Community Forums => NWR Mafia Games => Topic started by: Khushrenada on December 07, 2009, 11:26:03 AM
Title: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 07, 2009, 11:26:03 AM
WAR!
The world is stunned by the late developments of 1939. Years of a fragile peace are shattered when Germany launches an audacious attack against Eastern Europe. Under codename Barbarossa, the Germans begin a new kind of warfare, Blitzkreig. Marching on Sept. 1, they move at a speed greater than an army in history and in 2 months have encircled Moscow. The Soviet Union, under the opposing idealogy of communism is unprepared for the swiftness and force of the Germans. Its leader, Nickmitch is captured and forced to capitulate to German rule. The west reacts swiftly to these events. France and Great Britian have declared War on Germany and her allies. Frence troops race to the Maginot Line to defend their soil from any German threat while British troops come to France's aid arriving through Normandy. In the east, Japan launches an attack on British holdings in addition to its war on mainland China. Italy, working in harmony with Germany, marches along the Adriatic coast into Greece. The U.S.A., while sympathetic to the causes of France and Britian, has resolved to stay out of the conflict. With the dawn of 1940 now on us, no one is sure what this new year will bring.
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 07, 2009, 11:28:06 AM
Ok. Let's get this show on the road.
Nickmitch - Russia (death by Mafia)
The Axis have struck first. Can the allies slow down this momentum?
Deadline for voting is Midnight EST. Night actions are due an hour after that.
I will now update the rules section to give everyone a clearer idea of what is happening in this game. However, you can now start voting.
Warbuck Items Available:
Extra Vote - $100 (sold out) Block - $100 (2 available) Extra Atomic Search - $200 (2 available) Steal Atomic Secrets - $300 (2 available) Bunker for Day Vote - $300 (1 available) Bunker for Night Actions - $300 (1 available) Investigate Role - $400 (2 available) Military Strike - $500 (2 available)
Title: Re: Mafia XL: WWII. 1940.
Post by: NWR_DrewMG on December 07, 2009, 12:21:20 PM
The mafia got a hit before the game even started? That's... odd.
Title: Re: Mafia XL: WWII. 1940.
Post by: ShyGuy on December 07, 2009, 12:57:22 PM
Hmm, Russia was a part of the Allies, but they went evil after the war and kill a bunch of people...
Title: Re: Mafia XL: WWII. 1940.
Post by: Pale on December 07, 2009, 01:00:02 PM
Well I'm investigating myself tonight! This is like bizarro mafia. Took me a bit to wrap my head around the rules, but I get it now. =P
Title: Re: Mafia XL: WWII. 1940.
Post by: Pale on December 07, 2009, 01:05:04 PM
Oh one question...
If one of the atomic secrets dies, does that make the bomb impossible to build? If so, will you tell us when one of the secrets dies?
Title: Re: Mafia XL: WWII. 1940.
Post by: ShyGuy on December 07, 2009, 01:25:36 PM
Wait, there's a bomb?
Title: Re: Mafia XL: WWII. 1940.
Post by: vudu on December 07, 2009, 01:53:19 PM
If one of the atomic secrets dies, does that make the bomb impossible to build? If so, will you tell us when one of the secrets dies?
I assume you can investigate dead people.
I also assume that since Khush didn't specifically state a limit on the number of times you can send him your guess list, I can send him a PM with every possible combination and get the bomb on the first day!
15 players 5 secrets (in order, no less)
**** ... this is gonna be a long PM.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 01:55:47 PM
So, uhh, I think that this war needs a hero, and I could be just the one!
Yes, there's no need to fear, Superman is here!
Using my powers of X-Ray vision, I can clearly see that Pale is a terrible liar and a terrible person. However, I know this only from my X-Ray vision powers, and have no factual information or evidence to support my views for you. Therefore, I most vote Pale in order to defeat the axis and end this war!
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 07, 2009, 01:56:56 PM
If one of the atomic secrets dies, does that make the bomb impossible to build? If so, will you tell us when one of the secrets dies?
