NWR Interactive => TalkBack => Topic started by: Crimm on June 15, 2009, 01:07:13 AM
Title: FEATURE: E3 2009 Reflections
Post by: Crimm on June 15, 2009, 01:07:13 AM
Use this thread to discuss NWR's E3 2009 Reflections (http://www.nintendoworldreport.com/specialArt.cfm?artid=18862).
Title: Re: FEATURE: E3 2009 Reflections
Post by: TJ Spyke on June 15, 2009, 07:50:16 PM
Sin and Punishment 2 is a Nintendo first party property. Treasure is developing it, but it's a Nintendo IP. You don't consider Star Fox Adventures a third party title because it was developed by Namco or the Mario Party games third party because they are developed by Hudson Soft? It's the same thing.
I don't think anyone was expecting NSMW, and if they were then they were expecting it to be on DS. I am not that thrilled with the apparent direction Metroid: Other M is taking, but I will give it a shot since I am a big Metroid fan. I can't eat coleslaw or I will end up spending a lot of time on the toilet.
Professor Layton and the Demonic Box is a third party title. Nintendo does publish the game outside of Japan, but Level-5 owns the IP (and publishes it in Japan).
Title: Re: FEATURE: E3 2009 Reflections
Post by: BlackNMild2k1 on June 15, 2009, 08:25:50 PM
Star Fox adventures was done by RARE. I think you meant Star Fox Assault which was done by Namco.
Title: Re: FEATURE: E3 2009 Reflections
Post by: TJ Spyke on June 15, 2009, 09:01:01 PM
You're right, I sometimes mix those two up.
Star Fox Adventures I guess could be considered a second party studio (Rare was never a first party studio as Nintendo never owned more than 49% of the Rare).
Title: Re: FEATURE: E3 2009 Reflections
Post by: NWR_insanolord on June 15, 2009, 09:27:17 PM
Lindy, you're wrong about this being the first time 3 consoles are surviving; if what Sony is doing now constitutes surviving then what Nintendo did last generation did as well.
Title: Re: FEATURE: E3 2009 Reflections
Post by: AV on June 15, 2009, 09:41:16 PM
No dvd this year ?
I still have found memories of it back in the day.
Title: Re: FEATURE: E3 2009 Reflections
Post by: Crimm on June 15, 2009, 09:58:18 PM
Lindy, you're wrong about this being the first time 3 consoles are surviving; if what Sony is doing now constitutes surviving then what Nintendo did last generation did as well.
Sony's losing money hand over fist, but they have an install base of about 22 million worldwide that isn't going anywhere. They're still relevant, which is more than what you could say with, say, NEC with the TurboGrafx-16 or Sega with the Saturn.
Title: Re: FEATURE: E3 2009 Reflections
Post by: NWR_insanolord on June 15, 2009, 10:58:28 PM
Lindy, you're wrong about this being the first time 3 consoles are surviving; if what Sony is doing now constitutes surviving then what Nintendo did last generation did as well.
Sony's losing money hand over fist, but they have an install base of about 22 million worldwide that isn't going anywhere. They're still relevant, which is more than what you could say with, say, NEC with the TurboGrafx-16 or Sega with the Saturn.
I wasn't talking about NEC or Sega, I was talking about last generation. The PS2, Xbox and GameCube all survived.
Title: Re: FEATURE: E3 2009 Reflections
Post by: that Baby guy on June 15, 2009, 11:17:07 PM
I loved the reflections, they're part of the personality of the site, I'm very glad to see them...
That said, I think it would have been awesome if each staffer were assigned one specific portion of the event, even if they drew straws, if you will, to write about.
...Don't mind me, I see something I like, and then I try to fine-tune it to what would fit me perfectly. Keep up the great work :)
Title: Re: FEATURE: E3 2009 Reflections
Post by: TJ Spyke on June 16, 2009, 12:05:55 AM
Did any of the staffers here check out the stuff that used to be in Kenta Hall? I know that this year they were all part of the main hall (although off to the side). Anybody check out stuff like the waterproof controllers and other odd stuff? That stuff always interests me since most sites never covered the stuff in Kenta Hall.
