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Gaming Forums => Nintendo Gaming => Topic started by: Chozo Ghost on April 04, 2008, 09:27:48 PM

Title: Nintendo needs to make a Nunchuck pack-in game!
Post by: Chozo Ghost on April 04, 2008, 09:27:48 PM
As you all know, Wii Play has managed to become possibly the most successful non-pack-in game for the Wii, and you all know the reason why that is, don't you? I'll give you a hint: it isn't because Wii Play is such an awesome game.

So yeah, millions of people have bought Wii Play just for the fact it includes a Wii-mote in the box with it. Nintendo has successfully followed this strategy with Link's crossbow game which has sold well just be including a cheap plastic shell with the game, and they are about to do the same with Mario Kart by including yet another plastic add on to help sell the game along.

The one obvious thing which is missing here is the Nunchuk. It isn't packed in with any game, and in order to get it you must purchase it separately. This is such a waste,because Nintendo could make any crappy game idea they wanted into a huge financial success if they chucked it into a box with a bonus nunchuk. So why aren't they doing this? They can throw together some cheap shovelware titled "Link's Lawnmowing Training", or "Samus Aran's Bowling Training" and shove it into a box with a bonus nunchuck and put a $50 price tag on it and that game would sell in the millions.

So why isn't Nintendo doing this? If they did think of the profit they would make by combining a $20 nunchuck with a $5 game and charging $50 for both. Plus it would put more nunchuks into circulation and further the success of multiplayer Wii games in the future.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: ShyGuy on April 04, 2008, 10:24:06 PM
I am one nunchuck short of a full set so I support this thread.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Kairon on April 04, 2008, 11:23:00 PM
These nunchuk pack-in games should be third-party games.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: animecyberrat on April 04, 2008, 11:45:50 PM
I vote for Sonic Unleashed as the first pack-in for the nunchuck.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Kairon on April 05, 2008, 12:00:06 AM
I vote for Sonic Unleashed as the first pack-in for the nunchuck.

I second!

Actually, instead of packing in a nunchuck, they should probably feature "coupons" that can be redeemed for a nunchuck. That way packing costs are down, you can have a sticker on the front of the box advertising the mail-in-rebate feature, and people who already have tons of nunchucks aren't put off too much either!
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: NWR_pap64 on April 05, 2008, 12:42:55 AM
Oopona should have been that game...
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Nemo on April 05, 2008, 01:03:58 AM
As someone who owned 4 remotes and nunchucks virtually on launch day (I think it took a few extra days to find 2 more nunchucks) I despise all these pack-ins. I really want Wii Tank, but I'm not going to buy it for $50.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: IceCold on April 05, 2008, 01:19:54 AM
I am one nunchuck short of a full set so I support this thread.

Wow.. exactly the same here! 4 remotes and 3 chucks.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Smoke39 on April 05, 2008, 03:37:35 PM
Nunchakus never seemed difficult to come by, unlike remotes, so I don't really see the point.

And Nemo has a good point.  Some people already have a full set and don't want to pay extra for redundant equipment.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: NWR_pap64 on April 05, 2008, 04:48:29 PM
Am I the only one that thinks that nunchucks are ridiculously overpriced?

You are basically getting a joystick with buttons and some motion sensing. Why charge 20 bucks for it? 10 or 15 bucks should have been fine.

Same deal with the zapper. 20 bucks with game=fine. 20 bucks WITHOUT game=rip of, since its really a shell.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Ceric on April 05, 2008, 06:39:01 PM
Am I the only one that thinks that nunchucks are ridiculously overpriced?

You are basically getting a joystick with buttons and some motion sensing. Why charge 20 bucks for it? 10 or 15 bucks should have been fine.

