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Gaming Forums => Nintendo Gaming => Topic started by: Ninja X on April 12, 2003, 07:55:28 PM

Title: RE's exclusitivity status
Post by: Ninja X on April 12, 2003, 07:55:28 PM
A rumor's going around that Capcom is reconsidering their decision on making RE exclusive for GCN.  Low sales seem to be the reason.  Indeed, the charts support this.  RE0 barely even cracked 400-500 thousand copies here in the states.  A port of Code Veronica to the PS2 sold more than that.  RE1 did decent.  I think it maybe cracked 1 million copies worldwide.  But the TRSTS chart I saw thanks to Mingesium got me worried on whether Capcom will continue supporting GCN if its juggernaut game sells just decent on the GCN when it could have sold over a million easily on the PS2.  I just hope lots of people go out and buy RE4 when it is released.  
Title: RE's exclusitivity status
Post by: mouse_clicker on April 12, 2003, 11:02:31 PM
You didn't see IGN or PGC reporting any of this? It was a rumor for several hours when Capcom debunked it and said RE is still exclusive to the Gamecube, at least until RE 4.
Title: RE's exclusitivity status
Post by: Mario on April 12, 2003, 11:46:19 PM
Quote

I just hope lots of people go out and buy RE4 when it is released.

And i just hope RE4 lives up to the enormous expectations that it should meet considering it's rumoured to be the last Resident Evil game in the series and that it's taking a new approach, the controls better be better and most of all the better bloody make the camera spot on. You guys have no idea how much i am anticipating RE4, it better be the best damn game ever!
Title: RE's exclusitivity status
Post by: bryanee on April 13, 2003, 12:04:19 AM
resi 4 wont be the last ill bet my balls on that, they wudnt be able to tie up all the loose ends in one game there should be atleast 2 more after resi 4.
Title: RE's exclusitivity status
Post by: Nephilim on April 13, 2003, 01:29:05 AM
there already has been:
re,re2,re-dircut,re3,re:cv, re(psx-gungame) re(gb), re:0.....and still planned in 4 and excusive PS2 online RE and a new Gun game
there is too many Res Evils already
there "sluting" more then final fantasy eek

they should bring back parasite eve, atleast that only has 2 games  
Title: RE's exclusitivity status
Post by: Termin8Anakin on April 13, 2003, 02:18:50 AM
Man, I was surprised to see how busy Capcom also were with the OTHER RE games.
In fact, I didn't know they existed.
I knew about the FIRST Gun Survivor game, thats it.
Capcom's deal value is dimished, since they've put so much effort into the RE games on PS2.
Title: RE's exclusitivity status
Post by: rpglover on April 13, 2003, 04:53:18 AM
i dont think we will have to worry about re 4
i think capcom has put up with everyone complaining about the control and everything for so long that they are going to change
the graphics first of all are the best i have seen on any console period. and if that footage is in full 3d running in real time we are in for a treat!
now the game play i think is where capcom really is going to show something special
i dont think we need a devil may cry control scheme
personally i think it should be in full 3d controls (push anologue stick in direction and you go in that direction)
but they should still have the button to pull up your gun, and maybe a button to run-
now i could go on about what they should do- but i am confident capcom knows how to make a good game
and yes the game is still exclusive-as probably most of the capcom 5 will be

"they should bring back parasite eve, atleast that only has 2 games"

i agree with you hear- i loved those games but there is one problem
parasite eve is a squaresoft game

Title: RE's exclusitivity status
Post by: Nephilim on April 13, 2003, 05:01:51 AM
o my bad, i forgot about that fact
Title: RE's exclusitivity status
Post by: Kai on April 13, 2003, 06:54:25 AM
I hear you. I bought my GameCube because of the Resident Evil exclusivity deal. I was disappointed to find that only 1 and 0 were re-makes, and that 2 and 3 were going to be sold full price. I actually believed Capcom when they told us that they wanted all the games in the Resident Evil series to  be on the one platform

I have been disappointed by the lack of adult games on the GameCube. The loss of the Resident Evil series (I'll believe it's ending with 4 when I see it) and less Capcom games in general would mean that the GameCube 2 would be a less interesting proposition for me.