Title: Re: FEATURE: E3 2009 Reflections
Post by: DAaaMan64 on June 16, 2009, 03:18:29 AM
Tanks. Thanks. Fanks. For the nice work at e3. Maybe we can expand this userbase a bit. Here's to NWR 2.0
Title: Re: FEATURE: E3 2009 Reflections
Post by: Plugabugz on June 16, 2009, 07:48:20 AM
My overall theme was "where are the new IP's?".
Mario Galaxy 2 is shown, i reply "where's the new IP's"? Metroid M, "new IP's?" Wii Fit Plus, "IP's?". We got Monado, but there was little else. When I mean new IP's I mean something that, like the conduit is squarely aimed at me.
My other concern is that Nintendo is having an accessory orgasm. They have popped out accessory after accessory, make at most 3 games for it, then forget about it and move onto their next "peak". I can't think of anything except for WM+ which has become accepted practice (and even then its early days). Even with the balance board having a 15 million install base isn't helping too much.
Title: Re: FEATURE: E3 2009 Reflections
Post by: jakeOSX on June 16, 2009, 12:01:33 PM
good read guys.
i do have a question: is there a reason there are trojan condom ads popping up on these ads?
Title: Re: FEATURE: E3 2009 Reflections
Post by: NWR_pap64 on June 16, 2009, 01:04:24 PM
Mario Galaxy 2 is shown, i reply "where's the new IP's"? Metroid M, "new IP's?" Wii Fit Plus, "IP's?". We got Monado, but there was little else. When I mean new IP's I mean something that, like the conduit is squarely aimed at me.
My other concern is that Nintendo is having an accessory orgasm. They have popped out accessory after accessory, make at most 3 games for it, then forget about it and move onto their next "peak". I can't think of anything except for WM+ which has become accepted practice (and even then its early days). Even with the balance board having a 15 million install base isn't helping too much.
New IPs WERE shown and were playable on the show floor. Span Smasher, Monado, Line Attack Heroes, Glory of Heracles, Fossil Fighters, Style Savvy and many others. The problem was that Nintendo didn't say a peep about them on the conference (save for Style Savvy). But these new IPs exist and they are planning on releasing them.
Title: Re: FEATURE: E3 2009 Reflections
Post by: Plugabugz on June 16, 2009, 01:15:22 PM
Mario Galaxy 2 is shown, i reply "where's the new IP's"? Metroid M, "new IP's?" Wii Fit Plus, "IP's?". We got Monado, but there was little else. When I mean new IP's I mean something that, like the conduit is squarely aimed at me.
My other concern is that Nintendo is having an accessory orgasm. They have popped out accessory after accessory, make at most 3 games for it, then forget about it and move onto their next "peak". I can't think of anything except for WM+ which has become accepted practice (and even then its early days). Even with the balance board having a 15 million install base isn't helping too much.
New IPs WERE shown and were playable on the show floor. Span Smasher, Monado, Line Attack Heroes, Glory of Heracles, Fossil Fighters, Style Savvy and many others. The problem was that Nintendo didn't say a peep about them on the conference (save for Style Savvy). But these new IPs exist and they are planning on releasing them.
So the moral of this is... don't listen to the conference and base your opinion on that? ;)
What is your thoughts on their accessory orgasm?
Title: Re: FEATURE: E3 2009 Reflections
Post by: NinGurl69 *huggles on June 16, 2009, 01:55:21 PM
Wii Buckshot looks awesome.
Title: Re: FEATURE: E3 2009 Reflections
Post by: TJ Spyke on June 16, 2009, 02:17:13 PM
Glory of Heracles isn't a new IP, it's a series of RPG's that was originally published by Data East only in Japan. I am not sure how Nintendo got it (or maybe they are just publishing the new game.
Title: Re: FEATURE: E3 2009 Reflections
Post by: NinGurl69 *huggles on June 16, 2009, 02:21:27 PM
Just like 2004, 2009 is sequelitis.
