Nintendo World Report Forums

Gaming Forums => Nintendo Gaming => Topic started by: Flames_of_chaos on January 27, 2009, 03:11:05 AM

Title: IGN Nintendo Voice Chat thread, New episode! Moon has abysmal sales
Post by: Flames_of_chaos on January 27, 2009, 03:11:05 AM
We all know that IGN is a love it or hate it website considering how crappy their reviews are at times and the whole kid icarus debace although the Nintendo Voice Chat does leak or provide some interesting info and here's a quick summary of some stuff.

 Summary came from this thread (http://www.neogaf.com/forum/showthread.php?t=350241)

December NPD:
-DeBlob sold 250,000
-Shaun White 450,000

Indy Trailer Wii:
-Broke on Youtube
-The Wii and DS games have been finished for a while according to Matt’s Editor

TMNT Smash Up:
-“Saw some people on the Gaf thread bitching about it”

WiiFit:
-Matt grew a beard to cover up for his Holiday weight gain
-Lost ten pounds in post holiday weight on the Wiifit plan

Winter:
-2 Years ago, 12 guys 6 weeks.
-About it showing it without having a publisher … “It worked for Conduit”
-“People who said it looks like a PSX game are idiots”
-10,000 signatures for one of the petitions, many fans sites picked up the story
-Matt, Guys from N-Space haven’t been overwhelmed with publishers like High Voltage was after the unveil. Hasn’t spoken to the N-Space guys in days.
-The N-Space guys says the Winter demo allowed them to get other products
-Bozon, like at WayForward the Shantae demo allowed them to get other projects.
-Bozon believes Scribblenauts will find a publisher since, like Conduit, it will be finished regardless

House of the Dead Overkill:
-Recently played Train level and Swamp level
-Overkill train level is better than RE:UC in Bozon’s opinion
-Frame rate issues in the game currently
-Camera Issue
-7 Chapters, has a director cut that is different after you beat it.
-Matt thinks the F word is a little over done.

Madworld:
-Media blowout starting around February 10th, new story every day until release[ IGN EXCLUSIVE!!! ]
-Including 2-3 minute direct feed snippits of levels!
-Sega and Platinum Games guys excited to be doing this, IGN excited because Madworld article brings clicks
-Likely for ign insiders, but Matt says if you have Reader questions for Madworld guy interview to post ‘em

Tenchu:
-Is it bad? ~ Its not bad *giggle*
-The Dev’s did some control decisions IGN didn’t understand
-They say its “fun” but their tone says otherwise.

Fragile:
-They talk about it, but based only on some Japanese guys 30 second videos

Dragon Quest 5:
-Like DQ4, Story is changed a little here and there

The World Ends With You:
-The guys want to do a sequel
-They said if they do a Wii sequel they would have to do a lot of things differently

Choice info from Reader Questions and Answers:

-One publisher said its using the sales of DeBlob and Deadly Creatures as parameters towards what they will do on the Wii in the Future (THQ ??)

-HOTD:Overkill, Conduit and Madworld sales are both being watched closely by publishers not just Sega.

-They talk for a few minutes about IGN reviews GTA4 and MGS4’s 10’s start the debate

-They think Wii Sports Resort will be the years best selling game and sell like WiiPlay

-They blame the virtual console lack of support on NoA, no factual information just opinion.

-SD card fix will be coming at the end of March, no details available yet but that’s the target date IGN were told.

-Gas Powered Games “God Game”?? They wanted to bring it to Wii, pitched to THQ but have no idea what ever happened. Bozon slips in a little mention that they know of more dark games coming

-They love the Pikmin Wiimake controls and are excited for the Prime WiiMakes made by Retro

-The 3 guys who left Retro were replaced from within. Tim Little from Midway (CTO) has joined Retro.

-New Retro Project ~ “its coming along, its going to be rad, its epic” Matt

-Matt, “we’ve seen a lot of people being pulled off PS3 projects and putting on Wii projects, but its not the Wii projects you’ll want, A major PS3 project was pulled for a mini-game fest”. Its why Conduit and Madworld sales are so important.

-Matt confirms more dark games, you’ll see them as early as April

-Matt claims Major IP’s from big publishers, says to check out his top 10 games of the year to do detective work

-Bozon on Conduit, their tech is better than their artists

-The EXCITE Truck developer is working on a new Wii game, no idea wat it could be.
Title: Re: IGN Nintendo Voice Chat info thread
Post by: ShyGuy on January 27, 2009, 03:21:03 AM
So does this mean Mirror's Edge, Left 4 Dead, Fallout, or Dead Space is coming to the Wii?

Title: Re: IGN Nintendo Voice Chat info thread
Post by: Kairon on January 27, 2009, 03:39:01 AM
If Mirror's Edge comes to the Wii I will be ecstatic.
Title: Re: IGN Nintendo Voice Chat info thread
Post by: KDR_11k on January 27, 2009, 04:55:13 AM
Quote
Gas Powered Games “God Game”??

Demigod?

Quote
-Matt, “we’ve seen a lot of people being pulled off PS3 projects and putting on Wii projects, but its not the Wii projects you’ll want, A major PS3 project was pulled for a mini-game fest”.

Yay devs being pulled from a console I don't own and put on a console I do :P.
At very least that'll let them get some experience so they have teams at hand when they want to start serious Wii development (even if serious just means minigames that work well instead of being broken with bad controls).

Quote
-Matt confirms more dark games, you’ll see them as early as April

"There will be new game announcements until April!"

Quote
-Matt claims Major IP’s from big publishers, says to check out his top 10 games of the year to do detective work

Yeah because we know how that worked out the last time, right?
Title: Re: IGN Nintendo Voice Chat info thread
Post by: Morari on January 27, 2009, 11:25:47 AM
So does this mean Mirror's Edge, Left 4 Dead, Fallout, or Dead Space is coming to the Wii?



