The "Nintendo DSi enhanced game cards" are currently in development, and the development process of the DSi hardware inspired Nintendo to create these enhanced game cards.
Sounds like what Nintendo did with a few key games when the GBC and the GBA launched.
Remember there were three types of carts?
Regular grey were for Classic Brick GB.
The Black carts were GBC enhanced games that also worked on the Classic Brick GB.
Then the transparent carts were GBC only games.
Link's Awakening DX had the dungeon that you could only access if you were playing on a GBC.
The Zelda Oracle of Ages/Seasons had a shop that could only be accessed if you played the game on the GBA.
There were a couple of other games as well but I can't remember them.
To an extent, Pokemon Red and Blue did it too. If you played them on a Game Boy Color, you were able to get some color in them (even though they were technically Game Boy games, not Game Boy Color games).
It didn't? I don't think I owned any SGB games to compare. Come to think of it, I did play Pokemon Blue on my GBC, and I don't recall any color at all.
Link's Awakening DX had the dungeon that you could only access if you were playing on a GBC.
The Zelda Oracle of Ages/Seasons had a shop that could only be accessed if you played the game on the GBA.
QuoteLink's Awakening DX had the dungeon that you could only access if you were playing on a GBC.
The Zelda Oracle of Ages/Seasons had a shop that could only be accessed if you played the game on the GBA.
Will Zelda:Spirit Trackers make it 3 in a row? Hmmmm...
a:Spirit Trackers make it 3 in a row? Hmmmm...
I thought the DSi actually has better hardware inside like more RAM and a better CPU? The GB pocket is more like the DS Lite.
And Phantom Hourglass - but I think the point was each major hardware iteration was bridged with a Zelda game that was basically fully playable on the old hardware but had something exclusive for those playing it on the new hardware. Of course, there was no such title for the GBA -> DS.a:Spirit Trackers make it 3 in a row? Hmmmm...
Did you forget about The Minish Cap? and A Link to the Past/Four Swords.
And Phantom Hourglass - but I think the point was each major hardware iteration was bridged with a Zelda game that was basically fully playable on the old hardware but had something exclusive for those playing it on the new hardware. Of course, there was no such title for the GBA -> DS.a:Spirit Trackers make it 3 in a row? Hmmmm...
Did you forget about The Minish Cap? and A Link to the Past/Four Swords.
Which makes you wonder if the DS 2 will follow a similar convention to the GBA upgrade.So the DS 2 is just going to be the same as the DSi but with better graphics (perhaps on par with GameCube)? Hooray micro-evolution!
That would be difficult to accomplish because of the difference in game media. GB/Pocket/Color/Advance were all backwards compatible and used similar cartridge structure. The DS used a completely different media with the proprietary SD cards. Also be reminded that the DS was originally planned as a 'Third Pillar' and they weren't even sure what role or how popular it would be in the first place.