Title: Re: FEATURE: E3 2009 Reflections
Post by: that Baby guy on June 16, 2009, 02:46:44 PM
Mario Galaxy 2 is shown, i reply "where's the new IP's"? Metroid M, "new IP's?" Wii Fit Plus, "IP's?". We got Monado, but there was little else. When I mean new IP's I mean something that, like the conduit is squarely aimed at me.
My other concern is that Nintendo is having an accessory orgasm. They have popped out accessory after accessory, make at most 3 games for it, then forget about it and move onto their next "peak". I can't think of anything except for WM+ which has become accepted practice (and even then its early days). Even with the balance board having a 15 million install base isn't helping too much.
New IPs WERE shown and were playable on the show floor. Span Smasher, Monado, Line Attack Heroes, Glory of Heracles, Fossil Fighters, Style Savvy and many others. The problem was that Nintendo didn't say a peep about them on the conference (save for Style Savvy). But these new IPs exist and they are planning on releasing them.
So the moral of this is... don't listen to the conference and base your opinion on that? ;)
What is your thoughts on their accessory orgasm?
Um, what? I did see the conference and went to the E3 press site. Don't quite get what you are saying...
As for the accessory orgasm, I don't have any issue with it. But the Vitality Sensor seems stupid to me unless they show some compelling software and ideas for it.
The Balance Board was created with existing ideas in mind (the Power Pad, the DDR mats etc.), Motion Plus enhances Wii controls. With the Vitality Sensor I don't know what to expect and instead we were treated to a 15 minute speech that introduced ideas and no concrete proof.
Title: Re: FEATURE: E3 2009 Reflections
Post by: Plugabugz on June 16, 2009, 06:06:03 PM
Um, what? I did see the conference and went to the E3 press site. Don't quite get what you are saying...
As for the accessory orgasm, I don't have any issue with it. But the Vitality Sensor seems stupid to me unless they show some compelling software and ideas for it.
The Balance Board was created with existing ideas in mind (the Power Pad, the DDR mats etc.), Motion Plus enhances Wii controls. With the Vitality Sensor I don't know what to expect and instead we were treated to a 15 minute speech that introduced ideas and no concrete proof.
I only read the conference from the twitter feed and snippets elsewhere, then made my assumption from that. I wasn't at home so i couldn't scour NWR with a fine toothcomb.
I wouyld have no problem with their accessory orgasm, so long as they make titles that warrant its existence. For instance, the game boy player (at the time) has tons of titles to play on it hence it wasn't a throwaway item.
Wii Speak only has one first-party title and it doesn't seem to have been included anywhere else by Nintendo since its release. Third parties are using it, but it doesn't bode well when the manufacturer is getting bored of the product they just created. I concede the balance board wasn't a good example, but with its massive userbase i expect it to be a permanent mainstay of software wherever possible (and frankly, even more than it is being used now!).
That said I expect WM+ to become a permanent inclusion from here on, given its "permanent" changes that it makes to wii gaming. Meanwhile the Zapper receives the same redundant treatment as Wii speak, along with the Wheel and now the Vitality Sensor has been announced with no actual titles for it. It feels like that everything bar WM+ are "retail experiments".
Title: Re: FEATURE: E3 2009 Reflections
Post by: TJ Spyke on June 16, 2009, 06:13:39 PM
I think Nintendo only created Wii Speak because third parties wanted it, not because they wanted to really use it.
Title: Re: FEATURE: E3 2009 Reflections
Post by: Ian Sane on June 16, 2009, 06:48:07 PM
I wonder if accessories has become a key part of Nintendo's marketing strategy. Bundling these things with games makes those games stand out. It also gives the impression that these are great deals ("Wii Play comes with a controller? What a bargain!") It may also fit into that whole theory that non-gamers find traditional controllers intimidating. So racing games come with a wheel and a shooting game comes with a gun shell. So someone that was all freaked out by the normal controller (I still think Nintendo is greatly overestimating the helplessness of their customers) wouldn't try Mario Kart before but now that is has the simple wheel that's so similar to his car (which ironically is a complicated machine with all sorts of buttons and doodads everywhere) he's interested.
It's entirely possible that the vitality sensor is Nintendo taking this accessory stuff to a further level where they're coming up with accessories before they even think of a way to use them.
