The study produced several specific figures, including:
The study also suggests that most of the layoffs were due to difficulties in developing games for current-gen consoles. "Aside from the cost of retooling [for current-gen consoles], others were so focused on their retooling efforts that they weren't able to see the changes in the market and the impact things like digital distribution, casual, and social gaming was starting to have on the market," the study added.
The trend seems to be continuing into the new year, with Warner Bros. Interactive Entertainment confirming layoffs yesterday at Monolith Productions, Surreal Software, and Snowblind Studios.