The latest rumours emanating from Capcom aren't good news for the GameCube any way you look at it. Although they made a partial retraction, they didn't retract the news that Capcom were considering withdrawing support from the Cube, and the fact is that PS2 and XBox owners are now a lot less interested in buying a GameCube for Resident Evil 4, because they are more confident that it will be a timed exclusive rather than a total exclusive. I too now think that the likely-hood of Resident Evil 4 finishing up on other platforms at some stage has increased and Resident Evil 4 "Director's cut" will possibly wind up on the next generation of XBox and/or PS2 in 2005.

I hope Nintendo take out another deal with Capom, I do feel the Resident Evil series is important if they continue to be serious about attracting more adult gamers.  
Title: RE's exclusitivity status
Post by: kennyb27 on April 13, 2003, 07:07:59 AM
This news is certainly not good.  I'm not much of a fan of the RE series; however, like any solid investment, I do recognize its good points.  It's an added advantage for those gamers who wish to play scarier or more adult-oriented games on Nintendo's console.  It is a solidly based gaming foundation, that is, RE dates back to the mid-90s, and most of its games received high scores from websites and magazines alike.  This is an important investment for Nintendo to work to keep.
Title: RE's exclusitivity status
Post by: Ninja X on April 13, 2003, 09:52:40 AM
Quote

Originally posted by: mouse_clicker
You didn't see IGN or PGC reporting any of this? It was a rumor for several hours when Capcom debunked it and said RE is still exclusive to the Gamecube, at least until RE 4.



True, I did see the PGC article.  Capcom said a statement against the rumor, but some companies simply lie to keep things secret.  Rare and Nintendo lied about Rare separating until it was official Microsoft bought Rare out.

Title: RE's exclusitivity status
Post by: ruby_onix on April 13, 2003, 12:34:01 PM
Yeah, I saw that rumor.

It said it was based off "internal rumblings" at Capcom about how RE wasn't pushing the GameCube to PS2-level popularity, and so RE wasn't selling as well and making them as much money as it could be.

But the "proof" they offered everywhere I saw it, was that *shock* Nintendo's agreement only went up to RE4, and that it was unveiled that the "Capcom 4" weren't GameCube exclusive.

We've all known that the RE deal only went up to RE4. One of the main reasons it came about was Shinji Mikami's dissatisfaction with the PS2. The PS2 might be dead for a year or two by the time RE4 comes out. But to hear these rumors, it sounds like they're saying that RE5 will be on the PS2 before Christmas. I'm sure Capcom and Mikami will rethink their stance in the next generation, but who says it'll be any different? Has Sony indicated anything about "learning their lesson" from what happened with the PS2? Hardly. I'd expect them to be more arrogant than ever when the PS3 rolls around.

And as for the "Capcom 4" (the "Capcom 5" included RE4), it was said that they're not exclusive. They have no contracts. Capcom just has/had no intention of making them anywhere else. But really, are Sony and Microsoft going to be pressuring Capcom for ports of them? Ever since day 1, it's been somewhat apparent that these games weren't going to be "system sellers", just average games, which are one thing that the GameCube needed more of.

The report said that we won't be getting as many exclusive games from Capcom anymore. But really, how many have we gotten? RE1 (a remake), RE Zero (a delayed N64 exclusive), and RE4 (upcoming). The Capcom 4. Megaman Battle Network. Am I missing any? That doesn't just cover our exclusive stuff. That's all of it.

Now how about the PS2? Devil May Cry (the "fresh" Resident Evil). Devil May Cry 2. Onimusha. Onimusha 2. Maximo. Breath of Fire. (Edit: And I can't forget about Megaman X7, since I mentioned Battle Network on the Cube.) That's just the stuff I can think of, off the top of my head. Wait, Sony's annoyed about not getting Resident Evil too? Well then, let's cast doubt on the RE series by working the "spinoffs" overtime and making RE Online and RE Survivor exclusive to the PS2. And we'll make the ports of RE2 and 3 on the GameCube really expensive while we delay Code Veronica, so it can't hurt the sales of the Players Choice budget version of the game on the PS2.