Title: Re: FEATURE: E3 2009 Reflections
Post by: NinGurl69 *huggles on June 16, 2009, 07:15:48 PM
Many people go thru Driver's Training so they can drive and do whatever with life. Holding a wheel has familiarity cuz it's experienced in life outside of games anyway.
There is no Dual Analog Video Gamer's Training for the uninitiated.
The Wii Wheel is also small, inexpensive, and doesn't have to be anchored anywhere to be useful. In the end it provides a better emotional connection to the game rather than spamming Left/Right on a stick.
Title: Re: FEATURE: E3 2009 Reflections
Post by: Crimm on June 16, 2009, 07:49:59 PM
NSFW: Not Safe For Work. It's an internet term that means a site or link should not be viewed at work or anywhere that looking at adult material could get you in trouble.
In my application here, I was making a pornography joke about the lack of a Nintendo World Report DVD.
Someone asked about Kentia, this year there were no exhibits in Kentia hall. All the booths were in West and South Halls. There was a part around the back edge of South Hall that housed the stuff one would normally expect in Kentia. More than once, someone on staff referred to it as "Little Kentia." However, there was little of note in that area; it was mostly video game distributors.
Title: Re: FEATURE: E3 2009 Reflections
Post by: NWR_pap64 on June 16, 2009, 10:23:05 PM
I think one clear indication that the Wii is trying to recreate the NES era is in the accesories.
The NES had a ton of accessories, such as the Power Pad, the Power Glove, ROB, the Sensor, the Zapper, the list goes on. The Wii is going through the same period, many of the current accessories mirror those of the NES era, like the balance board and the Zapper.
They may not be useful for gamers but its obvious people are buying them in droves. Its an odd trend since the SNES, N64 and GC didn't have this many peripheral released.
Title: Re: FEATURE: E3 2009 Reflections
Post by: NinGurl69 *huggles on June 16, 2009, 11:04:51 PM
Because those systems lost sight of customers.
Title: Re: FEATURE: E3 2009 Reflections
Post by: TJ Spyke on June 17, 2009, 12:19:11 AM
If the Wii really wants to be like the NES they need to release a device that stops kids from playing until they finish their homework (there really was something like that for the NES), but I guess parents can already do that with the built in parental locks.
Title: Re: FEATURE: E3 2009 Reflections
Post by: Plugabugz on June 17, 2009, 12:17:17 PM
If the Wii really wants to be like the NES they need to release a device that stops kids from playing until they finish their homework (there really was something like that for the NES), but I guess parents can already do that with the built in parental locks.
Take the power adapter and use it as a belt. This works for any device with a removable power cable, it stops the device being used and its very fashionable.
I think one clear indication that the Wii is trying to recreate the NES era is in the accesories.
The NES had a ton of accessories, such as the Power Pad, the Power Glove, ROB, the Sensor, the Zapper, the list goes on. The Wii is going through the same period, many of the current accessories mirror those of the NES era, like the balance board and the Zapper.
They may not be useful for gamers but its obvious people are buying them in droves. Its an odd trend since the SNES, N64 and GC didn't have this many peripheral released.
What i mean is, besides from (possibly) the balance board and WM+ what else will be used next generation?
Title: Re: FEATURE: E3 2009 Reflections
Post by: Crimm on June 17, 2009, 09:17:12 PM
I'll be used next gen... hotly.
Title: Re: FEATURE: E3 2009 Reflections
Post by: NWR_Lindy on June 19, 2009, 09:08:23 PM
James Jones, next generation male escort. You heard it here first.
Lindy, you're wrong about this being the first time 3 consoles are surviving; if what Sony is doing now constitutes surviving then what Nintendo did last generation did as well.
Sony's losing money hand over fist, but they have an install base of about 22 million worldwide that isn't going anywhere. They're still relevant, which is more than what you could say with, say, NEC with the TurboGrafx-16 or Sega with the Saturn.
I wasn't talking about NEC or Sega, I was talking about last generation. The PS2, Xbox and GameCube all survived.
