Nintendo World Report Forums

Gaming Forums => General Gaming => Topic started by: Stogi on March 17, 2010, 04:07:49 PM

Title: God of War 3
Post by: Stogi on March 17, 2010, 04:07:49 PM
Can anyone find this game? It's sold out everywhere! urrrrrrghhhh  >:(

My brothers and I have a tradition going, where I play the game, they all watch, and we have loads of fun!

"God of War is the best game I've never played" - My brother

Now we got the projector setup at this girl's place (where it stretches and covers an entire 12'x20' wall), but we have no game! ****!
Title: Re: God of War 3
Post by: Halbred on March 17, 2010, 05:15:40 PM
Frankly, my backlog is so horrifying that I've forced myself to stop buying new games until I get through about half of the backlog. So right now that's Endless Ocean 2, Bioshock 2, Pokemon HeartGold, and maybe some Resistance: Fall of Man (got it for $10, we'll see if I like it).

But yes, I am stupid excited for GoW3.
Title: Re: God of War 3
Post by: Adrock on March 17, 2010, 05:44:17 PM
I missed the cutoff date to preorder the ultimate edition by one day. I have to wait until tomorrow to see if someone who did preorder it didn't buy it. I might sweet talk the clerk at Gamecrazy to try to get it tonight. I'm thinking of wearing a low cut shirt....
Title: Re: God of War 3
Post by: Stogi on March 17, 2010, 06:13:44 PM
I'm assuming the clerk is gay then?
Title: Re: God of War 3
Post by: Halbred on March 17, 2010, 09:15:38 PM
Maybe Adrok's been lying to us for years, and he's actually a very busty, curvy blonde.
Title: Re: God of War 3
Post by: NWR_insanolord on March 18, 2010, 05:20:27 AM
I've never played any of the God of War games, but I bought the PS3 compilation of the first two, so if I ever end up playing that and like it I'll get this.
Title: Re: God of War 3
Post by: Adrock on March 18, 2010, 05:55:49 PM
I bought it last night and I didn't even have to do anything morally questionable. I just asked nicely.

And yes, I have huge tits. The awesome kind, not the gross kind that fatties have....

I got up to Hermes
Title: Re: God of War 3
Post by: Stogi on March 18, 2010, 06:39:14 PM
I can't even find a place to rent it!
Title: Re: God of War 3
Post by: Halbred on March 18, 2010, 06:46:07 PM
The way I figure, by the time I actually get around to moving through my backlog and actively looking for God of War 3, it will have dropped in price.
Title: Re: God of War 3
Post by: D_Average on March 19, 2010, 11:39:26 AM
Alright. I've got to get this game now. I've never been much of a beat em fan nor have I played any other GOW game but I played the demo yesterday and it absolutely blew me away.
Title: Re: God of War 3
Post by: Caliban on March 19, 2010, 01:04:03 PM
This game is fucking awesome. That's all I have to say for now. I got the Pandora's Box edition.
Title: Re: God of War 3
Post by: mac<censored> on March 19, 2010, 11:56:32 PM
Would people recommend the GoW 1&2 port, or going straight to GoW 3, for someone who's never played any of them?
Title: Re: God of War 3
Post by: Adrock on March 20, 2010, 01:40:00 PM
This game is ****ing awesome. That's all I have to say for now. I got the Pandora's Box edition.
So did I. Pretty disappointed, but my fault. I didn't pay attention to the part where most of the bonus content needs to be downloaded. I thought I was getting CDs.
Would people recommend the GoW 1&2 port, or going straight to GoW 3, for someone who's never played any of them?
Get it if you haven't played them before. God of War hasn't aged that well. It's still good. It's just that going back to the original after playing III will probably ruin the experience because the sequels have made some major improvements.

God of War II is still my favorite, but I'm not done III yet.
Title: Re: God of War 3
Post by: D_Average on March 20, 2010, 02:17:52 PM
Man I can't find this for rental either.
Title: Re: God of War 3
Post by: Caliban on March 20, 2010, 10:15:35 PM
I've been playing this game on Hard mode, and let me say that it's not as enjoyable to play it like that as it is in Easy or Normal. It can be quite frustrating, the kind of frustration that makes me want to snap and pulverize the damn controller. All the latent flaws come out when playing on Hard, but I've been seeing that a lot in games.

Would people recommend the GoW 1&2 port, or going straight to GoW 3, for someone who's never played any of them?

I would recommend it, but play it in succesion, so that way when you reach GoW III you will be amazed... or not, some people just don't like the GoW series.


This game is ****ing awesome. That's all I have to say for now. I got the Pandora's Box edition.
So did I. Pretty disappointed, but my fault. I didn't pay attention to the part where most of the bonus content needs to be downloaded. I thought I was getting CDs.

I was dissapointed for the same reason. I still like the box.
Title: Re: God of War 3
Post by: mac<censored> on March 20, 2010, 11:01:58 PM
hm, well I bought GoW collection, and am enjoying GoW1 now... it's simple, satisfying gameplay, and the controls seem very good.  I like the "loose but responsive" feel.  It's a damn good thing it won't let you fall off edges when you're not supposed to, though, because I'd die every 5 seconds if it did...

The visual don't seem too bad really, especially considering it's really a PS2 game!  Certainly not "annoying bad".

