As in many popular puzzle titles, blocks will drop from the top of the screen and must be arranged in groups of the same color to be obliterated. The unique hook of Groovin Blocks is that bonus points and special items are awarded for dropping blocks in time with the musical beat. The publisher's CEO Mark Serement said, "Pounding rhythms beat out the tempo of each puzzlelike a pulse to each levelbringing whole new life to casual gaming." One can also expect the head-to-head and co-op modes of the original to make a return.
All New Editions Of Groovin Blocks Keep The Beat
Zoo Publishing, Inc. & Empty Clip Studios Partner on New Rhythmic Puzzle Games
May 21, 2009 New York, NYThis Summer youll be nodding your head to the next big thing in casual gaming as Zoo Publishing, Inc. and Empty Clip Studios combine music and rhythm with traditional puzzle gameplay in Groovin Blocks. The successful WiiWare game is getting beefed up for an enhanced experience on Wii with all new levels, brand new songs, and more hours of puzzling play. And for the first time, youll be able to take Groovin Blocks on-the-go with a whole new iPhone edition.
Groovin Blocks brings a new twist to classic puzzle gameplay. Players maneuver colorful blocks and drop them in like-colored clusters to clear the board. But an original soundtrack with all new beats really drives the gameplay in Groovin Blocks. Drop the blocks on the beats and play to the rhythm of the music for higher scores and bonusesand really let the music take over! Its this simple additionseamlessly integrating head-bobbing beats into each puzzlethat truly makes Groovin Blocks an addictive guilty pleasure.
Groovin Blocks really stands out as an entirely unique puzzle playing experience. The way Empty Clip made music essential to the classic gameplay grabbed me right away, and we knew this would be a great fit for other gaming platforms, says Mark Seremet, CEO of Zoo Publishing, Inc. Pounding rhythms beat out the tempo of each puzzlelike a pulse to each levelbringing whole new life to casual gaming.
We are very excited to partner with Zoo to bring the extended versions of the unique musical game Groovin Blocks to different platforms, says Matt Shores, Managing Partner at Empty Clip Studios. North America will get to see more music and levels on Wii while the European market will have access to the game for the first time. And introducing it to the booming iPhone market will really give that audience a whole new puzzle experience.
Check out zoogamesinc.com for more information and screen shots, and get in the game!
So what should I do buy it on WiiWare or wait for retail?
I like WiiWare, don't get me wrong, but I'd much rather see the "Best Of" titles make their way to the retail outlet. I've always been of the opinion that from now until the end of my time I can find any video game system that I grew up with somewhere. With WiiWare and the like, the day Nintendo (or whomever) decides to flip the off switch, bye bye downloaded games (if my system were to croak).
Plus the collector in me likes to see the physical form of the game on my shelf, rather than just a channel when I boot up my Wii.