Gaming Forums => Nintendo Gaming => Topic started by: ShyGuy on July 16, 2008, 12:37:52 AM
Title: GTA China Town
Post by: ShyGuy on July 16, 2008, 12:37:52 AM
Alright, I'll start it.
So, is this gonna be top down like the first two GTAs or 3D? And will it be the most offensive game to asians since Shadow Warrior?
Title: Re: GTA China Town
Post by: Stogi on July 16, 2008, 12:42:36 AM
For the love of god, make it top down!
Title: Re: GTA China Town
Post by: KDR_11k on July 16, 2008, 03:01:25 AM
Third person might work too if they're as good as Sandlot when it comes to squeezing performance out of a system. Of course if they're that good they could even let you "uproot" buildings and throw them at people...
Title: Re: GTA China Town
Post by: Mario on July 16, 2008, 04:51:31 AM
Considering they have basically no experience I doubt they'll be able to pull off a good 3D environment, it'd look like a launch game. I'm excited the game exists, but considering the previous history of GTA on Nintendo handhelds (they are all awful) this could just be another bad game.
Title: Re: GTA China Town
Post by: Strell on July 16, 2008, 05:40:38 AM
Haha I was just thinking...when the game sells poorly, they can port it to the PS2!
Title: Re: GTA China Town
Post by: Mario on July 16, 2008, 06:45:08 AM
LOL
Actually, sadly when it sells poorly they'll use that to justify no Wii game. Which sucks, i'd even buy a straight San Andreas Wii port.
Title: Re: GTA China Town
Post by: Nick DiMola on July 16, 2008, 07:09:18 AM
Actually, sadly when it sells poorly they'll use that to justify no Wii game. Which sucks, i'd even buy a straight San Andreas Wii port.
I'd only buy that if I could strap the Wiimote around my pants and play Hot Coffee with it.
Anyway, I have a sneaking suspicion that this is 2D and it wasn't shown because media reaction would've been negative. This way everyone is thinking "GTA YESSS!!" rather than "Aw man, top down GTA?" I couldn't care either way as long as it turns out good.
Title: Re: GTA China Town
Post by: EasyCure on July 16, 2008, 10:42:22 AM
Actually, sadly when it sells poorly they'll use that to justify no Wii game. Which sucks, i'd even buy a straight San Andreas Wii port.
I'd only buy that if I could strap the Wiimote around my pants and play Hot Coffee with it.
Anyway, I have a sneaking suspicion that this is 2D and it wasn't shown because media reaction would've been negative. This way everyone is thinking "GTA YESSS!!" rather than "Aw man, top down GTA?" I couldn't care either way as long as it turns out good.
and now that awful image has replaced UB's mannippled. thanks
Title: Re: GTA China Town
Post by: Rhoq on July 16, 2008, 01:16:35 PM
They said that it was the same type of open world, free roaming experience as the the recent console GTA games and it takes place in a "modern" Liberty City (I assume that means GTA 4's Liberty City). Sounds 3D/3rd person to me.
Title: Re: GTA China Town
Post by: DAaaMan64 on July 16, 2008, 01:19:28 PM
bah. GTF outa Liberty City, I've always hated that environment, it needs color and style. Not blandness. I want the Vice City style to come back.
Title: Re: GTA China Town
Post by: Rhoq on July 16, 2008, 01:21:30 PM
The official press release doesn't reveal much about the gameplay, but it does shed a little bit light on the story...
bah. GTF outa Liberty City, I've always hated that environment, it needs color and style. Not blandness.
Go tell New York that.
Title: Re: GTA China Town
Post by: Caliban on July 16, 2008, 10:48:53 PM
They should make a GTA of the real GTA.
Title: Re: GTA China Town
Post by: TheFleece on July 17, 2008, 08:51:49 PM
I had GTA for the GBA and it was so bad I got from a bargain bin for ten dollars. It didn't stop me from playing, what did was the major glitch that prevented me from beating the game EVER. I hope at least this one is as good as the PSP title. Generally I'm very bored with GTA ideas and functionality. I really could care how great the game looks because shooting at people is still shooting at people. But since there's nothing I can think of that allows me to call tanks from the sky and wreck havoc on poor fools then I am all for it. My first response when I heard the press conference was "It's about time". Let's hope it's worth it. Also New York has an insane amount of style and color, it isn't our fault developers can't reflect that *psh*
Title: Re: GTA China Town
Post by: DAaaMan64 on July 17, 2008, 08:55:05 PM
So you DON'T want to be able to call tanks down with the cheats?
Title: Re: GTA China Town
Post by: TheFleece on July 17, 2008, 08:59:05 PM
No I want a code for it to rain tanks, it's the best cheat ever.
Title: Re: GTA China Town
Post by: ShyGuy on August 05, 2008, 05:03:34 PM
New details from UGO via GoNintendo:
http://gonintendo.com/?p=51625#more-51625
20+ hours gameplay sniper rilfe assembly minigame Single Open World map with Cop and Pedestrian AI
Title: Re: GTA China Town
Post by: DAaaMan64 on August 05, 2008, 05:15:35 PM
So I'm betting we are eating right of their hand because they know exactly what we want to know. So they can announce little details not pertaining to whether it's fully 3d or not, while we pay attention to their every word.