Also cheaper than other PS3 games, and you get two for that price!
Title: Re: God of War 3
Post by: NWR_Lindy on March 20, 2010, 11:10:47 PM
I'm not even reading this thread for the threat of spoilers, but holy mother of pearl is the opening of this game jaw-droppingly amazing.  Probably the best first half-hour of a game I've ever played.  No preamble, very little story setup, just drops you right into CRAZY action in an absolutely bananas environment.

I think GoW3 is the first game where I can really say people should buy a PS3 just to play it.  It's a spectacle among spectacles, and the gameplay and controls are as airtight as the first two games.
Title: Re: God of War 3
Post by: NWR_insanolord on March 21, 2010, 12:17:57 AM
I think GoW3 is the first game where I can really say people should buy a PS3 just to play it.

So you wouldn't say that about Uncharted 2? I haven't spent too much time with that game, but I watched a friend of mine play through most of it, and based on that I'd have to say it's deserving of that praise.
Title: Re: God of War 3
Post by: GoldenPhoenix on March 21, 2010, 01:18:13 AM
Sigh, I want this game so bad but just not possible. I did pick up the PS3 compilation of God of War though.
Title: Re: God of War 3
Post by: Adrock on March 21, 2010, 01:35:31 AM
It's a damn good thing it won't let you fall off edges when you're not supposed to, though, because I'd die every 5 seconds if it did...
Oh, dear. Wait until...... Let's just say David Jaffe actually apologized for what I'm referring to. For the people who have beaten the first game: Hades.
So you wouldn't say that about Uncharted 2? I haven't spent too much time with that game, but I watched a friend of mine play through most of it, and based on that I'd have to say it's deserving of that praise.
Uncharted 2 was fun-believable. That's a combination of fun and unbelievable. I didn't even like the first one. The sequel, however, blew me the f*ck away.

I don't think one game can justify the purchase of an entire system. I bought my PS3 because I knew God of War III was eventually coming out, but there were other games I knew I also wanted.
Title: Re: God of War 3
Post by: NWR_insanolord on March 21, 2010, 01:50:17 AM
No, I don't think one game can be the only reason, but it can be the main reason, something that pushes you over the edge. I bought a 360 because I wanted to play Mass Effect, but there were a bunch of other games I was interested in as well; I was willing to live without those games, but I wasn't willing to not be able to play that.
Title: Re: God of War 3
Post by: D_Average on March 21, 2010, 03:37:23 PM
I think GOW3 and Uncharted 2 both deserves the killer app to buy the console badge (though I've only played the GOW demo).  However, with GOW 3, I'd be more comfortable recommending that game to buy the ps3 b/c its an easier game to get into, as you can button mash your way through an easy mode and see all sorts of crazy sh$$.  The scale of the game, just makes your jaw drop and thank the gods for such a spectacular experience.  Its blows Dante's Inferno away, and I really enjoy Dantes Inferno.  It reminds me of the first time I saw Resident Evil on PSone and thought, I've got to get a PSone.  Speaking of, has anyone picked up the remastered Res Evil on the PSN?
Title: Re: God of War 3
Post by: Caliban on March 21, 2010, 07:36:05 PM
It's a damn good thing it won't let you fall off edges when you're not supposed to, though, because I'd die every 5 seconds if it did...
Oh, dear. Wait until...... Let's just say David Jaffe actually apologized for what I'm referring to. For the people who have beaten the first game: Hades.

He did? Wow. That level was one of my main complaints about the first game. I thought that level's design was quite uninspired.
Title: Re: God of War 3
Post by: Ymeegod on March 21, 2010, 11:25:05 PM
I wouldn't recommend skipping 1 and 2.  You really wound't grasp Krato's anger like you should.  But that's just me, I love stories and jumping to the end of one isn't the way to go IMO.  I'm actually thinking of replaying them in order (all threee of them which includes the PSP GoW CoO) prior to playing GoW3. 

Title: Re: God of War 3
Post by: Stogi on March 22, 2010, 02:58:40 AM
3 hours in and its AWESOME.

The intro to the opening menu is so full of win then when you actually start the game, it has one of the BEST opening sequences I've ever played. EVER.
Title: Re: God of War 3
Post by: GoldenPhoenix on March 22, 2010, 05:28:40 AM
Anyone want to buy the game for me? Lol I'd be forever grateful.
Title: Re: God of War 3
Post by: Adrock on March 22, 2010, 09:54:04 PM
The intro to the opening menu is so full of win then when you actually start the game, it has one of the BEST opening sequences I've ever played. EVER.
Isn't it? Oddly enough, for me, this is kind of a negative. The game never gets better than the opening sequence. While I haven't finished the game (almost though), it comes close only once (no spoilers here, you'll know what I mean when you get to it). Total cock tease....

I'm a little disappointed in the bosses in this game. There are far fewer of them than in God of War II and none are real surprises except one in particular. No mythical creatures as major bosses, one is kind of a mini-boss. Another boss is strictly a mini-game and might not even be considered a real boss. A lot of the god/goddesses from the Olympian pantheon are barely even mentioned or completely missing from the game entirely. For example, Artemis gives you her sword in the first one and is MIA here, Eos is mentioned in passing and was a pretty significant part of Chains of Olympus, Apollo only appears as a costume for Kratos. I guess they couldn't fit all of the Olympians, but they made time for Aphrodite who, let's be honest, does absolutely nothing in this game. It just seems odd to skip out on potentially awesome boss fights in favor of a sequence only a virgin would get excited about.