Same deal with the zapper. 20 bucks with game=fine. 20 bucks WITHOUT game=rip of, since its really a shell.
Sort of like why is Sony selling the Dual Shock 3 for $54.  I mean its pretty much a Sixaxis with rumble.   I still think they should release the original PS3 Concept controller.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Adrock on April 05, 2008, 07:08:39 PM
Am I the only one that thinks that nunchucks are ridiculously overpriced?
No, you're not. They're overpriced because they're pointless without the Wii remote. In fact, I feel like the Wii remote is overpriced, it should have been $30. At the same time, I admit I'm a value whore.
Sort of like why is Sony selling the Dual Shock 3 for $54.  I mean its pretty much a Sixaxis with rumble.   I still think they should release the original PS3 Concept controller.
I actually think the Dual Shock 3 is a fair price comparatively to the regular Sixaxis, especially considering that Sony could've been even bigger dicks about it and released the DS3 for $60 or more. Of course, they could've just lowered the price of the regular Sixaxis and retailed the DS3 for $50 so I understand where you're coming from. Still, Sony's controllers, in my opinion, are the most fairly priced. Sure, the controller itself sucks (almost 10 years of flawed design, thanks Sony) and the battery life is actually the weakest of all first party controllers this generation, but that's besides the point. It's the only one that comes rechargable out of the box.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Ceric on April 05, 2008, 07:40:18 PM
Am I the only one that thinks that nunchucks are ridiculously overpriced?
No, you're not. They're overpriced because they're pointless without the Wii remote. In fact, I feel like the Wii remote is overpriced, it should have been $30. At the same time, I admit I'm a value whore.
Sort of like why is Sony selling the Dual Shock 3 for $54.  I mean its pretty much a Sixaxis with rumble.   I still think they should release the original PS3 Concept controller.
I actually think the Dual Shock 3 is a fair price comparatively to the regular Sixaxis, especially considering that Sony could've been even bigger dicks about it and released the DS3 for $60 or more. Of course, they could've just lowered the price of the regular Sixaxis and retailed the DS3 for $50 so I understand where you're coming from. Still, Sony's controllers, in my opinion, are the most fairly priced. Sure, the controller itself sucks (almost 10 years of flawed design, thanks Sony) and the battery life is actually the weakest of all first party controllers this generation, but that's besides the point. It's the only one that comes rechargable out of the box.
I found my PS3 controller last about as long as my DSLite.  Though I can just plug it into any usb port and syphon power from there which is handy at times.  I wish they due a redesign.  Just steal the the Cubes analog stick layout and lower the sticks height a little would go long way for me.  Also on the batter thing I like how all the little warnings are that uniform gray box and done by the system.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Adrock on April 05, 2008, 09:52:22 PM
Precisely why I said that the PS3 controller has the fairest price. :) When you take battery consumption into account, it's the best value. I saw a chart comparing the battery life of the PS3, Wii, and 360. I'll try to find it, but if I remember correctly, PS3 was last at like 18 hours, Wii at 32 and 360 at 50 something. Microsoft offers some rechargable solutions though that costs extra.

Also, I don't want to stray too far off topic, but the Dual Shock controller in all its incarnations suffers from an extreme case of "sucks ass." Only a complete redesign would be acceptable though I'll probably end up begrudgingly using a DS3 in the future since there are no alternatives and I'll be forced to buy a PS3 for God of War III.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Chozo Ghost on April 06, 2008, 08:44:43 AM
And Nemo has a good point.  Some people already have a full set and don't want to pay extra for redundant equipment.

The only reason you guys can think of for why this shouldn't be done is that you are pissed off that you bought yours separately and without a pack-in, but why do you have to piss on everyone else's fun by saying its a bad idea? Aside from the selfish reason that you already bought yours separately and want to force everyone else to do the same, there's really no reason it shouldn't be done.

Many Wii owners out there could use one or more nunchucks, and this is an easy way for Nintendo to get another million+ selling game. It's too bad you and Nemo already bought all the nunchucks you need, but why do you want to ruin the fun for everyone else? I'm sure there are people who bought 4 remotes with their Wii at launch and were pissed off when Wii Play came out a few months later, but that doesn't mean Wii Play was a bad idea. Sure they were pissed, and I probably would be too, but you have to admit it was a good move from Nintendo's perspective and for the Wii owners who needed an additional remote.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Infernal Monkey on April 06, 2008, 09:54:54 AM
They should pack a game in with the component cables, too. Dr. Where's Waldo Sight Training.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: UncleBob on April 06, 2008, 11:14:01 AM
I think there's a different issue with a Nunchuck pack-in title.