Nope, that's why you should only purchase a Wii after you've upgraded your computer a little bit. ;)
Title: Re: IGN Nintendo Voice Chat info thread
Post by: Pale on January 27, 2009, 12:17:42 PM
/sigh
Title: Re: IGN Nintendo Voice Chat info thread
Post by: Flames_of_chaos on February 02, 2009, 09:17:23 PM
Here's some from the latest IGN Nintendo Voice Chat   
Done updating

Snowboard Riot:
-Worst rubberband AI than any racing game.
-Craig threw controller at wall First time in 6 years. Really bad.
-"Looks good from still screens... but you don't wanna play it"
-"I can't beat the first level"
-Tries to be Snowboard kids

Lonpos
-Hate using tilt control to move pieces
-Skip. Was japanese launch
-No widescreen

Deadly Creatures
-Good game.
- Review Friday

Tenchu
-Surprise game. Good fun stuff.
-Looks really nice on Wii.
-Fixed a lot of the bugs.
-Anti climatic ending
-Ubisoft not really marketing
-Will have a good rating
-Matt is surprised about the quality
-Some negligible flaws but had fun with it
-Perfect for people who are looking for a traditional game
-Cat mechanic is awesome, can run the cat through the whole level, can pick up 1 item with cat

HotD: Overkill
-Minor things mentioned, impressions will come later.
-Review Wed/Thurs

Rune Factory:
-Really good. Harvest Moon sucks etc.
-"I'm having a blast with it"
-Looks like a living painting
-Plays very similar to DS Rune Factories

Pikmin
- Wii controls feel good and more fun.
-Still looks pretty good after 8 years.
-"Almost makes me wish pikmin never went on GC" Pikmin made for the control scheme
-Thinks that it should be 20 dollars instead of 30
-Widescreen
-Can't wait for Pikmin 3
-Controls make it more fun and natural

Boom Blox 2
-Better wiiconnect 24, upload, rate, download levels
-Level creator is the same as the developers tools
-New Physics Zero G, underwater physics
-WC24 is seamlessly connected to game
-Target release in the spring
-No Wii motion plus but Boom Blox doesn't need it
-No headtracking easter egg that they tried to put in the first game
-Fantastic

Sim Animals
-Wii version not so good
-Game doesnt run well on Wii
-Technical issues on Wii version
-DS version is good
-More for kids

Big Bang Mini
-Awesome
-Game gets insanely hard especially during the last levels
-Worth the 20 dollars
-BUY IT
-Great art style and graphics
-As good as Space Invaders Extreme

DSi Ware
-PicoPict ultimate fan service for Nintendo, unlocks are classic Nintendo songs
-2nd artstyle game is basic, slide puzzle match the color
-WarioWare turns your DSi to an Eyetoy takes pictures and video clips of your progress does a lot of neat things with DSi hardware
-DSiWare not must have but will make people excited for future potential

My World, My Way
-Not Mind blowing but pretty cool
-Typical RPG
-Tile based movement
-Random Battles
-Can spend points to do stuff, 20 Points is "I hate random battles" which ends the battle
-Spend points to tweak the rules of the game

C.O.R.E. (DS)
-A regular FPS
-Has multiplayer
-Uncreative by the books FPS
-30 FPS and dips lower not gamebreaking
-usually 2 or 3 enemies at a time

Misc
-Nintendo loves word of mouth
-Wii Fit and Wii sold well in Jan more than 300k Wii Fit sold in 1 week in Jan most sales are from people who were looking for it in Dec
-Wii sold better in Jan 09 than Jan 08
-Iwata hyping E3 wants to topple PS2 sales introducing great software
-Talk about the alleged Icarus character model from F5, thinks if that was ever submitted to Nintendo it got rejected
-Matt wants Kid Icarus
-Shameless Plug for Lit

Listener Mail
-No set release date for Conduit May or June
-Next Nintendo event probably after GDC thinks Iwata will talk about DSi at GDC
-ToS2 sold around 95k
-Thinks Mad World will be more successful than No More Heroes 2 and Conduit sales wise. Matt thinks Conduit. Thinks people will play Conduit will be played the longest.
-No idea about what happened Sword Of Legendia from Namco Bandai which was announced at E306.
-Wishes Tactics Ogre comes back
-Fire Emblem:SD is awesome
Title: Re: IGN Nintendo Voice Chat info thread
Post by: IceCold on February 02, 2009, 09:44:39 PM
Huh, is the Pikmin remake actually that good? I thought the Cube controls were great..
Title: Re: IGN Nintendo Voice Chat info thread
Post by: NinGurl69 *huggles on February 02, 2009, 09:47:58 PM
THE FEBRUARY I'VE BEEN WAITING FOR
Title: Re: IGN Nintendo Voice Chat info thread
Post by: KDR_11k on February 03, 2009, 04:09:29 AM
Quote
My World, My Way
-Not Mind blowing but pretty cool
-Typical RPG
-Tile based movement
-Random Battles
-Can spend points to do stuff, 20 Points is "I hate random battles" which ends the battle
-Spend points to tweak the rules of the game

I think points are a pretty crappy and unimaginative limiter for that ability, pretty much turns this whole "world changing" into a set of magic spells. It would have been more interesting if you could have used everything at will but with consequences. E.g. if you turn up the power of the fire element because your spells are fire based or your enemies ice based you damage the crops being grown in the area and **** with the predator-prey balance, possibly wrecking the ecosystem. If you just spawn money out of thin air you run a risk of triggering Weimar-style inflation. Set enemies to lower levels you obviously get less exp (but that alone wouldn't do much since you could just weaken enemies everywhere) but what if the ability wasn't 100% reliable and you'd occassionally encounter enemies at the regular strength? What if the effect wasn't identical on everything and you accidentally make the city guards too weak to handle the monsters of the area so the city is being pillaged and then burned while you're away? Obviously it wouldn't be easy to think of consequences for everything without making the abilities too dangerous to use and turning the game into a "don't mess with nature" aesop. I just think that points are a shitty way out and don't really make the world "my way" because you don't really control much. Being an omnipotent god with the ability to **** things up in biblical proportions would be much more different from the regular RPG fare.
Title: Re: IGN Nintendo Voice Chat info thread
Post by: AV on February 03, 2009, 11:02:49 AM
i'm really curious about LiT for Wiiware they said its coming next monday and I think they developed the game.