Sorry. I should have stated that earlier. If someone with an Atomic Secret dies, that knowledge is revealed to the world. So, every player will know what it is. Unfortunately, I have to do this during work so it is slowing down how fast I can explain this.
I have now posted some information on Warbucks in the rules and role thread as that info is going to be used sooner than the bomb.
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 07, 2009, 01:58:09 PM
If one of the atomic secrets dies, does that make the bomb impossible to build? If so, will you tell us when one of the secrets dies?
I assume you can investigate dead people.
I also assume that since Khush didn't specifically state a limit on the number of times you can send him your guess list, I can send him a PM with every possible combination and get the bomb on the first day!
15 players 5 secrets (in order, no less)
**** ... this is gonna be a long PM.
I thought of that. Each secret is a specific word. So, you need to know the actual words before you can start guessing every combo.
Title: Re: Mafia XL: WWII. 1940.
Post by: ShyGuy on December 07, 2009, 02:00:32 PM
People may think I'm not playing a WW2 character, but a clue to who I am is hidden in my avatar...
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 02:06:16 PM
I've decided the most efficient way to deal with the matter at hand is to pool our warbucks together and spend them on a military strike against Pale. Who is willing to rally behind me, Superman, to make this happen?
Title: Re: Mafia XL: WWII. 1940.
Post by: Mop it up on December 07, 2009, 02:07:55 PM
I don't know what's going on. But I don't need to know.
Vote Stratos
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 02:10:00 PM
Seriously, can we pool our warbucks together to buy things, if we agree on how they're used, and who gets the benefits? Essentially give our warbucks to other players?
If that's the case, I'd like to start an alliance, and the people who join me will have a chance to get my warbucks. I won't take yours, though. I don't need 'em.
Title: Re: Mafia XL: WWII. 1940.
Post by: vudu on December 07, 2009, 02:15:19 PM
We still don't know how many Warbucks we get a day. :(
What happens to someone's Warbucks when they die? Can we leave them to another player?
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 07, 2009, 02:39:01 PM
All info on Warbucks is now posted. You can not pool Warbucks. I knew to shut down that loophole a long time ago. Warbuck items are now up for sale if you wish to purchase them.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 02:43:22 PM
All right, I've spent my warbucks on an extra vote for Pale.
Except I haven't, but still... I'm saying I did.
Title: Re: Mafia XL: WWII. 1940.
Post by: ShyGuy on December 07, 2009, 03:29:45 PM
Looking at the roles, this mafia is like Risk or Stratego. I'm a bit confused.
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 07, 2009, 03:35:27 PM
The way I see it, it is a regular mafia game with a side game (the Atomic secret search) and a few options to speed up the strategy and action. (Warbucks).
As well, if you want to buy something with the Warbucks, just pm me. No one has to know who has bought what. I will just adjust availability accordingly.
Title: Re: Mafia XL: WWII. 1940.
Post by: vudu on December 07, 2009, 03:42:08 PM
Allow me to publicly state my intention to spend my current and future Warbucks as soon as I get them. I will not stockpile them nor will I attempt to save for a larger ticket item.
Title: Re: Mafia XL: WWII. 1940.
Post by: vudu on December 07, 2009, 04:00:15 PM
I've decided I'm going to go along with thatguy and VOTE PALE. I'm not convinced that Pale's actually mafia, but on the first day voting is pretty much a crap shoot. At least this way if Pale turns out to be mafia I get some phat cash and I'll know what team thatguy plays for (heh, gay joke).
Title: Re: Mafia XL: WWII. 1940.
Post by: Stogi on December 07, 2009, 04:08:34 PM
This mafia is sooooooooooooooooooooooooooooooooooo damn confusing. Russia is dead already?! Da ****?
VOTE DREWMAGOO!
Title: Re: Mafia XL: WWII. 1940.
Post by: ShyGuy on December 07, 2009, 04:17:43 PM
Vudu and Thatguy are already displaying an alliance, and that sounds like Mafia behavior to me. KILL ZE KRAUTS
Title: Re: Mafia XL: WWII. 1940.