The other weapons are pretty lame, save for the Nemean Cestus. It's the only one I felt added to the game.
Title: Re: God of War 3
Post by: Armak88 on March 23, 2010, 06:50:17 AM
The intro to the opening menu is so full of win then when you actually start the game, it has one of the BEST opening sequences I've ever played. EVER.
Isn't it? Oddly enough, for me, this is kind of a negative. The game never gets better than the opening sequence. While I haven't finished the game (almost though), it comes close only once (no spoilers here, you'll know what I mean when you get to it). Total cock tease....

It's interesting that you say this because it was my complaint about the original GoW. I have yet to play the second one, but I felt that the opening sequence in the first game was never topped in the rest of the game.
Title: Re: God of War 3
Post by: Stogi on March 23, 2010, 11:59:17 AM
Pshhh....

This game is the ****. I would agree with you that it hasn't been as good, but it's been DAMN close.

I'm maybe 8 hours into the game and one fight in particular reminds me of the beginning and I know that the bosses ahead are even crazier than that fight because it's the only reasonable conclusion.
Title: Re: God of War 3
Post by: Adrock on March 23, 2010, 06:01:12 PM
It's interesting that you say this because it was my complaint about the original GoW. I have yet to play the second one, but I felt that the opening sequence in the first game was never topped in the rest of the game.
The original just became terrible after the Temple of Pandora. In God of War II, people went apesh*t over the opening Colossus of Rhodes boss but the game actually got better. My favorite boss fight was against the Sisters of Fate. That was just awesome. It didn't get better than that, but the final boss was actually still pretty cool. Ares in the original was epic lame.
Title: Re: God of War 3
Post by: Stogi on March 24, 2010, 12:19:31 AM
Just finished the game...

I got to say, I'm disappointed about how it concluded. The best part of the game was the beginning and the end doesn't even come close to that awesomeness.

A shame...
Title: Re: God of War 3
Post by: Adrock on March 24, 2010, 02:10:25 AM
Yeah, I just finished it too. What the f*ck was up with...

1. Zeus being MIA the entire game. It made sense in God of War II. He thought he killed Kratos. In God of War III, Kratos is running all over the underworld and Mount Olympus f-ing up everyone's day and Zeus is just letting him do it.

2. Weak final boss, especially compared to Kratos vs. Zeus in God of War II.

3. That BS after killing both Zeus and Gaia. It was like Sony Santa Monica just wanted to show off their little artsy graphics trick and made players run around for 20 minutes. Kratos is seeking hope and redemption. Jesus Christ, I get it....

4. Athena's complete 180. Three whole games (and most of this one) worth of consistent characterization then suddenly she's a villain. This I hated the most. It didn't make any sense. She was the only Olympian who had any honor and the writers dashed it all away in one scene at the very end. It was kind of a stretch when she appeared and aided Kratos' obsession for revenge, but at least she had a motive. Zeus barely batted an eye for the death of his favorite child especially after she sacrificed herself for him. I'd be pissed too. She was also always this big sister, literally and figuratively, to Kratos too. I think it would have made more sense if she helped Kratos because she genuinely cared for him but continually warned him that vengeance accomplishes nothing (keep in mind, this is simplistic on purpose). A lesson he learns from Pandora of all characters. Really?
Title: Re: God of War 3
Post by: GoldenPhoenix on March 24, 2010, 04:01:55 PM
Been playing the God of War Collection, well I should say I've been playing God of War 2. God of War 1 holds up terribly, I didn't even get past the Hydra battle, just got frustrated from the controls and decided to move on. God of War 2 on the other hand is a fantastic and beautiful game (I never played it, God of War 1 and Chains of Olympus were the only ones I played in the series previously) just HATE the quick time events especially when it involves rotating the joy stick certain ways. Is God of War 3 as bad when it comes to QTE?
Title: Re: God of War 3
Post by: Halbred on March 24, 2010, 04:05:25 PM
It's wierd that you like GoW2 but hate GoW1, GP, because the control schemes in both are basically the same, aren't they?
Title: Re: God of War 3
Post by: GoldenPhoenix on March 24, 2010, 04:06:28 PM
It's wierd that you like GoW2 but hate GoW1, GP, because the control schemes in both are basically the same, aren't they?

I mean more about falling off crap. Also the controls for moving blocks aren't the best when combined with the need to be quick about things, like when the archers are shooting at you and can destroy the box you need .  The game just feels like a first step in many ways and just doesn't seem to hold up very well now. 
Title: Re: God of War 3
Post by: Stogi on March 24, 2010, 04:16:05 PM
GoW3 has many quick time events that involve almost all the buttons and sticks.
Title: Re: God of War 3
Post by: Halbred on March 24, 2010, 04:18:41 PM
It's wierd that you like GoW2 but hate GoW1, GP, because the control schemes in both are basically the same, aren't they?

I mean more about falling off crap. Also the controls for moving blocks aren't the best when combined with the need to be quick about things, like when the archers are shooting at you and can destroy the box you need .  The game just feels like a first step in many ways and just doesn't seem to hold up very well now. 

