47 AM
It's hard to judge the indie/small developer scene when they develop titles for Digital Download - we rarely get to see those sales numbers.
Title: Re: What Kind of Games should the 3DS have?
Post by: Pale on April 15, 2010, 08:57:38 AM
Who cares about sales numbers directly? It's obvious Q are successful. Their games are awesome and they keep making them. Isn't that all that matters?

Regardless, devs and publishers aren't babies. They don't need Pappa Console enforcing strict rules.  If they are going to fail, let them fail.  The good ones will succeed and make great games.
Title: Re: What Kind of Games should the 3DS have?
Post by: BlackNMild2k1 on April 15, 2010, 12:08:40 PM
I'm glad you all totally ignore the indie scene and everything that is springing from that.  I don't really have anything else to say.  It is interesting though that most of you think the best way to solve a problem like inflating game budgets by just putting hard technological constraints on systems.

I'll just continue hoping the 3DS won't be a giant turd technology wise.

That's an assumption on your part. No one said you need to handicap the system and avoid HD development. All that was said in response to your post was that the devs and pubs have full reign on the HD consoles and a majority of them have failed because they chase technological dragon and push budgets way beyond what sales will recoup because that's whats expected of them.

Their other option was the Wii, which focused on something other than pure horsepower, and because of that pushed more for creativity gameplay and control over ultra detailed characters and environments. That kept budgets at reasonable levels even if at underwhelming visuals when compared to the competition on other systems.

No one told the HD devs to push their budgets so high that they couldn't afford to sustain themselves should their project not find an audience, but at the same time no one told devs on the Wii to keep their budgets so low that their games could barely be considered games worth buying.

You could look at it like Nintendo was "technically constraining" their system for the sake of development or you can look at it like the HD twinz were pushing tech too fast at too high a cost for some alternate agenda. MS is like 6 billion in the hole for the Xbox brand and Sony is real close to having spent all the profits from the PS2 era (and if it wasn't the fact that the PS2 still sells, and at a profit, they just might have). The PS360 has been a money sink, a black hole that has claimed the soul of many companies.

Maybe if more devs had focused on PSN/XBLA/WiiWare development most of them wouldn't have fallen to where they are. But no one is forcing them to do anything. If they want to develop in an environment that is open and without limits where anything goes, they can go back to the PC. Consoles are closed systems with certain specs and capabilities, if they can't develop within those specs, then they know where they can go.
Title: 3DS Game Ideas
Post by: MaryJane on May 20, 2010, 07:51:47 AM
Ok, so we don't know much about the 3DS except what will be its main selling point: it can display 3D video without the need for glasses.
Personally, I have been having some trouble imagining how this will benefit gameplay, or if it will just be a graphical upgrade. Nintendo's stance on the DS and Wii shows that they believe better polygon counts are no longer what an upgrade to a system should be. The 3DS further explores that rather successful philosophy by introducing a new dimension to gaming pun intended


The Wii changed gaming forever with its motion controls, and even its formerly stoic competitors are jumping on the motion-bandwagon whether it be through accelerometers in the iLine of gadgets, or more ambitiously through Natal, and Move. The DS changed gaming forever more with the use of its touchscreen than the dual screen set-up despite the awesomeness of that feature; the iLine is all touch, and the next PSP will also likely be touch screen.


The 3D bandwagon was well on its way to picking up videogames before the 3DS, so its a no brainer that the competition will be integrating such technology into its products, but how will this truly effect gaming? Is it just going to be pretty to look at or is gameplay going to change? Will the 3DS usher in a new age of gaming as it predecessor and big brother did, or will it prove that 3D gaming is just a aesthetic upgrade that will require us to spend more money on games?


So I am curious as to what other people are envisioning for the 3DS regarding gameplay, any fascinating game ideas out there, or doubt about the legitimacy of 3D gaming?


Want to speculate on/discuss the 3DS hardware? There's a thread for that: http://www.nintendoworldreport.com/forums/index.php?topic=30917.0  :cool;
Title: Re: 3DS Game Ideas
Post by: Stogi on May 20, 2010, 12:18:13 PM
I'm imagining a FPS.
Title: Re: 3DS Game Ideas
Post by: Stratos on May 20, 2010, 04:09:02 PM
There is already a thread about 3DS games ;)

http://www.nintendoworldreport.com/forums/index.php?topic=31047.0

~
Here's an idea - Breakout/Arkanoid except you play with your face. The camera could track your movement and the ball bounces up to your head and you have to position your head to hit the ball back onto the screen.
Title: Re: What Kind of Games should the 3DS have?
Post by: MaryJane on May 20, 2010, 07:44:48 PM
lol don't know how i missed it
Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on May 20, 2010, 08:40:55 PM
I just want a No More Heroes portable game.  ;D

I would also like for Bioware, Rockstar and Bethesda to unleash their gaming fury onto the 3DS.
Title: Re: What Kind of Games should the 3DS have?
Post by: DAaaMan64 on May 21, 2010, 03:16:02 AM
3D RapeLay with scratch and sniff pad.
Title: Re: What Kind of Games should the 3DS have?
Post by: Shaymin on May 21, 2010, 07:36:58 AM
Upon further review, I'd like to request good games for the 3DS.