oh yeah remember to email them: NVC@ign.com
Title: Re: IGN Nintendo Voice Chat info thread
Post by: UltimatePartyBear on February 03, 2009, 02:46:19 PM
Big Bang Mini
-Awesome
-Game gets insanely hard especially during the last levels
-Worth the 20 dollars
-BUY IT
-Great art style and graphics
-As good as Space Invaders Extreme

I agree with all but the last item (I assume they're right about the difficulty because I've managed to die a few times already and I'm only on the second world).  The games get compared a lot because they're both zany "shooters," but I wouldn't guarantee that fans of one would like the other.  Big Bang Mini doesn't have the hypnotic, rhythmic effect that pulls you into a groove like Space Invaders Extreme does.  On the other hand, BBM is by far more insane.  Even so, I reiterate that I agree with everything else.
Title: Re: IGN Nintendo Voice Chat info thread
Post by: NinGurl69 *huggles on February 03, 2009, 03:48:34 PM
TWO T'S

"TENCHU TOMORROW"
Title: Re: IGN Nintendo Voice Chat info thread
Post by: Flames_of_chaos on February 09, 2009, 09:43:00 PM
Summary done!

DQ V

-Review will be up shortly
-Square only allows specific media shown
-Had to restart game to put up game media that was approved by Square
-Commented on how Square is practically as strict as Nintendo in this regard

Retro Game Challenge

-Turned out really well
-Xseed said if sales of this will be good they will push to get FRAGILE to North America
-Because Retro Game Challenge and Fragile are both Namco Bandai games so XSEED can convince NB to give XSEED the North American publishing and distribution rights
-The only downside in the US version is that the localization "isn't really creative", one of the fake letters to the fake game magazine in the game is by Homer Sexual

Fragile
-Really impressed by the game
-Heavy Japanese but you can get through it
-Controls really good
-Beautiful
-"Dramatic Story" line that's well done

Lit
-Likes the concept
-Frustrating implementation
-Inconsistent mechanics like you can't do specific things in a specific level just because the game says so and it can cause frustration
-Ultimate definition of trial and error in a puzzle type of game
-Very repetitive and you might reset the games many time
-Recommended buy, hate the control scheme and be prepared for wonky design and to get frustrated
-Took a couple weeks to wrap up the final version and to put it up on Wiiware, quick turn around
-Submission process in Nintendo is generally fast and they issue a release date once Nintendo approves the game, Bozon(who was technically a developer insider) was amazed how fast the whole process is

House of the Dead Overkill

-Turned out well
-Biggest issue was frame rate
-Lots of cursing
-Usually funny dialog but sometimes goes way over the top
-Lots of inspiration from movies
-Calibrate IR works well and up to 10 feet
-Dual wield mode is unlocked after story mode and director's cut story mode
-Buy guns, unlock guns
-Works well with Zapper, "insert gun shell here", Nerf gun is awesome, HotD:overkill hand cannon gun shells look awesome but are crap

Deadly Creatures

-Should of been a Editor's Choice but IGN's policy of 8.5 or higher only gets a Editor's Choice reward despite having issues(game got an 8.0)
-Sort of glitchy
-Some annoyances like a load pause during in the level, clipping issues
-Incredible Audio
-Wishes there were more moves in combat and more exploration
-Deserves a sequel
-Uses the Wii remote in fun ways
-Good motion controls  to string combos, no mindless shaking
-Think's Edge's review of a 5.0 is stupid, the game deserves a 7 or higher.

Dead Space

-Dead Space game for Wii
-High hopes for the Wii Dead Space
-Possible more info on it next Wii
-Hopes it won't be a port
-IGN Nintendo team loves the PS3/360 Dead Space
-They think it won't be a port

Sonic and the Black Knight

-Only played a few hours
-Very fun but not totally blow away
-Nice presentation
-Feels like the day time sonic unleashed levels
-Leaderboards
-Some multiplayer modes(decent)
-Excellent graphics
-More similar to Secret Rings
-Sword control mechanics are mindless waggle
-Great sense of speed
-Some levels you are forced to talk to villagers by stopping and strafing to them at times you have to stop to fight enemies feels like this artificially increases length
-Wants Sega to pull a Mega Man 9 with Sonic and put it on WiiWare
-Feels like Sonic never properly went 3D properly while Mario went 3D successfully in the first attempt
-Ultimate Sonic gimmick should be making a great Sonic game

Klonoa

-Very good remake
-2.5D platformer
-No pointer used Controllers - Wii remote on side, Classic Controller, Wii remote and Nunchuk
-Feels good to play, like how Super Mario Bros feels good to play
-Platformer with some puzzle elements
-Looked good on PS1 looks excellent
-Each level has hidden gems and treasures to collect
-Sometimes need to use enemies to get these gems

Onslaught

-FPS by Hudson
-Looks generic and 4 player online on Wiiware seems impressive
-Thinks Turok on the N64 looks better, readers seem excited
-Won't slam it for presentation if it plays well and is 60FPS

Battle Rage

-First half decent game from Data Designs
-Wear 3D glasses for 3D effect
-Doesn't look half bad compared to their past efforts such as Ninja Bread Man and other shovelware
-Port of a PC game
-Data Designs didn't develop this game

Madworld (part of listener mail segment)
-Month of Madworld starts today
-funny and disturbing at the same time
-plays well
-Can pick up a guy plant him on a spike ass first and the spike comes out of the guys mouth
-boss battle death animations are awesome
-Extremely violent

-Fire Emblem Dragon Shadow(part of listener mail segment)
-is great
-getting a good score
-similar to other Fire Emblems
-faithful remake although the battle animations feel a little lazy
-looks beautiful
-online voice chat
-if sales are good Nintendo may look at remaking other fire emblems that never came out in NA, -producer of FE:Dragon Shadow wants to make a Fire Emblem that appeals to a bigger audience