Post by: vudu on December 07, 2009, 04:28:37 PM
Or--and this is just a theory--it could just be an alliance formed on mutual respect for another after playing countless games together. Or maybe thatguy's just playing me for a chump ....
If you have a better theory on day 1, I'm open to suggestions.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 04:30:10 PM
I'm playing vudu for a chump.
Clearly, as Superman, I have super skills of negotiation. The better to fight nazi's with.
Title: Re: Mafia XL: WWII. 1940.
Post by: Stogi on December 07, 2009, 04:42:05 PM
Or--and this is just a theory--it could just be an alliance formed on mutual respect for another after playing countless games together. Or maybe thatguy's just playing me for a chump ....
If you have a better theory on day 1, I'm open to suggestions.
Well why Nickmitch? It could just be a random choice, but it also could be some MIP and Stratos or Khush and Stevey bullshit.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 04:45:11 PM
Who guns at nickmitch? What's he ever done to provoke hatred and anger in the hearts of others?
Title: Re: Mafia XL: WWII. 1940.
Post by: vudu on December 07, 2009, 04:53:08 PM
Well why Nickmitch? It could just be a random choice, but it also could be some MIP and Stratos or Khush and Stevey bullshit.
My theory is because Nickmitch likes to lay low. He's really tough to read so the mafia might have wanted to get him out of the way early on. Or it could just be because it's shitty to die on day one--and even shitter to die before the game begins--and since Nickmitch doesn't actively participate much (especially since he can't connect to the forums when he's at school) they figured they'd take out someone who wouldn't as mind as much. Or maybe he was chosen for the simple reason that he doesn't really have much beef with anyone else, so there's very little to go on when trying to figure out who killed him.
Title: Re: Mafia XL: WWII. 1940.
Post by: Mop it up on December 07, 2009, 06:18:10 PM
Don't people feel less grudgy against the predictable? I was hoping everyone knew I would say that. After all, the world needs less Lex Luthors, so I'm trying to do my part.
Title: Re: Mafia XL: WWII. 1940.
Post by: Pale on December 07, 2009, 06:47:59 PM
Seriously, what the hell Vudu? Siding with a lame repetitive vendetta voter...
Jeez, you just lost 5 mafia respect points.
Vote Vudu
Title: Re: Mafia XL: WWII. 1940.
Post by: Pale on December 07, 2009, 06:49:33 PM
Seeing as it looks like I'm going to die because of silliness... I need to monitor the thread.
What time does voting end? I can't find it anywhere.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 06:49:59 PM
It's not a vendetta, I have good reasons! X-Ray vision! How can you argue with that?
Edit: And he double posts! I mean, c'mon!
As far as day ending, I haven't checked, but Khush's standard is midnight EST, factoring in DST.
Title: Re: Mafia XL: WWII. 1940.
Post by: Mop it up on December 07, 2009, 06:54:55 PM
If you're anything like the Superman in Superman 64, the x-ray vision is a lie.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 06:56:11 PM
I can't see through lead. Does Pale have lead paint?
Title: Re: Mafia XL: WWII. 1940.
Post by: BeautifulShy on December 07, 2009, 07:58:20 PM
Sometimes I wonder why I bother playing anymore.... /sigh
You could, you know, talk to some people and do something to keep yourself from getting voted out, rather than just whine. It might, well, it might just help.
Title: Re: Mafia XL: WWII. 1940.
Post by: kraken613 on December 07, 2009, 09:10:57 PM
Hmmmm.... Very interesting thoughts in here so far. Isn't Pale always a fail? I'm not too sure about voting against him. His fail could haunt you.
Title: Re: Mafia XL: WWII. 1940.
Post by: Stogi on December 07, 2009, 09:14:30 PM
LOL PAIL FAIL
I think the hatred from your funhouse dictatorship transfers here to some extent. Maybe if you were a little bit nicer else where in the forums, people wouldn't vote you off the first time?
