UPDATE (6/5): A new fact sheet in Nintendo's E3 Press Kit has confirmed that the title is coming Q1 2010
After talking with many of the reps in Nintendo's E3 Booth, it seems like Sin & Punishment 2 won't likely see release until 2010.
Many of us attending found it quite odd that Nintendo hadn't offered up a release date in all of their E3 press kit. As a result, I made it my mission to figure out exactly what was going on with the game.
My first target were the two reps who had been demoing the title throughout the show. Both told me independently that the title wouldn't be seeing release until Q1 2010.
I then moved my attention to other reps that are typically reliable source points for the site. They all claimed they had no idea, and referred us to the Fact Sheet on the game (which incidentally doesn't exist). My final target were the reps working the booth desk. They did as previous reps had, referring us to the press kit and claiming they had no idea. I informed them that other reps had given me the Q1 2010 date, and their only response is that they didn't know, but never denied the date.
From the various interactions I had, it seems likely that the title won't see release until early next year. The various Nintendo reps would've been quite eager to at least tell me that it would definitively be out in 2009 if that were the target release date.
I'll continue to question Nintendo reps, and will alert all of you if anything new develops.
P.S. - I've also been asking about Fatal Frame IV and have yet to find a rep to comment on the status of the game. While this is sad news, no one told me it wasn't coming either.
Well, in all fairness to Treasure it takes a lot of time; energy; and manpower to create a 5 minute-long game for a console as graphically powerful as the Wii. I can see why they need that extra year to work on it.
Well, in all fairness to Treasure it takes a lot of time; energy; and manpower to create a 5 minute-long game for a console as graphically powerful as the Wii. I can see why they need that extra year to work on it.
5 minute long? Just what are you talking about?
Well, in all fairness to Treasure it takes a lot of time; energy; and manpower to create a 5 minute-long game for a console as graphically powerful as the Wii. I can see why they need that extra year to work on it.
5 minute long? Just what are you talking about?
I was mocking Treasure's history of making incredibly short games. If Treasure's true-to-form with this game, that's probably the case here. I was under the impression with the Wii that the big draw to developing for it was a quicker turn-around on development with lower budgets. Given that, I just don't understand what's taking them so long with a game this simple unless Treasure just completely overloaded themselves with new projects. It's an on-rails shooter/slasher, so what's holding up production?
Why do people believe that games can be done in less than 9 months?
People seem to forget that third party support is very, very strong this year.
Seriously, sell your Wii. You're not getting anything this year, so save yourself some typing.
QuoteSeriously, sell your Wii. You're not getting anything this year, so save yourself some typing.
Why would I do that? I am very interested in many of the games Nintendo showed at E3 this year. So since I already own a console that plays them I might as well keep it. It's just clear that the Wii isn't sufficient enough on its own.
I'm sure you'll love RE5 and Ratchet & Clunk.
I'm sure you'll love RE5 and Ratchet & Clunk.
Hey now, Ratchet and Clank is great.
Don't care for RE5.
with this likely being a 2010 title it looks like New Super Mario Bros Wii is the only first party core game being released between now and the end of the year.
I'm sure you'll love RE5 and Ratchet & Clunk.
Hey now, Ratchet and Clank is great.
Don't care for RE5.
It's so great that we're excited about SpyBorgs.
/not
I'm sure you'll love RE5 and Ratchet & Clunk.
Hey now, Ratchet and Clank is great.
Don't care for RE5.
It's so great that we're excited about SpyBorgs.
/not
I'm excited for both.
How is the third party support ANY different than it has been the entire Wii life cycle? It's still EA and Ubisoft providing most of the support which is mostly junk. It's still PS2 or PSP ports. It's still spin-offs, usually of the on-rails shooter variety, while the PS3 and X360 get the REAL game.
Let's be honest for a sec... Should we even categorize Wii Sports Resort and even New Super Mario Bros. Wii as "casual games"? I think the correct term should be "bridge game" since both games appeal to many gamers and audiences.
Many gamers are excited for Wii Sports Resort because MotionPlus adds a lot of depth and ingenuity to the sports genre and casual gamers will see a lot of universal appeal in its activities. New Super Mario Bros. Wii will make fans of classic Mario games happy while new gamers can enjoy the characters and easy of play.
It seems that the only casual game Nintendo has is Wii Fit Plus. So even Nintendo is releasing more in-depth games where everyone can have fun without any labels involved.
Overall, 2009 looks to be a much better year for Wii owners than 2008 was. However, Nintendo's second-half lineup is almost as thin as last year. Most of the really exciting games they have announced are coming in 2010 (which already looks to be the best year for Wii, by far).
I think S&P2 would have filled in a nice hole in the first-party schedule this fall, but I guess Treasure doesn't think it will be ready.
You give me a list of third party stuff to sell your point but to me it sells my point.
more words
As for Wii Fit Plus being casual, I'd say that isn't quite true. It is bridge title in much the same way Resort is.
If the Wii was the dominating console this gen (oh wait..) and had all the big named games that the ps3 and xbox360 have AS WELL as these exclusive spinoffs etc.. would they suddenly be qualified in your eyes?
I told you he doesn't play video games.He's a Nintendo fan stuck in the N64/GCN days... or he PRETENDS to be a Nintendo fan stuck in said era.
Yet he continues to pass himself off as a gamer AND a Nintendo fan.
buhubub
To me the definition is simple: would Nintendo make this game if there was no blue ocean market and they were just targetting the old market?
Is this relevant? Isn't the only important part "is the game fun?"? I enjoyed playing Endless Ocean so what does it matter if it's a blue ocean game?
QuoteAs for Wii Fit Plus being casual, I'd say that isn't quite true. It is bridge title in much the same way Resort is.
Well, ****, if you're going to not consider Wii Fit as a casual game then you're pretty much saying there are no casual games at all. When I use terms like "casual" or "non-game" I mean games clearly aimed at the blue ocean market. This would include the NPC titles as well since Nintendo fans would likely already own the Cube versions and the idea is to sell those games to the new audience the Wii has attracted. To me the definition is simple: would Nintendo make this game if there was no blue ocean market and they were just targetting the old market? New Super Mario Bros Wii would very likely exist in that case. Wii Fit Plus? No likely at all.QuoteIf the Wii was the dominating console this gen (oh wait..) and had all the big named games that the ps3 and xbox360 have AS WELL as these exclusive spinoffs etc.. would they suddenly be qualified in your eyes?
YES! That's the whole fucking point. Words+
Third parties are at least trying to step up and give us some fun games, and it doesn't ****ing matter if its a spin-off of a game that appears on another console as long as its a fun spinoff. Yet to you it does matter to you because it just shouldn't be this way.
Don't treat "fun" like it's factual. If it is targetted at that audience I don't typically find it fun.
Ian: (rants)
Iwata: (laughs)