Listener Mail and Misc. Segment

-No word real word on a sequel to Lost Winds except it was announced one of the bigger selling games on Wiiware behind World of Goo
-Wants to see a 2d Mario Bros on Wii, World of Goo on DS, Smash Bros on DS, 2D Metroid on Wii or DS
-Nintendo hired a PR/marketing firm to get more Wii software sales
-Metroid Prime 1 and 2 remakes have a Space Pirate side story, speculating on what it could be
-Prime 1 and 2 remakes have awesome controls and widescreen!
-Wants to see a new play control remake of Super Mario Sunshine with fixed framerate, better camera and Luigi's Mansion
-Disappointed with the RE5 demo, feels way to similar to RE4, co-op doesn't feel amazing won't feel as good as RE4, lacks the impact that RE4 has in terms of innovation, thinks Dead Space felt more amazing, RE5 just turned to a straight action game and lost it's survival horror roots
-Thinks that Wii will get more RE titles since sales were good, wants a ground up Wii RE game
Title: Re: IGN Nintendo Voice Chat info thread
Post by: Spinnzilla on February 09, 2009, 11:02:41 PM
Deadly Creatures did get an editor's choice....Harris just argued that in his own opinion games with only 8.5's or higher should recieve them.  Matt thought that was redundant and awards to games he wants to protmote.
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: KDR_11k on February 10, 2009, 04:56:29 AM
Quote
Retro Game Challenge
[..]
-Xseed said if sales of this will be good they will push to get FRAGILE to North America
-Because Retro Game Challenge and Fragile are both Namco Bandai games so XSEED can convince NB to give XSEED the North American publishing and distribution rights

The first one was pretty WTF (not the same audience, guys!) but the second one makes it sound like they're just trying to get the rights for themselves instead of letting anyone else take them.

Quote
-Should of been a Editor's Choice but IGN's policy of 8.5 or higher only gets a Editor's Choice reward despite having issues(game got an 8.0)

Um, why didn't they just give it an 8.5 then? If the issues aren't enough to hurt the fun, why lower the score for them?

Quote
-Think's Edge's review of a 5.0 is stupid, the game deserves a 7 or higher.

I remember hearing that Edge simply uses a different scale where 5.0 is what others call 7.0...

Quote
-Wants Sega to pull a Mega Man 9 with Sonic and put it on WiiWare

It's not like Sega isn't making 2d Sonic games anymore, the 2d games just show that they can't handle those as well as the old ones either (then again MM9 was worse than the high time of Megaman too and people still ate it up...)

Quote
-Thinks Turok on the N64 looks better, readers seem excited

-Thinks they need to play Turok again

Quote
-Wear 3D glasses for 3D effect

I hope that can be disabled...
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: Flames_of_chaos on February 10, 2009, 09:58:51 AM
Quote
Um, why didn't they just give it an 8.5 then? If the issues aren't enough to hurt the fun, why lower the score for them?

Game had a lot of technical issues, mid level loading that it dropped the score to an 8 however they want to award it because of the great gameplay.

Quote

The first one was pretty WTF (not the same audience, guys!) but the second one makes it sound like they're just trying to get the rights for themselves instead of letting anyone else take them.

XSEED is a publisher that listens to their fans and they know that their fanbase wants this game, Namco-Bandai rarely licenses out their games to other 3rd parties in N/A I believe only Atlus and XSEED were successful. Also Namco-Bandai has a bad habit of leaving games in Japan just because they think that it won't sell. Since XSEED is handling  Retro Game Challenge, if that game get's good sales they can probably convince Namco-Bandai that the games that they left behind does have an audience in NA and in turn they can get something like fragile or a bunch of games that they left in Japan(NOTE: Tales games are out of the question since Namco would never give up publishing rights for those, also Atlus usually handles the Flight Plan/Banpresto games).
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: KDR_11k on February 10, 2009, 03:04:47 PM
But if it's fun enough to warrant an award that usually requires 8.5 why do the technical flaws warrant a reduction to the score but still keep it an EC candidate? Sounds to me like they're rating "objective" value rather than value to the end user (how much entertainment the game produces). If the loading hurts the fun so much the game shouldn't even be considered an EC candidate but obviously the game is fun anyway.

(BTW, Namco did have Nintendo publish Tales of Symphonia, at least in Europe...)
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: Flames_of_chaos on February 10, 2009, 04:09:40 PM
But if it's fun enough to warrant an award that usually requires 8.5 why do the technical flaws warrant a reduction to the score but still keep it an EC candidate? Sounds to me like they're rating "objective" value rather than value to the end user (how much entertainment the game produces). If the loading hurts the fun so much the game shouldn't even be considered an EC candidate but obviously the game is fun anyway.

(BTW, Namco did have Nintendo publish Tales of Symphonia, at least in Europe...)

I know that Nintendo supplied the VO talent for ToS in NA.
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: vudu on February 10, 2009, 04:39:14 PM
Quote
IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!

I'm torn.  I really want RGC, but I don't want Fragile.  Nor do I want to make others happy by contributing to their ability to play Fragile.  What to do?
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: UltimatePartyBear on February 10, 2009, 04:52:33 PM
Quote
IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!

I'm torn.  I really want RGC, but I don't want Fragile.  Nor do I want to make others happy by contributing to their ability to play Fragile.  What to do?

Simply operate on the thoroughly proven theory that Wii owners will be screwed over regardless, and buy Retro Game Challenge safe in the knowledge that the comment about Fragile won't come true.
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: Adrock on February 10, 2009, 05:43:30 PM
The Gamecube remakes are $30. FAILURE. I won't even consider buying Klonoa and at least that's completely remade. Pikmin is over 7 years old and Nintendo's selling it for $30. No thanks.
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: Caliban on February 10, 2009, 05:45:43 PM
Quote
-Metroid Prime 1 and 2 remakes have a Space Pirate side story, speculating on what it could be
-Prime 1 and 2 remakes have awesome controls and widescreen!