Title: Re: Mafia XL: WWII. 1940.
Post by: ShyGuy on December 07, 2009, 09:17:10 PM
dang, I just got rick rolled by Kraken's title. :(
Title: Re: Mafia XL: WWII. 1940.
Post by: kraken613 on December 07, 2009, 09:20:13 PM
I just did too.... IT WAS SOMEONE IN POWER NOW THEY ALL ARE MY ENEMY!!!!!!!!
Especially Pale and Vudu. I doubt DrewMG would do this.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 09:23:07 PM
Me too! And as Superman, I was able to look through the title with my X-ray vision, but it turns out the Rick Astley wears a lead jacket, so I didn't even see it coming.
As far as Pale goes, I really only go after him because he's evil, but also because he does this type of thing... He signs up, posts two or three times in the first day's thread, then comes back on day four or day five, and wants to play. Whenever he's being voted out and he does decide to post, he doesn't ask anyone for help, or make any attempt to form an alliance with someone. Also, I like to vote Pale out because he's Pale.
So what I'm saying is that I want him to do something, and maybe then all change my vote. Just anything would work, really.
Title: Re: Mafia XL: WWII. 1940.
Post by: vudu on December 07, 2009, 09:43:46 PM
thatguy brings up some good points.
It's not so much that we want to kill Pale. It's just that we don't want him to be alive anymore.
Title: Re: Mafia XL: WWII. 1940.
Post by: BeautifulShy on December 07, 2009, 09:50:59 PM
Is there a requirement for voting Khushrenada?
Title: Re: Mafia XL: WWII. 1940.
Post by: vudu on December 07, 2009, 10:09:29 PM
I require you vote Pale.
Title: Re: Mafia XL: WWII. 1940.
Post by: Stogi on December 07, 2009, 10:11:48 PM
VOTE VUDU
As the only one that is talking to both parties, I have concluded that you, vudu, are more likely to be mafia than Pale....which kinda sucks because I was hoping we could take this game by storm.
Title: Re: Mafia XL: WWII. 1940.
Post by: vudu on December 07, 2009, 10:12:11 PM
As the only one that is talking to both parties, I have concluded that you, vudu, are more likely to be mafia than Pale....which kinda sucks because I was hoping we could take this game by storm.
Oh pish. Pale claims to know nothing so he's useless anyway. Oh, boo-hoo, nobody contacts me, I'm just a boring townie, whine whine whine.
That's not an excuse not to participate!
Title: Re: Mafia XL: WWII. 1940.
Post by: stevey on December 07, 2009, 10:15:46 PM
As the only one that is talking to both parties, I have concluded that you, vudu, are more likely to be mafia than Pale....which kinda sucks because I was hoping we could take this game by storm.
Oh pish. Pale claims to know nothing so he's useless anyway. Oh, boo-hoo, nobody contacts me, I'm just a boring townie, whine whine whine.
That's not an excuse not to participate!
???
Title: Re: Mafia XL: WWII. 1940.
Post by: BeautifulShy on December 07, 2009, 10:34:23 PM
As the only one that is talking to both parties, I have concluded that you, vudu, are more likely to be mafia than Pale....which kinda sucks because I was hoping we could take this game by storm.
Oh pish. Pale claims to know nothing so he's useless anyway. Oh, boo-hoo, nobody contacts me, I'm just a boring townie, whine whine whine.
That's not an excuse not to participate!
I'm sorry but there are people that are trying to figure out the events of the day and are trying to figure out things. Just because people aren't as keen on the goings on of the day doesn't mean they aren't participating.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 10:36:03 PM
Except, well, we've seen nothing that says he's trying to participate, at least not from himself.
Title: Re: Mafia XL: WWII. 1940.
Post by: vudu on December 07, 2009, 10:36:26 PM
Maxi, Pale hasn't really participated in a mafia game for what seems like eons. He never contacts anyone. I sent him a PM this afternoon and he barely responded to it. He just whines about being a townie--even when he's not--and complains that he doesn't know what's going on.