Now that they've announced that the 3D effect can be turned off (presumably for battery reasons) I just want the system to have as many quality games as its predecessor.
Title: Re: What Kind of Games should the 3DS have?
Post by: MaryJane on May 21, 2010, 10:29:17 AM
After reading some of the posts in here I like the ideas for puzzle games--namely Tetris Sphere--and FPS seem like they could be more dynamic with the action coming toward you, but beyond that I'm skeptical.

How will seeing pieces of a box you broke open flying around improve gameplay in an action adventure game? Or even an enemies attack coming at you? In an FPS I see it adding immersion like the wiimote was also supposed to do for FPS I just don't see that level of immersion benefitting other game types.

Someone had a well thought out idea for a Zelda game using the 3D effect on a flying monster, and said a Mario game could be envisioned the same way, the only thing is that the 3D iterations of those games (OoT, and Mario 64) already solved the problem spoken of. Yes the portable Zelda's have not been like OoT, but Mario 64 on the DS worked well, and I don't see how jumping on enemies or breaking open boxes will better gameplay... perhaps boss battles could benefit, but even that is slight I think.
Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on May 21, 2010, 05:01:37 PM
I can imagine a Punch-out game for the 3DS where the opponent swings a punch at you and if he misses it appears as if the punch is coming off of the screen to swipe the player.
Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on May 21, 2010, 11:08:52 PM
A 3DS sports game? I remember someone on this forum talking about how it would be a stupid idea, I have been speculating that Nintendo would bring over wii sports and wii fit to the DS for a few years know. I was thinking that they would tie it into the portability of the hand held. This would mostly be walking and jogging centric excercises since it would be hard to do this with the wii inside you home. Imagine placing the game in the 3DS, closing the clamshell and walking down the street to get something from a corner store. The device would collect your steps and distance and transfer them over to the game.
 
Title: Re: What Kind of Games should the 3DS have?
Post by: NWR_insanolord on May 22, 2010, 12:26:08 AM
I could definitely see a 3DS version of Wii Fit working, but I don't think converting Wii Sports could be done well. When you remove the motion controls, which couldn't be pulled off on the 3DS, Wii Sports isn't very entertaining.
Title: Re: What Kind of Games should the 3DS have?
Post by: MaryJane on May 22, 2010, 09:48:51 AM
The likelihood of the 3DS having motion controls--especially when you consider the success the iPhone has had with its motion-controlled games--is very high. A DSPlay which is more akin to WiiSports, but DSports or DSSports don't really sound or look quite right, could be pre-loaded onto the 3DS's memory and would really help sell all the new aspects of the system especially since we still have no idea really about any of it and it possibly releases this year. Probably only in Japan since they're still trying to push the DSi XL in a lot of markets, though I wish they would have stuck with releasing all the DS's here first, it was cool when the 1st launched, why did they change it?

There's not much time for Nintendo to sell the new features--especially the 3D aspect which won't show on T.V without simulated images which skeptics will doubt--so without having the perfect game to showcase the entire system the launch could be lukewarm which won't bode well.

The game having online multiplayer is a toss up: if they didn't do it for WiiSports Resort will they learn from the mistake and the bad press that still didn't affect sales and include it, or figure they don't need it so don't include it? The 3DS is supposed to have a more robust online system, but with Nintendo you always have to ask will that come at launch or down the road when the system is printing you money and is reaching its early adopter saturation point?
Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on May 22, 2010, 11:32:28 AM
All I am saying in regards to a DS sports or DS fit game is that Nintendo will take the portability as an excuse for the gameplay. I can imagine DS fit taking on excercises such as walking, jjogging, stair climbing, etc. you could also tie your wii fit account into your copy of DS sports and then go for a jog and return the amount of time spent excercising toeards the wii fit. I can see something like this working if Nintendo pursued it in the right way. I could also imagine Nintendo placing a port on the 3DS for the vitalty sensor, or its own vitality sensor for portable use. 
Title: Re: What Kind of Games should the 3DS have?
Post by: Spak-Spang on May 22, 2010, 11:39:21 AM
I think a DSplay emphasizing touch screen control and 3D graphics would be cool...and I think a variety of mini games would be good.  Simple games that could include sports games...like club house games, but better. 

Title: Re: What Kind of Games should the 3DS have?
Post by: Kytim89 on May 22, 2010, 11:44:34 AM
I imagine a DS sports game being something similar to the Mario and Sonic sports games, but with what ever motion controls Nintendo bestows upon the 3DS.