The game is set to overhaul the House of the Dead series giving it a grittier, classic horror type feel that pays "homage to the pulp horror comics and films that inspired generations of gore fans." The classic light gun style gameplay will return but now players will be able to pistol-whip the jaws of zombies too close for comfort or smash their skull in with their shotgun butt.
The House of the Dead: Overkill will be terrifying Wiis early 2009.
Make sure to check out the official teaser trailer below.
THEY'VE COME FOR BRAINS, YOU'LL GIVE THEM BULLETS
The House of the Dead: OVERKILL Brings Pulp Horror Action to Wii
LEIPZIG (August 19th, 2008) – SEGA® Europe Ltd. and SEGA® of America, Inc. today announced The House of the Dead: OVERKILL, an all-new pulp-horror reinvention of the classic SEGA light-gun shooter franchise. Created by London-based studio Headstrong Games, The House of the Dead: OVERKILL will take you right back to the beginning of this classic horror series. Available exclusively on the Nintendo Wii early in 2009 and announced to coincide with Games Convention at Leipzig, The House of the Dead: OVERKILL will be presented live by developer Headstrong Games for specially invited members of the press in SEGA's business centre suite.
The House of the Dead: OVERKILL uncovers the ugly, terrifying, red hot secrets behind the House of the Dead; the daddy of all over-the-top shooters. While staying true to the classic gameplay this hugely successful SEGA series is getting a new retro look, with distinctive graphics, sound and attitude that will add to its horror cool status. Plus, thanks to the Wii Remote™, players will fight off zombies when they get too close; pistol-whipping jaws off and smashing in skulls with their shotgun butt.
"We wanted to do something really different with The House of the Dead: OVERKILL," commented Bradley Crooks, Studio Head at Headstrong Games. "With SEGA we've been able to create a fresh look for the franchise. I think you'll agree it's like nothing you've seen before on Wii."
"Paying homage to the pulp horror comics and films that inspired generations of gore fans, The House of the Dead: OVERKILL will expose gamers to a brand-new fleshy rollercoaster ride of revolting dismemberment," commented Gary Knight, European Marketing Director at SEGA Europe. "This is the hardcore Wii title you've been waiting for."
The House of the Dead: OVERKILL takes you back to when Special Agent G was fresh out of the academy. Teamed up with hard-boiled bad-ass Detective Washington, they are sent to investigate stories of mysterious disappearances in small-town Louisiana. Little do they know what blood-soaked mutant depravity awaits them in the streets and swamps of Bayou City...
The House of the Dead: OVERKILL will be released in early 2009, exclusively for Nintendo Wii. For more information about the game, please visit www.houseofthedeadoverkill.com.
I wonder if Chobot's getting any royalties for that Wiimote lick....Plenty of girls have licked wiimotes before
I wonder if Chobot's getting any royalties for that Wiimote lick....Plenty of girls have licked wiimotes before
LOL I thought the shooting was fine in all the games ;)
The part where the stripper licked the Wiimote is a bit much, but I guess that was the idea.
LOL I thought the shooting was fine in all the games ;)
Seriously... what was wrong with Umbrella Chronicles?
LOL I thought the shooting was fine in all the games ;)
Seriously... what was wrong with Umbrella Chronicles?
The aim was curiously not as smooth as RE4Wii, the recticle was huge and obstructive, and it doesn't provide that "arcade authencity" you get from looking down a gun peripheral's sights. The reticule could not be disabled, and it offered no calibration. It's a light-gun setting retooled for couch gaming, cutting out the classic light-gun experience. Still a good game.
LOL I thought the shooting was fine in all the games ;)
Seriously... what was wrong with Umbrella Chronicles?
The aim was curiously not as smooth as RE4Wii, the recticle was huge and obstructive, and it doesn't provide that "arcade authencity" you get from looking down a gun peripheral's sights. The reticule could not be disabled, and it offered no calibration. It's a light-gun setting retooled for couch gaming, cutting out the classic light-gun experience. Still a good game.
I was actually shocked to see the sales of House of the Dead compilation, it has sold around 1/2 million.
I honestly preferred the game play in HoTD2 over 3. :p
Complete bull****.
The press trailer from Sega of America doesn't have the licking footage. Sega treats amerika like children again.
Chobot is the personification of overstatement. Ignorance is your best weapon.