Ah, gotcha. I actually have a big problem with the GoW2 combat controls. In GoW1, your parry is an instanteous unblockable thing that knocks everyone away from you. In GoW2, it's a sad little "earthquake stomp" type move that leaves you totally open to attack.
Title: Re: God of War 3
Post by: GoldenPhoenix on March 24, 2010, 05:09:40 PM
It's wierd that you like GoW2 but hate GoW1, GP, because the control schemes in both are basically the same, aren't they?

I mean more about falling off crap. Also the controls for moving blocks aren't the best when combined with the need to be quick about things, like when the archers are shooting at you and can destroy the box you need .  The game just feels like a first step in many ways and just doesn't seem to hold up very well now. 

Ah, gotcha. I actually have a big problem with the GoW2 combat controls. In GoW1, your parry is an instanteous unblockable thing that knocks everyone away from you. In GoW2, it's a sad little "earthquake stomp" type move that leaves you totally open to attack.

Meh, rather have that then falling to my death all the time LOL.
Title: Re: God of War 3
Post by: Adrock on March 24, 2010, 06:29:37 PM
I always found it odd that Kratos can fight back against gods and titans much larger than him, but then struggles to open doors and push small blocks around.
Title: Re: God of War 3
Post by: GoldenPhoenix on March 24, 2010, 06:56:27 PM
I always found it odd that Kratos can fight back against gods and titans much larger than him, but then struggles to open doors and push small blocks around.

ROFL, excellent point.
Title: Re: God of War 3
Post by: Stogi on March 25, 2010, 12:10:49 AM
I always found it odd that Kratos can fight back against gods and titans much larger than him, but then struggles to open doors and push small blocks around.

I always thought that was a clever way to load the next area.
Title: Re: God of War 3
Post by: mac<censored> on March 25, 2010, 12:32:40 AM
Been playing the God of War Collection, well I should say I've been playing God of War 2. God of War 1 holds up terribly, I didn't even get past the Hydra battle, just got frustrated from the controls and decided to move on

Hm, the hydra battle is actually very easy -- there are obvious areas to rest where you can't get hit, and it's simple to dash out and hit the boss -- but there's a little quirk you need to know to get it right (I got it from gamefaqs: basically when you grab the head using the O button, you need to really whale on the button; initially I hit it too slowly, which had no effect, but the game didn't really communicate the fact that the lack of speed was the problem).

What's wrong with the controls, though?  I'm playing in easy mode (yeah yeah), but at least then, you can basically just mash the buttons like a crazy person and you'll mow down enemies like a lawnmower... there's a chest with full healing about every 2 meters...

Anyway, I'd recommend playing past the hydra bit, I think the game gets a lot more interesting later.
Title: Re: God of War 3
Post by: Adrock on March 25, 2010, 12:43:17 AM
I'm fairly certain she meant that she didn't get past the Hydra whilst playing God of War in the collection, not that she didn't get past it ever. I think GP was commenting on how the original hasn't aged well in the past 5 years. I agree though I'm actually playing through it again now. You know how Metroid Prime still looks pretty damn good for a 2002 game even by today's standards? God of War, not so much.
Title: Re: God of War 3
Post by: mac<censored> on March 25, 2010, 01:09:20 AM
You know how Metroid Prime still looks pretty damn good for a 2002 game even by today's standards? God of War, not so much.

Hmm, well... you're right that MP looks really really good, and GoW1 sort of lacks the sort of same glossy-coat, but it's basically fine.  (I found it sort of surprising actually, since so many PS2 games from the same era were downright painful to look at... maybe the extra PS3 res helps, I dunno...)
Title: Re: God of War 3
Post by: GoldenPhoenix on March 25, 2010, 02:45:53 AM
You know how Metroid Prime still looks pretty damn good for a 2002 game even by today's standards? God of War, not so much.

Hmm, well... you're right that MP looks really really good, and GoW1 sort of lacks the sort of same glossy-coat, but it's basically fine.  (I found it sort of surprising actually, since so many PS2 games from the same era were downright painful to look at... maybe the extra PS3 res helps, I dunno...)

Yeah I've beaten Hydra in the past, my point is that I gave up before I even got to the final hyrdra battle. Just was frustrated by how poorly the game has held up. God of War 2 is brilliant though.
Title: Re: God of War 3
Post by: Caliban on March 26, 2010, 01:54:05 AM
just HATE the quick time events especially when it involves rotating the joy stick certain ways. Is God of War 3 as bad when it comes to QTE?

The Triangle, Circle, Square, and Cross QTEs are done much better in GoW3. Usually the button needed to press would show up in the lower middle of the screen, but now each button shows up respectively on each side of the screen. If you have to press Triangle it will show up at the top of the screen, if it's Square it will show on the left side, Cross on the bottom, and Circle on the right. I think it avoids any confusion, or at least allows for less mistakes.
Title: Re: God of War 3
Post by: broodwars on March 26, 2010, 02:37:53 PM
just HATE the quick time events especially when it involves rotating the joy stick certain ways. Is God of War 3 as bad when it comes to QTE?

