Like a normal RPG, enemies randomly attack players, however the combat is completely touch screen based and presented in a first person view. To attack enemies in battle players simply tap on the enemy with a stylus or a finger. Enemies take damage if the players successfully hit the enemy, and the amount of damage depends on where the enemy was hit. For an example: hitting a weak point will yield more damage than a normal hit to the torso, if a shield is hit then the enemies will take less damage than normal. The challenge comes from the movements of enemies around the screen. If the players miss then so does the attack.
OMG Rail Shooter RPG!
That's an interesting idea, though I'm not so sure that it would work with multiple enemies as then they would be smaller. That drawing reminds me of Dragon Warrior, a game which bored me...
This same concept could also work on Wii, by using the IR pointer to select the spot.
Zapdos is in SSBM AFAIK.