Title: Re: GTA China Town
Post by: robert snodgrass on September 18, 2008, 11:44:21 AM
I could buy this, one day.
Title: Re: GTA China Town
Post by: nickmitch on September 18, 2008, 11:49:03 AM
Any chance of this being at Nintendo's Fall Conference?
Title: Re: GTA China Town
Post by: TheFleece on September 18, 2008, 11:50:50 AM
Any chance of this being at Nintendo's Fall Conference?
I wouldn't think so, but the next issue of Nintendo Power is supposed to have a feature on it.
Title: Re: GTA China Town
Post by: NWR_insanolord on September 18, 2008, 07:27:57 PM
I got that issue today. I'm not interested in the game so i haven't read the article yet, but I looked at the screenshots. It's top-down, and it looks like it's 3D and cel-shaded.
Title: Re: GTA China Town
Post by: Spinnzilla on September 18, 2008, 10:07:59 PM
http://www.nintendoeverything.com/?p=3796
new China Town Wars info:
Quote
- Cell-shaded graphics/polygons - black borders - It’s a “real” GTA game - There’s sandbox gameplay, a totally open world, narrative - Going to be rated M - Camera angle is isometric (Phantom Hourglass?) - good touch-screen implementation - “tasteful” minigames, streamlining interface - UI based on a PDA - hub for email, contacts, map, music player, GPS, stat-tracking - finger-sized icons - missions designed for shorter periods of play, arcade quality - Control pad = aim, R button = auto target - subtle autosteer - if you fail a mission, you can jump back to the action sequence - Weapons include chain gun, flamethrower - good portion of Liberty City is modeled in the game (different routes than console games) - Load times aren’t an issue - lots of pedestrians, cars, etc on screen - Wanted system - objective is to disable police cars any way possible - Weather effects (real-time), 24-hour day/night cycle - A ton of radio stations - more instrumental than vocal - Wi-Fi and multiplayer support isn’t being discussed, but can upload stats to Rockstar Social Club website through Wi-Fi
Title: Re: GTA China Town
Post by: Spinnzilla on September 19, 2008, 05:36:20 PM
Title: Re: GTA China Town
Post by: TheFleece on September 20, 2008, 09:12:15 PM
Looking at the screens I see a lot of the GBA GTA and that game was awful. While I'm sure that Rockstar is taking this game more seriously I will just wait until footage comes out before I come to a conclusion because I don't want to have memories of playing a game that couldn't be beaten because of a glitch. My issue of NP still hasn't come yet :/
Title: Re: GTA China Town
Post by: Mario on September 20, 2008, 10:09:54 PM
Agreed, reminds me of GTA GBA and GTA2 GBC. Two of the worst games ever made.
Title: Re: GTA China Town
Post by: ShyGuy on September 21, 2008, 12:47:09 PM
The screens weren't impressive, There's a reason Grand Theft Auto wasn't a hit until it went full 3D with GTAIII.
Title: Re: GTA China Town
Post by: DAaaMan64 on September 21, 2008, 02:01:23 PM
I don't know, I thought the screens made it look pretty good. I wanna see more. It's not completely top down, it's at a little bit of angle.
Title: Re: GTA China Town
Post by: BeautifulShy on September 25, 2008, 05:13:47 PM
Title: Re: GTA China Town
Post by: EasyCure on September 26, 2008, 02:54:17 PM
if that has to do with the drug dealing in the game, i can see where they're coming from but i'm still getting tired of the arguments:
group a. Its not intended for children, its rated M which means 17+
group b. Kids will get it anyway
group a. Well be a better parent and keep your kids from it.
groub b. Kids will get it anyway, regardless of what we do
group a. Parent your kids; teach them right from wrong
group b. Kids will get it and idealize it
Jack Thompsons even though disbarred: VIDEO GAMES CAUSE VIOLENCE!
Title: Re: GTA China Town
Post by: Skeeter8887 on September 28, 2008, 12:02:28 AM
I'm glad that Rockstar is paying homage to all the fun I had playing Dope Wars.
Title: Re: GTA China Town
Post by: SirSniffy on February 08, 2009, 12:30:22 AM
I played the game today at Comic Con, and boy did I have fun with it. I played for like 32 minutes. What amazed me the most, was just how expansive the gameworld is...the environments. I did this weird jet ski type mission and my jaw dropped when I saw that you could swim in the water!
I badmouthed this game so much(even before playing it :'(), but today I had to admit that I was wrong. Suddenly my Wii and DS are on fire in terms of titles that I want. This game is on my top 5 wanted DS games.
Title: Re: GTA China Town
Post by: GoldenPhoenix on February 08, 2009, 03:21:19 AM
I played the game today at Comic Con, and boy did I have fun with it. I played for like 32 minutes. What amazed me the most, was just how expansive the gameworld is...the environments. I did this weird jet ski type mission and my jaw dropped when I saw that you could swim in the water!
I badmouthed this game so much(even before playing it :'(), but today I had to admit that I was wrong. Suddenly my Wii and DS are on fire in terms of titles that I want. This game is on my top 5 wanted DS games.