If I buy a Wii, then any of the current pack-in titles (Wii Play, LCT, Mario Kart, Wii Fit), I don't *need* to buy anything else to be able to use the game and the pack-in equipment.

If I buy a Wii and Wii Nunchuck pack-in title, I need to buy a second remote.  It may seem like a minor difference, but there's a large difference from a sales person telling you to buy a $250 system+$50 Wii Play and a sales person telling you to buy $250 system+$50 Nunchuck title+$40 controller.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Chozo Ghost on April 06, 2008, 01:51:35 PM
I think there's a different issue with a Nunchuck pack-in title.

If I buy a Wii, then any of the current pack-in titles (Wii Play, LCT, Mario Kart, Wii Fit), I don't *need* to buy anything else to be able to use the game and the pack-in equipment.

If I buy a Wii and Wii Nunchuck pack-in title, I need to buy a second remote.  It may seem like a minor difference, but there's a large difference from a sales person telling you to buy a $250 system+$50 Wii Play and a sales person telling you to buy $250 system+$50 Nunchuck title+$40 controller.

But Wii Play doesn't come with a nunchuck so that sales jerk will be telling you to buy $250 system + $50 Wii Play + $20 Nunchuck anyway. Most Wii games require the nunchuck, so it makes sense to have it as a pack in for something.

Considering the success of Wii Play, Nintendo should consider making a Wii Play 2 and the sequel could include the nunchuck...
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Smoke39 on April 06, 2008, 03:22:23 PM
And Nemo has a good point.  Some people already have a full set and don't want to pay extra for redundant equipment.

The only reason you guys can think of for why this shouldn't be done is that you are pissed off that you bought yours separately and without a pack-in, but why do you have to piss on everyone else's fun by saying its a bad idea? Aside from the selfish reason that you already bought yours separately and want to force everyone else to do the same, there's really no reason it shouldn't be done.
I don't think it was really necessary to insult me just because I don't see the point of forcing people to buy things together.  I could easily use the same logic against you: why should people who already have all the controllers they need have to pay extra for redundant equipment asside from your selfish reason of wanting extras with your budget games?
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: animecyberrat on April 06, 2008, 03:46:38 PM
Who cares, even if they make a pack-in game and you already have all four nunchuck get the game used separately or sell the nunchuck.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Uncle Bob on April 06, 2008, 04:13:08 PM
$250 Wii+$50Wii Play + $20 Nunchuck is still $30 cheaper than subbing a $50 game/nunchuck combo.

Besides - I have two nunchucks and have rarely used my second one. The buy-in price for the Wii gets higher and higher with every additional thing you try to add on.  As a sales person, I aim for a Wii and a Wii Play. This keeps the initial buy-in around $300 (still in most casual buyer's comfort zone), gives them 14 games to mess around with (although I am honest and tell them most of Wii Play isn't that exciting) and everything they need to get the most out of their initial buy-in except 2-player Wii Boxing.

Keep in mind, when someone who's just heard about the Wii comes in to get one, their friend told them "it's only $250". Their friend didn't mention how much all the accessories were. Overwhelm them too much and they back out of the sale.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Mikintosh on April 06, 2008, 10:57:49 PM
The sad thing is, I'd actually pay for a game in which you mow Hyrule Field as Link while fighting off Moblins with your Great Pesticide Jug.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Ian Sane on April 08, 2008, 01:50:38 PM
I honestly wouldn't be surprised if Nintendo didn't want to draw too much attention to the nunchuk.  The nunchuk is their compromise.  They showed Retro studios their brilliant "new standard" remote and got a "WTF?" response.  The nunchuk is a compromise for developers that wanted something more conventional.  It is the "proof" that the remote is unsuitable as a new controller standard.  Why emphasize that?  Notice that the nunchuk is pretty much a requirement for Wii titles that go beyond casual focused non-games.  It's like a rule.

