Being a survival horror title, the game features several attacks the player can utilize to ward off enemies. There are a number short range attacks done with the swipe of a pick axe as well as long range attacks with the use of projectiles. Players start off with a crossbow and spear allowing both short and long range attacks. While initial attacks are done with standard button presses, gesture based combat is activated after an enemy has been attacked enough. Starting with a swipe to initiate the sequence, the subsequent gesture based attacks are done with both the Nunchuk and Wii Remote. Successful completion of the sequence will defeat the enemy.
Graphically the game is pleasing and though the screenshots alone looked amazing, seeing the game in action looked even more impressive. From the lighting to the textures, Deep Silver has already done a tremendous job with the build shown. According to the team, unbelievably, they're still working on improving the graphics.
Motion controls are also being utilized to climb up ladders. Interestingly, as players reach higher altitudes, health and running ability is negatively affected. Walking on a gusty path will require further motion controls, requiring players to must balance with the Remote to avoid being blown away. You even get a radio with transmissions given to you through the Remote's speaker. All of these small touches really help immerse players in the game.
It is also worth noting that some of the developers working on the game are ex-Rockstar employees so you can expect to see the same attention to detail that Rockstar is traditionally known for. After seeing the game, I'm looking forward to checking out more when it releases.
Cursed Mountain is due at the end of the year.
It is also worth noting that some of the developers working on the game are ex-Rockstar employees so you can expect to see the same attention to detail that Rockstar is traditionally known for.The attention to detail that Rockstar is known for?! Let's try buggy, glitchy products instead.