Yes I agree I think both Wii and DS are on fire, this could be a great year for both (I know I definitely am looking forward to far more Wii games this year then 360/PS3 COMBINED).
Title: Re: GTA China Town
Post by: Stratos on February 08, 2009, 06:01:37 PM
Do we have a price yet for this? It looks really neat. I was shocked when I first saw the art style graphics. I'm going to guess that it will go for $35-40.
Title: Re: GTA China Town
Post by: TheFleece on February 08, 2009, 06:23:28 PM
I got to play this at the NYC Comic Con and while I was really far away from any vital locations I was able to have enough fun. Playing it felt like I was playing GTA on the GBA again, but it had cleaner graphics and tighter controls. From what I understand the demo isn't the latest version so I'm expecting a really deep game to keep players busy for some months. I wouldn't mind paying $35-40 since Square Enix is the only company to do pull this off on the DS. I always feel like I'm slightly being ripped off by paying much more for a game that has already been out for some time. For a full and original Grand Theft Auto, why not? I mean I wouldn't complain if it were less, but the price wouldn't make me question the merit of the purchase like a Square title usually does.
Title: Re: GTA China Town
Post by: Stratos on February 08, 2009, 07:41:53 PM
I got to play this at the NYC Comic Con and while I was really far away from any vital locations I was able to have enough fun. Playing it felt like I was playing GTA on the GBA again, but it had cleaner graphics and tighter controls. From what I understand the demo isn't the latest version so I'm expecting a really deep game to keep players busy for some months. I wouldn't mind paying $35-40 since Square Enix is the only company to do pull this off on the DS. I always feel like I'm slightly being ripped off by paying much more for a game that has already been out for some time. For a full and original Grand Theft Auto, why not? I mean I wouldn't complain if it were less, but the price wouldn't make me question the merit of the purchase like a Square title usually does.
I would put World Ends w/ You and Chrono Trigger both worth the 40 bone price. But that's just me. If this game ends up being as fun in the ends as it sounds, I would consider $35. Forty is a bit much though.
Title: Re: GTA China Town
Post by: TheFleece on February 26, 2009, 09:32:47 PM
I was checking out the Chinatown Wars website and they've added a lot of great stuff to it. Namely the trailer which is only great because Ghostface Killah raps in it, but there is another video in what will likely be a series of gameplay videos. They've also got a link to an IGN interview with the Pres. of Rockstar Leeds talking about making the game. They've got comparison shots of Liberty City on consoles and the DS. Also this quote, which is the reason that made me want to post about it: "We believe that a huge percentage of mature DS gamers have been starved of the depth that console gaming offers and set out to make the experience that they deserve." That's at the very beginning of the interview and I'm very glad someone's taking that approach with the DS and with Nintendo in general. http://ds.ign.com/articles/957/957177p1.html
Title: Re: GTA China Town
Post by: Stratos on February 28, 2009, 07:53:19 AM
Thanks for the vid links. It looks really nice in motion.
Title: Re: GTA China Town
Post by: Flames_of_chaos on March 01, 2009, 08:40:20 PM
Apparently Sony is acting like the jealous ex towards rockstar now
Quote from: mtvmultiplayer
“No one should sleep on that franchise,” John Koller, Sony’s head of PSP hardware marketing in North America, told me in a phone interview yesterday. “That’s a tremendous franchise for PlayStation in general. We’ve had two that are the top two sellers on PSP right now. So, there’s definitely continued conversations with ['GTA' development studio] Rockstar on all their brands. That’s nothing that’s left the PlayStation family.”
Koller said he couldn’t recall when he found out that “GTA” was going to the DS after the PSP “Liberty City Stories” and “Vice City Stories,” but was composed about it. “To be honest, Rockstar has to manage their business as they see fit. We’re very good partners with them. They just launched ‘The Lost and the Damned‘ for 360, so, they need to make their own business decisions. But we certainly have a tremendous relationship with them and always have.”
Regarding “Chinatown Wars,” Koller doesn’t see it squarely matching with the DS fanbase, which the classifies as predominantly under 12 years of age. “It’s an interesting launch on DS,” Koller said. It raises some eyebrows in a lot of areas. It’ll be interesting to see how that sells.”
Title: Re: GTA China Town
Post by: DAaaMan64 on March 04, 2009, 03:46:13 AM
I want this game. It's looking good.
Title: Re: GTA China Town
Post by: GoldenPhoenix on March 04, 2009, 03:51:24 AM
ROFL the DS fanbase is around 12 years old? Yeah ok.
Title: Re: GTA China Town
Post by: Peachylala on March 05, 2009, 03:25:17 PM
Remember that GTA's core audience is twelve years or older. :P
And also Sony execs mostly talk with their heads in their asses. Hideo and Sony obviously make a good pair. They both lost theirs in seperate ways.
Title: Re: GTA China Town
Post by: Stratos on March 11, 2009, 12:03:45 AM
GameStops are hosting pre-launches with free swag. Here are a list of cities. I won't be near any of them when they are close to me so I can't have free stuff. :'(
http://www.gamestop.com/gs/landing/ctw/
Title: Re: GTA China Town
Post by: SirSniffy on March 11, 2009, 11:05:33 AM
Cool! I already played it at comic con...it's pretty rad actually. I have about 80 stickers and stuff from the last time they came. It would be cool if they made a small LEGO model of the characters or something and gave that out. Are there any GTA related toys(I love toys)?
