Two of those titles have already been revealed as Pikmin and Donkey Kong: Jungle Beat. IGN has further investigated to find the full lineup of titles, which includes Pikmin 2, Chibi-Robo!, Mario Power Tennis, Metroid Prime, and Metroid Prime 2: Echoes.
Furthermore, Donkey Kong: Jungle Beat will be released in Japan on December 11, followed by Pikmin on December 25. Pikmin will retail for 3,800 yen ($36), which is 2,000 yen ($19) less than a typical first-party Wii release in Japan.
There is currently no word on release of the selected Wii remakes outside of Japan.
Wait, seriously? They're re-releasing games from the last generation? I sense Nintendo is getting lazy. It's not enough to re-release MP1 & 2 with MP3's control scheme thrown in. You've gotta update the look, too. Not that MP1 & 2 looked bad (they look great), but unless these are $20 apiece, there's little incentive here.
I'm concerned that this is their focus towards the "original gamera" (its better than t3h hardporn core) for the next few years. Remake existing games for those who missed out, coz they didn't buy a cube.
If they are going to go all out, bring back the gems that nearly everybody missed out on. Like Ikaruga.
no luigis mansion... what what what.
no luigis mansion... what what what.
Psst... I prefer the original Pikmin.
However, notice that Wii gamers got all the PS2 bonuses. We didn't just get RE4 with motion controls. We got more content, too. I expect that in the GC remakes.
Nintendo (actually Miyamoto) announced plans to port GameCube games to the Wii ages ago. It happened long before this past E3. It happened long before part of the fanbase developed abandonment issues. It happened before the Wii even launched. Check the date on this report (http://wii.ign.com/articles/726/726749p1.html).
This is the fulfillment of plans set into motion over two years ago. It has nothing to do with Nintendo not liking some of you anymore.
The new control scheme was spot-on, all the PS2 bonuses were awesome. I happily payed $30 for it.
Anyone that thinks this is new news is a fool riding the "nintendo doesnt love me" bandwagon.
I aam waiting for Super Mario Sunshine remake like they mentioned before!
QuoteAnyone that thinks this is new news is a fool riding the "nintendo doesnt love me" bandwagon.
To be fair I don't think you could really call Miyamoto talking about the possibility of Wiimakes at some hypothetical time as "news". At best this was a rumour coming true.
To be fair I don't think you could really call Miyamoto talking about the possibility of Wiimakes at some hypothetical time as "news". At best this was a rumour coming true.
I wouldn't count on new features you guys. These are budget-priced, remember? They don't have to justify repurchases from people who've already played them, they're going after the people who didn't own GCs using the price as the reason, and not angling for repurchases from us.Not many new features, no, but at a minimum I'd expect to see Wiimote/nunchuk controls (as opposed to the Classic Controller or GC controller), and 16:9 support. (Also progressive scan, but I think that pretty much every first-party title except Luigi's Mansion supports it.)
AS FOR PRICE, the Japan Price sounds just a tiny tad on the high side. Wii Sports sells there for what... 5800? Zelda: TP sold for 6800? I guess that 3800 really is sensibly priced from several angles, but in my mind that translates to $35 or $40 US and that is just ludicrous (except for Pikmin!).Personally, I'm expecting these to retail for $30 here.
I wouldn't count on new features you guys. These are budget-priced, remember? They don't have to justify repurchases from people who've already played them, they're going after the people who didn't own GCs using the price as the reason, and not angling for repurchases from us.Not many new features, no, but at a minimum I'd expect to see Wiimote/nunchuk controls (as opposed to the Classic Controller or GC controller), and 16:9 support. (Also progressive scan, but I think that pretty much every first-party title except Luigi's Mansion supports it.)AS FOR PRICE, the Japan Price sounds just a tiny tad on the high side. Wii Sports sells there for what... 5800? Zelda: TP sold for 6800? I guess that 3800 really is sensibly priced from several angles, but in my mind that translates to $35 or $40 US and that is just ludicrous (except for Pikmin!).Personally, I'm expecting these to retail for $30 here.
I DO believe they'll all feature wiimote + nunchuk controls. After all, why remake them if not?Because they're looking for a quick buck? ;)
However, I think we should basically throw any hopes of online out the window.Are there any multiplayer games they've announced besides Metroid Prime 2? (I haven't played DKJB, Pikmin 2, or Chibi-Robo, admittedly.) Or perhaps more to the point, are there any good multiplayer games that they've announced? :P
Of the seven games these DON'T have progressive scan:Given how late those came out in the system's lifetime, that's rather disturbing. This site (http://hdgames.net/) seems to think that both are 480p; could it just be that they aren't listed on the box, or have you actually tried them?
Chibi-Robo
DK Jungle Beat
I just plugged them both in and they do feature Pro-Scan modes on the GameCube.
I just plugged them both in and they do feature Pro-Scan modes on the GameCube.
Ah okay, I stand corrected :) neither of them said on the back of the box.
Almost all first-party GC games have progressive scan.
If you think Jungle Beat with Wii controls is a good idea, I invite you to rent DK Bongo Blast. That'll change your mind real quick.
I don't think MP1, 2 and 3 don't look different enough that updated graphics are even worth the effort. The pricetag is a little high for what it is though.
I don't think MP1, 2 and 3 don't look different enough that updated graphics are even worth the effort. The pricetag is a little high for what it is though.
Remember, non-American prices != American prices.
If you think Jungle Beat with Wii controls is a good idea, I invite you to rent DK Bongo Blast. That'll change your mind real quick.
Wouldn't that make it even harder?That's what she said.
Psst... I prefer the original Pikmin.
