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NWR Interactive => TalkBack => Topic started by: NWR_Lindy on January 21, 2010, 12:06:48 AM

Title: Pearl Harbor Interview with Dan Muir
Post by: NWR_Lindy on January 21, 2010, 12:06:48 AM
This thread is for discussing NWR's interview with Legendo's Dan Muir regarding their upcoming WiiWare title, Pearl Harbor: Red Sun Rising.

You can read it here (http://www.nintendoworldreport.com/specialArt.cfm?artid=20807).
Title: Re: Pearl Harbor Interview with Dan Muir
Post by: ShyGuy on January 21, 2010, 12:37:51 AM
I liked that you phrased to Peal Harbor question better than I did. Which staff handled the interview?
Title: Re: Pearl Harbor Interview with Dan Muir
Post by: NWR_pap64 on January 21, 2010, 03:25:35 AM
I liked that you phrased to Peal Harbor question better than I did. Which staff handled the interview?

While Lindy handled the contacts with Legendo a few of us contributed questions.
Title: Re: Pearl Harbor Interview with Dan Muir
Post by: Stratos on January 21, 2010, 03:40:22 AM
Pretty nice. It is definitely increasing my interest in the game.
Title: Re: Pearl Harbor Interview with Dan Muir
Post by: legendo on January 21, 2010, 06:02:07 AM
Cheers chaps!

I'd like to say thank you to Lindy and the rest of the team here at NWR for taking the time to fire over the questions, very much appreciated and always a pleasure to make new friends & business associates:)
Title: Re: Pearl Harbor Interview with Dan Muir
Post by: Stratos on January 21, 2010, 10:05:37 AM
Just thought of a new question for you, sir. Do you have an plans or goals down the road for future projects once this Trilogy is finished? Or is there any dream project you'd like to work on?
Title: Re: Pearl Harbor Interview with Dan Muir
Post by: legendo on January 21, 2010, 05:54:32 PM
Hey Stratos,

We've been pushing around some ideas of a game of a similar nature, it's quite an exciting one but obviously on here I can't say what!  There are eyes and ears everywhere:)

There's one game that I personally would love to see us do and that's a traditional style RPG, but the costs involved are huge.  With our passion for myth and legend, there's so much material that we could use for inspiration!