Title: Re: GTA China Town
Post by: TheFleece on March 11, 2009, 12:25:23 PM
That's a good question, SirSniffy. You is a winner http://rockstarwarehouse.stores.yahoo.net/grthau3kubox.html I couldn't find anything for GTA4 though
Title: Re: GTA China Town
Post by: SirSniffy on March 11, 2009, 01:10:41 PM
That's a good question, SirSniffy. You is a winner http://rockstarwarehouse.stores.yahoo.net/grthau3kubox.html I couldn't find anything for GTA4 though
No effing way...Kubricks?! Thanks TheFleece <3
Title: Re: GTA China Town
Post by: Stratos on March 11, 2009, 06:49:50 PM
They still have some old Gamecube and even Gameboy Color games for sale on their site. The Kubricks are funny.
Title: Re: GTA China Town
Post by: TheFleece on March 13, 2009, 09:28:39 AM
There's a midnight release at the Nintendo World Store and SIRSNIFFY- they're giving away the Kubrick Set to early buyers!
Where: Nintendo World Store (NYC) What: Grand Theft Auto: Chinatown Wars midnight launch When: March 16th, 11:59 PM to 2 AM Who: all fans ages 17 and up, DJ OhNo hosting the event
- First 25 people to purchase the game get exclusive goodies, such as GTA Kubrick sets - Custom GTA:CW DS Lite on display - more surprises to come http://gonintendo.com/?p=75491
I might make it- Oh No is pretty dope. Anyone care to meet up?
Title: Re: GTA China Town
Post by: SirSniffy on March 13, 2009, 12:30:38 PM
Aww man...I would love to get those Kubricks for free. Thanks for the info man. :'(
Title: Re: GTA China Town
Post by: vudu on March 13, 2009, 01:46:41 PM
What the heck is a GTA Kubrick set?
Title: Re: GTA China Town
Post by: SirSniffy on March 14, 2009, 09:32:01 AM
Kubricks are these little lego-like dolls. They are so awesome. I had no idea there were GTA ones. here is the link(graciously posted by TheFleece). You can find Kubricks of just about anything, any movie, game, comic characters, etc. I actually prefer them to real live humans.
Title: Re: GTA China Town
Post by: TheFleece on March 14, 2009, 10:18:20 AM
Further details from Rockstar is that the first 100 people inside will get goodies http://www.rockstargames.com/chinatownwars/view/article:nintendo_midnight_launch_event
Title: Re: GTA China Town
Post by: Stratos on March 17, 2009, 04:09:45 PM
IGN gave it a 9.5 Apparently there we two glitches that caused items to disappear in missions but a system restart fixed them.
I'll probably wait a bit to get it and get a game that has the glitches fixed.
Title: Re: GTA China Town
Post by: TheFleece on March 17, 2009, 06:19:40 PM
I went to the midnight release last night and came home with a fat sack of things, but no Kubricks :( Here's all the pics fit to be seen: http://www.flickr.com/photos/thefleece/sets/72157615422002163/ I also have a mound of stickers and those tiny chopstick stylus sets. If anyone wants a pair just ask :) I haven't run into an glitch just yet, I really really like this game. The amount of menus and information and how it's all woven together is just great. It's like an adult version of the modern Pokedex. I also checked out the wifi stuff, so far all I can do is upload my stats, but there are goodies waiting to be had. I suggest getting this if you own a DS, there's no slouching anywhere in this game!
Title: Re: GTA China Town
Post by: Stratos on March 17, 2009, 06:23:07 PM
I also have a mound of stickers and those tiny chopstick stylus sets. If anyone wants a pair just ask :)
plz I can has? ;D
I think those Kubricks are hilarious. Like hooker Legos :D
Good set of picks. I wish I could have made on of the GameStop events.
Title: Re: GTA China Town
Post by: TheFleece on March 17, 2009, 06:44:27 PM
The Kubricks were very funny looking, I was hoping to score a set for my desk at work. They also had a full on press party while we froze our balls off in the cold- Me being myself and about 30 people. I bet they had a nice multiplayer competition and gave some stuff away, but I had to be at work in the morning. I also got a shirt, which isn't pictured, it's black with the logo. Yeah you can has!
Title: Re: GTA China Town
Post by: Stratos on March 17, 2009, 08:35:58 PM
The Kubricks were very funny looking, I was hoping to score a set for my desk at work. They also had a full on press party while we froze our balls off in the cold- Me being myself and about 30 people. I bet they had a nice multiplayer competition and gave some stuff away, but I had to be at work in the morning. I also got a shirt, which isn't pictured, it's black with the logo. Yeah you can has!
Yay! Thanks Mr. TheFleece! Your my NWR hero of the day. ;D
Title: Re: GTA China Town
Post by: IceCold on March 18, 2009, 01:20:54 AM
Wow this game seems to be getting lots of praise. I'm not generally a fan of GTA games but I'm considering it.. anyone played it yet?