Seriously, if Capcom is annoyed internally that the GameCube isn't as big as the PS2, or that other developers haven't followed their lead to help make the GameCube as big as the PS2, they really need to look at themselves and the example they've been setting. Capcom's probably our biggest supporter. But they've been promoting the PS2 a lot harder.

If that's their idea of a "revolt" against Sony, it's a testament to how much of a stranglehold Sony has on the industry.  
Title: RE's exclusitivity status
Post by: mouse_clicker on April 13, 2003, 01:03:42 PM
Ruby: Eh, you've got it a bit wrong. It's only really Shinji Mikami who's "revolting" against the PS2, and most likely because he carries enough weight at Capcom that he has that choice. Everybody else just comes to work. When you realize it's only Shinji who's revolting, you have to admit that the large majority of his attention is spent on the Gamecube. You REbirth, ports of RE 2, 3, and CV (although unchanged), RE 4, Killer 7, and I believe he's working on PNO3. What projects does he have for the PS2 or Gamecube? Not near as many (if any for the XBox).

Also, while Capcom has said that Viewtiful Joe, Dead Phoenix, Killer 7, and PNO3 aren't technically exclusive, you DID point out that they have no intentions right now of porting them to either the XBox or the PS2, and to me that's just as good. That means they'll be billed as Gamecube exclusive at least for a while. Besides, if Sony or MS had gotten Capcom to port those 4, I would've expected something by now- at the latest by E3.
Title: RE's exclusitivity status
Post by: Ninja X on April 13, 2003, 01:18:37 PM
Capcom itself does not like Mikami's decision...Mikami, though, is probably the most powerful man in that company besides the president and vice president.  Capcom, besides Mikami and his team, have been developing all those PS2 exclusives you mentioned, including RE Online.  Mikami's team is doing a good job of supporting GCN, but one team is not enough.  Their efforts might have sparked hope for GCN in the eyes of other companies... and realistically, that's all they really did.

But anyway, I should have mentioned in the first post it was really Mikami, not Capcom, who's supporting the GCN.  I'm pretty sure that exclusive Mega Man game for GCN is not being developed by Mikami though...

Title: RE's exclusitivity status
Post by: mouse_clicker on April 13, 2003, 01:22:24 PM
That's what I'm saying, Ninja- I'm sure Capcom would love Mikami to make a bunch of PS2 games considerin the console's huge fanbase, but Mikami has enough weight that they won't force him to do anything. Pretty much everybody else at the company just does what they're told.
Title: RE's exclusitivity status
Post by: Ninja X on April 13, 2003, 01:25:21 PM
Very true, Mouse-clicker.  Capcom might eventually influence him to develop PS2 games, especially with the sales of RE.  
Title: RE's exclusitivity status
Post by: Perfect Cell on April 13, 2003, 03:42:00 PM
Nintendo signed a contract with Capcom, Capcom cant break it cause it would allow Nintendo to sue them in court.  I doubt Capcom wants to pay millions of dollars in damage..... RE games will be exclusive tilll RE4, after that its anybodys guess..
Title: RE's exclusitivity status
Post by: thecubedcanuck on April 14, 2003, 03:58:48 AM
Quote

the controls better be better and most of all the better bloody make the camera spot on.


I have never had a problem with the controls or camera in either REmake or RE0, infact I like the RE control scheme.
Title: RE's exclusitivity status
Post by: WesDawg on April 14, 2003, 05:25:15 AM
I really don't think that RE or RE0 woulda sold much better on the PS2. Especially RE. Those people had mostly already played through it, and I doubt they'd buy it again. Secondly, I don't think the PS2 coulda made the REmake look as good as it did on the Cube, certainly not with the minimal amount of work that it took. Thirdly, Capcom said from the beginning that they weren't going to remake 2,3 or CV, so if you bought it for those remakes, you shoulda read up more. Fourthly, the idea of 4 going multi-platform was debunked by Capcom, and I'll believe 'um until something else happens. Theres no reason for 'em to lie about it. Looking at the game, porting it to other consoles looks like it would be difficult anyways, especially the PS2.
Title: RE's exclusitivity status
Post by: Darc Requiem on April 14, 2003, 12:03:02 PM
I agree Wes. The lower than expected RE sales are more a reflection of the freshness fo the series. RE sales were on the decline on PS if you look at the difference between RE2 and RE3. RE isn't a system selling title anymore. With the huge revampment of the gameplay system in RE4 that may change, that stated RE has hardly bombed on GC. It has sold quite well, Name another thirdy party title outisde of Sonic Adventure 2 Battle or the Madden series that approaches RE's sales numbers. I don't think you'll find one.
Sega heavily marketed VF4 on PS2 and its sales are about dead even with RE and RE0. I mean no one expected RE0 to match Metroid Primes sales. Metroid was the first game in the series in 8 years I believe. RE and RE0 came out in the same year. Not the same anticipation level as a Metroid. Thus sales weren't as high.

