When asked as to why the once Wii-exclusive title is now a multiplatform release, Nofsinger explained that, "Bringing our third internal IP to all the current-generation systems allows us to show off what our company can really do and get it into the hands of the most gamers." As to the differences between the Wii version and the other versions, Kerry told IGN "We'll show you first at GDC."
As for The Grinder's Halloween 2011 release, Eric expressed to IGN that "It is a long timeĀ
but given the sheer amount of quality content needed to make a game of this type, our game design scope, our team size, and the amount of time we have designated for polishing the game, we are confident that this schedule allows us to meet our expectations for the game."
It should be fun watching the game High Voltage is ripping off with The Grinder, Left 4 Dead, utterly destroying this game on the 360 and PC. I can kind of understand porting this game to the PS3 since the PS3 doesn't have Left 4 Dead, but it just seems pointless to go after the PC and 360 when I have very little doubt after playing The Conduit that Left 4 Dead will probably remain the superior experience with an already immensely loyal (bordering on obsessive) fanbase.
This is probably a result of The Conduit performing a bit under expectations. Still, it is being developed on Wii, right? If so, it could still be a good game that doesn't suffer from a halfhearted port job. Is Sega going to publish this one?
Best part of this news is that even if they are making a HD version to "show off what the are capable of", the lead system is still the Wii.
You would get a better PC for your money if you let him build it than what Dell would give you. (software not included)
I'm perfectly fine with this game going multiplat, just as long as it comes to the Wii. AS LONG AS IT COMES TO THE WII!!!For in general, I would add "and as long as it isn't a poor downgrade." I hear you though, it doesn't matter if a game appears elsewhere (regardless if it is "better") as that doesn't stop me from enjoying it if it is good.
HVS licensed the Infernal Engine for PS3 and 360 last year, so I'm not sure how much they'll be working on engine-level stuff for those platforms.
As in the Infernal games? Expect FAIL.No. It was used in Ghostbusters.
I'm perfectly fine with this game going multiplat, just as long as it comes to the Wii. AS LONG AS IT COMES TO THE WII!!!
a port of a two year old game (Modern Warfare Reflex) has better game design
Modern Warfare Reflex has already reportedly outsold Conduit. This makes me wonder what will happen in the future. If Activision does a good job bringing Modern Warfare 2 or other games to Wii in the next year or so Grinder may very well become mostly irrelevant once 2011 rolls around.Numbers?
The fact that this game has Vampires makes it far better then L4D
It's a bummer that HVS went from being the great hope for Wii third party support to where we are now where a Wii exclusive is going multiplatform.Ummm.... this game is being built from the ground up on the Wii and the engine it is using was built from the ground up for the Wii and the controls will be for the most part identical to The Conduit (100% customizable), so I have no idea what you are going on about. They are up-porting this to the HD consoles as Wii is the lead console.
Yeah, at least it's on the Wii BUT how good is it going to be on the Wii? The whole hook of The Conduit was that it was designed specifically for the Wii controls. If they're making this multiplatform they CAN'T design this specifically for the Wii controls. It has to be more generic so as to work with all the different consoles. And since I'm assuming they'll have better visuals in the other versions the Wii will end up the WORST version. The problem with the Wii is that if you want to go multiplatform with it you can't optimize the controls (ie: you settle for waggle) but the controls is the ONLY thing the Wii has going for it. By gimping the hardware Nintendo ensured that the Wii would get the worst version of ANY multiplatform game... assuming the Wii gets a version at all. The Wii is so different that it's really only ideal for exclusives and that's why the third party support SUCKS.
HVS is going to not matter at all on the other consoles. Why would I waste my time with this when I can play Bioshock, Call of Duty, Halo, Left 4 Dead, Orange Box, etc? Even a really good FPS has to fight to get noticed and HVS has only made an average FPS that didn't even matter on the FPS-starved Wii.
Looking back, I think HVS gathered too much hype on their titles and suckered Sega into publishing for them. If they were really competent, I think Nintendo would've invested in them.This is perfectly valid. HVS hit the nail early in the coffin when they hyped the game. Sega made it worse.
The fact that this game has Vampires makes it far better then L4D
Are you kidding? Vampires were done to death by the early 90s, and now they're just boring. And these things are a classical vampire type anyway, which is pretty much just zombies.
No great loss here. The Conduit was mediocre at best. The only thing it truly did right was to allow for full customization of the controls.
FWIW, HVS said that one of their primary influences in the Grinder design was Nosferatu.
How long until third excuse makers begin preemptively porting games?
Petz: ShooterzHow long until third excuse makers begin preemptively porting games?
I see.
Petz: On-Railz ShooterzHow long until third excuse makers begin preemptively porting games?
I see.
Fixed again.Petz: Guided ShooterzHow long until third excuse makers begin preemptively porting games?
I see.
Fixed.