Title: Re: GTA China Town
Post by: SirSniffy on March 18, 2009, 10:43:39 AM
Holy crap! The Nintendo world store went all out I see...such cool stuff! I am getting the game this weekend, a lot of firsts for the Nintendo DS this year...first GTA, First Suikoden...I think it's the best console out right now(no offense Wii).
Title: Re: GTA China Town
Post by: Flames_of_chaos on March 18, 2009, 01:14:21 PM
Holy crap! The Nintendo world store went all out I see...such cool stuff! I am getting the game this weekend, a lot of firsts for the Nintendo DS this year...first GTA, First Suikoden...I think it's the best console out right now(no offense Wii).
Well GTA1 and GTA2 did come out for the GBC and there was a GBA GTA game. The GBA Grand Theft Auto was mediocre and I don't know about the gameboy color games.
Title: Re: GTA China Town
Post by: TheFleece on March 18, 2009, 01:35:52 PM
The GBC version was basically a straight port, but the music and sound were real bad. The language weapons and missions were the same, but there was a glitch in mine that wouldn't allow me to beat it. I wouldn't suggest it to anyone.
Wow this game seems to be getting lots of praise. I'm not generally a fan of GTA games but I'm considering it.. anyone played it yet?
I've spent every free and waking moment to play and I'm having a hard time letting people know how good it is because I'm so busy having fun. It's a really well done game for the DS and if you're not really a fan though I'm not sure what to tell you- It's an uncompromised GTA that meets every standard from the previous games.
Title: Re: GTA China Town
Post by: bosshogx on March 20, 2009, 04:45:21 PM
Here's our comic take on GTA: China Town Wars. Enjoy!
Title: Re: GTA China Town
Post by: Djunknown on March 25, 2009, 12:39:08 AM
Quote
I'm so busy having fun.
Basically, that's what happened when I got it earlier in the day, and opened the case.That was the fastest 3 hours of my life. Its cool that there's a map included, at least I won't get lost easily...
I haven't gotten into other GTA games since Vice City, since I felt overwhelmed by the shear depth of the follow-ups. There was just too much to do. But so far, its just right.
EDIT: If you haven't already done so, Jonny Metts has the friend code thread up. Put those numbers up!
Title: Re: GTA China Town
Post by: GoldenPhoenix on March 25, 2009, 02:51:51 AM
The game is actually quite good though I find the people being as big as the cars kind of goofy, not game breaking but a bit distracting. Escaping the from the cops is so much better then ANY of the 3D GTA games, it is actually exciting when you are trying to ram the cop car into a wall in order to escape. Hopefully it is implemented in the next GTA. Can't say I'm overly thrilled though with some of the missions, the one I'm on I just can't get the motivation to finish (You have to steal 3 cars within a certain amount of time and drive them back).
Title: Re: GTA China Town
Post by: Djunknown on March 26, 2009, 01:16:09 AM
Quote
You have to steal 3 cars within a certain amount of time and drive them back
Yeah, that one took a while. I believe after you fail a few times, the game gives you more time to finish. Part of it is planning, and a little luck. I found that taking the closest, then the farthest, followed by the middle farthest worked for me.
This game is a time-sucker. After taking some cab missions, and just roaming the streets, 2 hours went by.
The dealing. Oh the 'pharmaceutical' dealing. I wish they could've put Curtis Mayfield's "Pusher man." It would've blended well with China-funk/hip-hop vibe...
Title: Re: GTA China Town
Post by: GoldenPhoenix on March 26, 2009, 02:14:02 AM
You have to steal 3 cars within a certain amount of time and drive them back
Yeah, that one took a while. I believe after you fail a few times, the game gives you more time to finish. Part of it is planning, and a little luck. I found that taking the closest, then the farthest, followed by the middle farthest worked for me.
This game is a time-sucker. After taking some cab missions, and just roaming the streets, 2 hours went by.
The dealing. Oh the 'pharmaceutical' dealing. I wish they could've put Curtis Mayfield's "Pusher man." It would've blended well with China-funk/hip-hop vibe...
That is what I ended up doing, the side missions. The game is great in that it doesn't take itself too seriously, a big problem I had with GTAIV (and why I love Saints Row 2). Nothing is funnier then running over pedestrians as you are trying to "save lives" as the ambulance.
Title: Re: GTA China Town
Post by: TheFleece on March 27, 2009, 12:03:22 PM
I really don't like that you can't access Ammu-Nation while in a house. Who goes outside to use a PDA to begin with? It makes no sense to me why Rockstar made this feature, but it drives me crazy. Also I just want to say that my offer for goodies is only good for NWR Peoples and not sucka trolls. Don't bother writing me, you're just wasting your time :P
Title: Re: GTA China Town
Post by: EasyCure on March 27, 2009, 01:47:27 PM
So this game actually turned out good? I was curious about it and i might take the plunge if you guys recomend it
Title: Re: GTA China Town
Post by: DAaaMan64 on March 27, 2009, 01:52:53 PM
Yes it did. At first, I was like, why did I buy this? Then I got addicted just like I would with any GTA. Running from and shooting this cops is real fun.
Title: Re: GTA China Town
Post by: EasyCure on March 27, 2009, 02:12:09 PM
Yes it did. At first, I was like, why did I buy this? Then I got addicted just like I would with any GTA. Running from and shooting this cops is real fun.