Darc Requiem
Title: RE's exclusitivity status
Post by: rpglover on April 14, 2003, 03:38:26 PM
well we can all agree that mikami does not like the ps2- thus his developement for the gc
personally i think re4 will be a good turn around for the series
and i do think that the capcom 5 will still stay only with nintendo
after seeing the sales of pn03 they probably will not port any of the capcom 5
and the only true exclusive is re which i think looks good now
and i have read from many videogame magazines and websites (and they all must be true......) that re4 will be "beyond our imaginations"
hopefully that turns out true- and hopefully it will sell well on the gc
Title: RE's exclusitivity status
Post by: Ninja X on April 14, 2003, 04:01:22 PM
Quote

Originally posted by: Darc Requiem
I agree Wes. The lower than expected RE sales are more a reflection of the freshness fo the series. RE sales were on the decline on PS if you look at the difference between RE2 and RE3. RE isn't a system selling title anymore. With the huge revampment of the gameplay system in RE4 that may change, that stated RE has hardly bombed on GC. It has sold quite well, Name another thirdy party title outisde of Sonic Adventure 2 Battle or the Madden series that approaches RE's sales numbers. I don't think you'll find one.
Sega heavily marketed VF4 on PS2 and its sales are about dead even with RE and RE0. I mean no one expected RE0 to match Metroid Primes sales. Metroid was the first game in the series in 8 years I believe. RE and RE0 came out in the same year. Not the same anticipation level as a Metroid. Thus sales weren't as high.

Darc Requiem




Must I restate this?  A port of RE: Code Veronica for the PS2 sold better than RE0 and probably tied RE1, a whole revamped game.  It's a PS2 Greatest Hits title, so you know it sold well.   And it's a PORT.  A direct PORT.  With a couple new cutscenes.  
You are right when you say RE is probably one of the best third party selling titles on GCN.  But I think Capcom didn't think those numbers were too high.
Title: RE's exclusitivity status
Post by: Zelda on April 14, 2003, 04:23:44 PM
uh, if you look at the TRST data Resident Evil 3 sold 1,043,262 copies on Playstation. Resident Evil 2 sold 1,288,631. I don't see a huge decrease in sales.  
Title: RE's exclusitivity status
Post by: VideoGamerX on April 14, 2003, 04:30:13 PM
Two things, though. Resident Evil 2 was the pinacle of the series. Both games have been out for how long?

The userbase was also massive. There's no way Capcom could have expected a million seller from either Resident Evil or Resident Evil 0. At least not right away. I bet both reach a million or close to it when it's all said and done, though.
Title: RE's exclusitivity status
Post by: KrazyJ1098 on April 14, 2003, 08:05:20 PM
anything that sales over 200,000 copies usually means great news.
Title: RE's exclusitivity status
Post by: Michael8983 on April 16, 2003, 11:56:04 AM
I could understand if RE lost its exclusitivity status if the games sold poorly but they didn't. They may have not sold as well as they would have on the PS2 but that shouldn't come as a surprise to anyone. Mikami had to have expected this. He just disliked the PS2 so much he was willing to take a hit in sales. The REmake sold WAY above Capcom's very conservative projections and though REO didn't live up to Capcom's ridiculously hopefuly projections, it still sold more than well enough to call it a success, especially considering how soon after the REmake it was released and the heavy competition it faced from other "mature" games during the holiday season.