The Triangle, Circle, Square, and Cross QTEs are done much better in GoW3. Usually the button needed to press would show up in the lower middle of the screen, but now each button shows up respectively on each side of the screen. If you have to press Triangle it will show up at the top of the screen, if it's Square it will show on the left side, Cross on the bottom, and Circle on the right. I think it avoids any confusion, or at least allows for less mistakes.

How's the timing on the QTEs?  I probably came as close as I've ever come to throwing a controller through my TV when I played God of War 2, beat the final boss, and then slammed right into one of the worst QTEs I've ever seen.  You had literally less than a second to press the buttons, the sequence was quite long, and when you failed you died and had to start all over again.  That one QTE made me despise that game.
 
Incidentally, Hades and the absolutely godawful camera + platforming in God of War 1 is why I despise that particular game.
Title: Re: God of War 3
Post by: Halbred on March 26, 2010, 03:35:19 PM
Yeah, the Zeus QTE was pretty terrible.
Title: Re: God of War 3
Post by: Caliban on March 26, 2010, 07:35:51 PM
just HATE the quick time events especially when it involves rotating the joy stick certain ways. Is God of War 3 as bad when it comes to QTE?

The Triangle, Circle, Square, and Cross QTEs are done much better in GoW3. Usually the button needed to press would show up in the lower middle of the screen, but now each button shows up respectively on each side of the screen. If you have to press Triangle it will show up at the top of the screen, if it's Square it will show on the left side, Cross on the bottom, and Circle on the right. I think it avoids any confusion, or at least allows for less mistakes.

How's the timing on the QTEs?  I probably came as close as I've ever come to throwing a controller through my TV when I played God of War 2, beat the final boss, and then slammed right into one of the worst QTEs I've ever seen.  You had literally less than a second to press the buttons, the sequence was quite long, and when you failed you died and had to start all over again.  That one QTE made me despise that game.
 
Incidentally, Hades and the absolutely godawful camera + platforming in God of War 1 is why I despise that particular game.

The timing is surprisingly lenient, and I've been playing on Hard. I've actually had a harder time with other things in the game.
Title: Re: God of War 3
Post by: broodwars on March 30, 2010, 10:03:09 AM
Well, I caved in and bought GoW3 yesterday.  Haven't had much time to play it (lots of work lately), but I did manage to get through the opening sequence and and just acquired Apollo's Bow (which is as useless as every other "bow" item in a GoW game).  My impressions so far can be boiled down to just about this so far:
 
*starts up game*
 
Wow, this is an awesome opening credits sequence!
 
*enters game*
 
Hey, it's the game everyone promised GoWs I & II would be!  I like how the QTEs place the buttons to the side of the screen so you know what button to press by "direction" rather than button memorization.  Kratos sounds really badly-acted now, like Silvester Stallone by way of Kevin Michael Richardson.  Kratos, you betrayed the Law (http://www.youtube.com/watch?v=q6cyDsuNx_U&feature=related)!
 
*completes first boss sequence and enters next area.*
 
Hey, the platforming's still complete and utter garbage!  I've lost track now of the number of times I've died because I've jumped into an invisible wall because I had the audacity to double-jump in the middle of a jump and glide rather than double-jumping in place on the platform and then triggering the glide.
Title: Re: God of War 3
Post by: broodwars on April 01, 2010, 02:33:28 AM
Well, I've finally found it.  Every God of War game has at least one section seemingly designed to piss me off with absolutely atrocious game design.  The first game had Hades, the second had that ridiculous final QTE and a few really tedious aquatic death traps, and it seems the third game has The Chain of Balance (for starters.  Knowing the God of War developers, they're just getting started in that regard). 

Now, up till this point I have had a reasonably good time with the game, especially once I acquired my "lantern" that helps a great deal in combat (except against those annoying little bladed pricks that like to hide in the ground and dive at you, who seem to have no suitable counter aside from just trying to wait until they finally decided to stand up).  But this section drives me patience to the breaking point: it's a frickin' escort mission in a God of War game where you have to make sure an ever-increasing wave of Minotaurs don't break the chain that's holding your platform up while you're also trying not to die fighting them.  Why some moron developer decided to put one in this game I'll never understand, but it's truly ridiculous.  There are just too many minotaurs, and my Claws of Hades (my best weapon) just can't kill them fast enough (especially with those archers taking pot shots at me, who are difficult to hit back with the Bow of Apollo because the aiming control in this game is atrocious).  Argh!  If this were Hard (Titan) Difficulty I could understand this, but I'm playing on the game's Normal (God) Difficulty!
Title: Re: God of War 3
Post by: GoldenPhoenix on April 01, 2010, 02:45:05 AM
Well, I've finally found it.  Every God of War game has at least one section seemingly designed to piss me off with absolutely atrocious game design.  The first game had Hades, the second had that ridiculous final QTE and a few really tedious aquatic death traps, and it seems the third game has The Chain of Balance (for starters.  Knowing the God of War developers, they're just getting started in that regard). 