Hm... can i get a second opinion? I haven't played Skate It since the first time i popped it into my wii, and i wasn't too keen on Bully either so i can't trust Daamans taste in games ;)
Title: Re: GTA China Town
Post by: vudu on March 27, 2009, 02:14:43 PM
It's the best reviewed DS game ever. (http://www.gamerankings.com/browse.html?site=ds&cat=0&year=0&numrev=0&sort=0&letter=&search=)
It's probably at least half-way decent.
Title: Re: GTA China Town
Post by: Stratos on March 27, 2009, 02:29:32 PM
Mine should be arriving in the mail in the next couple of days so I could give you a different opinion then if you'd like.
It is supposed to ship on the 30th. They are a bit slower than usual it seems.
Title: Re: GTA China Town
Post by: Spinnzilla on March 27, 2009, 03:25:11 PM
Well, it looks like GTA cracked the top 5 in DS sales. Rockstar should be happy.
Title: Re: GTA China Town
Post by: Stratos on March 27, 2009, 04:06:59 PM
And Sony said the DS was comprised of 12-year olds. HA!
Title: Re: GTA China Town
Post by: GoldenPhoenix on March 27, 2009, 04:17:35 PM
And Sony said the DS was comprised of 12-year olds. HA!
And PSP is compromised of software nerds who don't even know how to play a video game.
Title: Re: GTA China Town
Post by: Djunknown on March 28, 2009, 01:16:41 AM
Just in case you forgot... (http://www.nintendoworldreport.com/forums/index.php?topic=27695.0)
Title: Re: GTA China Town
Post by: DAaaMan64 on March 29, 2009, 07:49:49 PM
LOL I think I found a flaw in the game.
You know that whole hotwiring parked cares thing? WELL GUESS WHAT? You don't have to do it.
Get in a parked car, get out, get back in. Bam car starts, no need for hot wiring.
This is especially if you are being chased by cops.
Title: Re: GTA China Town
Post by: Djunknown on March 30, 2009, 10:58:56 PM
Good to know. Though be careful that you're not overwhelmed...
I've been buying up real estate when I get the chance. I've been giving emphasis those that have garages, since I want to park a ride there so that I have a car everytime I leave the safe house. But what does the description 'secluded' mean? I've been chased by the cops a few times to a safehouse, and I just save to the game to get the heat off.
Title: Re: GTA China Town
Post by: TheFleece on April 02, 2009, 06:44:35 PM
Me and Djunknown tried out the multiplayer yesterday and from what I could tell was that there weren't any options to engage in any sort of online play. The whole thing is run from the PDA and you can type to each other in real time, trade or give money, guns and drugs. Too bad because I wanted to give him a tank. You can also share locations on the map. Hopefully Rockstar will set up some multiplayer fun in the coming months and there can be more fun to be had with it because there is some good potential. I beat the story and found the Lions of Fo, but I was only given a few missions and I'm back to carting dope around. Has anyone else gotten more missions, will they be distributed on a weekly basis sort of like the All Spark contest for Transformers on DS? There is a feature on the Social Club coming called Mr Wong's Laundromat, so there is something to look forward to.
Title: Re: GTA China Town
Post by: Jonnyboy117 on April 11, 2009, 02:21:35 PM
I'm playing this game a little more now that my Hatsworth fever has lifted, but GTA keeps freezing on me during missions. :-(
Title: Re: GTA China Town
Post by: DAaaMan64 on April 11, 2009, 03:58:33 PM
Wat? That is messed up
Title: Re: GTA China Town
Post by: Stratos on April 27, 2009, 10:47:43 PM
I'm playing this game a little more now that my Hatsworth fever has lifted, but GTA keeps freezing on me during missions. :-(
It only did that to me once, on a mission where I had to take a car to a special shop to plant a bomb in it. I drove into the stores garage and I walked out w/o the car like it was a garage and the game froze.
But what does the description 'secluded' mean? I've been chased by the cops a few times to a safehouse, and I just save to the game to get the heat off.
Secluded safe houses are where you can drive stolen trucks like the Ammu-Nation truck or a rival gangs truck. You need a secluded place where you can use a welder or cut open the door to grab the vehicles goods. You should get several so you're not racing half way across the city being chased by cops or gang members. I know I almost have to drop everything I'm doing to jack a truck I see passing by. I was the same way in Godfather.
Title: Re: GTA China Town
Post by: DAaaMan64 on April 29, 2009, 03:53:03 AM
I've never experience any freezing of any kind.
Title: Re: GTA China Town
Post by: Stratos on April 30, 2009, 08:20:43 PM
So I beat the game last night. A predictable but enjoyable ending. Though I still have like 1/3rd of the game to complete apparently.
The dialogue is hilariously bad. They certainly did go for a cheesy buddy cop movie vibe.
The final climactic mission was pretty fun, along with the final few before it as well.
I can't figure out two things though, there is mention of an underground racing circuit but I can't find out anything about it and I'd like to race more in a non-go kart way.
Second, I keep finding these swirly blue clouds around town but I can't figure out what they do or how to use them.
Any thoughts?
Title: Re: GTA China Town
Post by: DAaaMan64 on April 30, 2009, 11:34:47 PM
Dude I totally don't understand the swirly blue clouds either...
