This video takes you through the process involved with downloading and setting up the free Dr. Mario WiiWare demo.
This demo feature makes it possible for people who have not downloaded Dr. Mario to try the game out before buying it. However, it is not possible to send the demo to American or European Wii consoles, so you can forget about asking your friend with a Japanese Wii to send you the demo unless you've got a Japanese Wii yourself.
Perhaps more importantly, this confirms that WiiWare is capable of supporting free demo games. As more games are added to WiiWare, we'll see if there are more free demos of this sort or if games with demos will appear from companies other than Nintendo.
Wait... why do we need friend codes for disk games if this uses the Wii friend list. No, seriously. Whatever non-logic they were using for friend codes just self-destructed.That is an excellent point.
I would agree that we should just use the console friend code in theory...
But, with the relatively small maximum friends that each game has, you may not necessarily want the same circle of people for each game. For example, if I had my Wii console friends list maxed, and then I bought a game that no one on my current wii console list had, I would want the option of going out and getting new people for just that game.
Wait... why do we need friend codes for disk games if this uses the Wii friend list. No, seriously. Whatever non-logic they were using for friend codes just self-destructed.That is an excellent point.
Wait... why do we need friend codes for disk games if this uses the Wii friend list. No, seriously. Whatever non-logic they were using for friend codes just self-destructed.
It seems that anytime you're actually PLAYING with people, you need game specific friend codes. If you're exchanging high-scores, level data, tokens, or other forms of asynchronous interaction... you just use the system codes...