The controls and the widescreen I can disregard, but having a side story? I'm probably going to have to rent this package just to play the extra content, because no way am I trading in the original games.
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: NWR_pap64 on February 10, 2009, 07:56:14 PM
Quote
IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!

I'm torn.  I really want RGC, but I don't want Fragile.  Nor do I want to make others happy by contributing to their ability to play Fragile.  What to do?

Easy, if you wish to screw others screw yourself first. Don't buy RGC and you will be at ease knowing that you didn't contribute to a game being released... Or anything for that matter.
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: KDR_11k on February 11, 2009, 01:36:51 PM
Speaking ofthe Wii remakes, Pikmin is already out here, I saw it for 27€ in a store.
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: Spak-Spang on February 11, 2009, 02:22:37 PM
I am confused about the Metroid Prime Remakes, are they going to be packaged together or separately? 

I think Nintendo would have been smarter to release the Pikmin's remade together in one package and the Metroid Primes together.

Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: NinGurl69 *huggles on February 11, 2009, 03:11:16 PM
Nintendo probably isn't nearly done porting Prime2 and Pik2.  They probably figured they'll make more money in the long run by getting the first games out sooner rather than releasing double-packs later.
Title: Re: IGN Nintendo Voice Chat thread IF YOU WANT FRAGILE BUY RETRO GAME CHALLENGE!
Post by: Flames_of_chaos on February 11, 2009, 04:48:37 PM
I am confused about the Metroid Prime Remakes, are they going to be packaged together or separately? 

I think Nintendo would have been smarter to release the Pikmin's remade together in one package and the Metroid Primes together.

There are 7 games in the New Play Control series: Chibi Robo, Donkey Kong:Jungle Beat, Mario Power Tennis, Metroid Prime, Metroid Prime 2,Pikmin, Pikmin 2.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Flames_of_chaos on February 18, 2009, 09:12:33 PM
DSi price + date (US)

- $169.99
- April 5
- Was close to Matt’s prediction
- Craig thought it would be $149, Matt said it would be $179
- Was going to be $179 but Nintendo decided to change it
- Bozon thinks it might have been helpful that the price got out there and then people freaked out
- Recap: Has 2 built-in cameras, built-in memory, SD card slot to save photos + AAC files
- Craig thinks it’s a cool system
- $40 more than the DS Lite - Daemon thinks that’s reasonable
- You are losing out on the GBA port + DS games that use the slot
- Red Octane won’t miss the boat on DSi - Craig believes they’re working on peripheral for Guitar Hero franchise on DSi
- Probably won’t make it so you can play the ones that already came out on the DSi
- Should upgrade if you have the first DS
- Bozon loves the d-pad on the DSi
- There are cool little things on the DSi like the ability to swap cartridges, if you hold down the select button and hold up or down you can adjust the brightness within a game
- Can update firmware
- Will have to deal with the mini-fridge problem like the Wii
- For the most part Craig thinks the DSi is a good step up but it’s not mindblowing
- Matt says it’s worth it
- No differences between Japanese + NA DSi systems
- No white color for launch
- Matt wishes there was white
- Craig surprised that Nintendo is offering two colors
- Bozon loves the black DSi but there are scuff marks
- Interface is much slicker
- Haven’t announced any DSiWare games for NA - will probably be more announcements from Iwata at GDC
- Last week Craig was shown the Japanese version of Wario Ware + one of the Art Style games

Rhythm Heaven

- Coming out on April 5
- Version Craig was shown had some of the music changed
- Music is the same but lyrics now in English
- Tap/stroke screen to beat of the song
- A lot of fun, visuals stylish
- Has a lot of personality
- Already sold a million in Japan

Fire Emblem: Shadow Dragon

- Remake of the original Fire Emblem game that wasn’t released in NA
- Same game with updated visuals + modern features + extra prologue chapters
- Turn-based strategy game
- Nintendo trying to ease new players into it
- Still a very deep and challenging game
- Has online play with voice chat
- Can only take 5 units into online battle
- Daemon thought the game was great
- Bozon wishes it had sprite art

Mario & Luigi 3

- Visuals the same as previous 2 titles
- Hard to figure out what’s going on because it’s in Japanese
- Craig really digs the concept
- Bowser sucks up all of the characters, Mario and Luigi inside Bowser
- Wander around and wake Bowser up, then can control Bowser on the top screen
- There is a tutorial but it’s easy to follow
- You can figure it out if you buy the Japanese version but you won’t get the humor
- Craig guesses a May release for NA - Thinks the game is localized already
- Bozon would pay $100 for Soma Bringer in English
- Game is original

Suikoden DS

- Bozon really likes it
- Wishes he could turn VO off
- Has more voice work than any other DS game Bozon has played on DS
- Has a ton of random battles
- Daemon not a fan of random battles but he’s looking forward to the game
- It’s a lot of fun, Bozon still needs to play more of it
- Some sidequests really short
- Promising game that readers don’t seem to care about

Dead Space Extraction

- A little different from many were expecting
- It’s on-rails
- Will play like House of the Dead: Overkill (House of the Dead Space)
- Developed by Eurocom and EA
- Matt a big fan of Eurocom - have worked on NightFire, Sphinx and the Cursed Mummy
- Footage looked pretty good
- Someone watched it in the office and thought it was a Dead Space 2 trailer
- Matt thinks they’ve made a competent engine, character models look good overall
- Starts the storyline from first game
- A lot of people complaining about it being on-rails - might be trying to avoid comparison to 360
- Matt thinks it’ll be the best shooter on Wii when it arrives
- Daemon generally doesn’t like on-rail shooters - House of the Dead was an exception
- Want to make sound and story a big deal
- Coming out this year - Fall or Autumn game
- Matt would rather have an on-rail shooter Dead Space than no Dead Space on Wii
- Game’s producer said the game will have flying enemies
- Has been in development for a long time - more than a year already
- The game hurts just Wii-only owners