I've beaten the game and really enjoyed it.
Title: Re: GTA China Town
Post by: Stratos on May 01, 2009, 07:40:06 PM
The Blue Swirls: At the end of the game, 2 Golden Lions will randomly appear at the blue swirls. Catch them, then go online and upload your stats to the Social Club, and you will get 2 Bonus Missions!
Sweet, I wondered where the lions could be.
Title: Re: GTA China Town
Post by: Spinnzilla on May 11, 2009, 01:47:44 PM
I'm wondering how many people on this forum has this game.
I'm still playing this and it's because of a number of factors, but mostly because the GTA system of running people over and causing trouble doesn't get old very fast for me. Sadly I can't access any online features because of my internet connection. Also this game was just announced for the PSP and PSPGo. Will they have more online features and will the DS version begin to sit in dust? http://psp.ign.com/articles/996/996667p1.html So much for exclusives :/
Title: Re: GTA China Town
Post by: DAaaMan64 on June 22, 2009, 02:04:03 PM
I have it. This game is badass.
Title: Re: GTA China Town
Post by: Stratos on June 22, 2009, 06:47:44 PM
Wow. I wonder if they will just remove the touch related mini games.
Yes, Maxi, i own it and I beat it. I don't feel motivated to go back and finish all of the side tasks though. I really enjoyed it.
Title: Re: GTA China Town
Post by: TheFleece on June 22, 2009, 07:40:23 PM
Considering that it was built for the DS system, the exclusion of touch related features would be dumbing it down. Do you think the game will retain it's art form since the PSP versions of GTA are in 3D, could they rework it into a 3D format? I'm also wondering why this is being done- Exclusive titles that get good reviews and do well in sales don't get sent to other systems. It's a move I'm totally confused about.
Title: Re: GTA China Town
Post by: Stratos on June 22, 2009, 08:43:41 PM
Considering that it was built for the DS system, the exclusion of touch related features would be dumbing it down. Do you think the game will retain it's art form since the PSP versions of GTA are in 3D, could they rework it into a 3D format? I'm also wondering why this is being done- Exclusive titles that get good reviews and do well in sales don't get sent to other systems. It's a move I'm totally confused about.
*COUGH*RE4*COUGH*
Title: Re: GTA China Town
Post by: Djunknown on June 23, 2009, 12:54:37 AM
Well, I hope people with a PSP will eat it up like we did. It was one hell of a ride. Next time I have a DS gaming drought, I'm going to continue the quest to get all those cameras. Its tough because it shows all the locations of the cameras in your area, despite the fact you already took them down. I figure I'll have a map on hand, while I slowly bomb those cameras to oblivion...
Maybe the PSP version will do true online multiplayer? Might as well use all that muscle.
Title: Re: GTA China Town
Post by: Chozo Ghost on June 28, 2009, 05:09:03 PM
This game coming to the PSP is a terrible blow for the DS. If Rockstar is porting the game it means they are disappointed with its performance on the DS, and this makes it much less likely they will make further such games on Nintendo harrdware.
I am VERY disappointed by this news...
Title: Re: GTA China Town
Post by: Stratos on June 28, 2009, 05:37:01 PM
No, it means that Rockstar likes money and easy money at that. The game is already done, just remove or adapt the touch minigames and port it.
It'll sell a good deal on that platform I'm sure.
Title: Re: GTA China Town
Post by: Chozo Ghost on June 28, 2009, 07:02:53 PM
But why doesn't Rockstar port the older PSP GTA games to the DS then? Those games remain PSP exclusive, but the one DS game they made becomes multiplatform... that isn't fair and it isn't right.
Title: Re: GTA China Town
Post by: Peachylala on June 28, 2009, 07:22:12 PM
I'll give Rockstar some props for trying to get an audience for GTA onto the DS, but frankly I knew they wouldn't succeed. I knew this would happen. ChinaTown isn't that great of a game. It's just like the other GTA games, just with touch screen games added in.
But why doesn't Rockstar port the older PSP GTA games to the DS then? Those games remain PSP exclusive, but the one DS game they made becomes multiplatform... that isn't fair and it isn't right.
As Stratos said: "Rockstar likes money and easy money at that."
Title: Re: GTA China Town
Post by: Stratos on June 28, 2009, 09:14:36 PM
Perhaps fast money would be a better way of putting it?
They don't know how to wait for a slowburn of sales that are common on DS and Wii releases. A GTA on the PSP will sell close to a million in the first month.
Title: Re: GTA China Town
Post by: Chozo Ghost on June 28, 2009, 10:40:01 PM
So you guys really don't think this is a bad sign for future GTA games on Nintendo hardware?
Title: Re: GTA China Town
Post by: Stratos on June 28, 2009, 10:42:54 PM
I think the real test will be how much of a slow burner it is on the DS. If it breaks a million on the DS, then no it probably won't be much of an issue. Remember half of the PSP GTAs are ports of PS2 games. This just means the PSP is the 'port to later' system.
Title: Re: GTA China Town
Post by: Peachylala on June 28, 2009, 10:47:48 PM
Chozo Ghost: Losing GTA is not a huge loss to Nintendo or it's fanbase. GTA played like the other GTAs, and it followed the same damn pattern as the last GTAs.