Now, up till this point I have had a reasonably good time with the game, especially once I acquired my "lantern" that helps a great deal in combat (except against those annoying little bladed pricks that like to hide in the ground and dive at you, who seem to have no suitable counter aside from just trying to wait until they finally decided to stand up).  But this section drives me patience to the breaking point: it's a frickin' escort mission in a God of War game where you have to make sure an ever-increasing wave of Minotaurs don't break the chain that's holding your platform up while you're also trying not to die fighting them.  Why some moron developer decided to put one in this game I'll never understand, but it's truly ridiculous.  There are just too many minotaurs, and my Claws of Hades (my best weapon) just can't kill them fast enough (especially with those archers taking pot shots at me, who are difficult to hit back with the Bow of Apollo because the aiming control in this game is atrocious).  Argh!  If this were Hard (Titan) Difficulty I could understand this, but I'm playing on the game's Normal (God) Difficulty!

Sounds lovely. Wow.
Title: Re: God of War 3
Post by: broodwars on April 01, 2010, 03:02:19 AM
Well, I've finally found it.  Every God of War game has at least one section seemingly designed to piss me off with absolutely atrocious game design.  The first game had Hades, the second had that ridiculous final QTE and a few really tedious aquatic death traps, and it seems the third game has The Chain of Balance (for starters.  Knowing the God of War developers, they're just getting started in that regard). 

Now, up till this point I have had a reasonably good time with the game, especially once I acquired my "lantern" that helps a great deal in combat (except against those annoying little bladed pricks that like to hide in the ground and dive at you, who seem to have no suitable counter aside from just trying to wait until they finally decided to stand up).  But this section drives me patience to the breaking point: it's a frickin' escort mission in a God of War game where you have to make sure an ever-increasing wave of Minotaurs don't break the chain that's holding your platform up while you're also trying not to die fighting them.  Why some moron developer decided to put one in this game I'll never understand, but it's truly ridiculous.  There are just too many minotaurs, and my Claws of Hades (my best weapon) just can't kill them fast enough (especially with those archers taking pot shots at me, who are difficult to hit back with the Bow of Apollo because the aiming control in this game is atrocious).  Argh!  If this were Hard (Titan) Difficulty I could understand this, but I'm playing on the game's Normal (God) Difficulty!

Sounds lovely. Wow.

Oh, it gets better: there are no checkpoints in this entire 5+ minute sequence (despite there being plentiful checkpoints everywhere else in the game up to this point), so when you die you have to start all over again back at the beginning of the sequence.  Hell, at that point in the game I hadn't seen a save point in probably about 15-20 minutes.  I suppose the developers thought that it was better to just start over and give you a fresh chain so you would have a chance to keep it more intact by the point you previously failed, but it just makes this sequence a lot more frustrating than it should be.  Honestly, the difficulty's been all over the place so far.
Title: Re: God of War 3
Post by: Adrock on April 01, 2010, 04:02:15 AM
Dude, square, square, triangle.

I personally detested the Wings of Icarus areas where you have to dodge debris and fly through holes. There are like 5 in the game. The invisible chests are BS too. This was the first GoW game where I didn't have all the upgrades by the end.
Title: Re: God of War 3
Post by: Stogi on April 01, 2010, 08:12:43 AM
Yeah that was one thing I hated about the game; the over use of the the Icarus Vent or whatever.

Well, I've finally found it.  Every God of War game has at least one section seemingly designed to piss me off with absolutely atrocious game design.  The first game had Hades, the second had that ridiculous final QTE and a few really tedious aquatic death traps, and it seems the third game has The Chain of Balance (for starters.  Knowing the God of War developers, they're just getting started in that regard). 

Now, up till this point I have had a reasonably good time with the game, especially once I acquired my "lantern" that helps a great deal in combat (except against those annoying little bladed pricks that like to hide in the ground and dive at you, who seem to have no suitable counter aside from just trying to wait until they finally decided to stand up).  But this section drives me patience to the breaking point: it's a frickin' escort mission in a God of War game where you have to make sure an ever-increasing wave of Minotaurs don't break the chain that's holding your platform up while you're also trying not to die fighting them.  Why some moron developer decided to put one in this game I'll never understand, but it's truly ridiculous.  There are just too many minotaurs, and my Claws of Hades (my best weapon) just can't kill them fast enough (especially with those archers taking pot shots at me, who are difficult to hit back with the Bow of Apollo because the aiming control in this game is atrocious).  Argh!  If this were Hard (Titan) Difficulty I could understand this, but I'm playing on the game's Normal (God) Difficulty!

Those bladed pricks can be dispatched quickly if you use the "L1 + O" technique and just trust grab them out of the ground and ram them. Once they are in the air, just repeat the move and watch them die in hilarious fashion. (Backbreaker FTW!)

As for that protection part, I had trouble on it as well (I think I failed  once or twice), but all you have to remember is to use your "Spartan Mode" and just rampage on those assholes. Also, use your magic. But most of all "Square Square Triangle". That last hit disrupts them so you can combo the **** out of them.

And why are you using the claw of hades? None of the other weapons except for one obvious one are better than your normal blades. I hate to spoil it, but its true.
Title: Re: God of War 3
Post by: broodwars on April 01, 2010, 08:36:33 AM
And why are you using the claw of hades? None of the other weapons except for one obvious one are better than your normal blades. I hate to spoil it, but its true.

Because so far I haven't seen a dramatic difference in attacking power between the Blades of _______ (I'm not going to dignify their silly storyline conceits by calling it by its new name when it's the exact same weapon it's been for 4 games now) and the Claws of Hades, and I find the way the Claws hook enemies fun to watch.  The Soul magic can be pretty useful as well, if not always magic-efficient (Gorgon).  Plus, the Claws are purple.  :P: :   Maybe later on the Blades of Exile will become much more powerful to the point where I'll just use them exclusively like I have the last 2 GoW games, but right now they're practically identical aside from hit patterns.