Dead Rising: Chop Till You Drop

- Not all that excited, but when Daemon played it he found gameplay from 360 version still there
- Doesn’t look that great
- Not as many zombies as 360 version
- While you’re running, zombies just pop up out of nowhere
- Zombies stand around sometimes
- Now have multiple save slots
- Can’t take photos of zombies - weird gaming mechanic to remove
- Not as satisfying to tear zombies apart - blood not rendered as believably
- Would be better if it was an on-rails shooter (joke)
- More moderately priced as $40
- Some weapons have waggle control

- PR guy wants to show them a sweet new game

Life Force

- One of Daemon’s favorite shooters
- Spiritual sequel to Gradius
- Level design was awesome
- Awesome boss fights

Evasive Space

- High Voltage cranking out WiiWare games
- Better than the racing game
- Yukes publishing it
- Not a bad game
- Not a shooter
- About not running into things
- All infrared-based controls - ship flies to reticule - control feels lose
- Execution isn’t so good
- Never really know where you’re supposed to go
- Some people will like it
- There are online leaderboards, offline multiplayer mode
- Animales de la Muerte will be a retail game
- High Voltage probably has a little team working on WiiWare games

Onechanbara

- Totally average game
- Succeeds at being a guilty pleasure
- Bozon wishes motion wasn’t used for attacks
- Translation lazily done
- Don’t explain features
- Game fine for what it is
- Wii game getting average scores, 360 game getting terrible scores (they are different games)

Phantom Brave

- Officially being ported to the Wii
- Came out on PS2
- Adding new features, updating the graphics
- Coming out in June
- Can move units around freely within a circle

Knights in the Knightmare

- Atlus announced they’re bringing it over
- Bozon can’t wait
- Atlus going crazy about bringing games to the US

- Valkyrie Profile preview coming soon

MadWorld

- Have been playing it at a fair pace
- Definitely longer than 3 hours - About 5 hours in so far
- Matt loving it
- Everyone in the office who sees it does a double take
- Artistic and way gory
- Game gets pretty tough
- There are some major boss fights in the game that are challenging
- Matt recently beat a boss with a sliver of life left
- Great beat-em-up
- Game of the year contender
- Matt more excited about playing MadWorld than Resident Evil 5
- Publishers are absolutely watching this game
- If the game bombs, gamers are in trouble
- Matt will hate you if you can afford to buy the game and you rent it instead
- A sequel is possible if it sells well - sequels not always possible, even if it does sell well

Reader questions

- Should spend money to upgrade to DSi if you have original DS
- Will be doing full reviews for New Play Control games
- Retro Studios won’t enhance multiplayer for NPC! Metroid Prime 2: Echoes
- Day and night cycles longer than Harvest Moon 64 + have more energy
- Editors at IGN can tell what a 60 FPS game is by looking at it - just takes experience
- Kirby Wii still showing up on release lists
- Nintendo will never remove friend codes but third parties will
- Bully like GTA without all of the language + sexual content
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: KDR_11k on February 19, 2009, 06:47:43 AM
Quote
- If the game bombs, gamers are in trouble

We're in trouble then. The game buying public doesn't want zany graphics or excessive gore (of course there's a chance that it'll do well and I'm wrong but I think that's unlikely). The publishers should probably look at The Conduit instead.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: ShyGuy on February 19, 2009, 10:20:47 AM
I think I will go preorder the Conduit to support Sega and spit in the face of EA.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Deguello on February 19, 2009, 11:06:14 AM
Quote
Dead Space Extraction

- The game hurts just Wii-only owners

Yeah, it's not like there's many of them, right?
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Flames_of_chaos on February 19, 2009, 11:37:57 AM
Personally I'm excited for a bunch of the games mentioned in the podcast: Madworld, Dead Space Extraction, Knights in the Knightmare, Suikoden, Mario and luigi 3, life force(getting it on VC soon),rhythm heaven and I'm excited for the features that the DSi will bring.

Also Deg we all know that your disappointed with Extraction just let it go man, if you don't like it then don't buy it.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Peachylala on February 19, 2009, 12:20:02 PM
Quote
Dead Space Extraction

- The game hurts just Wii-only owners

Yeah, it's not like there's many of them that have stayed with Nintendo through the dark times, right?
Fix'ed.

Remember, the Wii somehow makes 3rd parties stupidity aspect flourish. It's what fuels our wacky sarcasam.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Deguello on February 19, 2009, 12:37:52 PM
Also Deg we all know that your disappointed with Extraction just let it go man, if you don't like it then don't buy it.

Entirely different issue here.  It's not like the Wii is some kind of small niche console nobody owns.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: NinGurl69 *huggles on February 19, 2009, 12:41:14 PM
Let's be realistic, Oprah and her army of grandmas aren't going to buy Dead Spinoff.  When the game bombs, Wii owners will be better off as EA will be hurt even more, not earning enough cheap profits.  That way retailers will have less confidence in EA, more EA games will just fall off retailer shelves, making more room for Mario & Sonic and the Snow Games, a real 3rd party winner.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Flames_of_chaos on February 19, 2009, 01:05:27 PM
What are you talking about Pro, EA is one of the few publishers that put a good amount of effort on their Wii games, sure they have a bunch of duds but EA makes a lot of games each year and not all of them will have glowing reviews.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: ShyGuy on February 19, 2009, 03:30:11 PM
EA lost all their cred with Dead Space: Zapper edition
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Luigi Dude on February 19, 2009, 04:31:14 PM
Quote
- If the game bombs, gamers are in trouble

We're in trouble then. The game buying public doesn't want zany graphics or excessive gore (of course there's a chance that it'll do well and I'm wrong but I think that's unlikely). The publishers should probably look at The Conduit instead.

Even if Madworld or The Conduit does well, a lot of these companies will still ignore the Wii.  Resident Evil 4: Wii Edition and Umbrella Chronicles both sold over 1 million copies and yet that didn't change anything.  If Madworld does well, they'll just say wait until The Conduit is released.  If that does well, they'll just say wait until the next M-rated titles is released and so on.

