The single-player mode takes players around Baseball Kingdom where they face challenges, games, and mini-games as they try to recruit the best players they can. With over 40 playable characters, players will have plenty of choice in assembling their own Mario themed dream team. In addition to the single-player mode, there are multiple multiplayer modes such as the returning Toy Field mode.
Nintendo is also introducing a series of online baseball cards featuring the game's characters. These cards can unlock various game videos and screensavers.
Mario Super Sluggers is rated E for Everyone and is priced at $49.99
MARIO SUPER SLUGGERS HITS ONE OUT OF THE PARK
New Wii Game Features 40+ Characters, Raucous Baseball Action
REDMOND, Wash., Aug. 25, 2008 - Today Nintendo is calling on its star player to step into the batter's box and hit one out of the park with the launch of Mario Super Sluggers. The new baseball game for the Wii console lets players use the Wii Remote controller to mimic motions they might experience on a real baseball diamond. Just swing the Wii Remote like a bat or make a pitching motion to throw a pitch. This wild, Mario-styled take on baseball includes more than 40 playable characters from the Nintendo universe, and players can even use their Mii characters in some modes.
"Mario Super Sluggers has enough depth for core gamers but also offers controls that are instantly accessible to everyone," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "Mario Super Sluggers takes the fun into extra innings with cool characters, baseball-themed challenges and different control options for novice and experienced gamers."
The single-player mode lets players visit Baseball Kingdom, where they encounter characters with different baseball skills. Players must defeat them in a variety of challenges to persuade the characters to join their team - and the characters that people choose are important. Team captains can perform special moves on the field. For example, Mario can pitch a wicked fireball, while Luigi can turn infield hits into a tornado. Just as in the real world, some players play better together than others: Different character combinations result in good chemistry for a team. In the world of Mario Super Sluggers, this could result in amazing catches in the outfield or the ability to interfere with fielders. Multiplayer modes let up to four people compete at once. In Toy Field mode, for example, up to four players compete in a hitting and fielding extravaganza. Or just choose your players and play an exhibition game against friends.
To celebrate the launch of Mario Super Sluggers, Nintendo is giving the characters in the game the big-league treatment by creating a series of special baseball cards. These online cards can be found on a variety of Web sites and collected by users on a special album site. Pairing some players together creates a "Double Play" that unlocks bonuses like game videos and screensavers. Just as with real-life baseball cards, fans can collect multiple versions of the same card and trade them online for other cards they need. The more cards a person collects, the more bonuses and secrets they can unlock.
I wonder if this one will at least include the rules of the game in the manual. We had to grab a half-American just to get an explanation on what the hell "Ball" means.
They still shouldn't have assumed that everyone has a reference at hand to check the rules of the sport.
Am I the only person that thinks this game will be fun?
I mean, Strikers Charged wasn't leaps and bounds over its predecessor but it was still an enjoyable Wii title. I'm hoping for the same success with this game.
What I don't understand is why they released this before a Wii version of Mario Golf. I've been playing Hot Shots Golf on PS3 lately, and it's reminded me how much I love those arcadey golf games.
I have a feeling We Love Golf is the closest we're going to get to Mario Golf on the Wii. It is really close, though, with the biggest difference being the different name.
Am I the only person that thinks this game will be fun?
I mean, Strikers Charged wasn't leaps and bounds over its predecessor but it was still an enjoyable Wii title. I'm hoping for the same success with this game.
Am I the only person that thinks this game will be fun?
I mean, Strikers Charged wasn't leaps and bounds over its predecessor but it was still an enjoyable Wii title. I'm hoping for the same success with this game.
I think it will be a decent game alright. But it just seems as if the developer couldn't decide if they wanted to make a Wii game or a GCN game. Given that the Wii has been out for two years now, the lack of progress in motion control is more than a bit disappointing.
The insane cast of characters (which includes the likes of the DKC cast), the really detailed stadiums, the extra modes and quirky mini games is impressive. So much that I am surprised that some fans are shunning the game for the sole fact that it doesn't have 1:1 controls.
Besides, didn't people hate Wii Baseball due to its controls?Quote
In my experience it's mostly because of it being baseball. Noone can hit the ball properly and in the few cases where they can hit it in a way that's not a foul it usually gets caught immediately. On rare occassions a player bats a homerun, even more rarely they get singles or doubles (which are usually worthless if not followed by a homerun as noone ever gets enough of them to send a runner around the field).
QuoteThe insane cast of characters (which includes the likes of the DKC cast), the really detailed stadiums, the extra modes and quirky mini games is impressive. So much that I am surprised that some fans are shunning the game for the sole fact that it doesn't have 1:1 controls.
Because all the extra stuff is just icing but the 1:1 controls are a part of the cake. It's a fundamental issue that no amount of bonus content can fix.
This game sounds like a damn con targeted at rubes too stupid to realize their Wii can play Gamecube games.
"Because all the extra stuff is just icing but the 1:1 controls are a part of the cake. It's a fundamental issue that no amount of bonus content can fix."
================================================================================
Exactly. This game reeks of last generation. Anyone who tells you otherwise is either in denial or works for Namco.
"Because all the extra stuff is just icing but the 1:1 controls are a part of the cake. It's a fundamental issue that no amount of bonus content can fix."
================================================================================
Exactly. This game reeks of last generation. Anyone who tells you otherwise is either in denial or works for Namco.
Am I the only one around here who thinks its ABSURD we still don't have a baseball game on the Wii that uses motion controls correctly?
Really, I think people are putting too much emphasis in the controls and technical side of things and are forgetting to have fun. Sluggers looks like it will be a blast to play, with or without super mega realistic 1:1 controls.
Because many of us "rubes" missed out on the first game, because it came too late in the GC's life and would rather prefer the Wii version over the GC version. And there's a good chance the game will do better than the GC game because of the many "rubes" the Wii attracts.
Am I the only one around here who thinks its ABSURD we still don't have a baseball game on the Wii that uses motion controls correctly?
Once again, we are well aware that the game is missing some features. But many of us at the end of the day won't care. I'm sorry, but this whole thing reeks of Nintendo fanboy angst, and its something I've had ENOUGH of.
QuoteReally, I think people are putting too much emphasis in the controls and technical side of things and are forgetting to have fun. Sluggers looks like it will be a blast to play, with or without super mega realistic 1:1 controls.QuoteQuoteAm I the only one around here who thinks its ABSURD we still don't have a baseball game on the Wii that uses motion controls correctly?
Technically I used the term "unacceptable" but yes I agree. Frankly I feel the whole situation embarrassing for the Wii. It makes the remote look like a g!mmicky joke. I can understand MLB Power Pros not having it because it's a third party game but this is the same publisher of Wii Sports.Quote.