BTW, it bugs me just how much this game references Chains of Olympus considering that's the one GoW game not recapped in this one and probably the one most people haven't played.  From the sounds of it, it was kind of a cool game.
Title: Re: God of War 3
Post by: Caliban on April 01, 2010, 10:35:00 AM
especially once I acquired my "lantern" that helps a great deal in combat (except against those annoying little bladed pricks that like to hide in the ground and dive at you, who seem to have no suitable counter aside from just trying to wait until they finally decided to stand up).

L1 + O

But this section drives me patience to the breaking point: it's a frickin' escort mission in a God of War game where you have to make sure an ever-increasing wave of Minotaurs don't break the chain that's holding your platform up while you're also trying not to die fighting them. There are just too many minotaurs, and my Claws of Hades (my best weapon) just can't kill them fast enough (especially with those archers taking pot shots at me, who are difficult to hit back with the Bow of Apollo because the aiming control in this game is atrocious).  Argh!  If this were Hard (Titan) Difficulty I could understand this

The archers are easy, burn them down with your Apollo Bow.The Minotaurs can be brought down just like Smokey McSmokerson said.

On Hard (Titan) it's all about aggressive, and ruthless persistence when striking the enemies.
Title: Re: God of War 3
Post by: GoldenPhoenix on April 01, 2010, 01:17:49 PM
And why are you using the claw of hades? None of the other weapons except for one obvious one are better than your normal blades. I hate to spoil it, but its true.

Because so far I haven't seen a dramatic difference in attacking power between the Blades of _______ (I'm not going to dignify their silly storyline conceits by calling it by its new name when it's the exact same weapon it's been for 4 games now) and the Claws of Hades, and I find the way the Claws hook enemies fun to watch.  The Soul magic can be pretty useful as well, if not always magic-efficient (Gorgon).  Plus, the Claws are purple.  :P: :   Maybe later on the Blades of Exile will become much more powerful to the point where I'll just use them exclusively like I have the last 2 GoW games, but right now they're practically identical aside from hit patterns.

BTW, it bugs me just how much this game references Chains of Olympus considering that's the one GoW game not recapped in this one and probably the one most people haven't played.  From the sounds of it, it was kind of a cool game.

Chains of Olympus was a good game, really short, but good.
Title: Re: God of War 3
Post by: broodwars on April 01, 2010, 02:07:32 PM
The archers are easy, burn them down with your Apollo Bow.The Minotaurs can be brought down just like Smokey McSmokerson said.

On Hard (Titan) it's all about aggressive, and ruthless persistence when striking the enemies.

Yes, I already know about the Bow.  I just have problems using it when there are a lot of enemies on-screen because the game likes to pick a target by default nowhere near where I want to shoot, and then I have to (while running around with the left stick to avoid getting hurt) select a new target with the right stick.  It's cumbersome and annoying.  This game actually seems fond of button combinations that destroy your hand, actually (*eyes the Right stick + Y button combination for special dodging with the Claws of Hades.*).
 
And I'm playing on Normal (God) Difficulty, not Titan.
Title: Re: God of War 3
Post by: Adrock on April 01, 2010, 04:58:53 PM
BTW, it bugs me just how much this game references Chains of Olympus considering that's the one GoW game not recapped in this one and probably the one most people haven't played.  From the sounds of it, it was kind of a cool game.
I found it odd that there's no recap though really Chains of Olympus has nothing to do with the revenge thing. It's an extraneous story. As a game, it blows the original God of War out of the water.

I found it odd that Hades is pissed that Kratos killed Persephone considering 1) the gods sent Kratos to find out what happened to Helios and she was the one who kidnapped him, 2) she tried to destroy the entire world and 3) she hated Hades.

Chains of Olympus also completely contradicts the original God of War and negates the whole Pandora's Box plot point entirely. Apparently, to kill a god, Kratos needed the power in the box. Well, apparently not. All he needed was a giant metal glove....
Title: Re: God of War 3
Post by: GoldenPhoenix on April 01, 2010, 05:08:57 PM
BTW, it bugs me just how much this game references Chains of Olympus considering that's the one GoW game not recapped in this one and probably the one most people haven't played.  From the sounds of it, it was kind of a cool game.
I found it odd that there's no recap though really Chains of Olympus has nothing to do with the revenge thing. It's an extraneous story. As a game, it blows the original God of War out of the water.

I found it odd that Hades is pissed that Kratos killed Persephone considering 1) the gods sent Kratos to find out what happened to Helios and she was the one who kidnapped him, 2) she tried to destroy the entire world and 3) she hated Hades.

Chains of Olympus also completely contradicts the original God of War and negates the whole Pandora's Box plot point entirely. Apparently, to kill a god, Kratos needed the power in the box. Well, apparently not. All he needed was a giant metal glove....