In retrospect, "survival" is the wrong term for what I was trying to say...like I originally responded, "relevance" is more of what I'm getting at. The GameCube was pretty irrelevant to anybody but big Nintendo fans pretty quickly. Not even two years into its existence you were seeing articles like this from major news outlets:
Meanwhile, the PS3 has been around about 2 1/2 years and has its best year of software ahead of it, a likely price drop to go along with that, and Sony is actually predicting that sales of the console will increase in 2009-2010. From a financial standpoint Sony is getting killed ($610m loss for the games division in FY 2008...OUCHIES), but people haven't forgotten about them. The GameCube became a forgotten console as time went on and games like Halo became bigger and bigger. The end of the GameCube was freaking sad, with people saying that Nintendo should become a third party (absurd). In this generation, Sony eventually overtaking Microsoft is not entirely out of the realm of possibility. In a nutshell, I feel that the PS3 still has upside despite its struggles, whereas the GameCube had early struggles, never really recovered, and eventually had no more upside whatsoever (beyond Nintendo's steady stream of quality games).
But to be clear, Nintendo has always thrived from a financial standpoint. That said, they took a big hit in terms of mindshare with the GameCube. People were writing them off as has-beens and basically saying that the industry had passed them by. I don't feel that same sentiment exists with Sony right now. There's intense love and intense hatred, but no apathy. The general gaming public was completely apathetic about Nintendo and the GameCube after last generation.
I was wondering about those condom ads too. I'll see if they can be eliminated.
Title: Re: FEATURE: E3 2009 Reflections
Post by: GoldenPhoenix on June 19, 2009, 09:38:43 PM
I think a sizable base of the PS3 owners are Sony fans to be honest. Also I'm not sure I'd take Sony's estimates as anything but that. We'll see, but I don't see them pulling it out.
Title: Re: FEATURE: E3 2009 Reflections
Post by: that Baby guy on June 19, 2009, 09:48:07 PM
What's the entry level price for that piece of hardware?
Title: Re: FEATURE: E3 2009 Reflections
Post by: TJ Spyke on June 19, 2009, 09:51:51 PM
Game publishers are publicly and loudly blasting Sony, and just today Activision Blizzard has said they are seriously considering ending their support for the PS3 and PSP if the install base continues to be so low. If Sony loses the biggest third party in the world, you can be sure that others will follow in dropping support. I would say that the likelihood of the PlayStation 3 overtaking the Xbox 360 is extremely low (the Xbox 360 continues to increase its lead every month). Outside of a couple of titles, the PS3 has very few exclusives worth buying coming out. It's hard to convince the average person to buy a PS3 if most of the titles they want are on a much cheaper system. I can't think of any PS3-exclusive games coming out that I want, not to mention that I think the Xbox 360 controller is much better (and I know many people agree with me) and is what will get me to get the Xbox 360 version of any multiplatform games. I don't see Sony being relevant at all this gen and think they will finish in distant third.
For anybody not wanting the ads, just get a adblocker. Firefox has a built in one. The only time I ever see banner ads now is when I check out the site at school.
Title: Re: FEATURE: E3 2009 Reflections
Post by: GoldenPhoenix on June 19, 2009, 10:08:34 PM
Game publishers are publicly and loudly blasting Sony, and just today Activision Blizzard has said they are seriously considering ending their support for the PS3 and PSP if the install base continues to be so low. If Sony loses the biggest third party in the world, you can be sure that others will follow in dropping support. I would say that the likelihood of the PlayStation 3 overtaking the Xbox 360 is extremely low (the Xbox 360 continues to increase its lead every month). Outside of a couple of titles, the PS3 has very few exclusives worth buying coming out. It's hard to convince the average person to buy a PS3 if most of the titles they want are on a much cheaper system. I can't think of any PS3-exclusive games coming out that I want, not to mention that I think the Xbox 360 controller is much better (and I know many people agree with me) and is what will get me to get the Xbox 360 version of any multiplatform games. I don't see Sony being relevant at all this gen and think they will finish in distant third.
For anybody not wanting the ads, just get a adblocker. Firefox has a built in one. The only time I ever see banner ads now is when I check out the site at school.