A lot of these third parties are pretty much waiting for a high profile M rated third party Wii game to bomb so they can finally justify their reasons for not supporting it.  It's pretty much like the Gamecube all over again where they keep looking for a reason not to support the system until they can find it.

Then they'll do the usual, "See, only Nintendo and family titles sell on the system so there's no audience for us".  Of course, once again ignoring the fact that the Resident Evil games have all been million sellers on both the Gamecube and the Wii.  Showing there is and always been a large sized market for M-rated games on a Nintendo system.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Adrock on February 19, 2009, 07:23:25 PM
On the bright side, Capcom is at least entertaining the thought of a new RE on the Wii. Yeah, that could mean anything, including nothing.....
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: NinGurl69 *huggles on February 19, 2009, 08:08:06 PM
Maybe the real RE4?
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Peachylala on February 19, 2009, 08:24:01 PM
Quote from: Luigi Dude
Even if Madworld or The Conduit does well, a lot of these companies will still ignore the Wii.  Resident Evil 4: Wii Edition and Umbrella Chronicles both sold over 1 million copies and yet that didn't change anything.  If Madworld does well, they'll just say wait until The Conduit is released.  If that does well, they'll just say wait until the next M-rated titles is released and so on.

A lot of these third parties are pretty much waiting for a high profile M rated third party Wii game to bomb so they can finally justify their reasons for not supporting it.  It's pretty much like the Gamecube all over again where they keep looking for a reason not to support the system until they can find it.
It's too bad for them then, it's the cheapest console to develop for (even if it is under-powered) and it has a fanbase that will semi-give you a chance with an IP that takes advantage of the Wii's advatages.

I guess third parties love to lose money then. Outside of Boom Blox, I can't think of one American made game that peeked my interest. It also doesn't help I have a small dislike to FPS games (they are sometimes too popular for their own good... oh well).
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Stratos on February 22, 2009, 04:28:27 AM
Maybe the real RE4?

Do you mean the real RE5 as in what RE5 should have been? Or were you hearkening back to the old RE4 demo from the early Gamecube days?

Either of those would be interesting to see realized on Wii. Though I like the current rumors floating around of an RE2 remake in the RE4 style for Wii.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: NinGurl69 *huggles on February 22, 2009, 05:22:43 AM
Old RE4 based on the old broken RE mechanics, to be specific.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Stogi on February 22, 2009, 04:00:22 PM
The clip was awesome. I remember it being very creepy.
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Spak-Spang on February 22, 2009, 04:20:56 PM
I really am not a fan of the new direction RE is taking.

4 Controls well, and I believe it is the best playing Resident Evil game, but I want the creepy Monsters, and Zombies gameplay back.  I don't want to be terrified by several Zombie Like people after me...although there is still place for that...but I like the idea that one creature is deadly enough to take you out easily. 

Yes, I know I don't play these games, but I do like to watch and experience them...and I was always a bigger fan of that it only takes one to kill you.  Swarms, mean you just have to be more bad ass to survive. 
Title: Re: IGN Nintendo Voice Chat thread, New delayed Wed podcast up
Post by: Flames_of_chaos on February 23, 2009, 12:26:46 AM
I really am not a fan of the new direction RE is taking.

4 Controls well, and I believe it is the best playing Resident Evil game, but I want the creepy Monsters, and Zombies gameplay back.  I don't want to be terrified by several Zombie Like people after me...although there is still place for that...but I like the idea that one creature is deadly enough to take you out easily. 

Yes, I know I don't play these games, but I do like to watch and experience them...and I was always a bigger fan of that it only takes one to kill you.  Swarms, mean you just have to be more bad ass to survive. 

This is why I loved Resident Evil: Umbrella Chronicles and why I believe in Dead Space: Extraction.
Title: Re: IGN Nintendo Voice Chat thread, New episode! Moon has abysmal sales
Post by: Flames_of_chaos on February 25, 2009, 12:12:35 AM
Handhelds

- Article up going through all of the Nintendo handhelds
- Nintendo been updating handhelds every 1-2 years
- GBA and DS were supposed to coexist but that didn’t happen
- Bozon feels more could have been done with GBA before moving on to the DS
- TMNT game that came out on consoles wasn’t good but one on GBA was a lot of fun

Dead Rising: Chop Till You Drop

- An average but fun game for Wii
- Had to cut a lot of corners to put it on Wii
- Cut out the ability to use camera
- Daemon still has fun mowing down zombies
- Average but totally average and playable game
- Short game - under 10 hours
- Will probably be a rental for most people
- When you use certain weapons zombies just wait to be killed
- Game is really easy - might have scaled back the difficulty
- The point: Daemon had fun playing it, could have been a lot worse, could have been a lot better
- Zombies pop up out of nowhere
- Using the RE4 engine but doesn’t look as good as RE4
- Craig thinks it’s strange to use the RE engine for Dead Rising - different kinds of designs

Blue Dragon Plus

- A lot like Heroes of Mana
- RTS feel
- CG work is amazing - around 30 minutes
- Level up after each battle
- Don’t get to finish level until you kill anything so it’s weird to have level ups
- Really fun but basic
- Review coming up tomorrow

Magician’s Quest: Mysterious Times

- Animal Crossing clone
- Set up village, go to the shop, etc.
- Can see stuff coming from a farther distance because of both screens
- Some slow down and frame issues
- It’s a cool game
- Wireless, chat, event days, competitions, catch bugs/fish,
- Magic system to communicate with NPCs
- There’s a fart spell

Moon

- Game sold very few units in launch month (NPD numbers)
- Can’t say exact number
- Didn’t sell 1500 units in launch month
- Daemon finds that shockingly low
- Brand probably worked against it
- No marketing for the game
- It’s the kind of game you really want to support
- Could be better but it’s a great game
- Hurts more that Renegade Kid has done 2 titles, now the second game didn’t sell very well at all
- How will they convince publishers to give them money to work on the next game?

