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This jam-packed show starts with New Business, in which Greg previews Space Invaders Extreme 2, James tries to make GRAW 2 sound interesting, Jonny works out with Wii Fit Plus and Van Halen, and Jon successfully establishes a link between Spyborgs and God of War.
In RetroActive, we are briefly joined by Mike "StrikerObi" Sklens to wrap up the Geist discussion. You'll also get Greg's full thoughts on the game and hear what other listeners wrote about Geist in the forums. There is some spoiler material here, so if you're still playing through the game, you may want to skip ahead and return to this segment later!
Your weekly slug of Listener Mail covers game/reality confusion, hardware fleecing (and PSP Go), Nintendo's complacency, and Jonny's loathing for Killer 7.
We're always looking for great Listener Mail to read and discuss on the show, so please send your questions or comments! (We really love seeing your praise and feedback regarding the show itself; however, in the interest of time, we may edit your letter to be read on the podcast.) Credits:
This podcast was edited by Greg Leahy.
Music for this episode of Radio Free Nintendo is used with permission from Jason Ricci & New Blood. You can purchase their newest album, Done with the Devil, directly from the record label, Amazon.com, or iTunes, or call your local record store and ask for it!
Additional music for this episode of Radio Free Nintendo is copyrighted to Nintendo, and is included under fair use protection.
Jonny's loathing for Killer 7
In other words, you can't excuse bad gameplay by saying it's artistically bad.
As for the issue of the story itself being unintelligible, I can see people feeling that way if they only played through the first third, or maybe even half. But much like, say LOST or Twin Peaks, if you stick it out you're well rewarded. Okay, maybe not so much with Twin Peaks. ;)
I also just tonight started watching Lost, which so far has been pretty ****ing boring (I'm on Part 2 of the Pilot).
QuoteI also just tonight started watching Lost, which so far has been pretty ****ing boring (I'm on Part 2 of the Pilot).
Love Lost.
QuoteI also just tonight started watching Lost, which so far has been pretty ****ing boring (I'm on Part 2 of the Pilot).
Love Lost.
I'm really up in the air about the show so far, having gotten up to the 7th episode and so far not found the show all the great. There's just a whole lot of talking and little actual doing. Now, I'm fine if a show wants to do a lot of talking, as I'm a big fan of The West Wing, but Lost can't seem to make up its mind if it wants to be a spooky action show or a "let's talk about our feelings" kind of show. I just find it a very hard show to sit through, especially since I only see maybe 2 characters worth caring about (Jack and Locke).
James... well done. What you said right at the end made me burst into laughter right into some womans ear on the train this afternoon.
[stereotypical English accent]Jolly good show, chaps![/stereotypical English accent]
You guys had the comedy mind frames very much in place, Greg in particular. The answers to the first letter had me in hysterics, especially "After playing Disaster, I look at wildlife and think 'I can take it'". Priceless.
The third letter was more thought provoking. While it is indeed true that Nintendo has been reliant on its established franchises this generation, I don't really see the problem with it. Okay, NSMB Wii and Zelda: Spirit Tracks might not be the most original games ever conceived, but we can be safe in saying that they will be high quality titles.
Also, the complacency is apparent on the other consoles as well, to be fair. Just look at the big holiday titles for PS3 and 360 - Uncharted 2, Assassin's Creed 2, Modern Warfare 2, Left 4 Dead 2 and so on & so forth. I think it's simply what the consumer majority wants: more games in the brands they recognise and like. It is easier to be excited about a sequel to something you enjoyed than an unknown, out of the blue game with unique ideas you know nothing about it which could easily go wrong.
Anyway, great episode, although I have two more notes. I'm amazed none of you have picked up Mario And Luigi: Bowser's Inside Story. Plus, when should we expect the MegaDrive RetroActive poll?
Anyway, great episode, although I have two more notes. I'm amazed none of you have picked up Mario And Luigi: Bowser's Inside Story.
Also, the complacency is apparent on the other consoles as well, to be fair. Just look at the big holiday titles for PS3 and 360 - Uncharted 2, Assassin's Creed 2, Modern Warfare 2, Left 4 Dead 2 and so on & so forth.
Also, the complacency is apparent on the other consoles as well, to be fair. Just look at the big holiday titles for PS3 and 360 - Uncharted 2, Assassin's Creed 2, Modern Warfare 2, Left 4 Dead 2 and so on & so forth.
Yes, they're all sequels, but note that all of those franchises were born this generation. Beyond Wii Sports/Resort and Wii Fit/Plus, I can't think of any major Nintendo developed-and-published title this generation that isn't an extension of one of their existing franchises. Mario Galaxy, Mario Kart Wii, New Super Mario Bros. Wii, Punch-Out!!, etc. You have stuff like Wario Land: Shake It, Captain Rainbow, and Excitebots, but those are minor titles meant more to fill out their roster than be flagships. Outside of the Metroid franchise (which was always sort of a black sheep), Nintendo's game releases this generation have been completely predictable. Sort of like, "Yeah, OK, I know you're going to release those four or five games, but what else do you have?", and then there isn't anything else.
Oh well, they're making money, who am I to argue?
If you ask Sean Malstrom
Jumping through a plate glass window to tackle a wild animal. This is the greatest thing Crimm has ever said.