Why not pack the classic controller in with a game as well?  SSB Brawl would have been a PERFECT title for that.  Again the classic controller is a compromise.  It's sheer existance exposes the remote's shortcomings.

If the remote really was all that Nintendo claims it is there would be no nunchuk or classic controller.  We wouldn't want them, we wouldn't need them.  We wouldn't even think of the idea.  So much about Nintendo these days is pushing ideology and theory.  They would never push the nunchuk because it goes against their whole idealogy of traditional controllers being too confusing and such.

Besides I think the timing is too late.  Too many people who want nunchuks have them.  Wii Play came out at the right time.  The Wii was brand new and people were buying themselves extra controllers.  There's no high demand for the nunchuk now like there would have been when Wii Play came out.  If Wii Play had come out NOW it probably would have bombed because there's no longer a huge glut of people who want extra controllers.  The pack-in is only going to work for new accessories that we haven't already had over a year to acquire.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: vudu on April 08, 2008, 03:04:25 PM
As you all know, Wii Play has managed to become possibly the most successful non-pack-in game for the Wii, and you all know the reason why that is, don't you? I'll give you a hint: it isn't because Wii Play is such an awesome game.

So yeah, millions of people have bought Wii Play just for the fact it includes a Wii-mote in the box with it.

This makes no sense at all.  Wii Play is a pack-in title.  You said so yourself.

I honestly wouldn't be surprised if Nintendo didn't want to draw too much attention to the nunchuk.  The nunchuk is their compromise.  They showed Retro studios their brilliant "new standard" remote and got a "WTF?" response.  The nunchuk is a compromise for developers that wanted something more conventional.  It is the "proof" that the remote is unsuitable as a new controller standard.  Why emphasize that?  Notice that the nunchuk is pretty much a requirement for Wii titles that go beyond casual focused non-games.  It's like a rule.

Do you think before you start to rant about Wii controller inputs?  Twilight Princess, Mario Galaxy, Batallion Wars 2, all of these games use the Nunchuk.  I think the only first party games that don't (for the most part) are Wii Sports, Wii Play, Excite Truck and WarioWare.

You need to get off your high horse and admit that Nintendo doesn't outsource controller designs to a bunch of chimps.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: animecyberrat on April 08, 2008, 03:13:28 PM
Besides is it any different than N64? They made the Analog stick the focal point of the controller and their main system selling game. They still included the D-Pad because they knew someone would make use of it and gamers are resistant to change just like everybody else. But Ian's other points are all valid. A pack-In won't be a major success but it would be a neat game selling gimmick.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: NWR_insanolord on April 08, 2008, 03:14:46 PM
Nintendo doesn't outsource controller designs to a bunch of chimps.

You know, they should try that for their next controller shell. Let them design the pack-in game too. It would almost certainly be horrible, but there's enough of a chance that it would revolutionize gaming as we know it to be worth it. Plus it would be funny to see what Microsoft's version for their Wiimote knock-off would be like.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Ian Sane on April 08, 2008, 07:48:25 PM
Quote
Do you think before you start to rant about Wii controller inputs?  Twilight Princess, Mario Galaxy, Batallion Wars 2, all of these games use the Nunchuk.  I think the only first party games that don't (for the most part) are Wii Sports, Wii Play, Excite Truck and WarioWare.

Nintendo themselves admitted this.  The idea for the nunchuk came up when they showed it to Retro and Retro requested it.  The original idea was just the remote.  That was the supposed "new standard".  The nunchuk is the result of outsider feedback.  Now I'll admit I'm going totally on memory with this and I can't find the source article.  Any time you search for Wii nunchuk on Google you're going to get bombarded with sites with nunchuks for sale.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: EasyCure on April 08, 2008, 07:59:36 PM
The mental image i just had of Ian being beaten by a ton of nunchucks coming out of his monitor after he does a goole search is something that will stay with me forever

<3
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: IceCold on April 08, 2008, 08:10:27 PM
Quote
This makes no sense at all.  Wii Play is a pack-in title.  You said so yourself.