And IMO, ChinaTown Wars is extremely over-rated. I have more fun playing Super Princess Peach then GTA.
Title: Re: GTA China Town
Post by: Stratos on June 28, 2009, 10:52:01 PM
I'm going to have to disagree with you there, True Blue. I loved Chinatown Wars. It was my first GTA game and I had a blast with it. Though I do prefer the The Godfather on Wii but this is a great sandbox game for the DS.
Title: Re: GTA China Town
Post by: DAaaMan64 on June 28, 2009, 11:50:30 PM
I really liked GTA Chinatown also. I have much GTA experience.
Also, props Stratos for mentioning the completely awesome Godfather Wii.
Title: Re: GTA China Town
Post by: Flames_of_chaos on June 28, 2009, 11:54:10 PM
Meh no big deal, exclusive games are such an overrated concept. While it was way shorter than other GTA games, Chinatown was fantastic. Also no GTA game is exclusive. The PS2 GTAs eventually went to Xbox, the PSP ones went to PS2, and GTA4 was simultaneous on 360 and PS3 and eventually to PC.
Title: Re: GTA China Town
Post by: Chozo Ghost on June 29, 2009, 12:04:13 AM
Chozo Ghost: Losing GTA is not a huge loss to Nintendo or it's fanbase. GTA played like the other GTAs, and it followed the same damn pattern as the last GTAs.
And IMO, ChinaTown Wars is extremely over-rated. I have more fun playing Super Princess Peach then GTA.
But I'm afraid that the consequences of ChinaTown's poor sales go beyond the game itself. Rockstar (and probably other 3rd parties as well) will point to this as justification for them ignoring Nintendo systems in the future. The GTA franchise might suck, but this sets a bad precedent for other games as well. We Nintendo fans have been complaining about the lack of 3rd party and especially Mature 3rd party games for many years, and now Rockstar decided to test the water with this but the reception was lukewarm and the fact they are porting it over to the PSP is a solid indication that they were not pleased with its performance.
So this may mean no more GTA games on Nintendo hardware in the future, but it might also restrict other M-rated franchises as well like Bully and so forth.
Title: Re: GTA China Town
Post by: Chozo Ghost on June 29, 2009, 12:07:01 AM
Meh no big deal, exclusive games are such an overrated concept. While it was way shorter than other GTA games, Chinatown was fantastic. Also no GTA game is exclusive. The PS2 GTAs eventually went to Xbox, the PSP ones went to PS2, and GTA4 was simultaneous on 360 and PS3 and eventually to PC.
Yes, but while those games may be on various platforms have you noticed Nintendo systems aren't among those you've listed? That is the problem.
Title: Re: GTA China Town
Post by: Peachylala on June 29, 2009, 12:45:33 AM
Meh no big deal, exclusive games are such an overrated concept. While it was way shorter than other GTA games, Chinatown was fantastic. Also no GTA game is exclusive. The PS2 GTAs eventually went to Xbox, the PSP ones went to PS2, and GTA4 was simultaneous on 360 and PS3 and eventually to PC.
Yes, but while those games may be on various platforms have you noticed Nintendo systems aren't among those you've listed? That is the problem.
I've always found GTA to be trash, but yes, I will acknowledge the fact that Rockstar ignored Nintendo systems in the past. GCN was obvious, and while the GBA got one GTA game, it was absolute garbage. While I will applude Rockstar for putting effort into it's DS effort, it's still same old, same old.
It's also, like it's past cousins, wildly praised for the wrong reasons.
There's never been a chance for a Nintendo GTA fanbase to truly develop before.
Exactly. And with Chinatown going to the PSP this is pulling out the rug from underneath that fanbase before it had a chance to take root.
If people refuse to buy the game on DS at all now based solely on it getting ported to the PSP then I pity those people. They are missing out on a good game. It does not decrease the enjoyment or experience of the game at all. No one should have bought RE4 on GC because the announcement of a PS2 port ruined the game for us Gamecube only people. Do you see what I mean by that? Refusing to buy a game because it is multiplatform is silly. Plus who knows, the PSP version could tank or just not sell as well as the DS version. There are a lot of factors in this. Should no one have bought RE5 or any other multiplatform game because it was on both the PS3 and the 360?
Remember that us Nintendo fans have been complaining for years about getting big name games 'last' as me-too ports. Now in this instance the tables are turned. It had a good exclusivity run and at least the PSP port wasn't announced on the eve of the games release like what happened to RE4 in GC.
I don't think it is quite as doom and gloom as you believe it is. Plus the game could very well still be selling consistently each month.
Title: Re: GTA China Town
Post by: Chozo Ghost on June 29, 2009, 02:17:26 AM
Well, you're right... there is some hope the PSP version won't sell as well and it might do the opposite of what I fear and convince Rockstar to develop more on the DS and less on the PSP... I guess we'll just have to wait and see.
Title: Re: GTA China Town
Post by: Djunknown on August 31, 2009, 10:23:32 PM
Kung-fu bump!
Spread it around. (http://www.crispygamer.com/news/index.php/2009-08-31/grand-theft-auto-chinatown-wars-coming-to-iphone/)