I think all this talk of the games going multi-platform is just wishful thinking from Sony/MS fans. There's been talk of just about all of the Gamecube's big exclusive third-party titles going multi-platform. Rogue Leader, Monkey Ball, Sonic Adventure 2 Battle. There was actually talk of the RE games not really being Gamecube exclusive even before the REmake came out.
But, unlike XBox exclusives, Gamecube exclusives seem to remain exclusive and I don't think the RE games will be an exception.  
Title: RE's exclusitivity status
Post by: Ninja X on April 16, 2003, 12:59:23 PM
Quote

Originally posted by: Michael8983

I think all this talk of the games going multi-platform is just wishful thinking from Sony/MS fans. There's been talk of just about all of the Gamecube's big exclusive third-party titles going multi-platform. Rogue Leader, Monkey Ball, Sonic Adventure 2 Battle. There was actually talk of the RE games not really being Gamecube exclusive even before the REmake came out.
But, unlike XBox exclusives, Gamecube exclusives seem to remain exclusive and I don't think the RE games will be an exception.



he rumor was started by a Japanese magazine, not Sony/MS fans.  You are right about Xbox exclusives though.  
A success copies-wise, but profit's a different story.  I think the copies sold hit Capcom's projections and stayed around there.  Can you give me a site that tells me how many copies Capcom projected would sell for both RE games?  
Title: RE's exclusitivity status
Post by: ruby_onix on April 16, 2003, 08:19:16 PM
Quote

Originally posted by: Ninja X
Quote

Originally posted by: Michael8983
I think the copies sold hit Capcom's projections and stayed around there.  Can you give me a site that tells me how many copies Capcom projected would sell for both RE games?


I don't have any links handy, but here's what I remember from reading assorted stories and sales charts.

Nintendo supposedly told Capcom that RE Remake would sell at least a million copies worldwide. I've never seen anyone say that outright though.

Capcom expected RE Remake to sell 400,000 in Japan.

RE Remake trailed off just past 200,000 in Japan, which was when Shinji Mikami took the opportunity to vent about how Sony was deliberately making their products to break easily so they'd get the numbers to inflate their "hardware base" image, causing them to actually get a bigger hardware base, and cause blatantly overpriced games like Kingdom Hearts (all Square games are abnormally expensive in Japan, because Square can get away with it) to sell like hot cakes while he wasn't getting any respect (presumably from his bosses).

Then RE Remake sold 400,000 in the States and 400,000 in Europe, which spawned reports that Capcom was extremely impressed, and that their expectations were for half that amount in each region. Supposedly they chalked it up to Japanese gamers being "unable to accept a remake" and not giving it a chance.

200,000 in Japan plus 400,000 in the States plus 400,000 in Europe is one million.


Then RE Zero supposedly sold 300,000 in Japan. With no special reports or anything about Capcom's attitude.

Then RE Zero supposedly sold 300,000 in the US. I don't know how it did in Europe (if it's even out yet).

Now we're hearing some reports that Capcom's not happy about it. I'm assuming they noticed that RE Zero saw a 50% increase over RE Remake's  Japanese numbers, so they expected RE Zero to do 600,000 in the States, and it only did half of that.

However, if they chalked up RE Remake's "low sales" in Japan to the Japanese not accepting a remake, then they shouldn't have expected more than 400,000 in the area that wasn't affected like that (North America). Plus you can factor in how closely RE Remake and RE Zero came out compared to each other (when by all visual appearances they're offering exactly the same gameplay experience). And then you can factor in that they put RE Zero up against an American-oriented blockbuster like Metroid Prime.

IMO, having RE Remake and Metroid Prime and RE Zero coming out in a short time was a great thing for hardcore people like me, but it's a lousy strategy if you're shooting for the "casual" gamer.
Title: RE's exclusitivity status
Post by: Ninja X on April 17, 2003, 06:11:39 AM
Extremely impressed?  Hmm...perhaps it's time to fish around the internet for charts that shows the profit made for each game.  As for RE0, I think that maybe came out to soon.  Also, it did have much to compete with.  
Title: RE's exclusitivity status
Post by: ruby_onix on April 17, 2003, 05:36:15 PM
I've found one link about Capcom's expectations for RE Zero (compared to Devil May Cry 2).

http://ps2.ign.com/articles/359/359525p1.html?fromint=1

DMC2 expectations:
650,000 in Japan
700,000 in North America
430,000 in Europe

An expectation of 1,780,000 worldwide by the end of the fiscal year (which ended on March 31, IIRC).