He means that it isn't packed in with the system.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: animecyberrat on April 08, 2008, 08:19:29 PM
I miss the days when Nintendo gave you TWO controllers and a bunch of useless extras when you bought a console. bring back the useless junk Nintendo. Where's ROB 2.0?
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: vudu on April 08, 2008, 11:01:18 PM
Nintendo themselves admitted this.  The idea for the nunchuk came up when they showed it to Retro and Retro requested it.  The original idea was just the remote.  That was the supposed "new standard".  The nunchuk is the result of outsider feedback.

This may be true, but very early on Nintendo adopted the Nunchuk and made it a standard part of the controller.  It can hardly be considered the bastard step-sibling of the Wiimote.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: animecyberrat on April 08, 2008, 11:30:09 PM
They only thing I hate about the Remote is there isn't a start button. Those + - buttons just feel wrong for some reason.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Adrock on April 09, 2008, 01:06:31 AM
You're awfully forgiving. I see the Wii remote as a stepping stone, a work in progress, akin to the original NES controller. Revolutionary for its time, but with plenty of room for improvement. If history repeats itself, maybe the successor to the Wii remote will be near perfection, much like the SNES controller.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: DAaaMan64 on April 09, 2008, 01:51:01 AM
You're awfully forgiving. I see the Wii remote as a stepping stone, a work in progress, akin to the original NES controller. Revolutionary for its time, but with plenty of room for improvement. If history repeats itself, maybe the successor to the Wii remote will be near perfection, much like the SNES controller.

Hey hey hey, I think perfection was the GC controller in comfort. haha

I do agree though. So far my experience is that there is definitely room for improvement on the wiimote.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: wandering on April 09, 2008, 07:04:11 AM
Quote
This makes no sense at all.  Wii Play is a pack-in title.  You said so yourself.

He means that it isn't packed in with the system.

I thought he was being clever. Wii play is a non-game and a pack-in game and therefore a non-pack-in game.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: EasyCure on April 09, 2008, 08:36:22 AM
You're awfully forgiving. I see the Wii remote as a stepping stone, a work in progress, akin to the original NES controller. Revolutionary for its time, but with plenty of room for improvement. If history repeats itself, maybe the successor to the Wii remote will be near perfection, much like the SNES controller.

Hey hey hey, I think perfection was the GC controller in comfort. haha

I do agree though. So far my experience is that there is definitely room for improvement on the wiimote.

I agree with you but to his defense, the SNES pad was was a perfect step up from the NES pad and for what was offered in gaming at the time. When the PS1 came out and it had that horrible d-pad and (in my opinion) soft un-responsive buttons for 3d gaming, it jud didnt work. Then comes the N64 with analog input and soon after you have sticks on Sony and Segas controllers. Like The NES before it though, it couldve been improved, and was with the GC pad which was supberb for what gaming had become in its time.

Unless it was a port of a ps2 game that needed 20+ buttons and you were expected to press button combinations for EVERYTHING! I'm looking at you MGS-TS! i had no problem hitting two buttons at once with a game like the tony hawk series, but in that stupid MGS game they gave you such stupid combinations it was almost unplayable!!!!
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: animecyberrat on April 09, 2008, 10:53:56 AM
You're awfully forgiving. I see the Wii remote as a stepping stone, a work in progress, akin to the original NES controller. Revolutionary for its time, but with plenty of room for improvement. If history repeats itself, maybe the successor to the Wii remote will be near perfection, much like the SNES controller.


Well you have to understand I play more VC games than anything. As a NES pad it's only flaw is the placement of the + - buttons. I use the Classic Pad for everything but NES games.


AS far as Wii games go, I admit I have limited experience. My current collection consists of Zelda, Metroid, Super Paper Mario, Rampage and Dragon Blade plus the two non games that came packaged with necessary hardware. The only other games I had were Red Steel, Marvel Ultimate Alliance, DBZBT2, COD3, RE:4 Wii and with the games I have played everything seams fine to me. I had problems with Red Steel cuz it made me dizzy at first until I figured it out but ended up not really liking the game and got rid of it.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Chozo Ghost on April 09, 2008, 11:38:22 AM
Why not pack the classic controller in with a game as well?