You have a point, also there is an interesting paraell with Gamecube, what are the exclusives for PS3? Mostly 1st party games! Who usually buys those games? Well the Sony fanbase for the most part, just like Nintendo, but unlike Nintendo that alone cannot keep them afloat. People may say this next year is looking good, but what games are going to pull in new people? The Ico Team's games have never been huge except for a pretty niche fan base, God of War 3 is big but that is only one game and GT, not sure. MAG will probably do ok at best, like Resistance 1 and 2 did. I don't really see any games there that are system sellers (well FF13 will be but once again that is one game). Compared to 360 (and Wii to a lesser extent) the PS3 exclusive lineup is pretty weak.
Title: Re: FEATURE: E3 2009 Reflections
Post by: TJ Spyke on June 19, 2009, 11:16:22 PM
Don't forget that Final Fantasy XIII is on Xbox 360 too (except for Japan, where the game will remain PS3-exclusive).
Title: Re: FEATURE: E3 2009 Reflections
Post by: NWR_insanolord on June 20, 2009, 12:13:43 AM
Lindy, you're wrong about this being the first time 3 consoles are surviving; if what Sony is doing now constitutes surviving then what Nintendo did last generation did as well.
Sony's losing money hand over fist, but they have an install base of about 22 million worldwide that isn't going anywhere. They're still relevant, which is more than what you could say with, say, NEC with the TurboGrafx-16 or Sega with the Saturn.
I wasn't talking about NEC or Sega, I was talking about last generation. The PS2, Xbox and GameCube all survived.
In retrospect, "survival" is the wrong term for what I was trying to say...like I originally responded, "relevance" is more of what I'm getting at. The GameCube was pretty irrelevant to anybody but big Nintendo fans pretty quickly. Not even two years into its existence you were seeing articles like this from major news outlets:
Meanwhile, the PS3 has been around about 2 1/2 years and has its best year of software ahead of it, a likely price drop to go along with that, and Sony is actually predicting that sales of the console will increase in 2009-2010. From a financial standpoint Sony is getting killed ($610m loss for the games division in FY 2008...OUCHIES), but people haven't forgotten about them. The GameCube became a forgotten console as time went on and games like Halo became bigger and bigger. The end of the GameCube was freaking sad, with people saying that Nintendo should become a third party (absurd). In this generation, Sony eventually overtaking Microsoft is not entirely out of the realm of possibility. In a nutshell, I feel that the PS3 still has upside despite its struggles, whereas the GameCube had early struggles, never really recovered, and eventually had no more upside whatsoever (beyond Nintendo's steady stream of quality games).
But to be clear, Nintendo has always thrived from a financial standpoint. That said, they took a big hit in terms of mindshare with the GameCube. People were writing them off as has-beens and basically saying that the industry had passed them by. I don't feel that same sentiment exists with Sony right now. There's intense love and intense hatred, but no apathy. The general gaming public was completely apathetic about Nintendo and the GameCube after last generation.
I was wondering about those condom ads too. I'll see if they can be eliminated.
Okay, if you selectively draw the line of relevance just below where the PS3 is then that works, but there isn't nearly as much of a difference between where the PS3 is now and where the GC was at this point as you seem to think. A nearly entirely first-party lineup of exclusives, being supported mostly by those loyal to the brand, third place by far and slipping. The GameCube passing the Xbox wasn't out of the realm of possibility either, if everything went Nintendo's way from that point onward, just like Sony needs things to turn around right now and for 80% of 360s to RROD tomorrow.
Title: Re: FEATURE: E3 2009 Reflections
Post by: GoldenPhoenix on June 20, 2009, 01:06:44 AM
Lindy, you're wrong about this being the first time 3 consoles are surviving; if what Sony is doing now constitutes surviving then what Nintendo did last generation did as well.
Sony's losing money hand over fist, but they have an install base of about 22 million worldwide that isn't going anywhere. They're still relevant, which is more than what you could say with, say, NEC with the TurboGrafx-16 or Sega with the Saturn.
I wasn't talking about NEC or Sega, I was talking about last generation. The PS2, Xbox and GameCube all survived.