RE Zero expectations:
1,170,000 worldwide by the end of the fiscal year.

DMC1 apparently shipped 2 million units between August 2001 (it's Japanese launch) and May 2002 (the time of this story).
Title: RE's exclusitivity status
Post by: StRaNgE on April 17, 2003, 08:47:04 PM
Tonight I picked up resident Evil 2 for the gamecube.

Let me back step for you before I get to far. Back when resident evil came out for PS I never got very far in it, between the jerky controls and lackluster graphics it just did not do much for me. I blame this on an infatuation when I was in high school  with gore and movie effects not to mention spending the last 10 years of my life drawing things for a living the  make the original resident evil graphics look like a child created them.  Anyway,  I lost interest in the game and never got even to the second floor all those years ago. The entire series was killed for me ( I know , I was being close minded).

Fast forward to the launch of the gamecube and the Remake of RE and release of resident evil Zero. I saw clips of these and  I immediately picked up the remake and was hooked instantly. Visually this game was astounding, in motion it surpassed what I was expecting from screen shots. The music and sound effects were spot on as well. This game drew me in and had me anxious for the sun to drop so I could get back on it ASAP. I played 90% after midnight and alone. It actually had me creeped out and that's not an easy thing to do. (I'm the guy at the haunted house that you see  getting shoved through the new passages 1st so all his friends can hide behind).  So Resident Evil Zero was next for me. It too was stunning, I enjoyed the remake more but still was very into Zero as well (I think something about a deserted mansion  in the middle of nowhere  just makes for a spooky setting.

Those two titles had grabbed me and brought me into a series of games I probably would have never purchased before. Because of those high intensity graphics Resident evil has now claimed another victim.


Back to the present. tonight I  spent  a couple hours playing RE 2. At 1st I thought I would be able to deal with the graphics not being updated as the remake was done. I thought I was hooked and  even if the controls were not as smoothed out or inventory remade that it would be no big deal that I would play through and be as hooked as I was on the other 2. I am afraid to say that is not the case. I have read that 2 is supposedly the best in the series which makes me wish even more they spent the time redoing it as they did 1. I will continue to truck through it as I am interested to see where the story goes and then will do 3 and if the release code veronica that as well.

So I have been thinking about it and  I cam to the conclusion that graphics do matter.
I see so many people post about how it's all in the game play and graphics do not matter and  I have come to a firm decision that they matter just as much as sound and game play. It's a 2 way street, the graphics need to go with the game play and sound  and vice versa, they all feed off one another  and once you get spoiled to a look for a particular game it's very hard to accept  anything less.


So who else here has realized that they two are a graphics whore

don't worry you can still care about game play too!
Title: RE's exclusitivity status
Post by: StRaNgE on April 18, 2003, 08:31:44 AM
I  have just read that RE 5 has been announced.
I have yet to find anything official on this though.

Seems  quite a few people on another forum are talking about it being announced  so it's made me wonder, but there are no links to where they saw it so I am skeptical.

If this is being announced already and as they say for  another system not gamecube do you think it would hurt sales of RE4 and the cube . people might assume 4 will be ported over.