This isn't speculation; this is fact.
Title: Re: Mafia XL: WWII. 1940.
Post by: kraken613 on December 07, 2009, 10:36:38 PM
I need to decide who to vote for....
Title: Re: Mafia XL: WWII. 1940.
Post by: Stogi on December 07, 2009, 10:39:01 PM
Maxi, Pale hasn't really participated in a mafia game for what seems like eons. He never contacts anyone. I sent him a PM this afternoon and he barely responded to it. He just whines about being a townie--even when he's not--and complains that he doesn't know what's going on.
This isn't speculation; this is fact.
He's on wave.
Title: Re: Mafia XL: WWII. 1940.
Post by: BeautifulShy on December 07, 2009, 10:44:31 PM
Maxi, Pale hasn't really participated in a mafia game for what seems like eons. He never contacts anyone. I sent him a PM this afternoon and he barely responded to it. He just whines about being a townie--even when he's not--and complains that he doesn't know what's going on.
This isn't speculation; this is fact.
He's on wave.
If you are talking about Google Wave then tell him to talk on the forums. Not everybody has a means to access that.
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 07, 2009, 10:45:17 PM
No voting requirement. Game is short and I've outlined the benefits for voting (share of Warbucks). All strategy may play. And if Stevey hadn't confirmed that was a vote, I still would have counted it anyways. Any other questions?
As well, there a couple townies who still haven't used their Atomic Investigation power yet. Remember, it is to your benefit, it costs you nothing and you can't bank them. They expire each day.
Title: Re: Mafia XL: WWII. 1940.
Post by: Stogi on December 07, 2009, 10:50:16 PM
Maxi, Pale hasn't really participated in a mafia game for what seems like eons. He never contacts anyone. I sent him a PM this afternoon and he barely responded to it. He just whines about being a townie--even when he's not--and complains that he doesn't know what's going on.
This isn't speculation; this is fact.
He's on wave.
If you are talking about Google Wave then tell him to talk on the forums. Not everybody has a means to access that.
I've told him. He's an idiot if he doesn't listen. It sucks because I'm pretty damn sure he's a townie.
Title: Re: Mafia XL: WWII. 1940.
Post by: BeautifulShy on December 07, 2009, 10:51:36 PM
Could you post the bomb details in the Rules and Roles topic Khushrenada?
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 10:52:17 PM
I think he's saving it, Maxi.
Title: Re: Mafia XL: WWII. 1940.
Post by: BeautifulShy on December 07, 2009, 10:58:38 PM
Well there is about 1 hour left I'll try and come to a decision in a little bit.
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 07, 2009, 11:00:55 PM
As a reminder before Maxi beats me to it, you've got an hour left.
Dang it! Maxi still beat me to it.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 11:18:03 PM
Well, since there's more townies out there than mafia players, it should help the townies if I say I just checked, and the country of RAB has no nuclear secrets. Anyone shocked?
Don't waste your time checking him out, I suppose.
Title: Re: Mafia XL: WWII. 1940.
Post by: nickmitch on December 07, 2009, 11:27:13 PM
Why do I never get to play anymore?? T_T
Title: Re: Mafia XL: WWII. 1940.
Post by: BeautifulShy on December 07, 2009, 11:28:36 PM
Well I can't come to a conclusive decision at this point. So I'm going to un-Vote Plugabugz
Vote Pale
Title: Re: Mafia XL: WWII. 1940.
Post by: RABicle on December 07, 2009, 11:36:35 PM
Hey guys what's going on? I really dunno what's going on here and I'm not sure I can be bothered adopting a Curtin avatar.
Title: Re: Mafia XL: WWII. 1940.
Post by: kraken613 on December 07, 2009, 11:39:41 PM
Vote Vudu
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 07, 2009, 11:46:56 PM
Tiebreaker rules are now up in the rule thread. 15 minutes or do left.
Title: Re: Mafia XL: WWII. 1940.
