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NWR Interactive => TalkBack => Topic started by: Nick DiMola on April 18, 2008, 01:35:58 PM

Title: Quantum3 Engine in Exclusive Development for Wii
Post by: Nick DiMola on April 18, 2008, 01:35:58 PM
High Voltage Games is focusing their energy on making poor Wii graphics a thing of the past.
 http://nintendoworldreport.com/newsArt.cfm?artid=15811

 High Voltage Games, the team behind the brand-new title The Conduit is creating the Quantum3 engine to power their new FPS experience. Featuring “real-time normal mapping, reflection and refraction, post process full screen effects, real-time shadows, projected lights and textures, specularity and fresnel effects, emissive and iridescent materials, interactive water, [and] morphing,” all purportedly running at a smooth frame rate.    


High Voltage says the Quantum3 engine will provide Wii developers a solid system to develop Wii games that are on par with the graphical offerings of the Xbox 360. The company is making it their personal mission to set a trend in the Wii community where games include more than just a unique play experience, but also offer top-notch graphics.

Title: Re: Quantum3 Engine in Exclusive Development for Wii
Post by: Kairon on April 19, 2008, 08:50:31 PM
Sweet, I assume these guys are hoping to license this engine out to others though. I wonder if it's flexible enough to be used for a wide range of games?
Title: Re: Quantum3 Engine in Exclusive Development for Wii
Post by: GoldenPhoenix on April 20, 2008, 12:27:03 AM
On par with Xbox 360? Wow, they are shooting for the stars there, I hope they can achieve even SOME of that.
Title: Re: Quantum3 Engine in Exclusive Development for Wii
Post by: Kairon on April 20, 2008, 04:14:28 AM
How about looking at it another way GP? They're aiming for Super Mario Galaxy graphics for all games.
Title: Re: Quantum3 Engine in Exclusive Development for Wii
Post by: Shift Key on April 20, 2008, 06:34:23 AM
How about looking at it another way GP? They're aiming for Super Mario Galaxy graphics for all games.

So they've found a way to unlock the raw power of that duct tape holding the two gamecubes Wii together?

I'm calling shenanigans on that "on par with the 360" remark. It just reeks of marketing bullshit.
Title: Re: Quantum3 Engine in Exclusive Development for Wii
Post by: KDR_11k on April 20, 2008, 01:55:08 PM
Normalmapping is a huge leap, improvements over that don't make as much of a difference. With proper NMs it'd be close enough.
Title: Re: Quantum3 Engine in Exclusive Development for Wii
Post by: Plugabugz on April 20, 2008, 07:15:02 PM
This is interesting, i'm noticing a trend of lots of engines but not a lot of actual evidence of where they're being used.