What I really like about this program is that it forces Nintendo to differentiate their real sequels to these franchises with more than just tacked-on motion controls. It means Pikmin 3 can't be just like Pikmin 2 with new controls -- they have to try a lot harder and actually do new things.
This is true, but I don't see them releasing over here for anything less than $30, and that price is too high for what it is. I think Caliban mentioned it, a MP1 & 2 combo disc for $40 would be the sweet spot for those, so $20-$25 each would be perfect.
pikmin 2 is unopened back home...
Halbred did mention that they should be $20 each, and I think it's a price everyone can agree with.
I would buy Geist with pointer controls. Oh, I so would buy Geist with pointer controls...
I do wonder if there will be an option to control the Wii re-releases with the GameCube Controllers (or Bongo Controllers, in the case of Jungle Beat)....
I don't know why they would deliberately stop you from using the controllers you already have. Nintendo may be intolerant at times, but not when it comes to selling old games. They don't care how you play; they just want you to buy it.
I don't know why they would deliberately stop you from using the controllers you already have. Nintendo may be intolerant at times, but not when it comes to selling old games. They don't care how you play; they just want you to buy it.
I thought the same thing until I rented Mario Super Sluggers. No option to use a standard control scheme, its a complete waggle fest.
I don't know why they would deliberately stop you from using the controllers you already have. Nintendo may be intolerant at times, but not when it comes to selling old games. They don't care how you play; they just want you to buy it.
I thought the same thing until I rented Mario Super Sluggers. No option to use a standard control scheme, its a complete waggle fest.
The only time I've ever seen anyone claim that the Wii control scheme is supposed to be the best control scheme for everything is in Ian's posts.
QuoteThe only time I've ever seen anyone claim that the Wii control scheme is supposed to be the best control scheme for everything is in Ian's posts.
Well, hey, Nintendo claimed that's what it was supposed to be.
I thought the same thing until I rented Mario Super Sluggers. No option to use a standard control scheme, its a complete waggle fest.
I'm fairly certain there is a control option where you hold the remote sideways and it is completely devoid of waggle. I've only played the game once and I was slightly drunk so I can't make a certain judgment but I'm pretty sure of it...
QuoteThe only time I've ever seen anyone claim that the Wii control scheme is supposed to be the best control scheme for everything is in Ian's posts.
Well, hey, Nintendo claimed that's what it was supposed to be.
I thought the same thing until I rented Mario Super Sluggers. No option to use a standard control scheme, its a complete waggle fest.
I'm fairly certain there is a control option where you hold the remote sideways and it is completely devoid of waggle. I've only played the game once and I was slightly drunk so I can't make a certain judgment but I'm pretty sure of it...
This option is there, but its even worse, as you're relegated to a few responsibilities while the computer does the rest. Why they didn't just copy what Power Pro's did w/ the Classic Controller I'll never know.
QuoteThe only time I've ever seen anyone claim that the Wii control scheme is supposed to be the best control scheme for everything is in Ian's posts.
Well, hey, Nintendo claimed that's what it was supposed to be.
I thought the same thing until I rented Mario Super Sluggers. No option to use a standard control scheme, its a complete waggle fest.
I'm fairly certain there is a control option where you hold the remote sideways and it is completely devoid of waggle. I've only played the game once and I was slightly drunk so I can't make a certain judgment but I'm pretty sure of it...
This option is there, but its even worse, as you're relegated to a few responsibilities while the computer does the rest. Why they didn't just copy what Power Pro's did w/ the Classic Controller I'll never know.
That still sounds wrong to me. I remember it playing EXACTLY like the Gamecube version at that point. I don't remember the computer doing anything for me. Can you specify what functions the computer was performing?
Hmm, I'll have to look into that. My brother is coming home Thursday morning so I'll have him bring that along and I'll test it out again ... or I can just ask Neal and see that way. Either way I should be able to confirm/deny this soon.
Even if they did, they made it, of course they're going to talk it up.
Hmm, I'll have to look into that. My brother is coming home Thursday morning so I'll have him bring that along and I'll test it out again ... or I can just ask Neal and see that way. Either way I should be able to confirm/deny this soon.
If they had gone with the classic controller as the default the Wii would have failed.
Well that's the point. Nintendo doesn't trust in the new controller. Therefore it's a lousy design that they never should have gone with in the first place. They can't suddenly get confident in their design and it will all be cool. There's a reason they aren't and that can't go away if they get rid of the shell. I'm not confident in it, I already know they're not confident in it either, and that means it's not a new standard and it should be and it won't become one just because Nintendo forces it to be.
Funny thing is that I could SWEAR Ian said Nintendo was not confident in the Wiimote BECAUSE they were releasing the classic controller as an alternative.
It's not "very overrated" because nobody overrates it that way. The only time I've ever seen anyone claim that the Wii control scheme is supposed to be the best control scheme for everything is in Ian's posts. Everybody else realizes that, like every control scheme ever made, it has advantages and disadvantages.
I feel like the Wii Remote/Nunchuk is a good 1.0 version of the controller
Aonuma
A lackluster waggle controller isn't the only thing to blame -- there's a developer who made the decision to use waggle in the first place.
I hate to use an argument Nintendo made, but throwing more buttons at the user is NOT a great place to be taking gaming.
A regular controller would have meant the death of Nintendo even if they had made the console's power equivalent to the PS3 and 360. Nintendo was dying by using that strategy and they had to change the rules to avoid oblivion. If you want a console like the PS3 and 360 then buy one, there's two on the market after all.
But not learning that lesson and just targetting a new group seems to have worked for now. Of course there is nothing stopping another company from taking that new audience away and exposing how inept Nintendo is.