Post by: Stogi on December 07, 2009, 11:51:48 PM
LOL, so they have to outbid each other in order to survive....on the first round?!
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 11:53:17 PM
Not quite... They bid to give money to the people they voted out... I think?
Edit: So someone bought the second vote. This is interesting, now...
Title: Re: Mafia XL: WWII. 1940.
Post by: stevey on December 07, 2009, 11:57:05 PM
But the only ones with money (currently) is the axis powers. So if one wins, it a immediate outing of the other being mafia...
This is strangely playing out in pale's favor. Hmm....
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 07, 2009, 11:57:45 PM
You're both right. They are trying to outbid one another to survive. Highest bidder lives and that highest bid is then divided out among the players who cast a vote for him. There is more strategy left in that unsaid and I'll leave it to players to find it as they see fit.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 07, 2009, 11:58:20 PM
Not necessarily, for one, they have to be online, for the other matter, it depends on the bought votes. I bought one, and it's aimed at Pale. Someone bought the second one, but who knows where it's going.
Title: Re: Mafia XL: WWII. 1940.
Post by: Stogi on December 07, 2009, 11:58:59 PM
Good eye! I wasn't even keeping track of those.
Cheeky basterds.
KHUSH: I thought you couldn't give money to anyone?
EDIT: oh...it was you thatguy....interesting
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 08, 2009, 12:01:30 AM
Stevey, every player has money. As I stated, every new day (year) every player is given $100 Warbucks except for USA which gets $200. So you have at least $100 Warbucks so far. If anyone is ever unsure of their total, pm me and I'll tell you.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 08, 2009, 12:01:46 AM
Now, the question is, is it a tie? If so, anyone want to budge?
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 08, 2009, 12:03:12 AM
The extra votes were split. 30 minutes to resolve this tie starts now.
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 08, 2009, 12:18:05 AM
Sorry about my speed. Doing this by phone slows things down a lot. Whenever I want to post something, by the time I'm done, someone has beat me to it.
As you may have now realized, I will not be telling you when items are purchased it is your duty to check the lust for updates. If you don't want to be thwarted by them, figure out a strategy. This is a new kind of warfare.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 08, 2009, 12:19:05 AM
But the only ones with money (currently) is the axis powers. So if one wins, it a immediate outing of the other being mafia...
This is strangely playing out in pale's favor. Hmm....
I like this point. It's surprising that with Pale doing nothing besides what he always does, he's still wound up in a tie. That doesn't really add up to me.
Stevey, every player has money. As I stated, every new day (year) every player is given $100 Warbucks except for USA which gets $200. So you have at least $100 Warbucks so far. If anyone is ever unsure of their total, pm me and I'll tell you.
The hit still gives the mafia the advantage tonight....
Title: Re: Mafia XL: WWII. 1940.
Post by: BeautifulShy on December 08, 2009, 12:26:24 AM
Thanks for pointing that out thatguy. If I am wrong about it people can point at me as the one at fault. When you started the vote.
Title: Re: Mafia XL: WWII. 1940.
Post by: Stogi on December 08, 2009, 12:28:37 AM
I must say, Khush, this game is real...unique.
Title: Re: Mafia XL: WWII. 1940.
Post by: that Baby guy on December 08, 2009, 12:28:56 AM
No, I'm pointing it out so people know the vote tally. I voted Pale and bought a vote against Pale as well. Even though it's tied, I had the power to turn it the other way, to put it simply. I just like people to see that tallies have changed.
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 08, 2009, 12:34:38 AM
I just saw the vote change. Sorry on the delay. I was swamped with messages suddenly. Pale has lost the battle of 1940. Night actions are now due an hour from this post.
Title: Re: Mafia XL: WWII. 1940.
Post by: Khushrenada on December 08, 2009, 12:39:19 AM
Maybe too unique. We'll see. But I like it so far. Gives me a chance to test different ideas for a future game I want to do. I think it really opens up new strategies as well. Of course, things could go south fast. I have to keep checking for any flaws and there are a lot of sticky situations I've stopped already.