I still wish 2 and 3 got the makeover 1 did, I would have waited that much longer ....
Title: RE's exclusitivity status
Post by: nolimit19 on April 18, 2003, 08:42:06 AM
nintendo just needs to wake up and develope there own mature exculsive games. but i really dont see that many less matuure games on the cube then any other console.....i just think that most of the great games for cube arent violent or sexually themed...i mean beach volley ball is "mature"....who bought the game though...little kids....and the game sucks according to reviews and the feedback from gamers that i have gotten. i will take a few good and great mature games, over a lot of crap. which is what the other consoles get. not to mention...most consider sports games in that same mature catagory. the cube has too many of those damn sports games as it is. and u know they all suck.....we got madden and thats really all we need for football. and we have pretty good games for every other sport. so we dont have halo or gta.....if u want them that bad buy the othe console. o and about re.....i think if re4 sells over 5 million copies it will stay exclusive to the cube.....so pretty much everyone and there mom needs to buy that thing...save ur pennies people.
Title: RE's exclusitivity status
Post by: WesDawg on April 18, 2003, 11:15:24 AM
I could care less about Mature titles. They all seem the same anymore. I know this topic isn't about this, but I'm excited about weird games like PN03 and this new Chibi Robo. Maybe Nintendo can just be the company with strange and different games. They sorta started this way with Pikmin, Luigi's Mansion, and Monkey Ball. I know a lot of people who would buy a PS2 to get rehash after rehash, and buy a Cube to get the new interesting stuff.
Title: RE's exclusitivity status
Post by: Ninja X on April 18, 2003, 12:38:37 PM
RE5?  Interesting...this could effect Cube sales of RE4, but probably in a very slight manner.  Still though, if RE4 will sell well, it could be possible to see RE exclusive yet again for the next Nintendo console.
Title: RE's exclusitivity status
Post by: ruby_onix on April 18, 2003, 01:44:47 PM
IMO, most RE5 rumors going around right now are because of IGN-PS2.

You see, they had this "Big Games of 2003" feature, but they Insider-locked it, so most people couldn't read what it actually said. But one of the biggest things it said on the little graphic they drew up for it, was "Resident Evil 5".

Insert every "Capcom is getting around those stupid Nintendo contracts by making RE5 come out as soon as, or before, RE4!" theory you can come up with onto a bunch of message boards.

Once the story was unlocked, you could see what they actually had to say on the subject. Apparently Capcom decided to secure the website name for RE5. Ummm, which apparently automatically means that it's a multiplatform game, or at least a PS2 game, because there are no contracts saying it can't be. Oh yeah, and they admit that it's most likely not a 2003 title.

But that hasn't stopped anyone from listing RE5 as a "rumored" PS2 blockbuster.
Title: RE's exclusitivity status
Post by: ruby_onix on April 18, 2003, 01:56:54 PM
Here's some more reading on Capcom and sales expectations, courtesy of IGN.

http://ps2.ign.com/articles/394/394131p1.html

Titles listed as filling short of their expectations:

Breath of Fire 5 (PS2)
Clock Tower 3 (PS2)
Biohazard 0 (GCN)
Chaos Legion (PS2)
P.N.03 (GCN)

Two GameBoy titles did better than they expected, but it wasn't enough, so they're trying to do a better job of predicting how titles will perform, and cutting 18 titles from the 100 or so that they previously had in development.
Title: RE's exclusitivity status
Post by: Ninja X on April 18, 2003, 02:45:01 PM
I don't like PSM and IGNPS2.  They give us bull about GCN half the time and give their fans what they want, thus starting rumors.
Title: RE's exclusitivity status
Post by: StRaNgE on April 18, 2003, 03:40:25 PM
Looks like the RE5 they were talking about is actually just RE online, they seem to have the facts twisted a bit.

see here
Title: RE's exclusitivity status
Post by: mouse_clicker on April 18, 2003, 03:45:51 PM
Interesting they called it RE 5, though- for one, it's not a game in the main series, or even close to it. Second, it's been common knowledge that RE Online was a PS2 game for a looooooong time. IGNPS2's editors must be a bit wacky.
Title: RE's exclusitivity status
Post by: egman on April 19, 2003, 03:31:30 AM
Capcom seems to be in real trouble, and it has very little to do with having exclusives on the Cube. I don't think a port of RE:make or RE 0 to the PS2 would have grabbed more sales. If the series wasn't stale, it still would've been system seller, like it was during the PSX days. But RE is not the only issue here. DMC 2 also fell short of expectations even though it was exclusive to PS2. I think Capcom has set their sales expectation so high that now they seem to be in danger, even though the actually sales numbers are decent.