Lol that is true about Chains of Olympus, so perhaps it should be the reimagined (and better) GoW1.
Title: Re: God of War 3
Post by: Halbred on April 01, 2010, 05:20:00 PM
Also, the narrator in GoW2 states that Kratos escaped Hades for the second time, when really it's his third. GoW, GoW2, and Chains of Olympus all have our boy stuck in Hades. So by the time he escapes from it again in GoW2, he's escaped three times, not two.
Title: Re: God of War 3
Post by: NinGurl69 *huggles on April 01, 2010, 05:30:45 PM
Kratos sounds like God of Parole Violations.
Title: Re: God of War 3
Post by: GoldenPhoenix on April 01, 2010, 05:30:49 PM
Also, the narrator in GoW2 states that Kratos escaped Hades for the second time, when really it's his third. GoW, GoW2, and Chains of Olympus all have our boy stuck in Hades. So by the time he escapes from it again in GoW2, he's escaped three times, not two.

Which is why Chains of Olympus should be canon now and not GoW1.
Title: Re: God of War 3
Post by: broodwars on April 01, 2010, 10:44:49 PM
Also, the narrator in GoW2 states that Kratos escaped Hades for the second time, when really it's his third. GoW, GoW2, and Chains of Olympus all have our boy stuck in Hades. So by the time he escapes from it again in GoW2, he's escaped three times, not two.

It gets even more bizarre when you consider that Atlas directly references Chain of Olympus in God of War 2 when Kratos runs into him in that game.
Title: Re: God of War 3
Post by: GoldenPhoenix on April 01, 2010, 10:46:42 PM
Also, the narrator in GoW2 states that Kratos escaped Hades for the second time, when really it's his third. GoW, GoW2, and Chains of Olympus all have our boy stuck in Hades. So by the time he escapes from it again in GoW2, he's escaped three times, not two.

It gets even more bizarre when you consider that Atlas directly references Chain of Olympus in God of War 2 when Kratos runs into him in that game.

It is Sony, what do you expect?
Title: Re: God of War 3
Post by: broodwars on April 02, 2010, 01:53:42 AM
Ok, yeah...the Chronos fight was awesome, definitely up there with one of the best action game boss fights I've ever seen.  Really, though, Hephaestus...that was your master plan?  Give the guy who just took down a Titan and has been slaughtering Gods left and right an extremely powerful weapon that actually works perfectly, and then try to kill him?
Title: Re: God of War 3
Post by: GoldenPhoenix on April 02, 2010, 03:08:54 AM
So would you recommend the game Brood?
Title: Re: God of War 3
Post by: broodwars on April 02, 2010, 07:22:09 AM
So would you recommend the game Brood?

Yeah, since for all its frustrations and the sometimes lame legacy issues I have with this franchise (really bad camera for platforming, bad platforming implementation, random spikes in difficulty, and the fact that Kratos' blades sound like someone jingling change in their pocket) this game is probably one of the best hack-and-slashers I've ever played with a particularly spectacular sense of scale.
Title: Re: God of War 3
Post by: Adrock on April 03, 2010, 02:40:59 AM
I just finished the original God of War and..... Jesus Christ on a crutch, the Hades level is even more irritating than I remember it being. Who thought that was a good idea? Ok, David Jaffe did... but why?!

I started God of War II again. Much better. It's better than God of War III. The only thing I miss besides the Oh-My-God HD graphics is the battering ram move. Otherwise, it's just a much better game in every way. And that's including the holy shiz God of War III opening level.
Title: Re: God of War 3
Post by: broodwars on April 03, 2010, 03:36:20 AM
I just beat GoW 3, and I thought the last portion of the game + the ending did a pretty fair job of wrapping up the God of War Trilogy (+1).  I definitely could have done without several of those Icarus Vent sequences towards the end of the game and the Zeus fight resolved itself in what feels like a growing cliche in games these days: the metaphysical internal exposition sequence.  I look forward to seeing what Sony plans on doing for DLC for this game, considering we already know one Titan fight was sent to the cutting room floor late in the production.  I'm not sure if I'll go for the Platinum on this one or not: I'm only 2 Trophies short (completing the game on Titan Difficulty and completing the Challenge of the Gods mode), but I'm ready to move on to something else now (probably back to FF XIII or Resonance of Fate).

And, incidentally, that had to be the most elaborate and convoluted way I've ever seen to open a box. -_-'
Title: Re: God of War 3
Post by: broodwars on April 05, 2010, 12:53:54 AM
Well, playing God of War III got me in the mood to go back and see if I could better appreciate the first two God of War games via the PS3 Collection.  I started playing the first GoW and have made it through the first section of Athens and...yeah, this game hasn't aged well.  Even with the models "remastered" in HD, this game looks every year its age.  To be fair, though, as primitive as the game looks, when you see what the old game really looked like during the non-remastered in-game cutscenes it's easy to appreciate just how much work went into this collection.  Some of the in-game character models look quite good, actually, such as Ares and the Hydra.  The environments...not so much.  And I really wish they'd have "remastered" the interface and upgrade menu while they were doing everything else, because they look bad.  Also, I don't know if it's just that I've gotten that much better at it or if it was just never as bad as I remembered it, but I haven't had that much trouble with the platforming so far.  I remember dying quite a lot even early on in the game from falling off beams and whatnot.  On an interesting note, I'd forgotten just how much more exploration the original game encouraged compared to its successors, as there's stuff hidden all over the place that you'd only see if you just randomly jumped into the camera all the time.