That's actually a good idea. Plus most of the games on the VC depend on it, so it would make sense for Nintendo to probably pack it in with the Wii system itself at some point. Nintendo wants to encourage people to buy VC games, and those games depend on the classic controller, so they should be bundled together.

Nintendo started to bundle most of their peripherals with the NES at one point. Originally, I think it just had two controllers and a game, but later on they threw in the light gun and even R.O.B. so people who bought the system would end up with these things. Of course, those peripherals weren't supported hardly at all, but if Nintendo had bundled them in early on in the system's life then those peripherals may have seen better support among developers.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: animecyberrat on April 09, 2008, 11:42:38 AM
You got that backwards, they DID those bundles first, they didn't take off then they took them away.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Chozo Ghost on April 09, 2008, 11:48:43 AM
You got that backwards, they DID those bundles first, they didn't take off then they took them away.

Maybe you're right. I was only a tot back then. Still, the light gun at least could have been much more successful than it was. I think R.O.B. was probably beyond hope no matter what they did with it, but the Light Gun should have stayed bundled, and Nintendo should have lead the way by putting out more of their own games for it. If they did, then 3rd parties probably would have followed suit.

Now, the Classic Controller is a bit like that too. I sense some developers are reluctant to support the Wii because of the radical controls, so Nintendo needs to bundle that classic controller in with the console so more people have it. Right now it's only a fraction of the Wii's install base that has this essential controller. Why would a developer want to make a game that relies on a peripheral that not everyone has? So Nintendo needs to pack that in, either in a game, or with the system itself.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: animecyberrat on April 09, 2008, 12:35:20 PM
First off how do you know what fraction of the user base has the classic controller? I'm not picking a fight but it seams like your jumping to conclusions. I see those things selling out everywhere I go just like the remotes, it's the nunchucks I see hanging on store shelves forever.


I think Nintendo needs to keep selling the Classic Controllers separately because that is one of their best money makers and they have no need to take that away. Unless they bundled it with a Wii Points Card and maybe a disc that contains some of the VC classics for those who don't have internet. But I don't see that happening either.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Ian Sane on April 09, 2008, 01:49:44 PM
"Now, the Classic Controller is a bit like that too. I sense some developers are reluctant to support the Wii because of the radical controls, so Nintendo needs to bundle that classic controller in with the console so more people have it."

Developers are super keen on the Wii.  It's just that they usually only make crap.  They like the Wii because the userbase appears to have the simplest tastes to please so junk = big pile o' cash.  I think the Wii is more limited by it's Gamecube 1.5 hardware than the controller.  A game designed for the X360 can be easily ported to the PS3 and vice versa but requires a downgrade to go on the Wii.  It's easier to make some crappy motion controlled spin-off than to do a decent port.

I like using the remote for games that really make great use of it.  But I still see it largely as a speciality controller being forced into the role of universal controller.  I also like using steering wheels for driving games and lightguns for shooting games and dancemats for DDR.  But those aren't standard universal controllers and never will be and no one even expects or wants them to.  The remote is very much like how the Atari originally launched with paddle controllers which worked super well for games like Pong and Breakout but were replaced with the joystick design once they realized that was a better option for most games.  Not that the remote will be replaced.  And with the nunchuk it works well enough for Wii exclusives like Metroid and Mario.  You can make a "traditional" game easy enough on the Wii, provided you didn't design it for another console first.

And the classic controller is always there as a safety net.  Wiimania suddenly dies off and no one likes the remote anymore?  They have the "normal" controller option right there.  Pack in the classic controller and they're done.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: NinGurl69 *huggles on April 09, 2008, 02:05:04 PM
It's not that no one would like the remote anymore, it's because the WORLD has (will) moved on to latest thing: the Balance Board.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: UncleBob on April 09, 2008, 05:54:15 PM
I want the 5,000 Wii Points + Classic Controller for $50 bundle that Japan got. :(
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: NWR_pap64 on April 09, 2008, 06:01:48 PM
I want the 5,000 Wii Points + Classic Controller for $50 bundle that Japan got. :(

F*ck yes...
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: NWR_insanolord on April 09, 2008, 07:57:12 PM
I want the 5,000 Wii Points + Classic Controller for $50 bundle that Japan got. :(

I forgot about that, yes, that would be perfect.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: UncleBob on April 09, 2008, 10:04:20 PM
It's the main reason I haven't picked up a second Classic Controller.  I know the moment I do it, NoA will release the pack here.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Adrock on April 10, 2008, 01:19:46 AM
I bought a used Classic Controller for Brawl and when I finally get around to getting Sin and Punishment on VC. I'm not a fan of it.