Thinking about the recent news of the Sega/Namco merger, it does not seem all that surprising that Capcom is having woes. While the video game market is growing, I think the that growth is more isolated to the west. That would explain how western style games have become more prominent while Japanese developers seem to be slowly slipping from under the radar. Even Nintendo is dealing with this as their top franchises seem to be selling slower than in the past while at the sametime not moving consoles as one would think.

I don't know what the developers have to do know, but it seems more and more that shift is occuring. Hopefully everyone can adapt before we see a lot more Segas.
Title: RE's exclusitivity status
Post by: egman on April 19, 2003, 04:25:23 AM
Things are not looking good

Here's a link to some more offical Capcom news

If they are considering cutting 18 games in development, particularily ones with that will be hard to market, then I think the Capcom 5 are in serious jeporady. Nintendo may have to subsidize the deal if they still want those games to come to the Cube.
I want Viewtiful Joe so badly, but things aren't looking too good for it unless it's nearly done.  
Title: RE's exclusitivity status
Post by: GokuSSJ2 on April 19, 2003, 08:20:23 AM
According to that article, Capcom didn't sell as many games, not only for Gamecube, but PS2 as well.  It stated it projected high for RE:0, Devil May Cry 2, and Clock Tower 3.  2 of those are for PS2 only.  

How could you interpret this as Capcom may pull games from Gamecube?  Things sold poorly for PS2 also.  

People worry too much.  
Title: RE's exclusitivity status
Post by: nolimit19 on April 19, 2003, 10:01:21 AM
i dunno...i think that game was already almost done.....viewtiful joe that is. i htink that dead phoenix will probably never see the light of day. it really sucks that it missed its target by 300k. hopefully sales are high for future capcom games for nintendo. at least it went over 1 million though. it would be much worse if the missed their target by something like 800k. and yea the ps2 games sold just as poorly. and i dont know if re0 would sell that much better on ps2. look at dmc2....it barely sold better then re0 and thats a newer cooler franchise. i wouldnt worry about capcoms games....for now anyways.
Title: RE's exclusitivity status
Post by: Ninja X on April 19, 2003, 12:08:02 PM
The Capcom Five ain't looking good so far.  P.N. 03 sold below expectations as well as RE0.  Capcom might be setting their profit expectations a bit too high.  Greed is a bad thing.  
Title: RE's exclusitivity status
Post by: Michael8983 on April 19, 2003, 03:04:11 PM
"The Capcom Five ain't looking good so far. P.N. 03 sold below expectations as well as RE0. Capcom might be setting their profit expectations a bit too high. Greed is a bad thing."

I wouldn't be surprised if PN3 simply joins the ranks of titles like Super Monkey Ball, Sonic Adventure 2 Battle, and the REmake which underperformed in Japan but WAY overperformed in the US.
But even if PN3 does sell below expectations in overall worldwide sales, it won't be such a big deal. The game seemed to be very low-budget and was made by a small development team, presumably in a very short amount of time. What Capcom really needs to worry about is its big-budget, resource-sapping PS2 titles underperforming. The problem with the PS2 is its userbase of very casual gamers only seems to be interested in one or two BIG titles a year and so many other titles that deserve attention are ignored. The GTA games hogged ALL the spotlight this past year.
Title: RE's exclusitivity status
Post by: egman on April 19, 2003, 03:44:01 PM
GokuSSJ2--It's not that I'm worried that Capcom is going to abandon the Cube. I'm worried that those particular games may get the axe. Outside of RE4, these are all untested games being marketed to a small userbase in a market that is not too kind to games that veer off the beaten path. I have no doubt we might see more multi-platformers coming our way, but exclusives likes these are in trouble if Capcom is going perceed in that direction. Which makes feel sad both for us gamers and Capcom because some of these titles represent the freshest things to come from Cap in awhile. Certainly fresher than RE or the millions of Street Fighter spin offs we've seen in the recent past.  
Title: RE's exclusitivity status
Post by: Uncle Rich AiAi on April 20, 2003, 04:06:20 AM
Capcom has about 100 games title in development and stopped 18.

hmmmm...let me guess what some of these 100 titles are?  RE 5 to 20 and -1 to -20??????