In retrospect, "survival" is the wrong term for what I was trying to say...like I originally responded, "relevance" is more of what I'm getting at. The GameCube was pretty irrelevant to anybody but big Nintendo fans pretty quickly. Not even two years into its existence you were seeing articles like this from major news outlets:
Meanwhile, the PS3 has been around about 2 1/2 years and has its best year of software ahead of it, a likely price drop to go along with that, and Sony is actually predicting that sales of the console will increase in 2009-2010. From a financial standpoint Sony is getting killed ($610m loss for the games division in FY 2008...OUCHIES), but people haven't forgotten about them. The GameCube became a forgotten console as time went on and games like Halo became bigger and bigger. The end of the GameCube was freaking sad, with people saying that Nintendo should become a third party (absurd). In this generation, Sony eventually overtaking Microsoft is not entirely out of the realm of possibility. In a nutshell, I feel that the PS3 still has upside despite its struggles, whereas the GameCube had early struggles, never really recovered, and eventually had no more upside whatsoever (beyond Nintendo's steady stream of quality games).
But to be clear, Nintendo has always thrived from a financial standpoint. That said, they took a big hit in terms of mindshare with the GameCube. People were writing them off as has-beens and basically saying that the industry had passed them by. I don't feel that same sentiment exists with Sony right now. There's intense love and intense hatred, but no apathy. The general gaming public was completely apathetic about Nintendo and the GameCube after last generation.
I was wondering about those condom ads too. I'll see if they can be eliminated.
Okay, if you selectively draw the line of relevance just below where the PS3 is then that works, but there isn't nearly as much of a difference between where the PS3 is now and where the GC was at this point as you seem to think. A nearly entirely first-party lineup of exclusives, being supported mostly by those loyal to the brand, third place by far and slipping. The GameCube passing the Xbox wasn't out of the realm of possibility either, if everything went Nintendo's way from that point onward, just like Sony needs things to turn around right now and for 80% of 360s to RROD tomorrow.
That is a good point, GC was always right behind the Xbox until Nintendo pretty much packed it in in regards trying to push system sales.
Title: Re: FEATURE: E3 2009 Reflections
Post by: NWR_Lindy on June 20, 2009, 01:15:17 AM
As for Activision, Kotick is bullying Sony because he can. Obviously he benefits from Sony selling more consoles and is pushing his agenda to that end. I could see them perhaps releasing less SKUs on PS3, but they would never drop the platform entirely. They've sold over 4m copies of CoD4 on PS3 worldwide. Why would they turn their back on that? So the PS3 only gets CoD and Guitar Hero. Beyond Tony Hawk, who cares about anything else Activision releases? Kotick is just mad that he can't make his money back on the PS3 versions of Kung Fu Panda, Monsters vs. Aliens, and Madagascar: Escape 2 Africa.
There are certainly parallels between the PS3 and GameCube, no doubt. But I think that there's a worldwide late adopter audience out there for the PS3 that's still on the fence due to price and price alone. Microsoft had better keep selling in the U.S. because that's really all they have.
Title: Re: FEATURE: E3 2009 Reflections
Post by: TJ Spyke on June 20, 2009, 10:43:45 AM
The Xbox 360 pretty much is crushing the PS3 in the UK (not so much in the rest of Europe though).
Title: Re: FEATURE: E3 2009 Reflections
Post by: KDR_11k on June 20, 2009, 01:21:29 PM
The Xbox 360 pretty much is crushing the PS3 in the UK (not so much in the rest of Europe though).
The PS3 has larger shelves than the 360 here, no idea if that's related to sales though. The 360 is massively gimped b the lack of some key titles in this country.
Title: Re: FEATURE: E3 2009 Reflections
Post by: TJ Spyke on June 20, 2009, 01:34:23 PM
I don't know what shelf space looks like in the UK, I can only go by sales numbers and the Xbox 360 (and its games) usually do outsell the PS3 over there.
Title: Re: FEATURE: E3 2009 Reflections
Post by: BlackNMild2k1 on June 21, 2009, 02:13:44 AM