On a somewhat related note, Nintendo is apparently releasing white Gamecube controllers in Japan. The wired controller.... why?
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Chozo Ghost on April 10, 2008, 06:48:19 AM
It's the main reason I haven't picked up a second Classic Controller.  I know the moment I do it, NoA will release the pack here.

Same here. Plus I'm also convinced they are going to release a wireless Classic Controller at some point. I actually can't see why they haven't already done this, since they stopped making wavebirds...
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: animecyberrat on April 10, 2008, 01:30:36 PM
The Classic Controller *is* Wireless, a way. You don't have to plug it into the console and be restricted by how far away you can sit.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Spak-Spang on April 14, 2008, 01:56:17 PM
I really love this idea.  If you could get an engaging two player multiplayer game, or even a pack of simple mini-games that can be played multiplayer with a nunchuk it would be a great buy.

For those that don't want to spend the money to buy it...I suggest Nintendo also releases a game that bundles all the mini games of Wii Sports, Wii Play, Zelda Crossbow Training, and the minigames that would be represented in this game into on package.

Oh, and the stand out game for this package would be a 4 player vs mode of Wii Plays Tanks with new powerups and stages.

Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: NWR_insanolord on April 14, 2008, 04:42:56 PM
IGN suggested that this would be done with an official Nintendo-branded wireless nunchuk, I think it was in their end-of-year thing. For people that want the game but not the nunchuk they could release the games via WiiWare like I wish they'd do with Wii Play (I'd rather pay $5 each for Billiards and Tank than get the full game).
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Ian Sane on April 14, 2008, 07:12:02 PM
A wireless nunchuk seems like overkill.  I have not yet run into a situation where I've "tugged" on a nunchuk cord that won't go further.  I ran into cord length restrictions the first time I ever played a game on a home console so there was a clear reason to offer a wireless controller.  But a wireless nunchuk just seems like more batteries I need to buy.

There is a "Wow! Neato!" factor to it which will likely encourage sales.  So if Nintendo can make a buck of it, go for it.  But leave me the wired nunchuk as an option.  Oh and maybe you can make it cheaper too. :)
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Chozo Ghost on April 15, 2008, 11:54:24 PM
The cord isn't really a big deal, but it can be a bit annoying when it gets twisted or tangled up. I also just don't like it touching my lap or my arms. It's not a big deal, but I really would be happier without it.

As for eating up batteries, I can deal with that since I've learned to use rechargeable batteries in my Wii-mote already. Besides, the nunchuck component really couldn't go through as many batteries as the remote anyway, because the remote had a speaker and is much more energy demanding.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Spak-Spang on April 29, 2008, 12:44:13 PM
I am with Ian, I already run out of batteries with the Wii because it is frustrating to turn controllers off once they are turned on.  More batteries is not what I want.

I would like Nintendo to create a Bomberman like version of that Wii Play Tank game...I think that would be a blast to play.  Even have a scrolling 4 Player action/adventure game with it would be nice.

But the multiplayer is what I would enjoy.  collecting speed powerups and weapon upgrades, and keeping the idea of limited fire and bouncing bullets, it could be a blast to play. 
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Chozo Ghost on April 29, 2008, 11:37:43 PM
If you guys want to boost the battery life on your wii-motes you can do that by turning off rumble and bringing the volume on it down or completely off. That will save a lot of life on your batteries.
Title: Re: Nintendo needs to make a Nunchuck pack-in game!
Post by: Mario on April 29, 2008, 11:41:35 PM
Everyone should have rechargeables by now