New Play Control! Metroid Prime

- Came out last week
- 480p widescreen
- GameCube already ran with progressive scan but not widescreen
- Cut-scenes are cropped (widescreen on Wii) - minor issue but noticeable if you’ve played the GameCube version
- Craig would much rather play this game on Wii
- Much better than doing lock-on stuff on GameCube
- Advanced controls are PC-like
- Basic lock-on is like GameCube game, more advanced - cursor doesn’t automatically lock-on to character
- Everything done in Metroid Prime 3 applied to NPC! Metroid Prime - makes it a much better game
- Still holds up 6-7 years later
- Looks better than Dead Rising
- Voice-over at beginning of the game - really cheesy - apparently European version had it

Overlord: Dark Legend

- Not a port of the original
- Play as Overlord
- Kind of like evil Pikmin
- Group of minions do your bidding
- Daemon impressed
- Looks really good
- Pointer controls to control minions - works really well
- Daemon had a lot of fun playing it

Overlord Minions

- On DS, skeptical of Overlord Minions - Gave it a kiddy style
- Overlord doesn’t make an appearance - only 4 minions
- All touch-screen controls
- More of a puzzle game
- It’s okay but not as impressive as Overlord: Dark Legend

Gauntlet

- Might be canceled
- Craig knows for a fact it has been in development for a long time
- Originally was a tech demo
- Was impressive to Nintendo but weren’t willing to put money into developing it fully
- Eidos came in and gave money, then finished the game
- Has been finished for at least a year, Eidos has been having some problems
- Warner Bros. calling the shots
- It was flawed but fun
- Game still in limbo
- Craig is guessing the game will find itself in some other company’s hand

Puzzle Quest: Galactrix

- It’s good
- Another match-3 game and gems are hexagonal
- Gems can replenish from any side of the playing field
- Very addictive
- Still has RPG elements
- Tons of stuff to do in the game
- Game a lot bigger than the first Puzzle Quest
- Doesn’t run all that smoothly for some reason
- Will enjoy it if you liked the first Puzzle Quest

Peggle DS

- Turned out great
- Like Pachinko mixed with pinball
- Tun of luck in the game but also need to be skillful with choices that you make
- Also an addictive game

DICE news

- Nintendo announced first DSiWare game - Moving Memo
- Create own animations and share them
- Can be edited by other users
- Upload them to a website
- Didn’t say if they would charge for it or not
- DSi comes with 1000 Nintendo Points in Japan, haven’t announced that yet for NA
- Developers haven’t been sent out DSiWare dev. kits - only a few people have kits

- Picross 3D coming out next month in Japan - will probably release in US later this year

Valkyrie Profile

- Another turned base strategy game
- Only have 4 units in party - each one mapped to different face button
- When you attack an enemy, any party members in vicinity will join in on the attack
- Daemon impressed with it
- Comes out March 17

My Pet Shop

- No one should care about this game
- Would still choose it over Petz: Horses 47

Reader questions

- Nintendo releasing the blue DSi in NA probably to appeal to women - Craig prefers the black DSi
- Other sports that should be in Wii Sports Resort: Frisbee golf, javelin, candlepin bowling, batchi ball, horseshoes
- Should start out with Chrono Trigger as first RPG experience out of Chrono Trigger, DQV, The World Ends With You
- THQ probably not publisher of Scribblenauts
- Fully charged DSi runs for about 6 - 7 hours - full brightness and using Wi-Fi - little less than DS Lite
- Software that justifies buying a DS: Elite Beat Agents, Lock’s Quest, Moon, Call of Duty titles, New Super Mario Bros. Picross, Zelda, Mario Kart, etc (list goes on too long)
Title: Re: IGN Nintendo Voice Chat thread, New episode! Moon has abysmal sales
Post by: Spinnzilla on February 25, 2009, 10:39:44 AM
WTF.  I'll have to buy a copy of Moon when I get my DSi.
Title: Re: IGN Nintendo Voice Chat thread, New episode! Moon has abysmal sales
Post by: bustin98 on February 25, 2009, 10:52:35 AM
What hurts is that you can't find Moon in Walmarts. I've been to two looking for it. Kmart didn't have it either. Hard to buy if the retailers aren't supporting it. Walmart also doesn't have Deadly Creatures. Someone is dropping the ball.
Title: Re: IGN Nintendo Voice Chat thread, New episode! Moon has abysmal sales
Post by: NinGurl69 *huggles on February 25, 2009, 11:45:27 AM
I've noticed Tales of Symphonia: Dawn of Fist hasn't been stocked in my local Targets/Whale-Marts EVER as well.

Same for Deadly Creatures.
Title: Re: IGN Nintendo Voice Chat thread, New episode! Moon has abysmal sales
Post by: ShyGuy on February 25, 2009, 11:49:22 AM
Yeah, Moon wasn't available at Walmart, BestBuy, Target, Fred Meyer, or Hastings. I had to get it at Gamestop.
Title: Re: IGN Nintendo Voice Chat thread, New episode! Moon has abysmal sales
Post by: NinGurl69 *huggles on February 25, 2009, 11:59:15 AM
It's apparent more shelf space is dedicated to licensed games, mini-party games and Wii Fat clones.
Title: Re: IGN Nintendo Voice Chat thread, New episode! Moon has abysmal sales
Post by: ShyGuy on February 25, 2009, 05:33:19 PM
Paging UncleBob, Walmart is destroying core gaming.
Title: Re: IGN Nintendo Voice Chat thread, New episode! Moon has abysmal sales
Post by: jakeOSX on February 25, 2009, 08:51:48 PM
just to add, moon is worth it, the game is very solid... minus that one kinda big bug. stupid parking spots, i put the damn hazards on, i swear i was just running in and out...
Title: Re: IGN Nintendo Voice Chat thread, New episode! Moon has abysmal sales
Post by: KDR_11k on February 26, 2009, 06:03:51 AM
I hear they made a fixed version for later batches but with those sales I wonder if there will even BE a second batch, never mind a European release.